"Shaun McIsaac" <smci...@onesourcecorp.com> wrote in message
news:8f507d2e.02030...@posting.google.com...
> If Lazverinus plays torn signpost, will he have 3 strength or 5?
3 + 2 = 5.
smci...@onesourcecorp.com (Shaun McIsaac) wrote in message news:<8f507d2e.02030...@posting.google.com>...
> If Lazverinus plays torn signpost, will he have 3 strength or 5?
The hand damage is set to three by the torn and card text from
Lasvernous increases this to five.
Pc.
In message <8f507d2e.02030...@posting.google.com>, Shaun
McIsaac <smci...@onesourcecorp.com> writes:
>If Lazverinus plays torn signpost, will he have 3 strength or 5?
5. Torn Signpost sets his base strength (which on all vampires is a
default of 1) to 3. His +2 strength then applies.
--
James Coupe but I lust after the raw pow0r of c.
PGP 0x5D623D5D together with the humping great
EBD690ECD7A1FB457CA2 elephant arse of gnome.
13D7E668C3695D623D5D - Vashti
In message <3C80AA21...@spamcop.net>, Raille <rai...@spamcop.net>
writes:
>I believe that the TS Sets your hand damage. That is Lazverinus should
>have 3 after playing a TS.
He has a base of 3.
His card text then adds 2 to this.
[ quoted text not captured ]
[ quoted text not captured ]
Correct. Laz's strength modifier remains in effect.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/