rec.games.trading-cards.jyhad

llusionary question

17 messages from 7 participants · 08 August 2001 – 14 August 2001
original thread on Google Groups

Jon Stahler

I have just built a deck in which one of the tricks is to play Illusions of the Kindred, then any of trap/crows, horrid reality (for an assault rifle). In the event that the Illusionary vampire sends the other to torpor (its worked outstandingly well thus far) can the Illusionary vampire play Amaranth to diablerize? I have this programmed in, but wanted to make sure it was "safe" before refining the deck further. I assume the original Ravnos who played Illusions of the Kindred (as they are not in combat) is safe from the resulting blood hunt. Thanks in advance.

James Coupe

In message <cVhc7.4329$A3.3...@vixen.cso.uiuc.edu>, Jon Stahler <sta...@staff.uiuc.edu> writes >I have just built a deck in which one of the tricks is to play Illusions of >the Kindred, then any of trap/crows, horrid reality (for an assault rifle). >In the event that the Illusionary vampire sends the other to torpor (its >worked outstandingly well thus far) can the Illusionary vampire play >Amaranth to diablerize? Yes. Amaranth is played during combat, so the IotK vampire is still around to play it - and he's a normal vampire, by all of the rules, until he disappears. > I have this programmed in, but wanted to make sure >it was "safe" before refining the deck further. I assume the original >Ravnos who played Illusions of the Kindred (as they are not in combat) is >safe from the resulting blood hunt. Sure. They didn't commit the diablerie. -- James Coupe PGP Key: 0x5D623D5D EBD690ECD7A1F You scumbag, you maggot, you cheap lousy faggot B457CA213D7E6 Happy Christmas your arse, I pray God it's our last 68C3695D623D5D

LSJ

James Coupe wrote: > > In message <cVhc7.4329$A3.3...@vixen.cso.uiuc.edu>, Jon Stahler > <sta...@staff.uiuc.edu> writes > >I have just built a deck in which one of the tricks is to play Illusions of > >the Kindred, then any of trap/crows, horrid reality (for an assault rifle). > >In the event that the Illusionary vampire sends the other to torpor (its > >worked outstandingly well thus far) can the Illusionary vampire play > >Amaranth to diablerize? > > Yes. Amaranth is played during combat, so the IotK vampire is still > around to play it - and he's a normal vampire, by all of the rules, > until he disappears. > > > I have this programmed in, but wanted to make sure > >it was "safe" before refining the deck further. I assume the original > >Ravnos who played Illusions of the Kindred (as they are not in combat) is > >safe from the resulting blood hunt. > > Sure. They didn't commit the diablerie. Correct on both counts. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/

jeroen rombouts

"LSJ" <vte...@white-wolf.com> wrote in message news:3B71E179...@white-wolf.com... > James Coupe wrote: > > > > In message <cVhc7.4329$A3.3...@vixen.cso.uiuc.edu>, Jon Stahler > > <sta...@staff.uiuc.edu> writes > > >I have just built a deck in which one of the tricks is to play Illusions of > > >the Kindred, then any of trap/crows, horrid reality (for an assault rifle). > > >In the event that the Illusionary vampire sends the other to torpor (its > > >worked outstandingly well thus far) can the Illusionary vampire play > > >Amaranth to diablerize? > > > > Yes. Amaranth is played during combat, so the IotK vampire is still > > around to play it - and he's a normal vampire, by all of the rules, > > until he disappears. > > > > > I have this programmed in, but wanted to make sure > > >it was "safe" before refining the deck further. I assume the original > > >Ravnos who played Illusions of the Kindred (as they are not in combat) is > > >safe from the resulting blood hunt. > > > > Sure. They didn't commit the diablerie. > > Correct on both counts. > In the above case, does the bloodhunt simply fail due too no 'target' or does the vamp get burned before he dissapears. I remember the errata about where to put the card when it's burned in combat.

