rec.games.trading-cards.jyhad

LSJ: dual card types

3 messages from 3 participants · 24 December 2008
source archive

talonz

Not seeing this in the rulebook nor google of nsgrp. Is a dual card type considered both types at all times, or only the relevant type when played? ie: a combat/action card, is it considered a combat(or action) card at all times, or only when played for the combat effect? T

John Flournoy

On Dec 24, 12:31 am, talonz <talon...@yahoo.ca> wrote: > Not seeing this in the rulebook nor google of nsgrp. > > Is a dual card type considered both types at all times, or only the > relevant type when played? It is considered to be the relevant type when played. > ie: a combat/action card, is it considered a combat(or action) card at > all times, or only when played for the combat effect? It is considered a combat card whenever it is not being played instead as an action card. Basically, when you are in the act of playing it, it counts as whatever type and requirement you are playing it as. The rest of the time, it counts as all the options on it. For instance, Diversion counts as a card that requires Celerity when it's in your library or hand; when you play it to prevent damage you're playing it as a Fortitude card and thus it doesn't currently count as one requiring Celerity. > T -John Flournoy

LSJ

John Flournoy wrote: > On Dec 24, 12:31 am, talonz <talon...@yahoo.ca> wrote: >> Not seeing this in the rulebook nor google of nsgrp. >> >> Is a dual card type considered both types at all times, or only the >> relevant type when played? > > It is considered to be the relevant type when played. > >> ie: a combat/action card, is it considered a combat(or action) card at >> all times, or only when played for the combat effect? > > It is considered a combat card whenever it is not being played instead > as an action card. > > Basically, when you are in the act of playing it, it counts as > whatever type and requirement you are playing it as. > > The rest of the time, it counts as all the options on it. > > For instance, Diversion counts as a card that requires Celerity when > it's in your library or hand; when you play it to prevent damage > you're playing it as a Fortitude card and thus it doesn't currently > count as one requiring Celerity. Correct.