Soooooo, group 5 vamps already. Hmm....
*****
Sword of Caine sneak preview:-
Tattoo Signal
Action. Burn Option.
+ 1 stealth action. Requires a Seraph.
Put this card on the acting Seraph. This ready Seraph may tap this
card to untap another Black Hand vampire. A vampire may only have one
Tattoo Signal.
Drop Point Network
1 pool
Master. Requires a ready Black Hand vampire.
Remove 7 cards in your ash heap from the game to search your library
for a minion card. Show it to all players and move it to your hand.
Discard afterward.
DRAFT: As above, but remove only 3 cards.
Guarded Rubrics
1 pool.
Unique equipment. Requires a ready Black Hand vampire.
The vampire with this equipment may bleed at +2 bleed as a (D) action
that costs 1 blood. While bearer is ready, Gehenna cards cost an
additional pool to play.
Truth in Ink
Reaction. Requires a Black Hand vampire.
Only usable wihen a vampire who is not Black Hand is bleeding you.
Reduce the bleed amount by 2.
Elimelech the Twice-Damned
11, !VEN, Group 5
pro AUS DEM DOM FOR OBF
Sabbat. Black Hand. Seraph: Elimelech strikes with first strike. +1
bleed. +1 strength.
Nizzam al-Latif
9, ASM, Group 5
dem ANI CEL OBF QUI
Sabbat. Black Hand: Damage from Nizzam's hand strikes is aggravated.
(The Blood Curse does not affect Nizzam.)
Promo Card [ Top ]
Kestrelle Hayes
Ventrue antribu
Capacity 6
Group 4
dom for obt AUS
Sabbat. Black Hand. Kestrelle gets +1 stealth on (D) actions directed
at a Methuselah who doesn't control a ready Sabbat vampire.
Artist: Katie McCaskill
nood...@iprimus.com.au wrote:
> Soooooo, group 5 vamps already. Hmm....
>
> *****
> Sword of Caine sneak preview:-
>
> Tattoo Signal
> Action. Burn Option.
> + 1 stealth action. Requires a Seraph.
> Put this card on the acting Seraph. This ready Seraph may tap this
> card to untap another Black Hand vampire. A vampire may only have one
> Tattoo Signal.
a standing, non-unique, unburnable (once successfully played), age
defying (i love using cosmetic terminology) Firebrand for BH! O.O oooh!
i want one!
> Drop Point Network
> 1 pool
> Master. Requires a ready Black Hand vampire.
> Remove 7 cards in your ash heap from the game to search your library
> for a minion card. Show it to all players and move it to your hand.
> Discard afterward.
> DRAFT: As above, but remove only 3 cards.
look ma, VTES gets another Deck Tutor! :D
> Guarded Rubrics
> 1 pool.
> Unique equipment. Requires a ready Black Hand vampire.
> The vampire with this equipment may bleed at +2 bleed as a (D) action
> that costs 1 blood. While bearer is ready, Gehenna cards cost an
> additional pool to play.
niiiice... standing bleed boost with a fairly decent balance cost *and*
nut punch against irresponsible Event Imbued.
> Truth in Ink
> Reaction. Requires a Black Hand vampire.
> Only usable wihen a vampire who is not Black Hand is bleeding you.
> Reduce the bleed amount by 2.
i like it. with this and Guarded Rubrics i think my BH Assamites have
some forward bleed pressure and extra bleed defense.
[ quoted text not captured ]
On 15 Feb, 03:03, noodle...@iprimus.com.au wrote:
> Soooooo, group 5 vamps already. Hmm....
>> Drop Point Network
> 1 pool
> Master. Requires a ready Black Hand vampire.
> Remove 7 cards in your ash heap from the game to search your library
> for a minion card. Show it to all players and move it to your hand.
> Discard afterward.
> DRAFT: As above, but remove only 3 cards.
Hey LSJ, didn´t we agree on no more tutors in VtES?
Tattoo Signal
Action. Burn Option. + 1 stealth action. Requires a Seraph. Put this
card on the acting Seraph. This ready Seraph may tap this card to
untap another Black Hand vampire. A vampire may only have one Tattoo
Signal.
It's probably just me. But, does this mean the BH vampire has to take
an action to tap or simply tap it once the Seraph aquires it?