rec.games.trading-cards.jyhad

LSJ Punish questions

3 messages from 2 participants · 28 June 2006
original thread on Google Groups

firstco...@aol.com

Questions about "Punish", not "LSJ should punish questions" :) First, some setup using precedents: I strike with Theft of Vitae, you strike with Undead Strength. Both resolve during strike resolution, meaning I gain 2 from you, and am assigned 3 damage. After excess blood has drained off, there's a chance to prevent damage. If I strike with Entombment and you strike with Undead Strength, then you go to torpor at the same time that my Undead Strength hits you for 3, before damage is resolved. When strikes resolve, you're in torpor, so combat ends--but I still have 3 damage to take and can play Skin of Rock (even though combat's ended.) (Is this correct?) I strike with Blood Fury, which reads in part that if you strike with a weapon this round, you do no damage. You strike with a weapon. Both take effect immediately. Damage from your weapon is what, not assigned? Or assigned, and then reduced to 0? Finally, Punish's relevant text: [ACTION] +1 stealth action. (D) Put this card on a vampire. You still control this card. The vampire with this card cannot gain blood. Any blood he or she gains goes to the blood bank instead. Burn this card during your next untap phase. [COMBAT] As [ACTION] above, but put this card on the opposing vampire as a hand strike (at strength damage) instead. I strike with Punish. You strike with Theft of Vitae. A) Both resolve simultaneously. Like with Entombment and Undead Strength, both effects are applied, and carried out, and any sort of "preventative measure" will not stop the other thing (cause it's not in effect until it resolves, at which point the other has resolved also). B) Both resolve simultaneously. Like with Blood Fury, the blood you gain is negated by this card's effect. C) Something else. There's an "order of resolution", or some such. That's all. Trying to understand strike resolution as "simultaneous", and apply it to the game. -- Brian

LSJ

firstco...@aol.com wrote: > First, some setup using precedents: > > I strike with Theft of Vitae, you strike with Undead Strength. Both > resolve during strike resolution, meaning I gain 2 from you, and am > assigned 3 damage. After excess blood has drained off, there's a > chance to prevent damage. > > If I strike with Entombment and you strike with Undead Strength, then > you go to torpor at the same time that my Undead Strength hits you for > 3, before damage is resolved. When strikes resolve, you're in torpor, > so combat ends--but I still have 3 damage to take and can play Skin of > Rock (even though combat's ended.) > > (Is this correct?) Well, you don't go to torpor until after strike resolution is finished (you're just "wounded" -- bound for torpor -- until then). > I strike with Blood Fury, which reads in part that if you strike with a > weapon this round, you do no damage. You strike with a weapon. Both > take effect immediately. Damage from your weapon is what, not > assigned? Or assigned, and then reduced to 0? Shouldn't matter, but if it does, "reduced to zero, then assigned". Blood Fury being the exception to the rule, since it affects simultaneously-resolving strikes. > Finally, Punish's relevant text: > [ACTION] +1 stealth action. (D) Put this card on a vampire. You still > control this card. The vampire with this card cannot gain blood. Any > blood he or she gains goes to the blood bank instead. Burn this card > during your next untap phase. > [COMBAT] As [ACTION] above, but put this card on the opposing vampire > as a hand strike (at strength damage) instead. > > I strike with Punish. You strike with Theft of Vitae. > > A) Both resolve simultaneously. Like with Entombment and Undead > Strength, both effects are applied, and carried out, and any sort of > "preventative measure" will not stop the other thing (cause it's not in > effect until it resolves, at which point the other has resolved also). A. [ quoted text not captured ]

firstco...@aol.com

> > I strike with Punish. You strike with Theft of Vitae. > > > > A) Both resolve simultaneously. Like with Entombment and Undead > > Strength, both effects are applied, and carried out, and any sort of > > "preventative measure" will not stop the other thing (cause it's not in > > effect until it resolves, at which point the other has resolved also). > > A. OK, so if there were a strike that read "Strike: Until the end of combat, this vampire's blood cannot be burned or stolen", and I strike with that and you strike with theft, then my blood would be stolen. Correct? This seems clear. -- Brian