rec.games.trading-cards.jyhad

Block success and block failure declarations, and Babble

8 messages from 4 participants · 30 April 2009 – 04 May 2009
original thread on Google Groups

ira...@gmail.com

Hello LSJ, Does a player actively declare that a block is successful/unsuccessful when he has the impulse, or is success/failure of a block automatically calculated by gamestate after all meths have passed impulse? I think it must be the latter. To ensure I understand the correct rules, here's an example: Seating is A > B > C. Minion A (controlled by Meth A) bleeds. Minion B wants to play Deflection. Minion C wants to play Babble at DEM on Minion A prior to blocks being declined, in the hopes of top-decking a Direct Intervention to cancel the upcoming bounce. In this case, Minion C is able to play the Babble prior to the Deflection, because blocks aren't actually declined until all Meths pass impulse, and Deflection is played after blocks are declined. Right? If Meth C waited until after the Deflection was played, can he play Babble, redraw a DI, then DI the Deflection? I think "No", since DI "Cancels a minion card as it is played." But, now that I write that, I'm confused why that's logical when combined with the following two questions: Is it possible to play Babble and then Terra Incognita the Deflection? I don't know the answer. I guess "Yes", but that's really 50-50. Is it possible to play Wake with Evening's Freshness and then Terra Incognita the Deflection? I'm almost certain the answer is Yes. Thanks, Ira Babble Reaction Dementation [dem] Give another ready minion +1 intercept. [DEM] Tap this vampire to untap another ready minion. Not usable by a blocking minion. Direct Intervention Master [1 Pool] Master: out-of-turn. Cancel a minion card as it is played. No cost is paid. (If it was an action card, the acting minion doesn't tap. If it was a strike card, the minion chooses another strike.) Terra Incognita [Reaction] Reaction Requires a ready Laibon. Not usable if you control any ready non- Laibon vampires. Reduce a bleed against you made by a non-Laibon controlled by your predator by 1, or burn a blood to cancel a card that would retarget a bleed to you played by a non-Laibon as it is played (no cost is paid). Wake with Evening's Freshness Reaction Do not replace until your next untap phase. Only usable by a tapped vampire. This reacting vampire can play reaction cards and attempt to block as though untapped until the current action is concluded.

LSJ

ira...@gmail.com wrote: > Hello LSJ, > > Does a player actively declare that a block is successful/unsuccessful > when he has the impulse, or is success/failure of a block > automatically calculated by gamestate after all meths have passed > impulse? I think it must be the latter. The acting player can declare a block successful when he or she has the impulse (i.e., when she would otherwise "pass" during a currently-succeeding block attempt, she declare the block successful). A block attempt fails only when all pass on a currently-failing block attempt. > To ensure I understand the correct rules, here's an example: > > Seating is A > B > C. Minion A (controlled by Meth A) bleeds. Minion > B wants to play Deflection. Minion C wants to play Babble at DEM on > Minion A prior to blocks being declined, in the hopes of top-decking a > Direct Intervention to cancel the upcoming bounce. > > In this case, Minion C is able to play the Babble prior to the > Deflection, because blocks aren't actually declined until all Meths > pass impulse, and Deflection is played after blocks are declined. > Right? Correct. > If Meth C waited until after the Deflection was played, can he play > Babble, redraw a DI, then DI the Deflection? I think "No", since DI > "Cancels a minion card as it is played." But, now that I write that, Right. Babble is not an "as some other card is played" card, so it cannot be played in the "as Deflection is played" window. In order for it to be played after Deflection, that "as played" window must have closed. Also, "as played" limits everyone to cards in hand at the time of the to-be-canceled card's play (before any cards, including the one to replace the played card, are drawn). > I'm confused why that's logical when combined with the following two > questions: > > Is it possible to play Babble and then Terra Incognita the > Deflection? I don't know the answer. I guess "Yes", but that's > really 50-50. Babble is not an "as played" card. It cannot be played in the "as played window". > Is it possible to play Wake with Evening's Freshness and then Terra > Incognita the Deflection? I'm almost certain the answer is Yes. Yes. Wakes are playable in the "as played" window. [ quoted text not captured ]

