rec.games.trading-cards.jyhad

soak then block?

15 messages from 9 participants · 30 May 2001 – 02 June 2001
original thread on Google Groups

Jay Kristoff

Minion A is bleeding Meth. B. Meth. B plays Telepathic Counter to reduce the bleed to zero. The bleed is then modified to take the bleed total back up above zero. At this point can Meth. B attempt to block the action? In the same scenario, if Meth. B were to bounce the bleed to Meth C, would Meth. B's Telepathic Counter still reduce the bleed that is now headed at Meth. C? If Meth C were then to bounce the bleed back to Meth. B would the initial Telepathic Counter still be in effect? thanks, Jay

Sylvain Gogel

by card text Telepathic Counter [Jyhad, V:TES, Sabbat, SW] Cardtype: Reaction Discipline: Auspex Reduce a bleed against you by 1. (S) As above, but reduce the bleed by 2. i think that if you bouce the bleed is no longer against you so TC has no effect "Jay Kristoff" <j...@columbus.rr.com> a écrit dans le message news: vN3R6.170766$BB5.2...@typhoon.columbus.rr.com... [ quoted text not captured ]

Jack Crow

If I remember right, all action modifiers must be played before reaction cards can be played...by the same turn, once a reaction has been played, you cannot play action modifiers. Does this mean cards that "tap to gain +1 stealth/bleed/whatever" should be treated as action modifiers? wow...why do I feel like this is a question about a M:TG spell resolution stack? On Wed, 30 May 2001 10:18:03 GMT, "Jay Kristoff" <j...@columbus.rr.com> wrote: [ quoted text not captured ]

Tom, Mad&Co

"Jay Kristoff" <j...@columbus.rr.com> escribió en el mensaje news:vN3R6.170766$BB5.2...@typhoon.columbus.rr.com... > Minion A is bleeding Meth. B. Meth. B plays Telepathic Counter to reduce > the bleed to zero. The bleed is then modified to take the bleed total back > up above zero. At this point can Meth. B attempt to block the action? Yes, if you haven't yet "give up" blocking the bleed. Eventually, it usually works as follows: A bleeds, B plays TC, A enhances the bleed, B is able to block, since B hasn'y give up blocking the action.If B stated at some point that gives up, he won't be able to block it. It's a usual strategy (if you play with bouncing cards) that you give up blocking minion A, to see if it enhances it's bleed some way or another, and bounce it after the Conditioning has been played. The problem is that if Meth C (new target of the bleed) bounces it against you again, you cannot try to block it anyway, thought you still can bounce it again with another minion or the same minion if you play a different bouncing card. > > In the same scenario, if Meth. B were to bounce the bleed to Meth C, would > Meth. B's Telepathic Counter still reduce the bleed that is now headed at > Meth. C? It depends. If you reduce it and then you bounce it, yes. If you bounce the bleed, you cannot reduce it with TC. Tom Mad&Co Writer a "How to play a final Round and contest your own Jost Werner" [ quoted text not captured ]

Tom, Mad&Co

"Jack Crow" <no...@nowhere.com> escribió en el mensaje news:3b14d65c...@news.flrtn1.occa.home.com... > If I remember right, all action modifiers must be played before > reaction cards can be played...by the same turn, once a reaction has > been played, you cannot play action modifiers. Does this mean cards > that "tap to gain +1 stealth/bleed/whatever" should be treated as > action modifiers? wow...why do I feel like this is a question about a > M:TG spell resolution stack? No, you are not right. You can always play a reaction card after an action modifier, and the oppossite, whenever someone plays a reaction, you can play an Action Modifier. Cards that Tap to gain +1 [something] are treated as action modifiers. And this is not M:TG. Here there are no "instant" or "interrupt" cards. A standard bleed action: Gilbert Duan plays a GtU at inferior (+2 bleed action card). His prey has anneke tapped, so he plays a 2nd Trad to untap with +2 intercept and attemps to block. Gilbert Duan plays a Lost in Crowds, and then a Faceless Night, for a final +3 stealth. Anneke plays a TC to reduce the bleed to 1, and gives up blocking (the Meth must state it). Gilbert Duan DOM allows him to play a Conditiong to pump the final bleed to 4. Then anneke should bounce it with a Telepathic misdirection and the GD ends his action bleeding anneke's prey for 4. Hope it's been well explained... Tom Mad&Co

Gomi no Sensei

In article <9f2l5c$jrd$1...@talia.mad.ttd.net>, Tom, Mad&Co <t...@almadrava.net> wrote: >The problem is that if Meth C (new target of >the bleed) bounces it against you again, you cannot try to block it anyway, >thought you still can bounce it again with another minion or the same minion >if you play a different bouncing card. Incorrect. If the target of a directed action is reset, a new "choose blockers" opportunity results. [RTR 19970630] gomi -- "I wanted to feel that tug of a body as it jerks and kicks while I hold the handle and the life erupts from it like water from the cold springs of the Eastern Mountains. That's what I wanted, and what you want makes you who you are." - Steven Brust, Teckla

Gomi no Sensei

In article <3b14d65c...@news.flrtn1.occa.home.com>, Jack Crow <no...@nowhere.com> wrote: >If I remember right, all action modifiers must be played before >reaction cards can be played...by the same turn, once a reaction has >been played, you cannot play action modifiers. Does this mean cards >that "tap to gain +1 stealth/bleed/whatever" should be treated as >action modifiers? wow...why do I feel like this is a question about a >M:TG spell resolution stack? You seem to be misremembering the rule whereby the acting Methuselah may choose to play any effects before any other Methuselah. This is not the same thing as what you've stated above. See the online rulebook, section 1.6.1.6. I strongly recommend you see the online rulebook for resolving these sorts of freshman questions. It is available at: http://www.white-wolf.com/vtes [ quoted text not captured ]

