rec.games.trading-cards.jyhad

Assamites win storyline in Elko, Nevada!

20 messages from 12 participants · 08 October 2003 – 10 October 2003
original thread on Google Groups

Brian Iverson

Sorry for the delay in getting this long report to the newsgroup. Better late than never. Unofficial Report for Storyline Elko – September 20, 2003 Official report already sent to Robert and Robyn. 9 Methuselah's participated and the final rankings were: 1. Assamites – Matt Leahy 2. Malkavians – Misty Martin 3. Tzimisce/Lambach – Brian Iverson 4. Ventrue – Warner Glenn 5. Giovanni – Eric Stott 6. Nosferatu – Jeremiah Moore 7. Brujah – Cody Shook 8. Tremere – Jeremy Killion 9. Harbingers – RJ Santos A long report of the final round follows after this, the winning deck, Deck Name: Assamites Created By: Matt Leahy Description: Rush and torp then eat with Smudge or Tariq. Crypt: (13 cards, Min: 7, Max: 28, Avg: 4.31) --------------------------------------------- 1 Abd al-Rashid CEL obf QUI 5, Assamite 1 Ali Kar obf qui 3, Assamite 1 Anwar cel obf qui 4, Assamite 1 Badr al-Budur cel dom OBF qui 5, Assamite 1 Fatima al-Faqadi aus CEL for OBF QUI 8, Assamite 1 Harika Guljan QUI 3, Assamite 1 Jalal Sayad CEL pot QUI 6, Assamite 1 Kanya Akhtar cel 2, Assamite 1 Parmenides CEL qui 4, Assamite 2 Smudge the Ignored none 1, Caitiff 2 Tariq AUS cel FOR OBF QUI 7, Assamite Library: (90 cards) ------------------- Master (23 cards) 3 Blood Doll 3 Celerity 1 Haven Uncovered 2 Information Highway 4 Minion Tap 1 Mob Connections 1 Path of Blood, The 3 Quietus 1 Secret Horde 1 Short-Term Investment 2 Tension in the Ranks 1 Underworld Hunting Ground Action (18 cards) 18 Bum's Rush Combat (42 cards) 1 Acrobatics 1 Disease 3 Flash 1 Infernal Pursuit 8 Lucky Blow 4 Psyche! 7 Stutter-Step 10 Taste of Death 1 Taste of Vitae 5 Thin Blood 1 Vascular Explosion Equipment (7 cards) 2 Bang Nakh - Tiger's Claws 1 Gas-Powered Chainsaw 1 Ivory Bow 1 Kali's Fang 2 Sengir Dagger The final round was recorded by Jeremiah Moore. Some of the words have been changed so as not to offend the easily offended. Seating was Giovanni-Assamite-Ventrue-Tzimisce-Malkavian. Not everything was recorded, only the interesting stuff. See the very end for a quick report of play. Lucinde appears. Lambach appears. Lambach ‘reads the winds' and calls baloney on Lucinde who was trying to become a Camarilla Exemplary. Lam tries to stomp a mudhole in Luci, but she ‘rolls with the punches' and bitch slaps Lam for one damage. Lambach summons an ‘army of rats' and cries, "Go forth my minions and feast on her innards!" Assamites refrain from killing Luci. (Assamites are now sucking up to Ventrue as lapdogs) Lambach ‘reads the winds' and blocks Lucinde trying to ‘govern the unaligned.' Yet again Lam tries to stomp a mudhole in Luci but she is just too ‘Majestic.' Lambach snaps out of it, ‘reads the winds' and again blocks Lucinda who is now trying to call for a ‘parody shift.' Luci once again ‘rolls with the punches' and avoids the mudhole stomping of Lam. Lambach's rats bleed the Malks, then he uses his ‘fiendish tongue' to lick the blood from the wound. Lucinde vows vengeance on Lam and shouts, "The Kiss of Ra will bringith the smackith down!" (Ventrue sticking up for their Malk friends) Lucinde throws Wilhelm to the Assamites as a tribute to them for not rolling her like a tumbleweed. (Wilhelm actually was blocking a rush on Lucinde) Wilhelm escapes Fatima by using Luci's technique of ‘rolling with the punches.' Smudge, being