[ quoted text not captured ]
Here're the lists formatted by Shane Travis, based on the text file he
retrieved from the WotC site. The first list is vampires by clan.
The second is library cards alphabetically.
From: ro...@duke.usask.ca (Nicole Roy)
Newsgroups: rec.games.trading-cards.jyhad
Subject: SABBAT SPOILERS: VAMPIRES
Date: 1 Nov 1996 06:30:11 GMT
Sabbat Vampires. 'Nuff said.
Shane H.W. Travis | Unquestionably, there is progress. The average
ro...@duke.usask.ca | American now pays out twice as much in taxes as
Saskatoon, Saskatchewan | he formerly got in wages. -- H. L. Mencken
=============================== Cut Here ==================================
SABBAT - VAMPIRES
-----------------
The following is a list of all vampires from the Sabbat expansion card set
for Vampire: The Eternal Struggle (formerly Jyhad). Vampires are sorted
alphabetically within their clans, and the clans themselves are also
presented alphabetically.
If you find any mistakes in this list, contact me at: ro...@duke.usask.ca
and I shall correct them ASAP.
Permission is given to re-post, reproduce or archive this list, so long
as it is not for profit, and this preamble remains with the actual spoilers.
Legal Stuff:
All cards and card texts are Copyright 1996 Wizards of the Coast, Inc.
Dark Sovereigns, Vampire: The Eternal Struggle, Jyhad, Ancient Hearts,
and Sabbat are Trademarks of Wizards of the Coast, Inc.
Format Notes
------------
All cards conform to the following format:
Name Clan (and title if app.)
Capacity Disciplines
Additional Abilities/Notes
Artist
Disciplines are always presented alphabetically, and are represented by:
ani ANI - Animalism aus AUS - Auspex cel CEL - Celerity
chi CHI - Chimerstry dom DOM - Dominate for FOR - Fortitude
nec NEC - Necromancy obf OBF - Obfuscate obt OBT - Obtenebration
pot POT - Potence pre PRE - Presence pro PRO - Protean
tha THA - Thaumaturgy vic VIC - Vicissitude
(All CAPS indicate Superior level)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
SABBAT VAMPIRES
===============
BRUJAH ANTITRIBU
----------------
Bronwen Brujah Antitribu Priscus
Capacity: 10 Disciplines: CEL dom obt POT PRE
Sabbat Priscus: Once each combat, Bronwen may dodge as a strike.
Artist: Ken Meyer, Jr.
Dodd Brujah Antitribu
Capacity: 5 Disciplines: CEL dom pre
Brujah Antitribu
Sabbat
Artist: Tim Bradstreet & Grant Goleash
Frederick the Weak Brujah Antitribu
Capacity: 2 Disciplines: pre
Sabbat
Artist: Mike Dringenberg
Hugo Brujah Antitribu
Capacity: 4 Disciplines: POT pre vic
Sabbat: Hugo gets -1 intercept against Lasombra and Tzimisces.
Artist: Anson Maddocks
Jacko Brujah Antitribu
Capacity: 8 Disciplines: CEL obt POT PRE
Sabbat: Jacko gets an optional additional strike during the first round
of combat. This does not count against his additional strikes for that
round.
Artist: Tim Bradstreet & Grant Goleash
Jacob Bragg Brujah Antitribu
Capacity: 3 Disciplines: cel pot
Sabbat
Artist: Ash Arnett
Richter, The Templar of Du Mont Brujah Antitribu
Capacity: 7 Disciplines: CEL for POT pre
Sabbat: +1 hand damage
Artist: Max Shade Fellwalker
Rigby, Crusade Vanguard Brujah Antitribu
Capacity: 5 Disciplines: aus CEL pot PRE
Sabbat: If Rigby attempts to block a Sabbat vampire and fails, and if
any of your predator's Bishops are not at full capacity, move 1 blood
from Rigby to one of those Bishops.
Artist: Larry Snelly
Salinger Brujah Antitribu Archbishop
Capacity: 9 Disciplines: CEL POT PRE tha
Sabbat Archbishop of Philadelphia: As a (D) action, Salinger may enter
combat with any Lasombra or Tzimisce. +1 bleed
Artist: Larry Snelly
Sarah Brando Brujah Antitribu
Capacity: 3 Disciplines: CEL
Sabbat: Sarah gets -1 stealth on each (D) action she attempts against a
Methuselah who controls a ready Bishop or Archbishop.
Artist: Alan Rabinowitz
Sela Brujah Antitribu Bishop
Capacity: 6 Disciplines: cel obt POT PRE
Sabbat Bishop: If Sela becomes an Archbishop, each ready Bishop
controlled by your prey burns 1 blood. +1 bleed
Artist: Sandra Everingham
GANGREL ANTITRIBU
-----------------
Blaise Gangrel Antitribu
Capacity: 7 Disciplines: ANI CEL obf vic
Sabbat: +1 hand damage
Artist: Ken Meyer, Jr.
Caitlin Gangrel Antitribu Bishop
Capacity: 5 Disciplines: ANI aus dom PRO
Sabbat Bishop
Artist: Doug Alexander
Genevieve Gangrel Antitribu Priscus
Capacity: 10 Disciplines: ANI aus dom FOR PRO
Sabbat Priscus: Genevieve gets one additional vote during each political
action.
Artist: Larry Snelly
Leon Gangrel Antitribu
Capacity: 3 Disciplines: ani for
Sabbat: Gangrel antitribu get -1 intercept against Leon.
Artist: John Bolton
Luther Gangrel Antitribu
Capacity: 6 Disciplines: ANI for obt pro
Sabbat: Luther gets +1 bleed against any Methuselah who controls a Pander.
Artist: Mike Dringenberg
Monique Gangrel Antitribu
Capacity: 5 Disciplines: ani aus for pro
Sabbat
Artist: Max Shade Fellwalker
Pieter Gangrel Antitribu
Capacity: 6 Disciplines: for OBF PRO tha
Sabbat
Artist: Peter Venters
Sadie Gangrel Antitribu
Capacity: 2 Disciplines: pro
Sabbat
Artist: Sandra Everingham
Samantha Gangrel Antitribu Bishop
Capacity: 10 Disciplines: ani CEL OBF PRO tha
Sabbat Bishop: Samantha's hand damage is aggravated. She gets +1
intercept against Lasombra.
Artist: Ken Meyer, Jr.