Ira Fay

[ quoted text not captured ] OK. Can you explain how players know what cards and effects are in the "as played" window, without the "as played" card text? As far as I can tell, the answer is "because LSJ defined them as such," which is actually an acceptable definition IMO, because LSJ is a clear communicator and regularly available to answer questions. I just want to know the entire list of cards that are in that window (without having the "as played" card text.) Or, if an explicit list isn't possible, then some definition I can use to deduce them for myself. I believe it's these cards only: Wake with Evening's Freshness Forced Awakening On the Qui Vive Fillip Eyes of Argus at AUS Gracetius And if there were ever a reaction card printed that required Auspex and canceled another card as it was played, then Helena, too. Is it possible to tap or untap a card in play during the "as played" window? I think the answer is no, for all cases (unless the effect specifically states it's in the "as played" window.) We already know that we can't tap the Erciyes Fragments to get a Sudden Reversal and play it immediately (http://groups.google.com/group/rec.games.trading- cards.jyhad/msg/ea2cfbf09bfb8ccf) I believe it's also illegal to tap Erciyes Fragments to get a Wake to play Touch of Clarity. Similarly illegal to use Tattoo Signal or Zillah's Tears to play Touch of Clarity. Right? Is Rat's Warning or Guard Dogs in the "as played" window? I think "no." Have I missed other cards? Hopefully not. Therefore, I think the list of cards in the "as played" window, without "as played" text, is limited to the list of 6 cards above. Right? Thanks, Ira Touch of Clarity Action Modifier Reaction Dementation [1 Blood] Usable by an acting minion or any untapped ready minion. [dem] Cancel a non-combat card that requires Dementation, Dominate [dom] or Presence [pre] as it is played (no cost is paid). Tap this vampire. [DEM] As above, but do not tap this vampire. Zillah's Tears Action +1 stealth action. Requires a ready Sabbat vampire. Put this card on this acting vampire and move 1 blood from the blood bank to this vampire. This Sabbat vampire can burn this card any time after this turn ends to untap. A vampire can have only one Zillah's Tears. The Erciyes Fragments Master Unique master. Put this card in play. Tap this card to move a library card from your prey's ash heap to this card, face down. You may look at that card at any time. You may play the card from the Fragments as if playing it from your hand (requirements and cost, if any, apply as normal). When that card is burned, remove it from the game instead. Only 1 card can be on this card at a time. Any vampire with a capacity above 4 can steal the Fragments (and any card on it) for his or her controller as a (D) action. Eyes of Argus Reaction Auspex [aus] Only usable during a (D) action directed at you (or a card you control). +2 intercept. [AUS] Only usable by a tapped vampire. This vampire can play reaction cards and attempt to block as though untapped until the current action is concluded. Fillip Reaction Requires a vampire. Usable by a tapped vampire. Choose a younger tapped vampire you control. The chosen vampire can play reaction cards and attempt to block as though untapped until the current action is concluded. A vampire may play only one Fillip each turn. Forced Awakening Reaction Only usable by a tapped vampire. This reacting vampire can attempt to block and play reaction cards as though untapped. If he or she does not successfully block this action, he or she burns an additional blood. On the Qui Vive Reaction Only usable by a tapped minion. This reacting minion can play reaction cards and attempt to block as though untapped until the current action is concluded. If this minion is an ally, he or she does not untap as normal during his or her next untap phase. A minion may play only one On the Qui Vive between his or her untap phases. Tattoo Signal Action [Burn Option] +1 stealth action. Requires a Seraph. Put this card on this acting Seraph. This ready Seraph may tap this card to untap another Black Hand vampire. A minion may have only one Tattoo Signal. Helena [obf] [pre] [tha] [AUS] [CEL][DOM] Toreador Capacity: 10 Group: 3 Camarilla: If Helena is tapped and ready, she can burn a blood to be able to attempt to block and/or play reaction cards that require Auspex as if untapped for the remainder of the action. +1 bleed. Gracetius [ANI] [CEL] [POT] [PRE] [QUI] Brujah Capacity: 10 Group: 5 Camarilla: While you have the Edge, Gracetius may play reaction cards and attempt to block as if untapped. +1 strength. [ quoted text not captured ]

jwnew...@bellsouth.net

On May 1, 10:32 pm, Ira Fay <ira...@gmail.com> wrote: > On Apr 30, 4:05 am, LSJ <vtes...@white-wolf.com> wrote: > > Yes. Wakes are playable in the "as played" window. > > OK. Can you explain how players know what cards and effects are in > the "as played" window, without the "as played" card text? As far as > I can tell, the answer is "because LSJ defined them as such," which is > actually an acceptable definition IMO, because LSJ is a clear > communicator and regularly available to answer questions. > > I just want to know the entire list of cards that are in that window > (without having the "as played" card text.) Or, if an explicit list > isn't possible, then some definition I can use to deduce them for > myself. My understanding of the situation is that any card containing the *explicit* text of "this vampire may play reaction cards as if..." can be played whenever any other reaction card may be played. Merely untapping the vampire without that specific text is insufficient. -witness1

