floppyzedolfin#
Hello,
While performing searches for another rule question, I noticed that
there is a difference amongst cancelling cards when it comes to
cancelling strikes.
Some of them allow the minion who attempted to play a strike card to
declare a new strike. Others don't have that explicit cardtext.
So, here's the question:
If I cancel my opponent's Majesty with Dark Influences, can her
vampire declare another strike (Staredown or hands, for instance) ?
===
Here are some examples of such cards :
Direct Intervention
Cardtype: Master
Cost: 1 pool
Master: out-of-turn.
Cancel a minion card as it is played. No cost is paid. (If it was an
action card, the acting minion doesn't tap. If it was a strike card,
the minion chooses another strike.)
The Jones
Cardtype: Combat
Discipline: Serpentis
Only usable in combat with an ally or younger vampire.
[SER] Cancel the opposing minion's strike card as it is played. (No
cost is paid, and the minion chooses another strike). A vampire may
play only one The Jones at superior each round.
Watenda
Cardtype: Vampire
Clan: Malkavian
Group: 2
Capacity: 3
Discipline: obf
Camarilla: Once each combat, Watenda can cancel the effect of a combat
card the opposing minion plays by burning an amount of blood equal to
the blood or pool cost of the card. If the card is a strike card, the
opposing minion chooses a new strike.
~
Botched Move
Cardtype: Combat
Only usable as the opposing minion plays a card that requires a
Discipline.
The opposing minion's controller reveals the top two cards of his or
her library (before drawing to replace). If another copy of the same
combat card is revealed, the played card is canceled (cost is still
paid), the opposing minion takes 1 unpreventable damage, and all
revealed copies are burned. A minion may play only one Botched Move
each combat.
Charismatic Aura
Cardtype: Combat
Discipline: Auspex & Presence
[aus][pre] Burn 1 blood to cancel the opposing minion's strike card or
grapple card as it is played (no cost is paid). A vampire may play
only one Charismatic Aura at inferior each round.
Dark Influences
Cardtype: Master
Cost: 2 pool
Master: out-of-turn.
Cancel a minion card as it is played. No cost is paid. That card
cannot be played again for the remainder of the turn. Put this card in
play. The next card played that would cancel another Methuselah's
minion card as it is played is canceled (no cost) and this card is
burned instead.
Denial of Aphrodite's Favor
Cardtype: Combat/Reaction
Discipline: Dominate & Fortitude
[DOM][FOR] {Cancel} an action modifier or combat card a younger
vampire plays that requires Presence [pre] as it is played. ={No cost
is paid.}=
Hide the Mind
Cardtype: Action Modifier/Combat
Discipline: Obfuscate
[obf] [COMBAT] Cancel a combat card that requires Auspex [aus] as it
is played. No cost is paid.
Shape Mastery
Cardtype: Combat/Reaction
Discipline: Protean
[pro] [COMBAT] Cancel a combat card that requires Obtenebration [obt],
Protean, or Vicissitude [vic] as it is played (no cost is paid). The
opposing minion cannot play that card again this action.
Supernatural Resistance
Cardtype: Combat/Reaction
Clan:
Burn Option
Requires a Laibon with three or more Orun.
Tap an Orun on this Laibon to cancel an action card targeting this
Laibon or a strike card as it is played. Not usable to cancel a card
that doesn't require a Discipline or that requires Celerity [cel] or
Potence [pot].
React with Conviction
Cardtype: Conviction
When an effect that would change control of this imbued is played or
announced, you may burn this card to cancel that effect. Burn this
card to cancel either a (D) action against this imbued that requires
Chimerstry [chi], Dementation [dem], Dominate [dom], Presence [pre],
or Serpentis [ser] or a strike card that requires any of those
Disciplines played by a minion opposing this imbued as it is
announced. No cost is paid.