Shane Grimald Gangrel Antitribu
Capacity: 4 Disciplines: ani dom pot
Sabbat
Artist: Zina Saunders
Zachary Gangrel Antitribu
Capacity: 7 Disciplines: CEL for OBF pre PRO
Sabbat
Artist: Mark Tedin
LASOMBRA
--------
Aaron Duggan, Cameron's Toady Lasombra
Capacity: 2 Disciplines: obt
Sabbat
Artist: Eric LaCombe
Alvaro, The Scion of Angelica Lasombra Archbishop
Capacity: 9 Disciplines: OBT POT dom pre
Sabbat Archbishop of Pittsburgh: If Alvaro abstains during a political
action, he gains 2 blood at the end of that action. +1 bleed
Artist: Scott Fischer
Angelica, The Canonicus Lasombra Cardinal
Capacity: 10 Disciplines: OBT DOM POT cel obf
Sabbat Cardinal: Once each time Angelica attempts to block, you may burn
X master cards from your hand to give her +X intercept.
Artist: John Bolton
Antonio Delgado Lasombra Archbishop
Capacity: 9 Disciplines: OBT DOM POT tha
Sabbat Archbishop of Atlanta: If Antonio performs a successful political
action, untap him at the end of the turn.
Artist: Max Shade Fellwalker
Aurora Van Brande, Paladin Lasombra
Capacity: 6 Disciplines: OBT dom pot for
Sabbat: Aurora may inflict 1R damage as a strike.
Artist: Doug Alexander
Cameron Lasombra
Capacity: 3 Disciplines: dom pot
Sabbat
Artist: Scott Fischer
Gratiano Lasombra Priscus
Capacity: 8 Disciplines: DOM obf OBT pot
Sabbat Priscus: Gratiano gets one additional vote during the Prisci
vote. +1 bleed.
Artist: Doug Alexander
Guido Lucciano Lasombra
Capacity: 5 Disciplines: dom obf OBT
Sabbat
Artist: Joe Ziolkowski
Ignacio, The Black Priest Lasombra
Capacity: 4 Disciplines: dom obt pot
Sabbat
Artist: Mike Dringenberg
Lisette Vizquel Lasombra Bishop
Capacity: 6 Disciplines: DOM POT pro
Sabbat Bishop: Lisette gets +1 intercept against any vampire who
attempts diablerie.
Artist: Ken Meyer, Jr.
Ramiro Lasombra
Capacity: 4 Disciplines: dom obt vic
Sabbat
Artist: John Bolton
MALKAVIAN ANTITRIBU
-------------------
Artemis Malkavian Antitribu
Capacity: 6 Disciplines: aus cel DEM for OBF
Sabbat
Artist: Ken Meyer, Jr.
Boy Toy Malkavian Antitribu
Capacity: 2 Disciplines: dem
Sabbat
Artist: Larry Snelly
Claven Malkavian Antitribu
Capacity: 4 Disciplines: aus dem obf
Sabbat
Artist: Alan Rabinowitz
Hannibal Malkavian Antitribu Cardinal
Capacity: 10 Disciplines: AUS cel DEM dom OBF
Sabbat Cardinal: As a (D) action, Hannibal may steal up to 2 blood from
another Sabbat vampire.
Artist: Doug Alexander
Imogen Malkavian Antitribu Archbishop
Capacity: 9 Disciplines: AUS DEM obf pro vic
Sabbat Archbishop of Miami: As a +1 stealth (D) action, Imogen may pick
one card at random from the hand of her prey or predator and exchange
it with any card in that Methuselah's ash heap.
Artist: Thea Maia
Korah Malkavian Antitribu Priscus
Capacity: 7 Disciplines: ani AUS DEM OBF
Sabbat Priscus
Artist: Larry Snelly
Muriel Foucade Malkavian Antitribu
Capacity: 5 Disciplines: aus DEM
Sabbat: +1 hand damage
Artist: Max Shade Fellwalker
Quira, The Bitch Queen Malkavian Antitribu
Capacity: 6 Disciplines: AUS OBF obt tha
Sabbat: +1 bleed
Artist: Pete Venters
Vasantasena Malkavian Antitribu
Capacity: 9 Disciplines: AUS DEM dom OBF pot
Sabbat: Vasantasena gets +1 stealth when bleeding a Methuselah who does
not control a titled vampire. +1 bleed
Artist: Alan Rabinowitz
Virgil Malkavian Antitribu Bishop
Capacity: 8 Disciplines: AUS cel DEM OBF
Sabbat Bishop: As a (D) action, Virgil may gain control of a retainer;
put that retainer on him. As a +1 stealth action, he may burn a
retainer he controls to gain an amount of blood equal to that
retainer's life from the blood bank.
Artist: Drew Tucker
Yorik Malkavian Antitribu
Capacity: 3 Disciplines: obf dem
Sabbat
Artist: Doug Alexander
NOSFERATU ANTITRIBU
-------------------
Agatha Nosferatu Antitribu
Capacity: 4 Disciplines: obf POT
Sabbat
Artist: John Bolton
Beast, The Leatherface of Detroit Nosferatu Antitribu
Capacity: 7 Disciplines: ani cel OBF POT
Sabbat: As a (D) action, Beast may enter combat with any minion. Beast
cannot equip, recruit allies, hire retainers, or play action cards.
+1 hand damage.
Artist: Pete Venters
Cailean Nosferatu Antitribu Archbishop
Capacity: 10 Disciplines: ANI dom OBF POT PRE
Sabbat Archbishop of Detroit: At the beginning of each round of combat,
Cailean can set the range for that round. If he does so, skip the
Establish Range step for that round.
Artist: Will Simpson
Calebos Nosferatu Antitribu
Capacity: 8 Disciplines: ANI cel OBF POT
Sabbat Bishop: +1 hand damage
Artist: Larry Snelly
Dani Nosferatu Antitribu
Capacity: 2 Disciplines: ani
Sabbat
Artist: Ted Naifeh
Josef Nosferatu Antitribu
Capacity: 4 Disciplines: ani obf obt
Sabbat
Artist: Drew Tucker
Kendrick Nosferatu Antitribu Priscus
Capacity: 7 Disciplines: ANI aus obf POT
Sabbat Priscus: If Kendrick is ready during your master phase, you may
look at a card at random from your prey's hand. If that card is a
political action card, your prey discards it.
Artist: Jeff Klimek
Nigel the Shunned Nosferatu Antitribu
Capacity: 5 Disciplines: ANI obf POT
Sabbat
Artist: Tim Bradstreet & Grant Goleash
Olivia Nosferatu Antitribu
Capacity: 5 Disciplines: OBF POT vic
Sabbat Bishop
Artist: Pete Venters
Tommy Nosferatu Antitribu
Capacity: 3 Disciplines: ani pot
Sabbat
Artist: Ash Arnett
Yong-Sun, Harmonist Nosferatu Antitribu
Capacity: 10 Disciplines: ANI aus OBF POT THA
Sabbat Cardinal: As a (D) action, Yong-Sun may burn the top vampire of
your prey's crypt.
