rec.games.trading-cards.jyhad

[LSJ] Siren's Lure Question

6 messages from 4 participants · 09 May 2006
original thread on Google Groups

invisibl...@gmail.com

Yes, this is stupid, given what Monger tells us. But it came up in a game tonight, so I figured I'd ask to get an official answer. Two Siren's Lure may not be played during a single action, even if played by two different vampires, correct? Thanks. John Eno

Hardy Range

[ quoted text not captured ] I think you are correct. According to the card text from Siren's Lure, ypu may only use it "when a minion attempts to block". After you use the first one, this condition is not fulfilled anymore (beacuse "That minion cannot block this action"), so you are not allowed to use the second one. Siren's Lure [BL:R1, LoB:R] Cardtype: Action Modifier Discipline: Melpominee/Celerity [cel] This vampire burns 2 blood to get +1 stealth. [mel] Only usable by an untapped ready vampire other than the acting minion when a minion attempts to block. That minion cannot block this action. Tap this vampire and that minion. Once the action resolves, this vampire enters combat with that minion. [MEL] As [mel] above, but do not tap this modifying vampire. Take care, Hardy Range

Hardy Range

[ quoted text not captured ] I think you are correct. [ quoted text not captured ]

Greg

Hardy Range wrote: > invisibl...@gmail.com wrote: > > Yes, this is stupid, given what Monger tells us. But it came up in a > > game tonight, so I figured I'd ask to get an official answer. > > > > Two Siren's Lure may not be played during a single action, even if > > played by two different vampires, correct? > > I think you are correct. > According to the card text from Siren's Lure, ypu may only use it "when > a minion attempts to block". > After you use the first one, this condition is not fulfilled anymore > (beacuse "That minion cannot block this action"), so you are not > allowed to use the second one. > Another minion may then attempt to block, so your reasoning fails. You might want to play Siren's Lure on the second block attempt, but cannot because you can only "queue up" one combat. > Siren's Lure [BL:R1, LoB:R] > Cardtype: Action Modifier > Discipline: Melpominee/Celerity > [cel] This vampire burns 2 blood to get +1 stealth. > [mel] Only usable by an untapped ready vampire other than the acting > minion when a minion attempts to block. That minion cannot block this > action. Tap this vampire and that minion. Once the action resolves, > this vampire enters combat with that minion. > [MEL] As [mel] above, but do not tap this modifying vampire. -- - Gregory Stuart Pettigrew

LSJ

Greg wrote: > Hardy Range wrote: > > invisibl...@gmail.com wrote: > > > Two Siren's Lure may not be played during a single action, even if > > > played by two different vampires, correct? > > > > I think you are correct. > > According to the card text from Siren's Lure, ypu may only use it "when > > a minion attempts to block". > > After you use the first one, this condition is not fulfilled anymore > > (beacuse "That minion cannot block this action"), so you are not > > allowed to use the second one. > > Another minion may then attempt to block, so your reasoning fails. You > might want to play Siren's Lure on the second block attempt, but cannot > because you can only "queue up" one combat. Correct. http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/6ab74e4831661782

Greg

[ quoted text not captured ] Thanks, I couldn't find a good link. [ quoted text not captured ]