Santiago#
In the recent thread about the costs of various "tap to give +1
stealth" locations, the justification for different costs is that some
clans have access to cheap stealth in other ways, and some don't, which
is fine. This sort of thinking, when applied to discipline cards as a
whole, makes some of them rather wallpapery, due to the other discipline
cards someone using them would have available. What got me thinking
about this is the new Shadow Parasite (Combat, Obt, 2 blood, 3R only
usable at range (S) 4R only usable at range). If I'm using
obtenebration, then I'm pretty much using Lasombra, and have access to
potence, so I can flip a Sewer Lid at you for free, instead of paying
two blood. (Superior on that trades the extra point of damage for a
press, but it's fairly similar.) Given that, I doubt I'd ever actually
use Shadow Parasite, as I'd rather save my blood (and use a strike that
can be Increase Strengthed) far more times than I'd like to do one more
damage with my OBT vamps. So, in the future, when designing cards, the
scopes of not only the discipline in question, but also disciplines
likely to occur with it, need to be taken into account. To some extent
this is already done, such as the low availability of vamps that can
take advantage of things such as superior Form of Mist as well as a
nasty bleeding discipline.
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