rec.games.trading-cards.jyhad

Jyhad rules question

4 messages from 2 participants · 03 October 1994 – 04 October 1994 · rec.games.deckmaster
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Robert Seki

Hello, My question is about the use of action modifiers and their restrictions. Can I use a bonding with superior dominance to gain +1 stealth on a vote action? If so can I use a Conditioning on playing a sport bike, in effect getting a card out of my hand to draw a new one. Izzy, my opponent, used the bonding to prevent the intercept on a vote card, which implies that action modifiers (except for stealth cards) can modify any action no matter whether the benefits apply. An extreme examplw is to play a theat card to modify a topor rescue, allowing one to draw a new card. Is the above legal, its seems to me that WOTC stopped the playing of extraneous stealth cards and forgot to mention that extra bleed cards cannot be used on non-bleed actions. Thanks, Robert.

Robert Seki

Hello, My question is about the use of action modifiers and their restrictions. Can I use a bonding with superior dominance to gain +1 stealth on a vote action? If so can I use a Conditioning on playing a sport bike, in effect getting a card out of my hand to draw a new one. Izzy, my opponent, used the bonding to prevent the intercept on a vote card, which implies that action modifiers (except for stealth cards) can modify any action no matter whether the benefits apply. An extreme examplw is to play a theat card to modify a topor rescue, allowing one to draw a new card. Is the above legal, its seems to me that WOTC stopped the playing of extraneous stealth cards and forgot to mention that extra bleed cards cannot be used on non-bleed actions. Thanks, Robert.

Tom Wylie

There is a general rule of thumb that you can't use cards which are applicable to a situation. You can't use Telepathic Counter unless you're being bled. You can't use ammo cards unless you have a gun to use them with. You can't burn political cards for votes except during an action. And so on. Any action modifier which increases or replaces the bleed of an action is only considered to be relevant when a bleed action of any kind (default, Social Charm, etc) is being performed. So for example, you cannot use Bonding to increase the stealth of any action you feel like. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Tom Wylie

There is a general rule of thumb that you can't use cards which are applicable to a situation. You can't use Telepathic Counter unless you're being bled. You can't use ammo cards unless you have a gun to use them with. You can't burn political cards for votes except during an action. And so on. Any action modifier which increases or replaces the bleed of an action is only considered to be relevant when a bleed action of any kind (default, Social Charm, etc) is being performed. So for example, you cannot use Bonding to increase the stealth of any action you feel like. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.