rec.games.trading-cards.jyhad

Jyhad: New player puzzling it out

4 messages from 4 participants · 11 November 1994 – 20 November 1994 · rec.games.deckmaster
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David Hewitt

OK, well, I played my first full game of Jyhad tonight, and really enjoyed it. I lost, but I liked it. We've had some things come up that we weren't able to puzzle out on our own...maybe we're just being dense. First, when, exactly do you tap a minion? Most cases are obvious, but if you play an "augment action" (I think they're called) card, does that tap you? Same for if you play a "reacion" card. We had the same question for voting, due to the FAQ, but I see that has been answered. We are a little unclear as to the difference between augmented action and reaction cards, and which can be played on what when. What, exactly, CAN a tapped vampire do? Obviously, they can vote. Can they play vote cards, to add more votes? Is there anything else they can do? Can two generation 1 vampires work together to rescue a vampire from Torpor? I'm sure there were more, but its 4 AM so they'll have to wait. Great game, by the way, if I forgot to mention it. Ah...which Methusela gets first chance to call for a vote for a blood hunt? And can they then play cards relating to "votes you proposed"? And how are we supposed to determine seating, anyway? --Dave

Tom Wylie

David Hewitt <khyron@primenet.com> wrote: >First, when, exactly do you tap a minion? Most cases are obvious, but if you >play an "augment action" (I think they're called) card, does that tap you? >Same for if you play a "reacion" card. We had the same question for voting, >due to the FAQ, but I see that has been answered. Declaring an action taps the acting minion. Simply using a reaction card doesn't tap the minion unless the card says so, but successfully blocking will lead to the blocking minion becoming tapped. Vampires don't tap when they vote. Basically, minions only tap when they act or enter combat. >What, exactly, CAN a tapped vampire do? Obviously, they can vote. Can they >play vote cards, to add more votes? Is there anything else they can do? About all they can do is vote and use cards that say "usable by a tapped vampire" :) Note that when you burn a political card for a vote, it is the player burning the card and not a vampire. Thus it can be done even if you have no ready vampires. >Can two generation 1 vampires work together to rescue a vampire from Torpor? Sadly, no. >Ah...which Methusela gets first chance to call for a vote for a blood hunt? >And can they then play cards relating to "votes you proposed"? Because you can't use action modifiers or reaction cards during a bloodhunt vote, I can't think when it would ever matter. I suppose that you would count clockwise from the acting player if it might matter. >And how are we supposed to determine seating, anyway? Randomly. I like the house rule that whoever goes first picks the seating order, though. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Brian Wilson

Before I could do anything to stop it, Tom Wylie wrote: > >And how are we supposed to determine seating, anyway? > Randomly. I like the house rule that whoever goes first picks > the seating order, though. We roll a die, high roll goes last, low goes first. -- If he were opened, and you find so much blood in his | a-Henh! liver as will clog the foot of a flea, I'll eat the | Brian Wilson rest of the anatomy. | William Shakespeare |

maverick@sac.compassrose.com

IB>Before I could do anything to stop it, Tom Wylie wrote: IB>> >And how are we supposed to determine seating, anyway? IB>> Randomly. I like the house rule that whoever goes first picks IB>> the seating order, though. IB>We roll a die, high roll goes last, low goes first. IB>-- We flash the last card on the bottom of the deck, and the one with the hightest casting cost goes first. It seems to work well, the second game and so on, the first person to die goes first. -- The Compass Rose - 36 lines - Davis, CA 916/758-0292 - Sacto, CA 916/447-0292