LSJ

jwnew...@bellsouth.net wrote: > On May 1, 10:32 pm, Ira Fay <ira...@gmail.com> wrote: >> On Apr 30, 4:05 am, LSJ <vtes...@white-wolf.com> wrote: >>> Yes. Wakes are playable in the "as played" window. >> OK. Can you explain how players know what cards and effects are in >> the "as played" window, without the "as played" card text? > > My understanding of the situation is that any card containing the > *explicit* text of "this vampire may play reaction cards as if..." can > be played whenever any other reaction card may be played. Correct. Well, "this <minion> may play reaction cards as if..." would do.

Ira Fay

On May 3, 7:28 am, LSJ <vtes...@white-wolf.com> wrote: [ quoted text not captured ] OK, so just to ensure I've understood it correctly: It is not possible to tap, untap, or burn counters or a card in play during the "as played" window. Correct? All of these are illegal plays: Tap Erciyes Fragments to get a Touch of Clarity and play it immediately. Tap Tattoo Signal to untap, then play Touch of Clarity. Burn Zillah's Tears to untap, then play Touch of Clarity. Burn all the counters on a Temptation to untap, then play Touch of Clarity. Thanks for all the help and clarifications, LSJ - I really appreciate it! Ira

LSJ

Ira Fay wrote: > On May 3, 7:28 am, LSJ <vtes...@white-wolf.com> wrote: >> jwnewqu...@bellsouth.net wrote: >>> On May 1, 10:32 pm, Ira Fay <ira...@gmail.com> wrote: >>>> On Apr 30, 4:05 am, LSJ <vtes...@white-wolf.com> wrote: >>>>> Yes. Wakes are playable in the "as played" window. >>>> OK. Can you explain how players know what cards and effects are in >>>> the "as played" window, without the "as played" card text? >>> My understanding of the situation is that any card containing the >>> *explicit* text of "this vampire may play reaction cards as if..." can >>> be played whenever any other reaction card may be played. >> Correct. >> >> Well, "this <minion> may play reaction cards as if..." would do. > > OK, so just to ensure I've understood it correctly: > > It is not possible to tap, untap, or burn counters or a card in play > during the "as played" window. Correct? If there were some card that your could burn to (or that collected counters and could burn a counter to) allow the play of reaction cards as if untapped, then that would be usable during "as played". > All of these are illegal plays: > Tap Erciyes Fragments to get a Touch of Clarity and play it > immediately. > Tap Tattoo Signal to untap, then play Touch of Clarity. > Burn Zillah's Tears to untap, then play Touch of Clarity. > Burn all the counters on a Temptation to untap, then play Touch of > Clarity. Correct.

jwnew...@bellsouth.net

On May 4, 4:01 pm, Ira Fay <ira...@gmail.com> wrote: > On May 3, 7:28 am, LSJ <vtes...@white-wolf.com> wrote: > > > jwnewqu...@bellsouth.net wrote: > > > On May 1, 10:32 pm, Ira Fay <ira...@gmail.com> wrote: > > >> On Apr 30, 4:05 am, LSJ <vtes...@white-wolf.com> wrote: > > >>> Yes. Wakes are playable in the "as played" window. > > >> OK. Can you explain how players know what cards and effects are in > > >> the "as played" window, without the "as played" card text? > > > > My understanding of the situation is that any card containing the > > > *explicit* text of "this vampire may play reaction cards as if..." can > > > be played whenever any other reaction card may be played. > > > Correct. > > > Well, "this <minion> may play reaction cards as if..." would do. > > OK, so just to ensure I've understood it correctly: > > It is not possible to tap, untap, or burn counters or a card in play > during the "as played" window. Correct? _No_ effect is playable in that window without text that allows it. "<minion> may play reaction cards as if..." is considered to be text that allows it, regardless of whether the card does or does not do any of the things you list. > All of these are illegal plays: > Tap Erciyes Fragments to get a Touch of Clarity and play it > immediately. > Tap Tattoo Signal to untap, then play Touch of Clarity. > Burn Zillah's Tears to untap, then play Touch of Clarity. > Burn all the counters on a Temptation to untap, then play Touch of > Clarity. All correct. -witness1