TEXT:
Inceptor [Promo-20090401]
Cardtype: Master
Unique master.
Put this card on a vampire of capacity 1, and put three
cards from your hand, ash heap or library on this card, face
up but out of play. This vampire may play other copies of
these cards as if he or she had the Discipline required (if
any) at superior.
Artist: Brian LeBlanc
Seems like a very interesting card. But the possibilities
are so broad, what would you do with it?
best -
chris
On Jan 18, 12:42 am, librarian <aucti...@superfuncards.com> wrote:
> Seems like a very interesting card. But the possibilities
> are so broad, what would you do with it?
I haven't tried this, because I don't muck around with anarch decks
much, but it seems like it could be a good card to throw a copy or two
of into decks that use a bunch of Anarch Converts. If you throw an
Inceptor on a Convert and put three three-way anarch cards on him,
suddenly you've got a guy who can play nine different effects from
your cards. Not anything to build a deck around, but it seems like it
might be a reasonable use for the card.
John Eno
[ quoted text not captured ]>
Well, now that's the question. The card text says (copied
below) says play the card as if she had the discipline
required (if any) at superior. Three-way anarch cards don't
have a superior version. I'm assuming however, that "(if
any) at superior" means that it will also allow you to play
the inferior version of the card.
If it does work as you propose, here's my list of 3 cards:
Diversion. CrimeThinc. Hell-for-Leather?
best -
chris
[ quoted text not captured ]
[ quoted text not captured ]
I tried using it with Bloodlines discipline cards, but many of those
are too blood-costly for a 1-cap to effectively play. Or just suck.
Obeah seemed interesting though. having a 1-cap playing Spirit
Marionette, Repulsion, and Anesthetic Touch would be pretty cool. or
even using its 1 blood on Renewed Vigor to fill up Saulot is worth it.
use it in a Daughters deck to have one more minion who can play Choir
or Siren's Lure?
Inceptor is a good option for anarch decks, given the "Anarch convert"
überness.
I personnaly use it in my Osebo Wall. I put it on a Bamba and name
Eagle's sight, thrown gate and (optional) eyes of Argus/Telepathic
Misdirection, depending the game state and metagame.
On Jan 18, 7:17 am, librarian <aucti...@superfuncards.com> wrote:
> Well, now that's the question. The card text says (copied
> below) says play the card as if she had the discipline
> required (if any) at superior. Three-way anarch cards don't
> have a superior version. I'm assuming however, that "(if
> any) at superior" means that it will also allow you to play
> the inferior version of the card.
Having a discipline at superior means you can use both levels of the
discipline, it's no different for the cards chosen for Inceptor than
for any other cards. So anarch cards can be used.
[ quoted text not captured ]
Any card can be put on Inceptor, even ones not playable at all by the
vampire with Inceptor.
However, if a card on Inceptor required two seperate disciplines at
once to use (e.g. Charismatic Aura), can the vampire play it from your
hand?
On Jan 18, 1:17 am, librarian <aucti...@superfuncards.com> wrote:
> Well, now that's the question. The card text says (copied
> below) says play the card as if she had the discipline
> required (if any) at superior. Three-way anarch cards don't
> have a superior version.
You've just lit upon the Tru Power of Inceptorz: It allows you to play
anarch three-ways at superior, which nothing else in the game does.
How tough are you now, Parity Shift?
> I'm assuming however, that "(if
> any) at superior" means that it will also allow you to play
> the inferior version of the card.
Yeah, as far as I know, you can play them at inferior if you can play
them at superior. Otherwise big vampires would have a whole lot more
discipline symbols on their crypt cards, because they'd need to show
both basic and superior levels of the disciplines they've got at
superior.
John Eno
On Jan 18, 6:09 am, Mathieu Rivero <riveromath...@googlemail.com>
wrote:
[ quoted text not captured ]
Eagle Sight, Thrown Gate and Cat;s Guidance would be pretty rad, lil
dude just sits back and blocks things, throws a gate and then untaps!
