rec.games.trading-cards.jyhad

Still more agg. questions?

1 message from 1 participant · 20 January 1998
original thread on Google Groups

LSJ

On VTES-L, MABREWER1 <MABR...@AOL.COM> wrote: > Still trying to figure out melee weapons and Wolf Claws. > Lets say Zack North has the Tiger Claws and is in combat. > He has a base hand damage of +1, strikes with the Tiger Claws for +2, > then plays Undead Strength for another +1. Then plays Wolf Claws. > Please tell me how this would resolve, and in what order. > Agg. damage first or last it could make a difference. He actually strikes with Undead Strength to use his melee weapon (Tiger Claws) at +1 damage. So his strike is now for 5 damage. This damage is not hand damage since he is striking with his melee weapon, not his hands. If he plays Wolf Claws at any time, it will make his hand damage aggravated, but since he isn't inflicting any hand damage, this modification is pointless. > Also one other question, Immortal Grapple says only hand strikes > can be play against the minion that plays it. Does that mean that > they can't play any dodges or Strike:Combat Ends or does it just > mean they can't use weapons? They can't use any strike that isn't a hand strike. So they can't strike: dodge, strike: combat ends, strike: steal blood, strike: destroy equipment, etc. -- L. Scott Johnson (vte...@wizards.com) Official VtES Net.Rep for Wizards of the Coast. (*) - Subject to review by Rules Team