James Coupe

In message <%VAc7.2775$ye.6...@afrodite.telenet-ops.be>, jeroen rombouts <jeroen....@pandora.be> writes >In the above case, does the bloodhunt simply fail due too no 'target' or >does the vamp get burned before he dissapears. I remember the errata about >where to put the card when it's burned in combat. Have a read of: http://groups.google.com/groups?selm=8e6ng5%24r2h%241%40nnrp1.deja.com [LSJ 20002406] This specifically states: "The Blood Hunt is conducted at the time of diablerie (during the resolution of a Diablerie action, for instance)." Since the diablerie is in combat (else the IotK vampire couldn't commit it), the Blood Hunt must be too - so the IotK vampire is still around to be targeted by it. [ quoted text not captured ]

LSJ

jeroen rombouts wrote: > > > In message <cVhc7.4329$A3.3...@vixen.cso.uiuc.edu>, Jon Stahler > > > <sta...@staff.uiuc.edu> writes > > > >I have just built a deck in which one of the tricks is to play > Illusions of > > > >the Kindred, then any of trap/crows, horrid reality (for an assault > rifle). > > > >In the event that the Illusionary vampire sends the other to torpor > (its > > > >worked outstandingly well thus far) can the Illusionary vampire play > > > >Amaranth to diablerize? > In the above case, does the bloodhunt simply fail due too no 'target' or > does the vamp get burned before he dissapears. I remember the errata about > where to put the card when it's burned in combat. The Blood Hunt occurs after combat. By that time, there's no vampire on which to call it, so it isn't called. [ quoted text not captured ]

jeroen rombouts

> > In the above case, does the bloodhunt simply fail due too no 'target' or > > does the vamp get burned before he dissapears. I remember the errata about > > where to put the card when it's burned in combat. > > The Blood Hunt occurs after combat. > By that time, there's no vampire on which to call it, so it isn't called. > Now I'm really confused. I know you are the netrep, but James said exactely the opposite by quoting you. (see his post) Jeroen

LSJ

James Coupe wrote: > Since the diablerie is in combat (else the IotK vampire couldn't commit > it), the Blood Hunt must be too - so the IotK vampire is still around to > be targeted by it. The blood hunt comes after. The diablerie ends combat (since it results in one of the combatants being no longer ready). This is also the basis for "diablerist cannot play Reform Body". If the blood hunt happened in combat (which it doesn't), then he could. [ quoted text not captured ]

LSJ

LSJ wrote: > > James Coupe wrote: > > Since the diablerie is in combat (else the IotK vampire couldn't commit > > it), the Blood Hunt must be too - so the IotK vampire is still around to > > be targeted by it. > > The blood hunt comes after. The diablerie ends combat (since it results > in one of the combatants being no longer ready). > > This is also the basis for "diablerist cannot play Reform Body". > If the blood hunt happened in combat (which it doesn't), then he could. Scratch that. James is correct. The blood hunt is part of the diablerie, so occurs (in the case of Amaranth) before the Illusionary vampire is removed from the game. Sorry. I sould check references provided before whipping off counters. [ quoted text not captured ]

Halcyan 2

>Scratch that. James is correct. The blood hunt is part of the >diablerie, so occurs (in the case of Amaranth) before the Illusionary >vampire is removed from the game. > >Sorry. I sould check references provided before whipping off counters. I've been following this thread and now I'm a bit confused. So can you use Reform Body (as a combat card) after being burned in a Blood Hunt after an Amaranth? Halcyan 2

LSJ

Halcyan 2 wrote: > > >Scratch that. James is correct. The blood hunt is part of the > >diablerie, so occurs (in the case of Amaranth) before the Illusionary > >vampire is removed from the game. > > > >Sorry. I sould check references provided before whipping off counters. > > I've been following this thread and now I'm a bit confused. Sorry about that. > So can you use Reform Body (as a combat card) after being burned in a Blood > Hunt after an Amaranth? No. See the body of the message James cited for an extended explanation that should make that clear. [ quoted text not captured ]

jeroen rombouts

"LSJ" <vte...@white-wolf.com> wrote in message news:3B72E65E...@white-wolf.com... > Halcyan 2 wrote: > > > > >Scratch that. James is correct. The blood hunt is part of the > > >diablerie, so occurs (in the case of Amaranth) before the Illusionary > > >vampire is removed from the game. > > > <snip> > > So can you use Reform Body (as a combat card) after being burned in a Blood > > Hunt after an Amaranth? > > No. See the body of the message James cited for an extended explanation > that should make that clear. > But after an Illusionary vamp has been burned due to a Blood Hunt, after playing Amaranth (and possibly Ritual of the Bitter Rose ...SCARY!), you can put the vamp into your Ash Heap as opposed to being removed from the game. Right? the ruling: If the illusionary vampire is burned in combat (ending combat), the cting Methuselah chooses whether he is sent to the ash heap or removed from the game. [RTR 20001020] BTW, the 'cting' is not my spelling, it's on WW's site like this. This has given me a new deck idea, but it's hard to filter through all the moving parts. A new version of the Ian Forestal deck (no vamps with chi - nec). Jeroen