the opportunist that he is, tries his luck by ‘bum rushing' Wil after he ran from Fatima, but Wil was just to damn ‘majestic' for Smudge. Wilhelm makes a ‘consanguinous boon' for the Assamites to keep them off of him. Lucinde bleeds the shit out of the Tzimisce. "I'm your huckleberry!" Lambach summons a ‘war ghoul' to fight at his side. Fatima tells Smudge to ‘kill the war ghoul.' Smudge replies in a whiny voice, "Screw you, get it yourself!" Fatima shrugs and tries to rush the war ghoul but Lam says, "I don't think so bitch! Combat ensues…much brawling and blood was spilled. When the dust settles, Fatima still stands…but for how long? Luci calls for a ‘parody shift' but Dragos wakes from a ‘special report' and blocks. Luci gives Dragos the ‘Kiss of Ra'….eww…and Dragos goes to torpor. The war ghoul, confused at having no masters, rampages and rolls over Lucinde. The mudhole has been stomped! Luci is torped. …good ghoulie… Dragos gets out of torpor. The Giovanni, (having up to this time done nothing except be brutalized by the Assamites), send Rudolpho to diablerize Lambach. Dragos ‘reads the winds' like superfly TNT! Moving to long range with ‘chiropteran marauder' they shout naughty words at each other and go home. Tariq tries to eat Luci. Wilhelm, being the slave monkey that he is, throws himself in the way and is all ‘majestic' and stuff. Smudge, being the lowly opportunist that he is, sneaks along the path of death created by the war ghoul and his Assamite masters, and eats Lucinde! Dragos rescues Lambach. Once Lambach wakes and is told of the nasty attempt upon him by Rudolpho, he sends the war ghoul on a mission. The war ghoul has a light snack. War ghoul number two, (having appeared sometime back), rolls down the buffet line and poor ol' Wil was the shrimp cocktail. Wilhelm, well you know, he is just to damn MAJESTIC, and the war ghoul walks on by. Abd al-Rashid and Lambach play patty cake when Wilhelm deflects a bleed by Abd. The Assamites, try as they might, could not pull themselves from under the Ventrue boot, cry a little bit and go kill a Giovanni. Feeling a little better about themselves, ‘bums rush' Wilhelm and play patty cake once again. Thinking they have the Ventrue, they attempt another bleed only to have Wil send them masterfully to the Tzimisce, who do bleed. The Assamites finally kill the Ventrue and there was much rejoicing!! The Tzimisce war ghouls turn on the Assamites and make oreos out of them. Assamites begin much thrashing and whining. In the end, the Assamites, Malkavians, and the Tzimisce have a nice cup of tea, play patty cake, and go home. Here is a quick rendition of the play. Assamites and Tzimisce, knowing the only winners in a fight between them would be the others, more or less leave each other alone. The Assamites quickly thrash the Giovanni, then the Malkavians until they are helpless. Between the rushes from their Assamite predator, and the wakes from their Tzimisce prey, the Ventrue are finally ousted. The Tzimisce war ghouls then quickly torp all the Assamites, thus making the Assamite player totally helpless. In the meantime, the Malks, having one vampire with a ‘secure haven' manage to finish off the Giovanni. As the Tzimisce are gearing up to bleed out the Malks, time runs out. Assamites 1.5 VP Malkavians 1.5VP Tzimisce-Lambach 0.5 VP Assamites, having been saved by the bell, win the final round by having the most game wins going into the finals. There ya have it, Brian Iverson Prince of Elko