On Jan 19, 1:09 am, Mathieu Rivero <riveromath...@googlemail.com>
wrote:
[ quoted text not captured ]
Um Holy CRAP what a good idea. Bamba Speed Humps FTW
[ quoted text not captured ]
The same as for Ian Forestal. You can't play cards requiring two
disciplines "as if he or she had the Discipline required" if you don't
have the other discipline.
How about Deep Song, Pursuit, Stunt cycle?
Should make for a fairly effective 1-cap Hunter. Obviously u still
need to continuously pull the 3 cards to exploit the combo. Also it's
only one minion, & hard to get any others until u reach one at 5, then
the next at 7.
Maybe a better option is: Pursuit, Stunt cycle and Psyche
or hell, just the standard cel-guns option: Pursuit, Psyche & ...
um ... something, Flash or Side Strike i guess.
The answer to the rules questions can be found here(via a search of
inceptor author:LSJ):
http://groups.google.com/group/rec.games.trading-cards.jyhad/browse_thread/thread/7b773deaa082134/3b8a2fd43c7985d1?lnk=gst&q=inceptor+author%3ALSJ#3b8a2fd43c7985d1
I hadn't noticed the part about anarch three-ways being usable. One
big barrier to the use of Inceptor is it's uniqueness. I would go with
one of two strategies:
1) Burn the minion with inceptor via Force of Will/Daring the Dawn to
create new ones frequently
2) Play Inceptor casually (i.e. only 1-3 copies in a deck).
I made a dom/PRO bleed deck featuring the original cast and crew, some
dominate skill cards for vampires with only protean (Daliyah, Igo,
Huang), and bleed assisting cards consisting of Govern, Threats, and
Form of Mist for the one inceptor.
Brandon
On Jan 19, 7:05 pm, brandonsantacruz <brandonsantac...@yahoo.com>
wrote:
> big barrier to the use of Inceptor is it's uniqueness. I would go with
> one of two strategies:
> 1) Burn the minion with inceptor via Force of Will/Daring the Dawn to
> create new ones frequently
> 2) Play Inceptor casually (i.e. only 1-3 copies in a deck).
One of the big advantages of Inceptor is the speed at which you can
use cards that would otherwise take turns of influencing out the
correct vampires to use. I would have no hesitation at using 5 or 6
copies in 75 cards to ensure seeing one on turn 2. There are a few
ways to make that work but Brotehrs Grimm is good and Nightmare upon
Nightmares to flush your own hand has possibilities for gehenna event
strategies that might be interesting.
Carrion Crows/Apparition/Command the Beast would be irritating
Horrid Form/Inner Essence/Carrion Crows is pretty fierce
Spirit Marrionette/Repulsion/Mirror Walk isn't bad
M.
On Jan 19, 3:13 am, Jeff Poole <Perrin...@hotmail.com> wrote:
> ...> Eagle Sight, Thrown Gate and Cat;s Guidance would be pretty rad, lil
> dude just sits back and blocks things, throws a gate and then untaps!
Hmm, my response to this is:
Lost in Crowds, Threats (or Conditioning) and Hide the Mind.
Best Regards, Ralf
====================
http://extrala.blogspot.com
[ quoted text not captured ]
undue influence, diversion, hell for leather. With Ian.
Or play it on Tupdogs...
Tupdogs with dominate and auspex or bad....
[ quoted text not captured ]
Bum's Rush + Flash + Walk of Flame...
Form of Mist + Wolf Claws + Hell-for-Leather...
Speed of Thought + Flash + Sideslip...
[ quoted text not captured ]
I just wouldn't use any cards that require any blood cost,
since you are working with a 1-cap vamp.
Another option - you can get really wacky and play
Wormtwood. Or Mind of a Child!
best -
chris
> Another option - you can get really wacky and play
> Wormtwood. Or Mind of a Child!