Artist: Kevin McCann
PANDER
------
Angela Decker Pander
Capacity: 1 Disciplines: pre
If Angela is burned in combat, burn 2 pool.
Artist: Max Shade Fellwalker
Basil Pander
Capacity: 1 Disciplines: obf
Any older vampire gets +1 hand damage when in combat with Basil.
Artist: John Bolton
Christine Boscacci Pander
Capacity: 2 Disciplines: dom vic
Christine gets -1 intercept against any minion attempting to bleed.
Artist: Ken Meyer, Jr.
Gillian Krader Pander
Capacity: 2 Disciplines: ani dem
Gillian cannot attempt political actions.
Artist: Larry Snelly
Huang, Blood Cultist Pander
Capacity: 1 Disciplines: pro
Any Gangrel antitribu may enter combat with Huang as a (D) action.
Artist: Zina Saunders
Jimmy Dunn Pander
Capacity: 4 Disciplines: CEL for POT
Jimmy Dunn cannot be contested. If a second Jimmy comes into play,
burn the first Jimmy in play instead of contesting him.
Artist: Mike Dringenberg
Lena Rowe Pander
Capacity: 3 Disciplines: aus obf pre
Lena cannot attempt actions that would give her one and cannot be
chosen as the recipient of one.
Artist: Ken Meyer, Jr.
March Halcyon Pander
Capacity: 1 Disciplines: for
If March is diablerized, no one can call a Blood Hunt against the
acting vampire.
Artist: Ken Meyer, Jr.
Mitchell, The Headhunter Pander
Capacity: 2 Disciplines: obt pot
Rescuing Mitchell from torpor costs an additional blood.
Artist: John Bolton
Rex, The Necronomist Pander
Capacity: 3 Disciplines: pot pro vic
Combat cards cost Rex an additional blood to play.
Artist: Philip Tan
Royce Pander
Capacity: 1 Disciplines: dom
Royce gets -1 stealth when attempting a bleed action.
Artist: Darryl Elliott
TOREADOR ANTITRIBU
------------------
Carter Toreador Antitribu
Capacity: 2 Disciplines: cel
Sabbat
Artist: Max Shade Fellwalker
Donatien Toreador Antitribu Cardinal
Capacity: 9 Disciplines: AUS cel pot PRE
Sabbat Cardinal: As a (D) action, Donatien may bleed any Methuselah who
has attempted an unsuccessful bleeding action since your last minion
phase. +1 bleed
Artist: Rick Berry
Ian Wallingford Toreador Antitribu Bishop
Capacity: 6 Disciplines: aus CEL PRE
Sabbat Bishop
Artist: Drew Tucker
Jessica Toreador Antitribu Bishop
Capacity: 7 Disciplines: AUS CEL OBT PRE
Sabbat Bishop
Artist: Ken Meyer, Jr.
Jost Werner Toreador Antitribu
Capacity: 6 Disciplines: ani AUS PRE
Sabbat: Jost gets +1 stealth on each of his actions.
Artist: Pete Venters
Lachlan, Noddist Toreador Antitribu Archbishop
Capacity: 8 Disciplines: AUS CEL dom PRE
Sabbat Archbishop of Chicago
Artist: Michael Astrachan
Lolita Toreador Antitribu
Capacity: 3 Disciplines: for pre
Sabbat
Artist: Tim Bradstreet & Grant Goleash
Matteus, Flesh Sculptor Toreador Antitribu Priscus
Capacity: 10 Disciplines: AUS CEL PRE VIC
Sabbat Priscus: Matteus may burn 1 additional blood to play an action card
that requires a Cardinal or Archbishop. He may burn 1 blood to get +1
intercept against a Cardinal or Archbishop attempting a political action.
Artist: Mark Tedin
Remilliard, Devout Crusader Toreador Antitribu
Capacity: 4 Disciplines: AUS pre
Sabbat
Artist: Mike Dringenberg
Sheila Mezarin Toreador Antitribu
Capacity: 6 Disciplines: AUS cel for PRE
Sabbat: +1 bleed
Artist: John Bolton
Victor Revell, Loyalist Toreador Antitribu
Capacity: 5 Disciplines: aus CEL dem pre
Sabbat
Artist: Karl Waller
TREMERE ANTITRIBU
-----------------
Ayelea, The Manipulator Tremere Antitribu Cardinal
Capacity: 10 Disciplines: AUS DOM OBT pre THA
Sabbat Cardinal: As a (D) action, Ayelea may allow you to take control
of a Tremere antitribu until the end of your next turn.
Artist: Arthur Roberg
Brooke Tremere Antitribu
Capacity: 3 Disciplines: dom tha
Sabbat
Artist: John Bolton
Bryan Van Duesen Tremere Antitribu
Capacity:7 Disciplines: aus DOM pre THA
Sabbat: +1 bleed
Artist: Jeff Miracola
Ethan Locke Tremere Antitribu Archbishop
Capacity: 9 Disciplines: aus cel DOM pot THA
Sabbat Archbishop of Toronto: As a (D) action, Ethan may steal a
Master Discipline card from another vampire if he does not already
possess the superior version of that Discipline.
Artist: Ken Meyer, Jr.
Heinrick Schlempt Tremere Antitribu
Capacity: 2 Disciplines: tha
Sabbat
Artist: Tim Bradstreet & Grant Goleash
Ian Forestal Tremere Antitribu
Capacity: 8 Disciplines: AUS DOM THA
Sabbat: Ian can play cards of any Discipline as though he has the basic
level of that Discipline. Master Discipline cards played on him grant
the superior level.
Artist: Drew Tucker
Kij Dansky Tremere Antitribu Priscus
Capacity: 8 Disciplines: AUS DOM obt THA
Sabbat Priscus
Artist: Rick Berry
Kurt Strauss Tremere Antitribu
Capacity: 5 Disciplines: aus DOM tha
Sabbat
Artist: Philip Tan
Reverend Blackwood Tremere Antitribu Bishop
Capacity: 6 Disciplines: DOM obf THA
Sabbat Bishop: Reverend Blackwood inflicts +1 damage with any strike
card that requires Thaumaturgy.
Artist: John Bolton
Richard Tauber, Ayelea's Puppet Tremere Antitribu
Capacity: 4 Disciplines: AUS tha
Sabbat: Richard gets -1 intercept against Lasombra and Tzimisces.