Aramis

I'd really like to hear how this deck works Matt, it seems very different from anything I've ever put together as an Assamite deck. But then, I've never won a tournament with Assamites. *sigh* > Deck Name: Assamites > Created By: Matt Leahy > Description: Rush and torp then eat with Smudge or Tariq. > > Crypt: (13 cards, Min: 7, Max: 28, Avg: 4.31) > --------------------------------------------- > 1 Abd al-Rashid CEL obf QUI 5, Assamite > 1 Ali Kar obf qui 3, Assamite > 1 Anwar cel obf qui 4, Assamite > 1 Badr al-Budur cel dom OBF qui 5, Assamite > 1 Fatima al-Faqadi aus CEL for OBF QUI 8, Assamite > 1 Harika Guljan QUI 3, Assamite > 1 Jalal Sayad CEL pot QUI 6, Assamite > 1 Kanya Akhtar cel 2, Assamite > 1 Parmenides CEL qui 4, Assamite > 2 Smudge the Ignored none 1, Caitiff > 2 Tariq AUS cel FOR OBF QUI 7, Assamite If you're just looking to eat people, why not use Sandra White instead of Smudge? Also, how many vampires did you usually get out in a game? > Library: (90 cards) > ------------------- > Master (23 cards) > 3 Blood Doll > 3 Celerity > 1 Haven Uncovered > 2 Information Highway > 4 Minion Tap > 1 Mob Connections > 1 Path of Blood, The > 3 Quietus > 1 Secret Horde > 1 Short-Term Investment > 2 Tension in the Ranks > 1 Underworld Hunting Ground 23 masters seems a bit high for a combat deck. Were you jamming much? > Action (18 cards) > 18 Bum's Rush > > Combat (42 cards) > 1 Acrobatics > 1 Disease > 3 Flash > 1 Infernal Pursuit > 8 Lucky Blow Why Lucky Blow? Seriously I'm confused, FN gave Assamites some great hand strikes... > 4 Psyche! > 7 Stutter-Step Yet another card I don't play much since it can't be used under IG. You seem to have focused on it, how did it work? Was the punch for 1 really that useful? > 10 Taste of Death Seems like a lot of Tastes for so few maneuvers. Sure the BR gives you a maneuver, but weren't people blocking those? > 1 Taste of Vitae > 5 Thin Blood > 1 Vascular Explosion > > Equipment (7 cards) > 2 Bang Nakh - Tiger's Claws > 1 Gas-Powered Chainsaw Gas-Powered Chainsaw!? > 1 Ivory Bow > 1 Kali's Fang > 2 Sengir Dagger I guess I'm just really puzzled as to how this deck did so well. It's got a lot of rushes, but it's combat seems fragmented and not so deadly. Someone please explain the secret tech of getting an Assamite storyline win! Aramis

David Cherryholmes

> Crypt: (13 cards, Min: 7, Max: 28, Avg: 4.31) > --------------------------------------------- > 1 Abd al-Rashid CEL obf QUI 5, Assamite > 1 Ali Kar obf qui 3, Assamite > 1 Anwar cel obf qui 4, Assamite > 1 Badr al-Budur cel dom OBF qui 5, Assamite > 1 Fatima al-Faqadi aus CEL for OBF QUI 8, Assamite > 1 Harika Guljan QUI 3, Assamite > 1 Jalal Sayad CEL pot QUI 6, Assamite > 1 Kanya Akhtar cel 2, Assamite > 1 Parmenides CEL qui 4, Assamite > 2 Smudge the Ignored none 1, Caitiff > 2 Tariq AUS cel FOR OBF QUI 7, Assamite Ali Kar is group 3, Smudge is group 1. Illegal crypt.

Lord Darksword

> I'd really like to hear how this deck works It seems to rely on the Aggravated damage thing -- torporize the opponent then chomp 'em down with another vamp... LD

