rec.games.trading-cards.jyhad

Pre-Strike Damage

7 messages from 5 participants · 22 December 1999 – 31 December 1999
original thread on Google Groups

Gary J. Weiner

If card causes damage before strike resolution, like Blood to Water or Weather Control, and does enough damage to send a vamp to torpor, does strike resolution still occur? -- Gary J. Weiner webm...@hatrack.net

R. David Zopf

Gary J. Weiner wrote in message <83r3d...@news2.newsguy.com>... >If card causes damage before strike resolution, like Blood to Water or >Weather Control, and does enough damage to send a vamp to torpor, does >strike resolution still occur? > First, BtW doesn't do damage, it burns blood. "Burn Blood" effects in excess of current blood total are ignored, leaving the vamp at zero blood. Proceed to strike resolution. In general, yes, if a vampire takes sufficient damage to go to torpor before strike resolution, then strike resolution is never attained. Thus the infamous combination: Dawn Op, Weather Control, Skin of Night, Amaranth :-)

The Lasombra

In article <83r3d...@news2.newsguy.com>, webm...@hatrack.net (Gary J. Weiner) wrote: > If card causes damage before strike resolution, > like Blood to Water or Weather Control, and does enough > damage to send a vamp to torpor, does strike resolution still occur? No, strike resolution does not occur. Any time enough unprevented damage or aggravated damage occurs that is not prevented, the vampire goes to torpor immediately, and the combat ends. You may still play some cards like Amaranth and Pulled Fangs, but the combat does not continue to the choose strikes phase for either of the two situations you describe. Carpe Noctem. Lasombra http://members.tripod.com/~Lasombra Sent via Deja.com http://www.deja.com/ Before you buy.

LSJ

"R. David Zopf" <guenh...@mindspring.com> wrote: > Gary J. Weiner wrote in message <83r3d...@news2.newsguy.com>... > >If card causes damage before strike resolution, like Blood to Water or > >Weather Control, and does enough damage to send a vamp to torpor, does > >strike resolution still occur? > > > > First, BtW doesn't do damage, it burns blood. "Burn Blood" effects in > excess of current blood total are ignored, leaving the vamp at zero blood. > Proceed to strike resolution. > > In general, yes, if a vampire takes sufficient damage to go to torpor > before strike resolution, then strike resolution is never attained. Correct. [6.4.3] -- LSJ (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and DCI (tournament) rules: http://www.wizards.com/VTES/rules.asp [ quoted text not captured ]

Chris Shorb & Tammy Martin

In a side case, if someone is going to torpor via aggravated damage, but still has blood on them, and there is environmental damage (DotB, Wolves, ghoul retainer, etc.) does the environmental damage take effect? Or does it depend on teh card. Chris "R. David Zopf" wrote: > > Gary J. Weiner wrote in message <83r3d...@news2.newsguy.com>... > >If card causes damage before strike resolution, like Blood to Water or > >Weather Control, and does enough damage to send a vamp to torpor, does > >strike resolution still occur? > > > > First, BtW doesn't do damage, it burns blood. "Burn Blood" effects in > excess of current blood total are ignored, leaving the vamp at zero blood. > Proceed to strike resolution. > > In general, yes, if a vampire takes sufficient damage to go to torpor > before strike resolution, then strike resolution is never attained. Thus > the infamous combination: Dawn Op, Weather Control, Skin of Night, Amaranth > :-) -- Tammy, Chris, and Alex shr...@alumni.williams.edu

R. David Zopf

Chris Shorb & Tammy Martin wrote in message <38698762...@alumni.williams.edu>... >In a side case, if someone is going to torpor via aggravated damage, >but still has blood on them, and there is environmental damage (DotB, >Wolves, ghoul retainer, etc.) does the environmental damage take >effect? > >Or does it depend on teh card. > Well, if normal damage is dealt in the strike resolution, it is dealt with first (in the case of Wolves, Ghouls, Shades, etc), and thus doesn't intersect with your question (the vamp is not yet on its way to torpor) DotB damage occurs at the end of the round, regardless of how the round ends... In _that_ case, I'd say the victim vampire (presumably on its way to torpor from an agg. strike) would have to burn a blood to avoid being burned. If you DotB a vamp on its way to torpor, and it has no blood to burn, it will burn from the DotB's damage effect. Regards, R. David Zopf Atom Weaver V:EKN Prince of Charlotte, NC

LSJ

"R. David Zopf" <guenh...@mindspring.com> wrote: >Chris Shorb & Tammy Martin wrote > >In a side case, if someone is going to torpor via aggravated damage, > >but still has blood on them, and there is environmental damage (DotB, > >Wolves, ghoul retainer, etc.) does the environmental damage take > >effect? > > > >Or does it depend on teh card. > > > Well, if normal damage is dealt in the strike resolution, it is dealt with > first (in the case of Wolves, Ghouls, Shades, etc), and thus doesn't > intersect with your question (the vamp is not yet on its way to torpor) > DotB damage occurs at the end of the round, regardless of how the round > ends... In _that_ case, I'd say the victim vampire (presumably on its way > to torpor from an agg. strike) would have to burn a blood to avoid being > burned. If you DotB a vamp on its way to torpor, and it has no blood to > burn, it will burn from the DotB's damage effect. Correct, except for that last part. Only aggravated damage can burn a vampire - normal damage (like that from DotB) will not burn a vampire, even a wounded one. [ quoted text not captured ]