Artist: Thea Maia
Thelonius Tremere Antitribu
Capacity: 4 Disciplines: aus dom tha
Sabbat
Artist: Alan Rabinowitz
TZIMSCE
-------
Anton Tzimisce
Capacity: 8 Disciplines: ANI AUS cel obf vic
Sabbat: +1 intercept
Artist: Larry Snelly
Corine Marcon Tzimisce
Capacity: 6 Disciplines: ani AUS VIC
Sabbat: +1 hand damage
Artist: Chris Rush
Devin Bisley Tzimisce
Capacity: 5 Disciplines: ANI AUS vic
Sabbat
Artist: Karl Waller
Dragos Tzimisce
Capacity: 7 Disciplines: ANI AUS vic
Sabbat: Dragos does not have to burn blood to play combat cards.
Artist: Mark Tedin
Horatio Tzimisce
Capacity: 2 Disciplines: vic
Sabbat
Artist: Jeff Miracola
Lambach Tzimisce Cardinal
Capacity: 10 Disciplines: ANI AUS DOM pre VIC
Sabbat Cardinal: During combat, Lambach may burn 1 blood to make his
hand damage aggravated for the current round. +1 hand damage
Artist: Tim Bradstreet & Grant Goleash
Lolita Houston Tzimisce
Capacity: 4 Disciplines: aus VIC
Sabbat
Artist: Ken Meyer, Jr.
Meshenka Tzimisce Priscus
Capacity: 8 Disciplines: ANI AUS VIC
Sabbat Priscus: Meshenka burns one less blood for any card that
requires Vicissitude.
Artist: Doug Alexander
Stravinsky Tzimisce Archbishop
Capacity: 9 Disciplines: AUS ANI pot VIC
Sabbat Archbishop of Mexico City: Stravinsky gets an additional +1 bleed
against any Methuselah who controls a younger ready Tzimisce. +1 bleed
Artist: Sandra Everingham
Violet Tremain Tzimisce Bishop
Capacity: 6 Disciplines: dom pre tha vic
Sabbat Bishop: If Violet successfully inflicts at least 2 hand damage
to an opposing vampire during combat, reduce that vampire's capacity
by 1 at the end of combat. A vampire's capacity cannot be reduced
below 0 in this way.
Artist: Pete Venters
Wendy Wade Tzimisce
Capacity: 3 Disciplines: ani aus
Sabbat
Artist: Chris Rush
VENTRUE ANTITRIBU
-----------------
Billy Ventrue Antitribu
Capacity: 5 Disciplines: AUS dom for
Sabbat
Artist: Max Shade Fellwalker
Dominique Ventrue Antitribu
Capacity: 7 Disciplines: ani AUS dom FOR vic
Sabbat: As a (D) action, Dominique may put a vandal counter on a
location. If a location has a number of vandal counters equal to its
cost, burn it.
Artist: Tim Bradstreet & Grant Goleash
Dylan Ventrue Antitribu
Capacity: 6 Disciplines: aus cel dom for pro
Sabbat: +1 bleed
Artist: Ken Meyer, Jr.
Gerard Ventrue Antitribu
Capacity: 5 Disciplines: aus dom for obt
Sabbat
Artist: Larry Snelly
Ingrid Russo Ventrue Antitribu
Capacity: 4 Disciplines: DOM for
Sabbat
Artist: Doug Alexander
Juan Cali Ventrue Antitribu
Capacity: 3 Disciplines: aus for
Sabbat
Artist: John Bolton
Lazverinus, Thrall of Lambach Ventrue Antitribu Archbishop
Capacity: 10 Disciplines: AUS DOM FOR POT pro
Sabbat Archbishop of Houston: +2 hand damage
Artist: Zina Saunders
Marlene, The Infernalist Ventrue Antitribu
Capacity: 6 Disciplines: AUS DOM dem for tha
Sabbat
Artist: Larry Snelly
Quentin Ventrue Antitribu Bishop
Capacity: 9 Disciplines: AUS cel DOM FOR obt
Sabbat Bishop: Once during each political action, Quentin may burn 1
blood to cancel the votes of any vampire.
Artist: Mike Dringenberg
Samson Ventrue Antitribu
Capacity: 2 Disciplines: dom
Sabbat
Artist: Karl Waller
Vanessa Ventrue Antitribu
Capacity: 6 Disciplines: aus DOM FOR pre
Sabbat
Artist: Max Shade Fellwalker
From: ro...@duke.usask.ca (Nicole Roy)
Newsgroups: rec.games.trading-cards.jyhad
Subject: SABBAT SPOILERS: LIBRARY
Date: 1 Nov 1996 06:30:11 GMT
Yeah, I know, I know... WotC has this up on their web page and everyone's
seen it already. Sigh. Sorta takes a lot of the fun out of it. On the
other hand, it sure made getting card texts a whole lot easier...
I am sure that some of the texts from the WotC spoiler site are incorrect
(either that or the actual card-text is wrong and the person who typed
everything in got it all correct.) If you find any of these in the list,
please let me know ASAP; my cards won't come for a while yet.
Anyway, here is the spoiler list. For those of you who have seen my
previous lists, this one is in the same format.
Shane H.W. Travis | Unquestionably, there is progress. The average
ro...@duke.usask.ca | American now pays out twice as much in taxes as
Saskatoon, Saskatchewan | he formerly got in wages. -- H. L. Mencken
============================ Cut Here ===================================
SABBAT - LIBRARY CARDS
----------------------
The following is a list of all Library cards from the Sabbat expansion
card set for Vampire: The Eternal Struggle (formerly Jyhad). It includes
the rules-text found on the card as well as the name of the artist whose
work appears on that card and the rarity. No flavour text is included.
If you find any mistakes in this list, contact me at: ro...@duke.usask.ca
and I shall correct them ASAP.
Special thanks to Wizards of the Coast for publishing the card-text
spoilers on their web site so promptly, so that this time around it was
merely a matter of formatting things the way I liked, rather than trying
to organize and coalesce spoilers from many different sources. With a 350+
card expansion, I was _not_ looking forward to it. :-)
Legal Stuff:
All cards and card texts are Copyright 1996 Wizards of the Coast, Inc.
Dark Sovereigns, Vampire: The Eternal Struggle, Jyhad, Ancient Hearts,
and Sabbat are Trademarks of Wizards of the Coast, Inc.
Permission is given to re-post, reproduce or archive this list, or to
distribute it in electronic or hard-copy form, so long as it is not for
profit, and this preamble remains with the actual spoilers.
Format Notes
------------
- All cards titled "The XYZ" are listed under "XYZ, The" or simply "XYZ"
- (D) = Direct Action
- All cards marked *** have been modified in this list from the original
card text in order to comply with official errata/changes from the
Rules Team. All such changes are marked {like this}.
All cards conform to the following format:
Name Type Discipline/Clan Cost
Card Text
Artist Rarity
Under the heading 'Cost'
- X blood means blood paid form the acting vampire
- X pool means blood paid from the acting Methuselah
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
SABBAT - LIBRARY
================
.44 Magnum Equipment 2 pool
Weapon, Gun
2R each strike, with an optional maneuver each combat
Artist: Greg Simanson Rarity: Common
Ablative Skin Action Fortitude
This is a +1 stealth action.