James Coupe

In message <GyDc7.3048$ye.7...@afrodite.telenet-ops.be>, jeroen rombouts <jeroen....@pandora.be> writes >But after an Illusionary vamp has been burned due to a Blood Hunt, after >playing Amaranth (and possibly Ritual of the Bitter Rose ...SCARY!), you can >put the vamp into your Ash Heap as opposed to being removed from the game. >Right? > >the ruling: >If the illusionary vampire is burned in combat (ending combat), the cting >Methuselah chooses whether he is sent to the ash heap or removed from the >game. [RTR 20001020] Right, as per the ruling you cite. >This has given me a new deck idea, but it's hard to filter through all the >moving parts. A new version of the Ian Forestal deck (no vamps with chi - >nec). Yes, I was quite disappointed there was no-one with "nec" amongst the Ravnos. [ quoted text not captured ]

Pat Ricochet

> In message <GyDc7.3048$ye.7...@afrodite.telenet-ops.be>, jeroen > rombouts <jeroen....@pandora.be> writes >> But after an Illusionary vamp has been burned due to a Blood Hunt, after >> playing Amaranth (and possibly Ritual of the Bitter Rose ...SCARY!), you can >> put the vamp into your Ash Heap as opposed to being removed from the game. >> Right? Not to mention that the munch-ee is now a vampire "controlled by another Methuselah that has been burned since your last turn!" Woohoo! Send in the Demons! >> the ruling: >> If the illusionary vampire is burned in combat (ending combat), the cting >> Methuselah chooses whether he is sent to the ash heap or removed from the >> game. [RTR 20001020] > > Right, as per the ruling you cite. > >> This has given me a new deck idea, but it's hard to filter through all the >> moving parts. A new version of the Ian Forestal deck (no vamps with chi - >> nec). > > Yes, I was quite disappointed there was no-one with "nec" amongst the > Ravnos. Not much Nec out of clan at all...however, Daemonic Possession, at least, is still a good card at inferior. While having lots of possible moving parts, this is turning into one nasty sounding deck. =) -- Pat Ricochet Soul Jar'rn Fool of Atlanta

jeroen rombouts

"Pat Ricochet" <sp...@socrates.gatech.edu> wrote in message news:B7988D98.6508%sp...@socrates.gatech.edu... > > > > In message <GyDc7.3048$ye.7...@afrodite.telenet-ops.be>, jeroen > > rombouts <jeroen....@pandora.be> writes > >> But after an Illusionary vamp has been burned due to a Blood Hunt, after > >> playing Amaranth (and possibly Ritual of the Bitter Rose ...SCARY!), you can > >> put the vamp into your Ash Heap as opposed to being removed from the game. > >> Right? > > Not to mention that the munch-ee is now a vampire "controlled by another > Methuselah that has been burned since your last turn!" Woohoo! Send in the > Demons! > > >> the ruling: > >> If the illusionary vampire is burned in combat (ending combat), the cting > >> Methuselah chooses whether he is sent to the ash heap or removed from the > >> game. [RTR 20001020] > > > > Right, as per the ruling you cite. Another problem is to get a succesful blood hunt. After the first, that is <EG> > > > >> This has given me a new deck idea, but it's hard to filter through all the > >> moving parts. A new version of the Ian Forestal deck (no vamps with chi - > >> nec). > > > > Yes, I was quite disappointed there was no-one with "nec" amongst the > > Ravnos. > > Not much Nec out of clan at all...however, Daemonic Possession, at > least, is still a good card at inferior. Maybe Sargon Fragment and Infernal Pact can help? Or Akhenaten, The Sun Pharaoh (Mummy) who can use basic nec. > > While having lots of possible moving parts, this is turning into one > nasty sounding deck. =) > I don't think it will be able to use the Blood Hunt - Possession trick more than once. But with Daemonic Possession, .... Jeroen Trying to get his mind awake

