Martin Filion <mord...@vircom.com> wrote:
>>>> I declare the strike of my vampire as a hand damage.> The opponent declare the strike of his vampire as a hand damage.
> Perfect! Since his vampire doesn't Dodge, I play my Wolf Claws, and he's
> in Torpor!
There's a problem here in that conceptually the acting minion would have
to use Wolf Claws before declaring its strike, but the rules seem to allow
it to wait to see what the blocking minion does. This has been kicked to
the design team, who will decide what to do about it.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@hal.com Wizards of the Coast, Inc.
Tom Wylie (aa...@hal.COM) wrote:
: Martin Filion <mord...@vircom.com> wrote:
: >>>> I declare the strike of my vampire as a hand damage.
: > The opponent declare the strike of his vampire as a hand damage.
: > Perfect! Since his vampire doesn't Dodge, I play my Wolf Claws, and he's
: > in Torpor!: There's a problem here in that conceptually the acting minion would have
: to use Wolf Claws before declaring its strike, but the rules seem to allow
: it to wait to see what the blocking minion does. This has been kicked to
: the design team, who will decide what to do about it.
The way the people I play with have decided on cards like that is like this-
If the card is an action card it is used at the start of the round. The
predator lays the first card and then the prey plays their card. After this,
any action modifiers can be played. If you don't like the way it turned out
you should have been more careful when you attacked a player with Protean.
--
STD Technology Inc. st...@ug.cs.dal.ca
[ quoted text not captured ]
Yeah, that's the way I've seen most people playing it. We break combat up into
the different phases, allowing the vampires to use cards in each phase. First,
we do the choosing range phase(use maneuver cards, etc...), then we have a
strike chosing phase(this is when Wolf Claws, etc. is played), then strike
resolution(take care of damage, etc...), and then we have caombat continuation
phase(when presses, etc. are played). I thought that's how combat is supposed
to be played. If it's not, then the rule books need to be ALOT more specific.
--Greg Haun, gwh...@gemini.tntech.edu