John Flournoy

came...@hotmail.com (Aramis) wrote in message news:<d9925496.03100...@posting.google.com>... > I'd really like to hear how this deck works Matt, it seems very > different from anything I've ever put together as an Assamite deck. > But then, I've never won a tournament with Assamites. *sigh* > > > Deck Name: Assamites > > Created By: Matt Leahy > > Description: Rush and torp then eat with Smudge or Tariq. > > > > Crypt: (13 cards, Min: 7, Max: 28, Avg: 4.31) > > --------------------------------------------- > > 1 Abd al-Rashid CEL obf QUI 5, Assamite > > 1 Ali Kar obf qui 3, Assamite > > 1 Anwar cel obf qui 4, Assamite > > 1 Badr al-Budur cel dom OBF qui 5, Assamite > > 1 Fatima al-Faqadi aus CEL for OBF QUI 8, Assamite > > 1 Harika Guljan QUI 3, Assamite > > 1 Jalal Sayad CEL pot QUI 6, Assamite > > 1 Kanya Akhtar cel 2, Assamite > > 1 Parmenides CEL qui 4, Assamite > > 2 Smudge the Ignored none 1, Caitiff > > 2 Tariq AUS cel FOR OBF QUI 7, Assamite > > If you're just looking to eat people, why not use Sandra White instead > of Smudge? Also, how many vampires did you usually get out in a game? > > Aramis Hate to be the bearer of bad tidings, but this isn't a legal tournament deck. You can't have Ali Kar (group 3) in a crypt with Smudge (group 1). I have no idea what the correct procedure for this is. LSJ? -John Flournoy

LSJ

[ quoted text not captured ] Procedure for what? The tournament is over. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

John Flournoy

LSJ <vte...@white-wolf.com> wrote in message news:<3F84576F...@white-wolf.com>... > John Flournoy wrote: > > Hate to be the bearer of bad tidings, but this isn't a legal > > tournament deck. You can't have Ali Kar (group 3) in a crypt with > > Smudge (group 1). I have no idea what the correct procedure for this > > is. LSJ? > > Procedure for what? The tournament is over. That's a sufficient answer - my thought was that while the tournament is over, the tallying of Storyline tournament results don't end when a single tournament does; for all I knew there might have been some clause somewhere about an illegal deck not counting for storyline results or whatever. -John Flournoy

Matt Leahy

came...@hotmail.com (Aramis) wrote in message news:<d9925496.03100...@posting.google.com>... [ quoted text not captured ] The Basic premise to the deck is rush the vampires early and often, using the tastes of death to send big vampires to torpor, then eat them with smudge. If smudge survives(which he usually does for fear of peoples other voters being the next rushed_ he gets +1 hand damage plus he now has a discpline card(which is always quietus for the taste of deaths)the stutters steps are very useful if the bums rush IS blocked as it keeps you from taking any nasty hand damage from your opponent (and there is almost always another bums rush on the way) not to mention one hand damage still hurts when its ag damage(ie with sengir dagger) or adds up quickly with Bahk Nahgsor a chainsaw and lucky blow(4 total damage and thats without a press or additional strikes)not to mention the damage smudge now does with something like bahk naghh or a gas powered chainsaw.(4-5 per hit due ot his damage bonus from diablre along with a lucky blow)While the master card pool is a bit high I find that is a weakness in most of my decks as i am afraid to not have enough master cards and unfortunately with this deck it is very hard to gain alot of pool back without them.I didnt notice alot of stalling form the masters but thats mainly due to im drawing alot of cards during combat anyway. As far as Ali Kar (DAMMIT!!) He was a last minute addition and didt notice thats smudge was series 1(i thought he was 2)All in all i feel the deck works well as you tend to get out vampires fast and if they dont block your rushes no one else gets vampires out at all. In all three rounds of the tournament here, i found it easy to cripple both my predator and prey. and the threat of a rush can do wonders when all an opponent has is one high capacity vampire. Its weaknesses are blood pool gain and keeeping the vampires stocked on blood I would like to have some more taste of vitae so when i did stutter step i could refill my vampire(and then refill my pool thru minion tapbut unfortunately for some starnge reason i dont own any more then one)I DID find it surprising that smudge rarely was burned from blood hunts( i assume it was the fear of where my next rush would go or in some cases I was helpin someone out by hurting their predator and they would vote against the hunt)but it wasnt unheard of by the end of a round to have smudge up to 5 capacity with master celerity and master quietus along with his 2 hand damage and some bahk nahgs he became a force to reckon with. and when he did fail Tariq was there to eat the victim in his place.Fatima is great for getting weapons out as i have her rush, pull a weapon, fight the battle then have another vampire take the weapon from her.soon i have several small vampire out who are all armed to the teeth which makes even close range a risky propisition. Stealth bleed decks are a big fear to this deck as i dont carry any intercept . During the tournament any stealth bleed decks were the first people hit with rushes. I would cripple them just enough where all they could do was attempt to hold off their prey(had this backlash me in the final as my malk opponent got out a secured haven out on her last vampire thus stopping my rushes)My next target was always voters, if by this time i havent talked them into casting votes for me by that is.I tend to leave combat deck for last unless they happen to be my predator as they tend not to bleed alot and if i have crippled their prey they usually sit there bleeding for one for several rounds as their hand is jammed with combat cards. in the finals my second mistake was holding off to long on the Lambach Deck as by the time it came to him and I he had two war ghouls out and was intercepting like mad. In hindsight I should have pressed my attack on him when the first war ghoul was out and his two vampires were in torpor. A mistake i will not forget for next time. If anyone has some suggestions for this deck plz let me know as I am always open to advice and thanks for taking a look at it