Here's an idea, put inceptor on someone you are going to burn and use
that to search cards from your library that you then recycle(i.e.
Sudario Refraction) and play. Easy as pie.
Brandon
[ quoted text not captured ]
Hmm. How about in a Toreador deck?
Create an embrace / 3rd Tradition, then Inceptor onto them Eagle
Sight / Enhanced Senses, Staredown, and Flash.
Or maybe a Brujah princes / debate deck? Weenies get I don't know,
Intimidation, Grapple and Pursuit?
It seems the only advantage this has over a skill card is that they
can play three cards (of presumably different disciplines) at super,
not just one. So you'd be looking for three disciplines, presumably.
Putting one or two seems a waste.
On Jan 18, 4:42 pm, librarian <aucti...@superfuncards.com> wrote:
[ quoted text not captured ]
Hang on. Is there some way this can be used in a twister deck? Dumping
three cards (four, including the Inceptor) out of your hands in your
master phase seems pretty hot for a deck that wants its library
depleted ASAP. What say the twister experts here?
[ quoted text not captured ]> Speed of Thought + Flash + Sideslip...- Hide quoted text ->
> - Show quoted text -
kindred spirit + dawn operation + weather control
Juggernaut1981 wrote:
> On Jan 19, 1:09 am, Mathieu Rivero <riveromath...@googlemail.com>
> wrote:>> Inceptor is a good option for anarch decks, given the "Anarch convert">> �berness.>>
>> I personnaly use it in my Osebo Wall. I put it on a Bamba and name
>> Eagle's sight, thrown gate and (optional) eyes of Argus/Telepathic
>> Misdirection, depending the game state and metagame.>
> Um Holy CRAP what a good idea. Bamba Speed Humps FTW
well you still need to be drawing in to other copies of those cards to
play them. you don't just get to use the abilities as if he had played them.
so i don't see it as all that shit-hot. but still good.
--
salem
(replace 'hotmail' with 'gmail' to email)
On Jan 17, 9:42 pm, librarian <aucti...@superfuncards.com> wrote:
> TEXT:
> Inceptor [Promo-20090401]
> Cardtype: Master
> Unique master.
> Put this card on a vampire of capacity 1, and put three
> cards from your hand, ash heap or library on this card, face
> up but out of play. This vampire may play other copies of
> these cards as if he or she had the Discipline required (if
> any) at superior.
> Artist: Brian LeBlanc
>
> Seems like a very interesting card. But the possibilities
> are so broad, what would you do with it?
>
> best -
>
> chris
likely one caps
tumnimos- carrion crows, apparition, undead persistence
waters of duat- temptation, lost in crowds, enticement
anrach convert-diversion, hell for leather, lam into or crimthink or
detect authority or undue influence
If anarch three ways are even possible.
I like the idea of a little buddy for Salubri.
spirit marionette, repulsion, anesthetic touch
I do wonder, just what the "(if any)" in the card text ofimplies, if
anything.
Does it mean, the inceptor meets requirements for any three cards or
that you can put any three cards on it weather you can use them or
not.
could a non anarch use anarch cards
does it allow a one cap to play Approximation of Loyalty etc...
If Condemnation, lets say Mute was one of the three cards could s/he
play it(non-infernal minion)
Guess, I'll have to check for rulings.
Matt
wedge <mat...@gmail.com> wrote:
>likely one caps
>tumnimos- carrion crows, apparition, undead persistence
Very unlikely one cap. Card text of Tumnimos sets its capacity to 2.
>anrach convert-diversion, hell for leather, lam into or crimthink or
>detect authority or undue influence
> If anarch three ways are even possible.
They are and, by the ruling on Shadow Court Satyr, you can choose
between them - assuming you meet any other requirements (such as
Anarchy).
>I do wonder, just what the "(if any)" in the card text ofimplies, if
>anything.
It states that you meet the discipline requirement if the card has one.
