rec.games.trading-cards.jyhad

Another Storyline Question

12 messages from 7 participants · 22 October 2009 – 24 October 2009
original thread on Google Groups

Peter D Bakija

So in the new Storyline event, each game starts with a Codex of the Edenic Grounds Keepers in the middle of the table. That you can take a 0 stealth action to equip with for free. Once someone has it, it can't be stolen by default or anything, right? So the first guy to take an action to steal it keeps it unless something wacky happens (like equipment getting stolen with a Fast Hands or whatever, or getting torped and diablerized or something), correct? Peter D Bakija pd...@lightlink.com http://www.lightlink.com/pdb6/vtes.html "It's too bad she won't live! But then again, who does?" -Gaff

Raziel

> So the first guy to take an action to steal it keeps it unless something > wacky happens (like equipment getting stolen with a Fast Hands or > whatever, or getting torped and diablerized or something), correct? Codex is not weapon, so Fast Hands does not work in its case.

Ben Swainbank

On Oct 22, 4:44 pm, Peter D Bakija <p...@lightlink.com> wrote: > So in the new Storyline event, each game starts with a Codex of the > Edenic Grounds Keepers in the middle of the table. That you can take a 0 > stealth action to equip with for free. Once someone has it, it can't be > stolen by default or anything, right? > Correct. The default action to take the Codex can only be taken when the Codex in uncontrolled in the middle of the table. -Ben Swainbank VTES Storyline Coordinator http://www.vtesstorylines.com/

Peter D Bakija

In article <bccf0143-3f39-4c04...@k26g2000vbp.googlegroups.com>, Raziel <angel...@gmail.com> wrote: > Codex is not weapon, so Fast Hands does not work in its case. Or, ya know, whatever steals equipment. Mesmerize? Fleecing the Gaje? The specifics are unimportant. [ quoted text not captured ]

Juggernaut1981

On Oct 23, 8:13 am, Peter D Bakija <p...@lightlink.com> wrote: > In article > <bccf0143-3f39-4c04-82ad-74bc6e5c9...@k26g2000vbp.googlegroups.com>, > > Raziel <angelofc...@gmail.com> wrote: > > Codex is not weapon, so Fast Hands does not work in its case. > > Or, ya know, whatever steals equipment. Mesmerize? Fleecing the Gaje? > The specifics are unimportant. > > Peter D Bakija > p...@lightlink.comhttp://www.lightlink.com/pdb6/vtes.html > > "It's too bad she won't live! But then again, who does?" > -Gaff Reformation [insert Chimerstry shennanigans]

Kushiel

On Oct 22, 4:53 pm, Ben Swainbank <vtesst...@white-wolf.com> wrote: > Correct. The default action to take the Codex can only be taken when > the Codex in uncontrolled in the middle of the table. What happens to the Codex when the minion controlling it leaves the game (either by being burned or removed from the game)? Does it also burn/remove itself from the game, or does it go back to the middle of the table? John Eno

Raziel

[ quoted text not captured ] Each game will begin with a copy of the Codex of the Edenic Groundskeepers, uncontrolled, in the middle of the table. While it is uncontrolled, any minion may equip this card as a 0-stealth undirected action. If the center copy of the Codex of the Edenic Groundskeepers is burned, remove it from the game.

Kushiel

On Oct 22, 7:39 pm, Raziel <angelofc...@gmail.com> wrote: > Each game will begin with a copy of the Codex of the Edenic > Groundskeepers, uncontrolled, in the middle of the table. > While it is uncontrolled, any minion may equip this card as a > 0-stealth undirected action. If the center copy of the Codex > of the Edenic Groundskeepers is burned, remove it from the > game. Okay. What happens if it's removed from the game (such as being equipped on a minion whose controller is ousted)? John Eno

Raziel

[ quoted text not captured ] It's removed from the game, and never returns. There is no rule that state 'put it into play (in the middle of the table) after it's removed from the game', so we could safely assume it's meant to leave play. In situation like remove from the game to return latter (descent into darkness), we could safely assume it's removed, and when minion with this equipment decide to came back - it simply came back on this minion. It's quite logical, but i might be wrong. LSJ know the answer surely.

LSJ

[ quoted text not captured ] LSJ doesn't make the storyline rules. Fortunately, there is rules text and card text to handle most situations, as you explain in detail above.

Ben Swainbank

On Oct 23, 12:53 pm, Raziel <angelofc...@gmail.com> wrote: > On 23 Paź, 18:25, Kushiel <invisibleking...@gmail.com> wrote: > > > Okay. What happens if [the Codex is] removed from the game (such as being > > equipped on a minion whose controller is ousted)? > > > John Eno > > It's removed from the game, and never returns. There is no rule that > state 'put it into play (in the middle of the table) after it's > removed from the game', so we could safely assume it's meant to leave > play. > Correct.

Frederick Scott

"Ben Swainbank" <vtes...@white-wolf.com> wrote in message news:2ff6e825-a180-45e6...@g31g2000vbr.googlegroups.com... > On Oct 23, 12:53 pm, Raziel <angelofc...@gmail.com> wrote: > > On 23 Paz, 18:25, Kushiel <invisibleking...@gmail.com> wrote: > > > > > > Okay. What happens if [the Codex is] removed from the game (such as being > > > equipped on a minion whose controller is ousted)? > > > > > John Eno > > > > It's removed from the game, and never returns. There is no rule that > > state 'put it into play (in the middle of the table) after it's > > removed from the game', so we could safely assume it's meant to leave > > play. > > > > Correct. Meh! It's just not the same when you do it.