LSJ#
On VTES-L, Rmtc...@AOL.COM wrote:
>
> >>"Flack, Robert G (IndSys, SalemVA)" wrote:
> >>
> >> Let me introduce myself. I'm Bob "Argi" Flack; a
> >> Netrunner player and VTES dabbler. I'm the former Chair
> >> of the Top Runners' Conference (the NR equivalent of
> >> the Vampire: Elder Kindred Network). I'm currently
> >> serving on a TRC committee that is deciding on a new
> >> play format for NR.
> >
> >[Mike Bohlmann, MAIP responded]
> >Nice to meet you.
>
> Welcome to the party. My name is Dave "the Romantic"
>
> >> Why errata to fix cards? Why not restrictions or card limits?
> >> What do you see as the benefits and disadvantages of errata?
> >
> >It eliminates cards that can have huge effects on the
> >game and thus require their use or specific preparations
> >to counter while still allowing them to be played.
>
> That's the intention, yes.
And the effect, yes.
> >> Is there a dissatisfied group within the V:EKN that
> >> dislikes errata? Or was errata just the obvious answer?
Quick point: the V:EKN is neither responsible for, nor the
exclsive audience of the errata. You may be using "V:EKN"
when you mean "V:TES players", I think.
> >Easy answer: You can please some of the people some of
> >the time, but you can't please all the people all the time.
>
> But I think to clarify further, some people feel you can
> have too little errata, some feel you can have too much.
I think everyone feels this way - it's just a matter of deciding
where that line is to be drawn.
> >> The more detail you can give me the better! I am a
> >> true novice and know little of your organization and
> >> details of serious play, so forgive me for any obvious
> >> questions I've asked.
> >
> >Before June of 1998, tournament decks focused around a
> >few very powerful cards were pretty prevalent. If you
> >weren't specifically prepared for them, you were dead meat.
>
> And this is where things become a little more complicated.
> When Mike speaks of the game "Before June of 1998", he's
> referring to what would be known as the pre7/7 days.
He's actually referring to the pre-6/28 days, but OK.
> On July 7, of last year Vtes was changed dramatically.
> Those who issued errata before then were known as the
> Rules Team. They were a collection of appointees from
> Wizards of the Coast who returned rulings occasionally on
> what was to be changed for tournament play. Many rightly
> complained of their lack of responsiveness to the players
> opinions and demands.
> Just before July, L. Scott Johnson was appointed with the
> sole power of issuing errata. When he issued the "7/7"
> errata there was a flurry of debate from all sides.
> Without going into the heavier details, many of us (like
> myself) disagreed with the many of those (like Mike) who
> felt the overall good of the errata justified it's
> extensive technical nature and theory.
While it was built on solid theory and technical details, it
was not any different from errata that the previous RT had
issued. Players who didn't care about the theory had the same
stuff they always had: new errata (with the removal of some
old errata).
> We felt, frankly, blindsided. LSJ is perhaps the greatest
> patriot of the game, to be sure, and has a keen
> understanding of the game mechanics.
> But we felt he went overboard when rewriting the cards and
> the basic rules of the game.
The previous RT had rewritten cards and basic rules of the game.
The 7/7 was not new in that regard.
> Since then, many of us (known as integritists -- for
> prefering to keep the original integrity of the game
> intact with only minor changes) dropped off. And many of
> "them" (known as theorists -- for preferring to rewrite
> cards and rules to create the best possible balance in the
> game) flourished in the new theorist-based errata.
Note to Robert Flak: these "known as" terms are not standard -
indeed I have never heard them before. And they are misleading.
The RT also attempts to preserve the original integrity of the
game - witness the removal of the (D)-symbol-as-modifier errata
and the return to the original power level for aggravated damage.
The RT does not "prefer" to rewrite cards and rules for the best
possible balance. The RT rewrites cards and rules to 1) reduce
the power of overpowered cards and 2) preserve the integrity of
the game as it was designed ("original intent"). Even so, not
all errata that would serve these puposes are issued - other
considerations are minimizing complexity of the cards/game and
minimizing the volume of the errata.
If balance-theory were the end-all then cards like Concealed
Weapon would have been errataed.
Perhaps "minimalists" would be a better term for what you
call "integritists" - preferring a minimal set of errata
over balance or design integrity.
> You can look up most of this debate in dejanews.com going all
> the way back to 7/7. There's more than enough debate on
> errata and how we examined it as a community.
>
> By the way, I'm not trying to spark another debate. I
> just thought I'd throw in the other side to give a better
> perspective. Most integritists no longer monitor what's
> happening with Vtes anymore. I myself was told indirectly
> about this posting before I responded to it.
That may explain why I never heard that term.
--
LSJ (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and DCI (tournament) rules:
http://www.wizards.com/VTES/VTES_Rules.html
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