rec.games.trading-cards.jyhad

Q: JYHAD: trap

4 messages from 4 participants · 08 October 1994 – 10 October 1994 · rec.games.deckmaster
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joris@csc.albany.edu

I was sitting at our local gaming store playing my toreador/brujah deck and Trap got played on one of my Vamps with celerity ... so i ask if i can press out of it. Trap says "combat automatically gets A press each round"... I'd like an official ruling on this..... Thanks. Joe -- ======================================================================= Pierre Joris |

Sonny El-Mounzer

joris@csc.albany.edu wrote: : I was sitting at our local gaming store playing my : toreador/brujah deck and Trap got played on one of my Vamps with : celerity ... so i ask if i can press out of it. Trap says "combat : automatically gets A press each round"... I'd : like an official ruling on this..... Yes, you can use a press to stop combat, and you opponent could negate your press with a press. -- Sonny

Brian Wilson

Before I could do anything to stop it, joris@csc.albany.edu wrote: > I was sitting at our local gaming store playing my > toreador/brujah deck and Trap got played on one of my Vamps with > celerity ... so i ask if i can press out of it. Trap says "combat > automatically gets A press each round"... I'd > like an official ruling on this..... This is a confusing one. The card says that the presses continue until three rounds pass with no cards being played by either Methuselah. If you counter the "automatic" press with your own press to end combat, you have violated the three rounds rule, so combat *should* continue, but cannot because the press was cancelled. Interesting. If memory serves, we saw a Trap played the other night and one Methuselah *did* press out of it (Movement of the Mind, I believe)... -- There be that can pack the cards and yet cannot play | a-Henh! well; so there are some that are good in canvasses and | Brian Wilson factions, that are otherwise weak men. | Francis Bacon |

Tom Wylie

Trap simply provides each round with a free press to continue, as long as it's the first three rounds of combat, or any cards have been played within the last three rounds. This press can be cancelled normally. I believe that the person playing the Trap can press to end, since this doesn't quite violate the "you cannot cancel your own press" rule, but this is being checked on. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.