You can also use disciplineless cards, however, or other cards. (e.g. a
one cap Toreador could get Bum's Rush, Scorn of Adonis, and Pulled
Fangs) It typically won't make much sense to do this, since the
Inceptor will typically be able to play them anyway.
>Does it mean, the inceptor meets requirements for any three cards or
>that you can put any three cards on it weather you can use them or
>not.
No. "(if any)" simply means that the vampire meets the Discipline
requirement if the card has one, but the card doesn't have to have one.
If it helps, take it out and shove at the start of the sentence: "If a
card requires a discipline, ..."
See the same wording on Shadow Court Satyr.
Nothing in card text gives the Inceptor vampire the ability to meet
other requirements, such as clan, age, sect or titles. Obviously, they
may meet such requirements natively, though.
--
James Coupe
PGP Key: 0x5D623D5D YOU ARE IN ERROR.
EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.
>>anrach convert-diversion, hell for leather, lam into or crimthink or
>>detect authority or undue influence
>> If anarch three ways are even possible.>
> They are and, by the ruling on Shadow Court Satyr, you can choose
> between them - assuming you meet any other requirements (such as
> Anarchy).
>
If I put 2 copies of, say, read the winds on my inceptor, can I use one
copy to fake auspex, the other copy to fake animalism, and have the
inceptor play read the winds?
(similarly, if a vampire has two infernal familiars, can he play
dual-discipline cards? i think this has been answered but i can't find it).
Also, if I put Keystone Kine on an inceptor, do i get to choose which
discipline it gets played at each time I play it?
What if I have 3 keystone Kines on my inceptor, can i play it at all
three disciplines?
[ quoted text not captured ]
Salem <kell...@hotmail.com> wrote:
<order of paragraphs changed>
>(similarly, if a vampire has two infernal familiars, can he play dual-
>discipline cards? i think this has been answered but i can't find it).
No.
http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/3d4aa6e913ee7940
addresses this specifically.
http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/25071cd820b19994
covers it in the context of combining two cards (e.g. Bima + discipline
card + Shroud of Absence).
>Also, if I put Keystone Kine on an inceptor, do i get to choose which
>discipline it gets played at each time I play it?
Should be able to, per Shadow Court Satyr. You play your card at the
Cel level, so Inceptor gives you Cel. You play it at the Nec level, so
Inceptor gives you neck.
>If I put 2 copies of, say, read the winds on my inceptor, can I use one
>copy to fake auspex, the other copy to fake animalism, and have the
>inceptor play read the winds?
>>What if I have 3 keystone Kines on my inceptor, can i play it at all
>three disciplines?
Now, this is an interesting question. In the earlier rulings, it's
combining two separate sources. This is mostly one source.
We do know that such specials will function on dual-discipline cards if
you have the other discipline natively.
My inclination would be to say "yes", but IANALSJ.
[ quoted text not captured ]
Dasein <dasei...@hotmail.com> writes:
[ quoted text not captured ]
Way, way inferior to Liquidation, which does not need a suitable minion,
gives you three pool, and sends seven cards to your ash heap.
Liquidation [Tenth:A/B]
Master. Do not replace until your discard phase.
Burn seven cards from the top of your library to gain 3 pool.
HG
On 1 helmi, 11:56, h...@iki.fi (Janne Hägglund) wrote:
> Dasein <dasein2...@hotmail.com> writes:
> > Hang on. Is there some way this can be used in a twister deck? Dumping
> > three cards (four, including the Inceptor) out of your hands in your
> > master phase seems pretty hot for a deck that wants its library
> > depleted ASAP. What say the twister experts here?
>
> Way, way inferior to Liquidation, which does not need a suitable minion,
> gives you three pool, and sends seven cards to your ash heap.
