rec.games.trading-cards.jyhad

concealed weapon grenade?

3 messages from 3 participants · 23 March 2007 – 24 March 2007
original thread on Google Groups

Neil

Forgive me if I could've found this information elsewhere. I tried. But can you concealed weapon a grenade? Here's why I ask: Concealed weapon: "Equip this minion with a non-unique weapon from your hand at the beginning of a round. Pay weapon's equip cost as normal. The weapon cannot cost more than 2 pool or inflict (with a regular strike) aggravated damage or more than 3 damage." Grenade: "3R damage as a strike. If Grenade is used at close range, the minion with this weapon takes 1 damage. Burn after use." Seems to me that a grenade, with a regular, no maneuvers, strike does 4 damage total. No? Neil -- ----------------------------- I have a podcast at www.candle-ends.com.

LSJ

Neil wrote: > Forgive me if I could've found this information elsewhere. I tried. > > But can you concealed weapon a grenade? > > Here's why I ask: > > Concealed weapon: "Equip this minion with a non-unique weapon from your hand > at the beginning of a round. Pay weapon's equip cost as normal. The weapon > cannot cost more than 2 pool or inflict (with a regular strike) aggravated > damage or more than 3 damage." > > Grenade: "3R damage as a strike. If Grenade is used at close range, the > minion with this weapon takes 1 damage. Burn after use." > > Seems to me that a grenade, with a regular, no maneuvers, strike does 4 > damage total. No? A grenade does 3R damage, not 4. The side-effect self-inflicted point of damage is not "damage from a strike", and isn't counted by Concealed Weapon.

Dominique L.

> > But can you concealed weapon a grenade? Yes. > Here's why I ask: > > Concealed weapon: "Equip this minion with a non-unique weapon from your > hand > at the beginning of a round. Pay weapon's equip cost as normal. The weapon > cannot cost more than 2 pool or inflict (with a regular strike) aggravated > damage or more than 3 damage." > > Grenade: "3R damage as a strike. If Grenade is used at close range, the > minion with this weapon takes 1 damage. Burn after use." The regular strike is 3. The extra damage is irrelevant. Even if Mass Reality would modify the actual damage of the Grenade, what counts is the unmodified (regular) effect (strike) of the card. Dom