rec.games.trading-cards.jyhad

Set's Call + Slave Mechanic

10 messages from 3 participants · 04 September 2008 – 05 September 2008
original thread on Google Groups

ira...@gmail.com

Hello LSJ, If a Tremere employs a retainer, a vamp with ser blocks and play's Set's Call, can the Slave mechanic trigger? I believe the answer is yes, because the Slave mechanic triggers on a block, as does Set's Call. So I think the correct sequence is: 1) Tremere attempts to recruit a retainer. 2) Ser vamp blocks. 3) Tremere's Meth chooses to use Slave mechanic or not. 4) Set's Call is played either way. Combat does not occur either way, due to card text on Set's Call. Correct? Thanks, Ira Name: Set's Call [FN:R2] Cardtype: Reaction Discipline: Serpentis [ser] Only usable when this vampire successfully blocks an employ retainer action (play before combat). The action is successful (and the cost is paid), but this reacting vampire takes control of the retainer. Combat does not occur. [SER] As above, but usable when a recruit ally action is blocked. You take control of the ally. http://white-wolf.com/vtes/rulebook/ 11. Special Terms Slave: Some minions are identified as slaves to a specified clan. A slave cannot take a directed action if his controller doesn’t control a ready member of the specified clan. Also, if a member of the specified clan controlled by the same Methuselah is blocked, the controller can tap the slave to cancel the combat and to untap the acting vampire and have the slave enter combat with the blocking minion instead.

LSJ

ira...@gmail.com wrote: > Hello LSJ, > > If a Tremere employs a retainer, a vamp with ser blocks and play's > Set's Call, can the Slave mechanic trigger? I believe the answer is > yes, because the Slave mechanic triggers on a block, as does Set's > Call. > > So I think the correct sequence is: > 1) Tremere attempts to recruit a retainer. > 2) Ser vamp blocks. > 3) Tremere's Meth chooses to use Slave mechanic or not. > 4) Set's Call is played either way. Combat does not occur either way, > due to card text on Set's Call. > > Correct? Correct. [ quoted text not captured ]

LSJ

LSJ wrote: > ira...@gmail.com wrote: >> Hello LSJ, >> >> If a Tremere employs a retainer, a vamp with ser blocks and play's >> Set's Call, can the Slave mechanic trigger? I believe the answer is >> yes, because the Slave mechanic triggers on a block, as does Set's >> Call. >> >> So I think the correct sequence is: >> 1) Tremere attempts to recruit a retainer. >> 2) Ser vamp blocks. >> 3) Tremere's Meth chooses to use Slave mechanic or not. >> 4) Set's Call is played either way. Combat does not occur either way, >> due to card text on Set's Call. >> >> Correct? > > Correct. TBPC: The block combat does not occur either way, due to card text on Set's Call and rules text for Slaves. The Slave combat will occur as normal, if the Tremere's Meth chose to use the Slave mechanic. [ quoted text not captured ]

Salem

LSJ wrote: > LSJ wrote: >> ira...@gmail.com wrote: >>> Hello LSJ, >>> >>> If a Tremere employs a retainer, a vamp with ser blocks and play's >>> Set's Call, can the Slave mechanic trigger? I believe the answer is >>> yes, because the Slave mechanic triggers on a block, as does Set's >>> Call. >>> >>> So I think the correct sequence is: >>> 1) Tremere attempts to recruit a retainer. >>> 2) Ser vamp blocks. >>> 3) Tremere's Meth chooses to use Slave mechanic or not. >>> 4) Set's Call is played either way. Combat does not occur either way, >>> due to card text on Set's Call. >>> >>> Correct? >> >> Correct. > > TBPC: The block combat does not occur either way, due to card text on > Set's Call and rules text for Slaves. > > The Slave combat will occur as normal, if the Tremere's Meth chose to > use the Slave mechanic. does the playing of Set's Call have to wait for the slave combat to finish first? -- salem (replace 'hotmail' with 'gmail' to email)

LSJ

[ quoted text not captured ] No. Can't wait, in fact. Card text.

ira...@gmail.com

On Sep 4, 5:20 am, LSJ <vtes...@white-wolf.com> wrote: > LSJ wrote: > TBPC: The block combat does not occur either way, due to card text on Set's Call > and rules text for Slaves. > > The Slave combat will occur as normal, if the Tremere's Meth chose to use the > Slave mechanic. Can you explain the logic of this answer in more detail, so I can apply the correct logic to similar, future situations? My point of confusion is that Set's Call negates the combat that is about to occur, and doesn't specify acting minion (like Obedience does.) The slave mechanic says that there's a different combat "instead", which made me think that it replaces the normal combat and is still affected by cards that effect the combat. I guess the logic is that Set's Call is talking about the combat between acting and blocking minion only, and that's the assumption unless otherwise stated by card text. If I played Mental Maze after Set's Call - does the Slave Combat still occur in that case? Thanks, Ira Mental Maze Cardtype: Reaction Discipline: Obfuscate Cost: 1 blood Card Text: Only usable when this vampire successfully blocks an ally or a younger vampire (play before combat, if any). [obf] End the action (with no combat). If this blocking minion is a Follower of Set, this card costs 1 less blood. [OBF] As above, and do not tap this blocking vampire. [ quoted text not captured ]

