rec.games.trading-cards.jyhad

Healing agro

1 message from 1 participant · 17 January 1996
original thread on Google Groups

L. Scott Johnson

Mike Kelly <kelly_...@mm.ssd.lmsc.lockheed.com> writes: >I recently played in a game where my Gangrel was in combat with a Tremere. He >used Theft of Vitae and I used Claws. He then claimed that Theft allowed him to >heal the damage which meant he did not go into topor. Is this true? If not, >where can I point to to PROVE my case. No. He may use the stolen blood to prevent destruction, but aggravated damage may not be healed at all. He will go to torpor. The rulebook is quite clear on the going to torpor part - your friend is probably being misled by a ruling that says "Stolen blood may be used to heal damage during the same round" - this means: 1. Any empty vampire, having stolen two blood, could heal two points of non-agg damage (instead of going to torpor, which is what he would have done if he could not use the stolen blood this round). 2. An empty vampire, having stolen two blood, could prevent destruction from up to two points of agg by burning the stolen blood. (going to torpor instead of being burned outright). -- L. Scott Johnson (sjoh...@math.sc.edu) | These opinions are mine and http://www.math.sc.edu/~sjohnson | are subject to card text. Graphics Specialist and V:tES Rulemonger. |