LSJ

[ quoted text not captured ] If there was some sort of gross or intentional error in procedure by the judge or organizer to think that the results were sufficiently corrupted, then (in storyline or any other sanctioned format), the results might be excluded, sure. But this doesn't really qualify for that, IMO. [ quoted text not captured ]

The Lasombra

On 8 Oct 2003 18:20:01 -0700, shado...@yahoo.com (Matt Leahy) wrote: >The Basic premise to the deck is rush the vampires early and often, >using the tastes of death to send big vampires to torpor, then eat >them with smudge. If smudge survives(which he usually does for fear of >peoples other voters being the next rushed_ he gets +1 hand damage >plus he now has a discpline card(which is always quietus for the taste >of deaths)the stutters steps are very useful if the bums rush IS >blocked as it keeps you from taking any nasty hand damage from your >opponent (and there is almost always another bums rush on the way) >not to mention one hand damage still hurts when its ag damage(ie with >sengir dagger) Stutter-Step card text: make a hand strike and dodge You cannot combine a weapon with this strike. I hope you did not cheat in this way during the tournament. I'm getting a little worried about you Elko boys.... :> First an illegal crypt, now an illegal play of cards. >or adds up quickly with Bahk Nahgsor a chainsaw and >lucky blow(4 total damage and thats without a press or additional >strikes) Nope, not at all. You cannot combine a weapon with this strike. >I didnt notice alot of stalling form the masters but thats mainly due to im >drawing alot of cards during combat anyway. That's why people think you will stall. You move a lot of cards during combat, and then you replace them all with masters. You have an insane number of master phase actions in the deck. (27+whatever you put on the Secret Horde.) >I would cripple them just enough where all they could >do was attempt to hold off their prey (had this backlash me in the >final as my malk opponent got out a secured haven out on her last >vampire thus stopping my rushes) One shouldn't normally have to hold off their prey. I hope you mean that they were just able to hold off their predator. Carpe noctem. Lasombra occasional visitor at www.ThePathOfBlood.com

Timlagor

The Lasombra expounded: > >The Basic premise to the deck is rush the vampires early and often, > >using the tastes of death to send big vampires to torpor, then eat > >them with smudge. If smudge survives(which he usually does for fear of > >peoples other voters being the next rushed_ he gets +1 hand damage > >plus he now has a discpline card(which is always quietus for the taste > >of deaths)the stutters steps are very useful if the bums rush IS > >blocked as it keeps you from taking any nasty hand damage from your > >opponent (and there is almost always another bums rush on the way) > > >not to mention one hand damage still hurts when its ag damage(ie with > >sengir dagger) > > Stutter-Step card text: make a hand strike and dodge > > You cannot combine a weapon with this strike. > > I hope you did not cheat in this way during the tournament. > > I'm getting a little worried about you Elko boys.... :> > > First an illegal crypt, now an illegal play of cards. While we're on the subject -you can't play stutter-step if you have been Immortally Grappled either (an easier mistake to make if you have old cards). Still if you are making weapons work well I'm all in favour of it.