At least until you Liquidate your recursion engine. ;) Still, a single
Inceptor can't compete with Dreams, Barrens, PB: LA, Specialization,
Fragment of the Book of Nod and whatever else I can't think of right
now.
suoli <suolir...@gmail.com> writes:
> On 1 helmi, 11:56, h...@iki.fi (Janne Hägglund) wrote:
> > Dasein <dasein2...@hotmail.com> writes:
> > > Hang on. Is there some way this can be used in a twister deck? Dumping
> > > three cards (four, including the Inceptor) out of your hands in your
> > > master phase seems pretty hot for a deck that wants its library
> > > depleted ASAP. What say the twister experts here?
> >
> > Way, way inferior to Liquidation, which does not need a suitable minion,
> > gives you three pool, and sends seven cards to your ash heap.
>
> At least until you Liquidate your recursion engine. ;)
That's why I play with three or four Waste Management Operations instead of
one or two. :) And/or use the Liquidations with Ashur Tablets and a few
Parthenons.
> Still, a single
> Inceptor can't compete with Dreams, Barrens, PB: LA, Specialization,
> Fragment of the Book of Nod and whatever else I can't think of right
> now.
Agreed.
HG
On Jan 24, 6:55 am, James Coupe <ja...@zephyr.org.uk> wrote:
>
> >What if I have 3 keystone Kines on myinceptor, can i play it at all> >three disciplines?
>
> Now, this is an interesting question. In the earlier rulings, it's
> combining two separate sources. This is mostly one source.
>
> We do know that such specials will function on dual-discipline cards if
> you have the other discipline natively.
>
> My inclination would be to say "yes", but IANALSJ.
>
Was this ever answered decisively? It makes a difference for my
Keystone Kine deck... =)
Salem wrote:
> and while we're at it, anyone know what an Inceptor is in the back story?
An Inceptor is a vampire who creates a new discipline. Traditionally,
it referred to ancient vampires who founded the various clans and
bloodlines (ie. Set is presumably the Inceptor for Serpentis). In
this context, it refers to a 15th generation (thin-blooded) vampire
who develops its own unique collection of powers (which it cannot pass
on, being too thin-blooded to embrace).
James Coupe <ja...@zephyr.org.uk> wrote:
>Salem <kell...@hotmail.com> wrote:>>What if I have 3 keystone Kines on my inceptor, can i play it at all
>>three disciplines?>
>Now, this is an interesting question. In the earlier rulings, it's
>combining two separate sources. This is mostly one source.
>
>We do know that such specials will function on dual-discipline cards if
>you have the other discipline natively.
>
>My inclination would be to say "yes", but IANALSJ.
LSJ - can we get a clarification of this?
[ quoted text not captured ]
On Mar 17, 4:36 am, James Coupe <ja...@zephyr.org.uk> wrote:
> James Coupe <ja...@zephyr.org.uk> wrote:> >Salem <kella...@hotmail.com> wrote:
> >>What if I have 3 keystone Kines on my inceptor, can i play it at all
> >>three disciplines?
>
> >Now, this is an interesting question. In the earlier rulings, it's
> >combining two separate sources. This is mostly one source.
>
> >We do know that such specials will function on dual-discipline cards if
> >you have the other discipline natively.
>
> >My inclination would be to say "yes", but IANALSJ.
>
> LSJ - can we get a clarification of this?
Inceptor allows the vampire to play other copies of those cards as if
xe had the Discipline required.
One Keystone Kine, one Aid from Bats, and one Conditioning: you can
play other copies as if you have the Discipline required.
Three Keystone Kine: you can play other copies as if you have the
Discipline required.
No change.
[ quoted text not captured ]
Clarification question:
If 3rd tradition has inceptor and keystone kine, aid from bats and
conditioning, 3rd may only play keystone at one discipline level at a
time, or may use all three at a time?
On Mar 17, 1:59 pm, Blooded Sand <sandm...@gmail.com> wrote:
> Clarification question:
> If 3rd tradition has inceptor and keystone kine, aid from bats and
> conditioning, 3rd may only play keystone at one discipline level at a
> time, or may use all three at a time?
Inceptor only fakes one Discipline for the card play.