rec.games.trading-cards.jyhad

JYHAD: Follow on combats

2 messages from 2 participants · 15 September 1994 – 16 September 1994 · rec.games.deckmaster
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Alec Habig

There are at least two cards out there (Auspex: Fast Reaction; Obf: Hidden Lurker) that allow one of your other vampires to "enter combat" with one of the bad guy vamps you just fought. Our question is : is this a continuation of the same combat, or does it start a new combat? This matters for things that you get once per combat (shotgun, manuevers, etc.) and for things that can only be played on later rounds of combat (glaser rounds, those cool thaumaturgy cards). I really want to use this Fast Reaction card with, say Walk of Fire or Cauldron of Blood to give the big hee-ya to some poor schmuck who dared to block one of my other actions :) Alec -- Alec Habig, Indiana University High Energy Astrophysics ahabig@bigbang.astro.indiana.edu http://astrowww.astro.indiana.edu/personnel/ahabig/ Ted Kennedy's car has killed more people than my guns.

Tom Wylie

Alec Habig <ahabig@bigbang.astro.indiana.edu> wrote: >There are at least two cards out there (Auspex: Fast Reaction; Obf: Hidden >Lurker) that allow one of your other vampires to "enter combat" with one of >the bad guy vamps you just fought. >Our question is : is this a continuation of the same combat, or does it start >a new combat?... It's a brand spankin' new combat. It starts on round 1, any ammo cards or Traps or what have you will no longer be in effect, once-per-combat weapons can be used again, and so on. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.