salem christ

LSJ <vte...@white-wolf.com> wrote in message news:<3B72E65E...@white-wolf.com>... > Halcyan 2 wrote: > > > > >Scratch that. James is correct. The blood hunt is part of the > > >diablerie, so occurs (in the case of Amaranth) before the Illusionary > > >vampire is removed from the game. > > > > > >Sorry. I sould check references provided before whipping off counters. > > > > I've been following this thread and now I'm a bit confused. > > Sorry about that. > > > So can you use Reform Body (as a combat card) after being burned in a Blood > > Hunt after an Amaranth? > > No. See the body of the message James cited for an extended explanation > that should make that clear. Ok. I read that. it didn't make it clear. I've missed obvious stuff before, so maybe i have done it again. if i have, i apologise. The post cited by James made it clear that i couldn't play reform body as a reaction card. however, the question was whether it could be played as a combat card. so, let's allocate effects to points in time, which we shall number, using the set of positive integers, starting at 1, and try and work out where i have gone wrong.... time 1: opposing vampire in combat is on it's way to torpor. 2: amaranth is played, and resolved. 3: blood hunt is called and the referendum passes. 4: diablerist is burned. 5: action over. now, apparently time 4 is still inside combat, otherwise there would be no illusionary vampire anymore in the illusionary vampire case. so, if at time 4 there is still a combat, why could Reform Body not be played as a Combat card? The diablerist is in combat. she is being burned. she has vic. she should be able to play reform body. if, at time 4, the combat is actually over, then there would, in the illusionary case, be no illusionary vampire as it should have been removed from the game when the combat ended. also, i beleive that time 4 is actually part of the resolution of time 3. and, also, that time 3 is part of the resolution of time 2. and if a combat card is being played at time 2, surely it can be played at time 4? thanks, and sorry for being obtuse, but it just doesn't seem _intuitive_[A]. salem. [A] Word of the Month.

LSJ

salem christ wrote: > LSJ <vte...@white-wolf.com> wrote: > > Halcyan 2 wrote: > > > LSJ wrote: > > > >Scratch that. James is correct. The blood hunt is part of the > > > >diablerie, so occurs (in the case of Amaranth) before the Illusionary > > > >vampire is removed from the game. > > > > > > > >Sorry. I sould check references provided before whipping off counters. > > > > > > I've been following this thread and now I'm a bit confused. > > > > Sorry about that. > > > > > So can you use Reform Body (as a combat card) after being burned in a Blood > > > Hunt after an Amaranth? > > > > No. See the body of the message James cited for an extended explanation > > that should make that clear. > > Ok. I read that. it didn't make it clear. I've missed obvious stuff > before, so maybe i have done it again. if i have, i apologise. The > post cited by James made it clear that i couldn't play reform body as > a reaction card. however, the question was whether it could be played > as a combat card. And the answer is "no" for the same reason - Blood Hunt is not part of the combat in the same way that it is not part of the action - it is its own little isolated event. > so, let's allocate effects to points in time, which we shall number, > using the set of positive integers, starting at 1, and try and work > out where i have gone wrong.... > > time 1: opposing vampire in combat is on it's way to torpor. > 2: amaranth is played, and resolved. > 3: blood hunt is called and the referendum passes. > 4: diablerist is burned. > 5: action over. > > now, apparently time 4 is still inside combat, otherwise there would > be no illusionary vampire anymore in the illusionary vampire case. 4 occurs before the combat is over, yes. It occurs within 3, which occurs within 2. > so, if at time 4 there is still a combat, why could Reform Body not be > played as a Combat card? You cannot play combat cards in a blood hunt because *that* (the blood hunt) is not combat - even though there is a combat around somewhere (that has been suspended for the handling of the diablerie and blood hunt). This is the same reason as why you cannot play action modifiers in the blood hunt referendum even though there's an action going on somewhere. The blood hunt is not an action. Likewise it is not combat. It is an event isolated from the rest of the events going on around it. > The diablerist is in combat. she is being burned. she has vic. she > should be able to play reform body. The diablerist has presence. The diablerist is acting. The diablerist should be able to play Bewitching Oration in the Blood Hunt referendum. Both these statements appear valid, given one interpretation of the mechanics of the blood hunt. But the mechanics have been ruled to be otherwise. > if, at time 4, the combat is actually over, then there would, in the > illusionary case, be no illusionary vampire as it should have been > removed from the game when the combat ended. Just as in the action case, if the action were actually over, then there would be no action to modify with Freak Drive afterward. > also, i beleive that time 4 is actually part of the resolution of time > 3. > and, also, that time 3 is part of the resolution of time 2. Correct. > and if a combat card is being played at time 2, surely it can be > played at time 4? No. > thanks, and sorry for being obtuse, but it just doesn't seem > _intuitive_[A]. Agreed, as in the cited article. [ quoted text not captured ]