Brian Iverson

> >If smudge survives(which he usually does for fear of > >peoples other voters being the next rushed_ he gets +1 hand damage > >plus he now has a discpline card(which is always quietus for the taste > >of deaths)the stutters steps are very useful if the bums rush IS > >blocked as it keeps you from taking any nasty hand damage from your > >opponent (and there is almost always another bums rush on the way) > > >not to mention one hand damage still hurts when its ag damage(ie with > >sengir dagger) > > Stutter-Step card text: make a hand strike and dodge > > You cannot combine a weapon with this strike. > > I hope you did not cheat in this way during the tournament. > > I'm getting a little worried about you Elko boys.... :> > > First an illegal crypt, now an illegal play of cards. > > > >or adds up quickly with Bahk Nahgsor a chainsaw and > >lucky blow(4 total damage and thats without a press or additional > >strikes) > > Nope, not at all. > > You cannot combine a weapon with this strike. > Well ya learn something new everyday I always say. You see, Matt is just a 'cheating ass roach'. No wonder he wins so often! Actually, Matt is a very good player. Our local group in Elko, while maybe not the best at knowing all the rules of VTES, does a pretty good job at trying to learn them. I place the blame on myself for not knowing the complete definition of 'hand-strike', as follows: Hand Strike: any non-ranged, non-weapon strike that deals damage based on the striking minion's strength, or any minion's non-ranged damage-dealing innate strike. [LSJ 19970224] I just looked this up in the errata, and now I know. We have apparantly been using Stutter-step incorrectly with weapons. Just reading the first part of Stutter-step, see below, you get a dodge and then strike for strength damage. Stutter-Step: [cel] Strike: dodge. [CEL] Strike: dodge and inflict strength damage. This damage may be modified by effects that modify hand damage. This is both a hand strike and a dodge. It cannot be used if dodges are restricted Only usable at close range. Not usable as an additional strike, and this vampire cannot use any additional strikes this round. As far as Matt's deck is concerned, Smudge could still be doing 3 damage with Stutter-Step. (+1 strength from diablerie and Lucky Blow) Without Stutter-Step, he could do 3 agg with Sengir or 5 damage with Gas-powered chainsaw or Bang Nakh. Correct? Not bad for a weenie. As for the Ali Kar illegal crypt, no one noticed that either, and like Matt said, he had only recently added it to his deck. I don't even remember seeing Ali Kar show up during the tournament. I hope this does not alter the results of our Storyline. No intentional cheating was going on, only some misinterpretation of the rules, and errors on our part. All in all, we had a great time, and it was a fun event. Jeremiah had a lot of fun keeping track of the final round events. [ quoted text not captured ]

David Cherryholmes

"Brian Iverson" <Iverso...@citlink.net> wrote in message > Stutter-Step: > [cel] Strike: dodge. [CEL] Strike: dodge and inflict strength damage. > This damage may be modified by effects that modify hand damage. This > is both a hand strike and a dodge. It cannot be used if dodges are > restricted Only usable at close range. Not usable as an additional > strike, and this vampire cannot use any additional strikes this round. > > As far as Matt's deck is concerned, Smudge could still be doing 3 > damage with Stutter-Step. (+1 strength from diablerie and Lucky Blow) > Without Stutter-Step, he could do 3 agg with Sengir or 5 damage with > Gas-powered chainsaw or Bang Nakh. Correct? Not bad for a weenie. Wrong. Lucky Blow is still a *strike*. Stutterstep doesn't allow for the playing of any more *strike* cards, in addition to its other limitations. The easiest example of the "modify hand damage" clause is a Torn Signpost.

