Here's the situation:
Minion A is acting. In combat, he strikes Taming the Beast.
Minion B strikes aggravated damge + Rotschreck.
Can Minion A play an Abombwe reflex card to cancel the Rotschreck?
The essential question here is, is the "cannot cancel frenzy cards"
text a part of strike resolution, or immediate resolution of the
card?
Thanks.
Card text:
Taming the Beast
Cardtype: Combat
Discipline: Abombwe
[abo] [REFLEX] Cancel a frenzy card played on this vampire as it is played.
[abo] Strike: hand strike at +1 damage. This combat, this minion cannot
cancel frenzy cards nor press to end.
[ABO] As above, but strike: burn equipment.
R�tschreck
Cardtype: Master
Master: out-of-turn. Frenzy.
Put this card on a vampire when an opposing minion attempts to inflict
aggravated damage on him or her, whether the damage would be successfully
inflicted or not. Combat ends. This vampire is tapped and sent to torpor.
This vampire does not untap as normal. During this vampire's next untap
phase, burn this card.
Jozxyqk wrote:
> Here's the situation:
> Minion A is acting. In combat, he strikes Taming the Beast.
> Minion B strikes aggravated damge + Rotschreck.
>
> Can Minion A play an Abombwe reflex card to cancel the Rotschreck?
>
> The essential question here is, is the "cannot cancel frenzy cards"
> text a part of strike resolution, or immediate resolution of the
> card?
Strike. If it doesn't / hasn't yet resolved, then the effect isn't applied.
[ quoted text not captured ]
On Jul 13, 12:40 pm, LSJ <vtes...@white-wolf.com> wrote:
> Jozxyqk wrote:
> > Here's the situation:
> > Minion A is acting. In combat, he strikes Taming the Beast.
> > Minion B strikes aggravated damge + Rotschreck.
>
> > Can Minion A play an Abombwe reflex card to cancel the Rotschreck?
>
> > The essential question here is, is the "cannot cancel frenzy cards"
> > text a part of strike resolution, or immediate resolution of the
> > card?
>
> Strike. If it doesn't / hasn't yet resolved, then the effect isn't applied.
>
>
>
> > Thanks.
>
> > Card text:
> > Taming the Beast
> > Cardtype: Combat
> > Discipline: Abombwe
> > [abo] [REFLEX] Cancel a frenzy card played on this vampire as it is played.
> > [abo] Strike: hand strike at +1 damage. This combat, this minion cannot
> > cancel frenzy cards nor press to end.
> > [ABO] As above, but strike: burn equipment.
>> > Rötschreck> > Cardtype: Master
> > Master: out-of-turn. Frenzy.
> > Put this card on a vampire when an opposing minion attempts to inflict
> > aggravated damage on him or her, whether the damage would be successfully
> > inflicted or not. Combat ends. This vampire is tapped and sent to torpor.
> > This vampire does not untap as normal. During this vampire's next untap
> > phase, burn this card.
Strange. Many effects of strike cards are applied before the strike is
resolved, such as the maneuver from Thrown Gate. How are we supposed
to know which ones apply when?
Jesse
cthulukitty wrote:
> On Jul 13, 12:40 pm, LSJ <vtes...@white-wolf.com> wrote:>> Jozxyqk wrote:>>> Minion A is acting. In combat, he strikes Taming the Beast.
>>> Minion B strikes aggravated damge + Rotschreck.
>>> Can Minion A play an Abombwe reflex card to cancel the Rotschreck?
>>> The essential question here is, is the "cannot cancel frenzy cards"
>>> text a part of strike resolution, or immediate resolution of the
>>> card?>> Strike. If it doesn't / hasn't yet resolved, then the effect isn't applied.
[please quote responsibly]
> Strange. Many effects of strike cards are applied before the strike is
> resolved, such as the maneuver from Thrown Gate. How are we supposed
> to know which ones apply when?
They all aren't applied before resolved, except when that rule is overridden by
something else. Strike with maneuver has special rules described in the rulebook
and is therefore handled the way the rulebook describes.
Side commentary:
Is the Taming the Beast 'downside' in any way actually a downside
then? How many Frenzy cards aside from Rotschreck are actually played
after Strike resolution that the Abombwe user might want to cancel? By
my quick reckoning...
Battle Frenzy
Terror Frenzy at ANI if the combat goes to the next round
All the others can't be played. (I think)
[ quoted text not captured ]
Not sure if there are any others, but really.
First of all, there's the "nor press to end" part as well, which is
another downside (even if that's not too big either).
But smallness of the restrictions aside, we're talking about "abo:
Strike: hand strike at +1 damage". It's not like it's broken or
anything, so I'd say those two downsides are more than enough.
Shockwave <d_know...@hotmail.com> wrote:
> Side commentary:> Is the Taming the Beast 'downside' in any way actually a downside
> then? How many Frenzy cards aside from Rotschreck are actually played
> after Strike resolution that the Abombwe user might want to cancel? By
> my quick reckoning...
The effect lasts for the remainder of combat, and this vamp can't
press to end.
So the opposing minion knows he can save his rotschreck for next round.
(It's still not that big of a deal).
[ quoted text not captured ]
I think this situation with Rotschreck is more to do with the
circumstances of playing Rotschreck. It has to appear with the Strike
Declaration (i.e. before the strike effects are enacted) so Rotschreck
appears before the strike's negatives get a chance to occur.
With the other Frenzy cards, they either happen well before Strike
Declaration or after it. So it stops people cancelling 2nd Round
Frenzies.