rec.games.trading-cards.jyhad

Jyhad Shtuff

3 messages from 3 participants · 27 August 1994 – 30 August 1994 · rec.games.deckmaster
source archive

Cerebus The Aardvark

techno@netaxs.com (Timothy Binder) writes: >On 24 Aug 1994 08:21:05 GMT did Doug DeJulio speak unto us: >: Those clans are part of the cost of the card -- they're only needed >: when you play the card, not later. You could even play "Malkavian >: Dementia" to steal someone's Malkavian for a turn, use it to bring >: your own Muddled Vampire Hunter into play, and then let the Malkavian >: you stole revert back to its owner. No problem. >: (My favorate use of "Malkavian Dementia" -- steal a Malkavian, then >: have your other vamp "take equipment from another vamp you control" to >: strip it of weapons before returning it.) >: Anyone can feed from any of the hunting grounds I've seen so far >: (uptown [ventrue], war zone [brujah] and zoo [gangrel]). >I don't think this is right. Somewhere around the same paragraph where it >refers to bringing the card out, it also says that only a vampire of that >clan may use the card. (We were actually playing it backwards to you -- >could be brought out at any time, but only clan could use -- both are >actually requirements!) Unfortunately, I do not have my rulebook here, or >I would quote chapter and verse. (And if I'm wrong, I would appreciate a >similar quote -- oh, for on-line rules!) 7:2: The clan symbol appears in the cost of certain master cards. You can only play that master card if you have a READY member of that clan. -- | kreme@netcom.com \ 1015 South Gaylord, Denver, CO 80209 #100 | | PGP Fingerprint \ 1D 5E F7 C8 7E C2 F9 87 0F 86 C9 B0 D2 63 9C B2 | | [303/722-2009] Vox \ | | [303/777-2911] Data \ REMEMBER: No one knows you are a dog. |

Michael Donahue

In article <kremeCv70nn.E2D@netcom.com> kreme@netcom.com (Cerebus The Aardvark) writes: >techno@netaxs.com (Timothy Binder) writes: > <<snip, snip>> > >>I don't think this is right. Somewhere around the same paragraph where it >>refers to bringing the card out, it also says that only a vampire of that >>clan may use the card. (We were actually playing it backwards to you -- >>could be brought out at any time, but only clan could use -- both are >>actually requirements!) Unfortunately, I do not have my rulebook here, or >>I would quote chapter and verse. (And if I'm wrong, I would appreciate a >>similar quote -- oh, for on-line rules!) > >7:2: The clan symbol appears in the cost of certain master cards. You can >only play that master card if you have a READY member of that clan. > I think what's confusing Tim is the next sentence: "A clan symbol may also appear on certain minion cards. If this is the case, only vampires of that clan may use the cards." So... Kindred Intelligence: minion card, can only be used by Nosferatu. Slum Hunting Ground: master card, need a ready Nos. to bring into play, no restrictions on use. Labyrinth: master card, need a Nos. to play, *plus* the text of the card says it only affects Nos., therefore it is restricted (and a good thing, too...)

Tom Wylie

Michael Donahue <tox@isr.harvard.edu> wrote: >Kindred Intelligence: minion card, can only be used by Nosferatu. >Slum Hunting Ground: master card, need a ready Nos. to bring into play, no >restrictions on use. >Labyrinth: master card, need a Nos. to play, *plus* the text of the card >says it only affects Nos., therefore it is "restricted" All correct. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.