Alex#
The following scenario came up in a game today:
Vamp A is in combat with Vamp B. Vamp A plays an Illusions of the
Kindred. Vamp B's controller is holding a Psyche in their hand and
wants to play it. If Psyche is played, how is it applied?
A. Psyche restarts the combat with the Illusionary vamp that was
drawn, if both combatants are ready. (why someone would want to do
this I don't know)
B. Psyche restarts the combat with Vamp A *only* if vamp B is still
ready after the combat is over with the Illusionary vamp.
C. Psyche restarts the combat with Vamp A *immediately* and thus
negates the effect of Illusions of the Kindred i.e. there is no combat
with an Illusionary vamp. (The Psyche would need to be played
immediately after Illusions of the Kindred was played)
D. Other
Thanks in advance.
Alex
P.S. Does Psyche play with the same effect (negating the continuation
of the original action) versus Mirror Image and Call of the Hungry
Dead as it did with Form of Mist?
P.P.S If I play a Mirror Image to end combat and the opposing Meth
plays a Psyche to restart combat, can I play another Mirror Image in
the ensuing combat?