Normal: Put 3 ablative counters on this card. If the vampire with this
card is damaged in combat, you may remove any number of ablative
counters from this card to prevent that amount of non-aggravated
damage. Burn this card when the last ablative counter on it is
removed.
Superior: As above, but you may also prevent aggravated damage in this way.
Artist: Richard Thomas Rarity: Uncommon
Adaptability Combat Protean 1 blood
Normal: Change all aggravated damage from one strike to normal damage.
Superior: Prevent all aggravated damage from one strike.
Artist: Hannibal King Rarity: Rare
Aggressive Tactics Master Sabbat 2 pool
Put this card in play and choose a Methuselah. The chosen Methuselah
reduces his or her hand size by one card. This card may be burned by
any vampire as an (D) action.
Artist: John Matson Rarity: Rare
Ambush Action
(D) Enter combat with a tapped minion. The acting minion gets an
optional maneuver during that combat.
Artist: Mark Poole Rarity: Common
Amusement Park Hunting Ground Master Bru. Anti
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood
from Hunting Ground cards each turn.
Artist: Dave Seeley Rarity: Uncommon
Anarchist Uprising Political Action
Political Card - Worth 1 Vote
Called by any vampire at +1 stealth
Successful vote means each Methuselah burns 1 pool for each minion he
or she controls.
Artist: Scott Fischer Rarity: Common
Animalism Master: Discipline
Put this card on a vampire. This vampire has Animalism; if the vampire
already had Animalism, he or she now has superior Animalism. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Animalism.
Artist: Sandra Everingham Rarity: Common
Apportation Combat Thaumaturgy
Normal: Press, only usable to continue combat
Superior: Maneuver
Artist: Clint Langley Rarity: Common
Arms of the Abyss Combat Obtenebration
Normal: Strike: dodge
Superior: Strike: dodge, with an additional strike
Artist: Michael Astrachan Rarity: Common
Arson Action
Do not replace until after combat.
(D) Burn a location.
Artist: Dave Seeley Rarity: Common
Art of Love, The Master Tor. Anti
Take control of an ally controlled by another Methuselah until the end
of your turn.
Artist: Greg Simanson Rarity: Uncommon
Art of Pain, The Master Tor. Anti
UNIQUE MASTER. Put this card on a ready Toreador antitribu . The vampire
with this card gets +2 hand damage each combat.
Artist: Greg Simanson Rarity: Rare
Art Scam Action Tor. Anti
This is a +1 stealth action.
Gain 2 pool.
Artist: John Matson Rarity: Rare
Ascendance Master
Gain 1 pool.
Artist: Max Shade Fellwalker Rarity: Common
Auspex Master: Discipline
Put this card on a vampire. This vampire has Auspex; if the vampire
already had Auspex, he or she now has superior Auspex. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Auspex.
Artist: Greg Simanson Rarity: Common
Awe Action Mod. Presence
Normal: Only usable during a political action. This vampire may burn X
blood to get X+1 votes.
Superior: As above, but this vampire gets 2X+1 votes.
Artist: Gary Leach Rarity: Uncommon
Barrens, The Master
UNIQUE LOCATION. Tap to discard a card from your hand.
Artist: Dave Seeley
Rarity: Common
Bauble Action Vicissitude 2 blood
This is a +1 stealth action.
Normal: Put this card on the acting vampire. Search through your library
and put a non-unique, non-location equipment card on another
minion you control. Do not pay the cost to equip. The vampire with
this card cannot attempt actions, block, or vote. You may burn
this card and the chosen equipment card when the vampire with the
chosen equipment leaves the active region or during your untap phase.
Superior: As above, but you may burn this card and the chose equipment
at any time.
Artist: Ron Spencer Rarity: Rare
Bestial Visage Master
Put this card on a Gangrel antitribu. The vampire with this card gets -1
stealth on each action.
Artist: Greg Loudon Rarity: Uncommon
Bewitching Oration Action Mod. Presence
Normal: Only usable during a political action. The acting vampire gains
2 votes.
Superior: As above, but the acting vampire gains 4 votes.
Artist: Ash Arnett Rarity: Common
Black Spiral Buddy Ally Gan. Anti 4 pool
Ally with 3 life. 1 aggravated hand damage, 0 bleed.
Once each combat, Black Spiral Buddy gets an additional strike. If Black
Spiral Buddy has less than 3 life during your untap phase, he gains 1
life.
Artist: Jeff Miracola Rarity: Uncommon
Blessing of Chaos Action Dementation 1 blood
This is a +1 stealth action.
Normal: Put this card on the acting vampire. If the vampire with this
card attempts to block another vampire, that vampire cannot play
action modifiers requiring Dementation, Dominate, Presence, or
Chimerstry. Vampires opposing this vampire in combat cannot play
cards that require those Disciplines.
Superior: As above, and actions requiring those Disciplines cannot be
directed at this vampire.
Artist: Hannibal King Rarity: Rare
Blood Brother Ambush Act.Mod/Ally Bru. Anti 2 blood
Put this card in play when an action is blocked. Combat does not occur.
This card is then considered to be an ally with 3 life and 2R damage;
this ally enters combat with the blocking minion. Blood Brothers may
play cards requiring basic Potence as a vampire with a capacity of 3.
Any cost in blood is paid with life. If a card would give them blood,
give them life instead. Burn this card at the end of combat or if the
combat is canceled.
Artist: Ted Naifeh Rarity: Rare
Blood Doll Master
Put this card on a vampire you control. During his or her master phase,
the Methuselah controlling the vampire with this card may move 1 blood
from the vampire to his or her blood pool or from his or her blood pool
to the vampire.
Artist: Larry Snelly Rarity: Common
Blood Feast Action 1 blood
Requires a ready Priscus, Cardinal, or Archbishop.
This is a +1 stealth action.
Each ready Sabbat vampire you control gains 1 blood from the blood bank.
Artist: Ken Meyer, Jr. Rarity: Uncommon
Blood of Acid Combat Vicissitude 2 blood
Normal: Only usable at close range before strikes are chosen. During
strike resolution, the opposing minion takes an amount of damage
equal to the damage he or she successfully inflicts.
Superior: As above, but the damage is aggravated.
Artist: Rick O'Brien Rarity: Uncommon
Bloodbath Action 1 blood
Requires a ready Priscus, Cardinal, or Archbishop.
This is a +1 stealth action.
Move 2 blood from the blood bank to a ready Sabbat vampire with capacity
above 4. Put this card on that vampire. The vampire with this card
gains 1 additional vote during each political action unless he or she
already has a title. A vampire may have only one Bloodbath.