Reyda

"Tom, Mad&Co" <t...@almadrava.net> > > Minion A is bleeding Meth. B. Meth. B plays Telepathic Counter to reduce > > the bleed to zero. The bleed is then modified to take the bleed total > back > > up above zero. At this point can Meth. B attempt to block the action? > > Yes, if you haven't yet "give up" blocking the bleed. Eventually, it usually > works as follows: A bleeds, B plays TC, A enhances the bleed, B is able to > block, since B hasn'y give up blocking the action.If B stated at some point > that gives up, he won't be able to block it. It's a usual strategy (if you > play with bouncing cards) that you give up blocking minion A, to see if it > enhances it's bleed some way or another, and bounce it after the > Conditioning has been played. The problem is that if Meth C (new target of > the bleed) bounces it against you again, you cannot try to block it anyway, > thought you still can bounce it again with another minion or the same minion > if you play a different bouncing card. you can attempt to block again since the target of the action has changed. This is an important rule as bounce is more and more present in most tournament decks. > > > > In the same scenario, if Meth. B were to bounce the bleed to Meth C, would > > Meth. B's Telepathic Counter still reduce the bleed that is now headed at > > Meth. C? > > It depends. If you reduce it and then you bounce it, yes. If you bounce the > bleed, you cannot reduce it with TC. imho =) , The TC says "Reduce a bleed against you by 1 or 2". It modifies the bleed amount of the action even if you bounce it. The text on the cards only reminds you you cannot play it to reduce a bleed "cross table", opposed to some Ravnos card. So if you reduce a bleed via TC and bounce it later, it is still reduced. Imho again =) > > If Meth C were then to bounce the bleed back to Meth. B would the initial > > Telepathic Counter still be in effect? I think it's in effect for the duration of the action no matter if it's bounced again and again. reyda

Gomi no Sensei

In article <vN3R6.170766$BB5.2...@typhoon.columbus.rr.com>, Jay Kristoff <j...@columbus.rr.com> wrote: >Minion A is bleeding Meth. B. Meth. B plays Telepathic Counter to reduce >the bleed to zero. The bleed is then modified to take the bleed total back >up above zero. At this point can Meth. B attempt to block the action? Yes, unless B has already declined to block. >In the same scenario, if Meth. B were to bounce the bleed to Meth C, would >Meth. B's Telepathic Counter still reduce the bleed that is now headed at >Meth. C? Yes. Telepathic Counter requires that the bleed be directed at you at the time you play it. What happens after that is immaterial; the reduction is in effect. >If Meth C were then to bounce the bleed back to Meth. B would the initial >Telepathic Counter still be in effect? Yes. It would be in effect for the duration of the bleed action. [ quoted text not captured ]

Roger Carhult

> > > If Meth C were then to bounce the bleed back to Meth. B would the > initial > > > Telepathic Counter still be in effect? > > I think it's in effect for the duration of the action no matter if it's > bounced again and again. Yes this is how it works.

Tom, Mad&Co

> If the target of a directed action is reset, a new "choose blockers" > opportunity results. [RTR 19970630] > Wow! that's new to me.... Ok then, I'll know from now on Tom Mad &Co

Dorian

On Wed, 30 May 2001 11:17:42 GMT, no...@nowhere.com (Jack Crow) wrote: >If I remember right, all action modifiers must be played before >reaction cards can be played...by the same turn, once a reaction has >been played, you cannot play action modifiers. Does this mean cards >that "tap to gain +1 stealth/bleed/whatever" should be treated as >action modifiers? wow...why do I feel like this is a question about a >M:TG spell resolution stack? > > You need to learn the basic rules before you start coding ANYTHING based on V:TES

LSJ

Jay Kristoff wrote: > > Minion A is bleeding Meth. B. Meth. B plays Telepathic Counter to reduce > the bleed to zero. The bleed is then modified to take the bleed total back > up above zero. At this point can Meth. B attempt to block the action? If she hasn't declined to block, sure. Normally after TC is played, the acting Meth would ask "do you block" before boosting the bleed. > In the same scenario, if Meth. B were to bounce the bleed to Meth C, would > Meth. B's Telepathic Counter still reduce the bleed that is now headed at > Meth. C? Yes. > If Meth C were then to bounce the bleed back to Meth. B would the initial > Telepathic Counter still be in effect? Yes. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/

LSJ

Jack Crow wrote: > If I remember right, all action modifiers must be played before > reaction cards can be played...by the same turn, once a reaction has > been played, you cannot play action modifiers. Does this mean cards > that "tap to gain +1 stealth/bleed/whatever" should be treated as > action modifiers? wow...why do I feel like this is a question about a > M:TG spell resolution stack? Not true. The acting meth gets the first opportunity to play the "next" effect after any effect is played. [ quoted text not captured ]

Jack Crow

>You need to learn the basic rules before you start coding ANYTHING >based on V:TES > Touche' However I have not started on action modifiers/reaction cards yet. Anything that is untoward in the client will certainly be detected during alpha testing. I dunno if anyone here was in the Everquest Alpha, but let me tell you...it was a mess =p