Aramis

The Lasombra <TheLa...@hotmail.com> wrote in message news:<pph9ov0bii1mve7g9...@4ax.com>... > On 8 Oct 2003 18:20:01 -0700, shado...@yahoo.com (Matt Leahy) wrote: > > >The Basic premise to the deck is rush the vampires early and often, > >using the tastes of death to send big vampires to torpor, then eat > >them with smudge. If smudge survives(which he usually does for fear of > >peoples other voters being the next rushed_ he gets +1 hand damage > >plus he now has a discpline card(which is always quietus for the taste > >of deaths)the stutters steps are very useful if the bums rush IS > >blocked as it keeps you from taking any nasty hand damage from your > >opponent (and there is almost always another bums rush on the way) > > >not to mention one hand damage still hurts when its ag damage(ie with > >sengir dagger) > > Stutter-Step card text: make a hand strike and dodge > > You cannot combine a weapon with this strike. > > I hope you did not cheat in this way during the tournament. > > I'm getting a little worried about you Elko boys.... :> > > First an illegal crypt, now an illegal play of cards. I kinda figured that was what was going on from looking at the decklist. I was really hoping I was wrong too... > >or adds up quickly with Bahk Nahgsor a chainsaw and > >lucky blow(4 total damage and thats without a press or additional > >strikes) > > Nope, not at all. > > You cannot combine a weapon with this strike. And I hope Smudge wasn't adding his +1 strength to the chainsaw as it isn't a strength-based weapon. > Carpe noctem. > > Lasombra > > occasional visitor at www.ThePathOfBlood.com Aramis pratically living at www.ThePathOfBlood.com

Halcyan 2

>> Stutter-Step card text: make a hand strike and dodge >> >> You cannot combine a weapon with this strike. >> >> I hope you did not cheat in this way during the tournament. >> >> I'm getting a little worried about you Elko boys.... :> >> >> First an illegal crypt, now an illegal play of cards. > >I kinda figured that was what was going on from looking at the >decklist. I was really hoping I was wrong too... So there you have it Dave! The only way for an ASSamite deck to win is to CHEAT! =P Halcyan 2

David Cherryholmes

"Halcyan 2" <halc...@aol.com> wrote in message news:20031009120745...@mb-m12.aol.com... > So there you have it Dave! The only way for an ASSamite deck to win is to > CHEAT! =P I know you are just joking, but they did pretty well this time around. I got two wins, and I know of at least two other players who came in second. None of us cheated. Of course, if Scott would whip up some PTOish cards for us to use, we could start "cheating" legally, just like everyone else.

Matt Leahy

halc...@aol.com (Halcyan 2) wrote in message news:<20031009120745...@mb-m12.aol.com>... Guys, I didnt cheat intentionally. I think im going back to my nice,safe,easy vote and bleed decks. [ quoted text not captured ]

salem

On Thu, 9 Oct 2003 12:57:24 -0400, "David Cherryholmes" <david.che...@duke.edu> scrawled: [ quoted text not captured ] hee heehee! you made me nearly spill my coffee with that one! :D salem domain:canberra http://www.geocities.com/salem_christ.geo/vtes.htm

salem

On 9 Oct 2003 14:51:04 -0700, shado...@yahoo.com (Matt Leahy) scrawled: >halc...@aol.com (Halcyan 2) wrote in message news:<20031009120745...@mb-m12.aol.com>... >Guys, I didnt cheat intentionally. I think im going back to my >nice,safe,easy vote and bleed decks. we know you didn't cheat intentionally. Halcyan 2 was just using it as an opportunity to have a dig at Dave... It'd be pretty stupid to cheat intentionally and then tell the whole newsgroup exactly what you did to cheat. :/ unless it was some sort of elaborate double bluff, or perhaps a purging of conscience or something! aha! and the cia was obviously behind it.... [snip] >> So there you have it Dave! The only way for an ASSamite deck to win is to >> CHEAT! =P >> >> Halcyan 2 salem domain:canberra http://www.geocities.com/salem_christ.geo/vtes.htm

Wouter Kuyper

shado...@yahoo.com (Matt Leahy) wrote in message news:<848c1ec6.0310...@posting.google.com>... > halc...@aol.com (Halcyan 2) wrote in message news:<20031009120745...@mb-m12.aol.com>... > Guys, I didnt cheat intentionally. I think im going back to my > nice,safe,easy vote and bleed decks. Neah, better cheat and play assamites then :-) W