Artist: John Matson Rarity: Uncommon
Blur Combat Celerity 1 blood
Normal: Additional strike
Superior: Two additional strikes
Artist: Ken Meyer, Jr. Rarity: Common
Body Arsenal Combat Vicissitude 2 blood
Normal: For the remainder of this round, this vampire's hand damage is
aggravated.
Superior: As above, and this vampire gets +1 hand damage for the
remainder of this combat.
Artist: Mark Tedin Rarity: Common
Body Flare Combat Protean 2 blood
Normal: Strike: 2 aggravated damage
Superior: Strike: 2R aggravated damage
Artist: Randy Gallegos Rarity: Rare
Bonding Action Mod. Dominate
After playing this card, you cannot play another action modifier to
further increase the bleed for this action.
Normal: +1 bleed
Superior: +1 stealth and +1 bleed
Artist: Harold Arthur McNeill Rarity: Common
Bone Spur Combat Protean 1 blood
Normal: For the remainder of this round, this vampire's hand damage is
aggravated.
Superior: As above, but for the remainder of this combat.
Artist: Mike Dringenberg Rarity: Common
Bonecraft Combat Vivissitude 1 blood
Normal: Strike: 1 damage. Put this card on the opposing minion. The
minion with this card has -1 hand damage. (This does not affect
the Strike Resolution step this round.) He or she may burn this
card by paying 2 blood as a +1 stealth action.
Superior: As above, but the minion with this card has -2 hand damage.
Artist: Ron Spencer Rarity: Common
Boxed In Combat
Do not replace until after combat.
Press
Artist: Matt Cavotta Rarity: Common
Brass Knuckles Equipment
Melee Weapon. The minion with this equipment can inflict +1 hand
damage once each combat.
Artist: Ron Spencer Rarity: Common
Breath of the Dragon Combat Vicissitude 1 blood
Normal: Strike: 1R, aggravated. If this strike is used at close range,
this vampire also takes the damage.
Superior: Strike: 2R, aggravated. If this strike is used at close range,
this vampire also takes the damage.
Artist: Pete Venters Rarity: Uncommon
Bribes Action Mod.
Only usable during a political action before votes are cast. Gain 1
pool. Any other Methuselah who votes in your favor and does not vote
against you gains 1 pool when the results of the vote are tallied.
Artist: Corey Macourek Rarity: Common
Bruisers, The Ally Bru. Anti 3 pool
UNIQUE ALLY with 2 life. 2 hand damage, 0 bleed.
The Bruisers may take a (D) action to burn a location controlled by your
prey.
Artist: Matt Cavotta Rarity: Uncommon
Call the Lamprey Combat Obtenebration
Normal: Strike: steal 1 blood from the opposing ally. Only usable during
combat with an ally.
Superior: Strike: steal 1 blood from the opposing minion
Artist: Alan Rabinowitz Rarity: Uncommon
Camarilla Threat
Political Action
Political Card-Worth 1 Vote
Called by any vampire at +1 stealth
If this vote is successful, put this card in play. Each Methuselah
discarding a card during his or her discard phase burns one pool. This
card may be burned by a vote called by any vampire as an action.
Artist: Jason Brubaker Rarity: Rare
Camarilla Vitae Slave Retainer Lasombra 2 blood
Retainer with 1 life.
The vampire with this retainer increases his or her capacity by 1.
During each of his or her controller's master phases, he or she may
choose a basic level Discipline he or she possesses. He or she then has
the chosen Discipline at the superior level until his or her
controller's next master phase.
Artist: Zina Saunders Rarity: Rare
Campground Hunting Ground Master Gan. Anti 2 pool
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood from
Hunting Ground cards each turn.
Artist: Ron Spencer Rarity: Uncommon
Canine Horde Combat Animalism
Normal: Strike: 1R
Superior: Strike: destroy equipment with First Strike. Usable at long range.
Artist: Dave Seeley Rarity: Common
Cardinal Benediction Pol. Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Choose a Sabbat vampire with a capacity over 6. Successful vote means
that the vampire is given the title of Cardinal. Camarilla vampires
cannot vote during this political action.
Artist: Hannibal King Rarity: Rare
Cardinal Sin: Failure of Mission Reaction 2 blood
Requires a ready Cardinal or Archbishop.
Only usable when a Sabbat vampire without a title has been blocked. Put
this card on that vampire. Any Sabbat vampire may enter combat with the
vampire with this card. This card can be burned by any Sabbat vampire
as a (D) action.
Artist: David Fooden Rarity: Uncommon
Cardinal Sin: Insubordination Reaction
Requires a ready Priscus, Cardinal, or Archbishop.
Only usable after a combat involving a titled Sabbat vampire you control
and a non-titled Sabbat vampire; only usable if the opposing vampire is
ready. The opposing vampire goes into torpor.
Artist: Michael Astrachan Rarity: Uncommon
Carrion Coffin Action Protean
Normal: Put this card on the acting vampire. This vampire with this card
may burn 1 blood to untap at the end of any Methuselah's turn. Any
vampire can burn this card as a (D) action.
Superior: As above, but this action is at +1 stealth.
Artist: Stuart Beel Rarity: Uncommon
Carrion Crows Combat Animalism
Normal: Only usable before range is chosen. Opposing minion takes 1R
each round of combat during strike resolution. A vampire can only
play one Carrion Crows each combat.
Superior: As above, but with 2R damage.
Artist: Michael Dixon Rarity: Common
Catatonic Fear Combat Presence
Normal: Strike: combat ends
Superior: As above, and the opposing minion takes 1 damage during strike
resolution.
Artist: Clint Langley Rarity: Uncommon
Cats' Guidance Reaction Animalism
Normal: Only usable immediately after this vampire blocks. Untap this
reacting vampire.
Superior: This reacting vampire gets +1 intercept.
Artist: Greg Simanson Rarity: Common
Cauldron of Blood Combat Thaumaturgy 1 blood
Normal: Strike: 3 damage. Not usable first round.
Superior: Strike: 5 damage. Not usable first round.
Artist: Drew Tucker Rarity: Common
Celerity Master: Discipline
Put this card on a vampire. This vampire has Celerity; if the vampire
already had Celerity, he or she now has superior Celerity. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Celerity.
Artist: Greg Simanson Rarity: Common
Changeling Action Mod. Vicissitude
Normal: +1 bleed; after playing this card, you cannot play another
action modifier to further increase the bleed for this action.
Superior: +1 stealth
Artist: Jeff Miracola Rarity: Common
Changeling Skin Mask Equipment 1 pool
UNIQUE EQUIPMENT. The vampire with this equipment gains superior
Obfuscate. The vampire with this equipment may burn it to get +2
intercept for the current action.