Salem

[ quoted text not captured ] Really? I was assuming the combat Set's Call was referring to was the block-combat. The slave rule replaces the block-combat with a 'tap the slave and have them enter combat'. I wouldn't have thought you could interrupt the resolution of that effect (the slave rule kicking in) with another effect (playing Set's Call) without specific text to allow it, which Set's Call doesn't seem to have (assuming the combat referred to is the block-combat). If the combat referred to by Set's Call (SC) _isn't_ the block combat, and is just any combat after a employ/recruit is blocked, how about: Acting minion A employs a retainer, is blocked by B. They have a combat, then one of them plays Psyche!. Can SC be played now? A is blocked by B. They have a fight. Then C plays Hidden Lurker. Can SC be played now? Name: Set's Call [FN:R2] Cardtype: Reaction Discipline: Serpentis [ser] Only usable when this vampire successfully blocks an employ retainer action (play before combat). The action is successful (and the cost is paid), but this reacting vampire takes control of the retainer. Combat does not occur. [SER] As above, but usable when a recruit ally action is blocked. You take control of the ally. http://white-wolf.com/vtes/rulebook/ 11. Special Terms Slave: Some minions are identified as slaves to a specified clan. A slave cannot take a directed action if his controller doesn’t control a ready member of the specified clan. Also, if a member of the specified clan controlled by the same Methuselah is blocked, the controller can tap the slave to cancel the combat and to untap the acting vampire and have the slave enter combat with the blocking minion instead. [ quoted text not captured ]

LSJ

ira...@gmail.com wrote: > On Sep 4, 5:20 am, LSJ <vtes...@white-wolf.com> wrote: >> LSJ wrote: >> TBPC: The block combat does not occur either way, due to card text on Set's Call >> and rules text for Slaves. >> >> The Slave combat will occur as normal, if the Tremere's Meth chose to use the >> Slave mechanic. > > Can you explain the logic of this answer in more detail, so I can > apply the correct logic to similar, future situations? My point of > confusion is that Set's Call negates the combat that is about to > occur, and doesn't specify acting minion (like Obedience does.) No. It negates the combat it knows about. The one that is already canceled by the invocation of the slave rule. > The > slave mechanic says that there's a different combat "instead", which > made me think that it replaces the normal combat and is still affected > by cards that effect the combat. No. It canceled that "normal" combat. If the slave combat were affected by effects applied to the normal combat, the slave combat would be canceled by the slave rule's own effect on the normal combat. > I guess the logic is that Set's Call is talking about the combat > between acting and blocking minion only, and that's the assumption > unless otherwise stated by card text. > > If I played Mental Maze after Set's Call - does the Slave Combat still > occur in that case? Combat cannot occur after the action ends. [ quoted text not captured ]

LSJ

[ quoted text not captured ] Yes. > The slave rule replaces the block-combat with a 'tap the > slave and have them enter combat'. I wouldn't have thought you could > interrupt the resolution of that effect (the slave rule kicking in) with > another effect (playing Set's Call) without specific text to allow it, > which Set's Call doesn't seem to have (assuming the combat referred to > is the block-combat). The slave combat takes place in the same timing area the normal block-combat would have taken. > If the combat referred to by Set's Call (SC) _isn't_ the block combat, > and is just any combat after a employ/recruit is blocked, how about: > > Acting minion A employs a retainer, is blocked by B. They have a combat, > then one of them plays Psyche!. Can SC be played now? No. > A is blocked by B. They have a fight. Then C plays Hidden Lurker. Can SC > be played now? No. [ quoted text not captured ]

ira...@gmail.com

On Sep 4, 5:08 pm, LSJ <vtes...@white-wolf.com> wrote: > ira...@gmail.com wrote: > > If I played Mental Maze after Set's Call - does the Slave Combat still > > occur in that case? > > Combat cannot occur after the action ends. I enjoy the subtle and elegant game design that cards like Mental Maze and Obedience, which seem similar on the surface, are interestingly different. The Ally difference is obvious, and I think it's cool that there is another difference with the Slave mechanic. Thanks for all the helpful answers, LSJ, and for everything you do to keep this game great. I do not take for granted all the effort you put into this, and I really appreciate it! Ira