Artist: Mark Tedin Rarity: Rare
Channeling the Beast Combat 1 blood
Strike: use your hand or melee weapon at +1 damage
Artist: Michael Astrachan Rarity: Common
City Gangrel Connections Master Gan. Anti
UNIQUE MASTER LOCATION. Gain one vote during each political action.
Artist: Fred Harper Rarity: Uncommon
Cloak the Gathering Action Mod. Obfuscate
Normal: +1 stealth
Superior: Usable by a vampire other than the acting minion. The acting
minion gets +1 stealth.
Artist: Ted Naifeh Rarity: Common
Code of Milan Suspended Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
If this vote is successful, the Methuselah with the Edge burns 1 pool.
Artist: Drew Tucker Rarity: Rare
Coma Combat Dementation 3 blood
Normal: Strike: opposing vampire goes into torpor
Superior: As above, and that vampire does not untap during his or her
controller's next untap phase.
Artist: Ash Arnett Rarity: Uncommon
Combat Shotgun Equipment 3 pool
Weapon, Gun. 3R each strike, only usable once each round
Artist: Michael Dixon Rarity: Common
Command of the Beast Action Mod. Dominate
Normal: +1 bleed; after playing this card, you cannot play another
action modifier to further increase the bleed for this action
Superior: +1 bleed
Artist: Lee Carter Rarity: Uncommon
Communal Haven: Temple Master Sabbat 1 pool
Master: location. Each Sabbat vampire you control gets +1 intercept
when attempting to block (D) actions directed against other Sabbat
vampires you control. A player may have only one Communal Haven in
play.
Artist: Drew Tucker Rarity: Uncommon
Computer Hacking Action
(D) Bleed with +1 bleed.
Artist: Roger Raupp Rarity: Common
Concoction of Vitality Equipment 1 pool
UNIQUE EQUIPMENT. When the vampire with this card announces an action,
he or she may burn this card to prevent vampires from blocking that
action. If he or she does so, this vampire cannot play cards requiring
Disciplines until the action is complete.
Artist: Ash Arnett Rarity: Uncommon
Confusion Action Mod. Dementation
After playing this card, you cannot play another action modifier to
further increase the bleed for this action.
Normal: +1 bleed
Superior: +1 stealth and +1 bleed
Artist: Gary Leach Rarity: Common
Consanguineous Boon Political Action
Political Card-Worth 1 Vote
Called by any vampire at +1 stealth
Choose a clan. Successful vote means each Methuselah gains 1 pool for
each member of that clan he or she controls.
Artist: Randy Gallegos Rarity: Common
Consecration Rites Action
Requires a ready Priscus, Cardinal, or Archbishop.
This is a +1 stealth action.
Put this card on a location you control. You may burn this card to cause
an action directed at the location to fail.
Artist: Harold Arthur McNeill Rarity: Uncommon
Corporate Hunting Ground Master Ven. Anti 2 pool
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood from
Hunting Ground cards each turn.
Artist: John Scotello Rarity: Uncommon
Creation Rites Action 1 blood
Requires a ready Priscus, Cardinal, or Archbishop.
This is a +1 stealth action.
Put this card in play; it becomes a 1 capacity vampire. Go through your
library, ash heap, or hand to find a Discipline card for this card. You
may move a blood from the acting vampire to this card. This vampire is
not considered unique, cannot act this turn, and is the same clan as
the acting vampire. Reshuffle your library afterwards.
Artist: Michael Astrachan Rarity: Uncommon
Crimson Sentinel, The Equipment 2 pool
UNIQUE MELEE WEAPON. The minion with this equipment inflicts +1 hand
damage with each strike. If this weapon successfully inflicts damage on
an opponent in combat, add a soul counter to it at the end of that
round. The minion with this equipment inflicts one additional point of
hand damage with each strike for each soul counter on this card.
Remove all soul counters from this card if another minion gains control
of it.
Artist: Mike Weaver Rarity: Rare
Crusade: Atlanta Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Atlanta. This could lead to a contested title.
Artist: Richard Thomas Rarity: Rare
Crusade: Chicago Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Chicago. This could lead to a contested title.
Artist: James Allen Higgins Rarity: Rare
Crusade: Detroit Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Detroit. This could lead to a contested title.
Artist: Clint Langley Rarity: Rare
Crusade: Houston Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Houston. This could lead to a contested title.
Artist: Drew Tucker Rarity: Rare
Crusade: Mexico City Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Mexico City. This could lead to a contested title.
Artist: Heather J. McKinney Rarity: Rare
Crusade: Miami Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Miami. This could lead to a contested title.
Artist: Andrew Robinson Rarity: Rare
Crusade: Philadelphia Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Philadelphia. This could lead to a contested title.
Artist: Dave Seeley Rarity: Rare
Crusade: Pittsburgh Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Pittsburgh. This could lead to a contested title.
Artist: Clint Langley Rarity: Rare
Crusade: Toronto Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Successful vote means the acting vampire is declared Archbishop of
Toronto. This could lead to a contested title.
Artist: Clint Langley Rarity: Rare
Cryptic Mission Action Thaumaturgy 1 blood
This is a +1 stealth action.
Normal: (D) Remove 1 blood from a vampire, or do 1 damage to any ally
or retainer. This damage cannot be prevented.
Superior: (D) As above, and the acting vampire gains 1 blood from the
blood bank.
Artist: Hannibal King Rarity: Common
Cryptic Rider Action Mod. 1 blood
Action modifier
Requires a ready vampire.
Only usable after a successful vote. The next vote you successfully
call this turn passes automatically.
Artist: Sue Ann Harkey Rarity: Uncommon
Cull the Herd Action 1 blood
Requires a ready vampire.
This is a +1 stealth action.
(D) Look at another Methuselah's hand. That Methuselah discards any
ally or retainer cards in his or her hand. The acting vampire gains
1 blood from the blood bank for each card discarded in this way.
Artist: Peter Kim Rarity: Rare
Daring the Dawn Action Mod. Fortitude
Normal: Vampires cannot block this action. This vampire takes 2
aggravated damage (not preventable) after the action is complete.
Superior: As above, but this acting vampire takes 1 aggravated damage.
Artist: Pete Venters Rarity: Rare
Dauntain Black Magician (Changeling) Ally Malk. Anti 3 pool
Ally with 4 life. 3 hand damage, 0 bleed.
As a (D) action, Dauntain Black Magician can steal a Master Discipline
card from a vampire and put it on a vampire you control that does not
already have the superior version of that Discipline. As a (D) action,
you may burn Black Magician to burn a Tremere antitribu controlled by
your predator.
Artist: Matt Cavotta Rarity: Rare
Decapitate Combat Potence 2 blood
Normal: Strike: use your hand or melee weapon at +2 damage
Superior: Only usable when the opposing vampire goes into torpor; not
usable by a vampire going into torpor. Burn the opposing vampire.
Artist: Randy Gallegos Rarity: Uncommon
Dementation Master:Discipline
Put this card on a vampire. This vampire has Dementation; if the vampire
already had Dementation, he or she now has superior Dementation.
Capacity increases by 1: the vampire is one generation older. Cannot be
played on a vampire with superior Dementation.
Artist: Alan Rabinowitz Rarity: Common
Demonstration Master Ven. Anti 1 pool
UNIQUE MASTER. Tap to cancel the votes of any vampire during a
political action.
Artist: Peter Kim Rarity: Uncommon
Derange Action Dementation
This is a +1 stealth action.
Normal: (D) Put this card on a vampire who is not a Malkavian antitribu.
The vampire with this card is now considered to be a Malkavian
antitribu and is no longer a member of his or her original clan.
The vampire with this card may move it to another vampire as a (D)
action.
Superior: As above, and the vampire with this card does not untap as
normal. He or she may burn 1 blood to untap.
Artist: Eric LaCombe Rarity: Uncommon
Detection Master
Put this card on a Lasombra. The vampire with this card does not untap
during the untap phase, but may burn 1 blood to untap. The vampire
cannot cast votes. He or she may burn this card as a (D) action.
Artist: Greg Simanson Rarity: Uncommon
Direct Intervention Master:OOT 1 pool
Burn a minion card as it is played. Any blood or pool cost burned for
that card is retrieved from the blood bank by the vampire or Methuselah
who played it. If the burned card was an action card, the acting minion
remains untapped. If the card was a strike card, the minion chooses
another strike.
Artist: Harold Arthur McNeill Rarity: Uncommon
Dirty Little Secrets Action Mod. Nos. Anti
Only usable when the acting vampire successfully bleeds a Methuselah.
For each pool your vampire bleeds from that Methuselah, burn one card
from the top of that Methuselah's library.
Artist: Ron Spencer Rarity: Uncommon
Disarm Combat Potence
Normal: Only usable at the end of a round of combat in which this vampire
successfully inflicted more damage at close range than the opposing
vampire. Put this card on the opposing vampire and send that
vampire into torpor. The vampire with this card has -1 hand damage;
he or she may burn this card by burning 3 blood.
Superior: As above, but the vampire with this card has -2 hand damage.
Artist: L. A. Williams Rarity: Uncommon
Disguised Weapon Combat Obfuscate
Normal: Only usable before range is chosen if you have a weapon card in
your hand. Equip this vampire with that weapon (and pay cost to
equip as normal).
Superior: As above, but usable when choosing a strike.
Artist: Eric LaCombe Rarity: Common
Disputed Territory Political Action
Political Card-Worth 1 Vote
Called by any vampire at +1 stealth
Choose a location and a Methuselah. Successful vote means the chosen
Methuselah takes control of the chosen location.
Artist: Stuart Beel Rarity: Common
Dissolution Combat Protean 1 blood
Normal: Maneuver or press
Superior: Maneuver, with an optional press
Artist: Ron Spencer Rarity: Uncommon
Dominate Master:Discipline
Put this card on a vampire. This vampire has Dominate; if the vampire
already had Dominate, he or she now has superior Dominate. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Dominate.
Artist: Mike Dringenberg Rarity: Common
Dread Gaze Reaction Presence
Normal: Only usable during a political action. This reacting vampire
gains 2 votes.
Superior: As above, but this reacting vampire gains 4 votes.
Artist: Hannibal King Rarity: Common
Eldritch Glimmer Combat Tnaumaturgy 1 blood
Normal: Strike: 2R damage, and this vampire can burn X blood to get +X
damage. Not usable first round. Usable at long range.
Superior: Strike: 4R damage, and this vampire can burn X blood to get +X
damage. Not usable first round. Usable at long range.
Artist: Richard Thomas Rarity: Uncommon
Elysian Fields Master 2 pool
UNIQUE LOCATION. Tap to give a Lasombra you control +1 stealth.
Artist: Ken Meyer, Jr. Rarity: Uncommon
Enchanted Marionette Equipment Malk. Anti 3 pool
UNIQUE EQUIPMENT
The Malkavian antitribu with this equipment gets +1 bleed and +1 stealth
on each bleed action.
Artist: Sandra Everingham Rarity: Rare
Enhanced Senses Reaction Auspex
Normal: This reacting vampire gets +1 intercept.
Superior: This reacting vampire gets +2 intercept.
Artist: Philip Tan Rarity: Common
Entombment Combat Obtenebration 2 blood
Normal: Strike: burn the opposing ally
Superior: Strike: send the opposing vampire into torpor
Artist: L. A. Williams Rarity: Rare
Escaped Mental Patient Ally Malk. Anti 2 pool
Ally with 1 life. 1 hand damage, 0 bleed.
As a (D) action, Escaped Mental Patient can enter combat with any minion
as a (D) action. He or she can strike for +1 aggravated hand damage.
Burn him or her at the end of combat if he or she does so.
Artist: Larry Snelly Rarity: Uncommon
Excommunication Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Choose a ready Archbishop. Successful vote means the chosen Archbishop
loses his or her title.
Artist: Richard Thomas Rarity: Uncommon
Eyes of Chaos Action Mod. Dementation
After playing this card, you cannot play another action modifier to
further increase the bleed for this action.
Normal: +1 bleed
Superior: +2 bleed
Artist: Eric LaCombe Rarity: Common
Eyes of the Night Reaction Obtenebration
Normal: +1 intercept
Superior: As above, with an optional maneuver or press if combat occurs.
Artist: Harold Arthur McNeill Rarity: Common
Fade from View Combat Obfuscate 1 blood
Normal: Press
Superior: Strike: dodge
Artist: Jeff Klimek Rarity: Rare
Fake Out Combat
Do not replace until after combat.
Maneuver
Artist: Corey Macourek Rarity: Common
Fast Hands Combat Celerity 1 blood
Normal: Strike: steal weapon
Superior: Strike: steal weapon with First Strike
Artist: Karl Waller Rarity: Uncommon
Femur of Toomler Equipment Tzimsce 2 pool
UNIQUE MELEE WEAPON. The minion with this equipment inflicts +1
aggravated hand damage with each strike.
Artist: Mark Tedin Rarity: Uncommon
Festivo dello Estinto Master 1 pool
Put this card in play. Each Sabbat vampire gets -1 stealth when
attempting to hunt. Any Sabbat vampire who hunts successfully gains
enough blood from the blood bank to reach full capacity. Burn this card
during your next untap phase. Only one Festivo dello Estinto can be
played during a game.
Artist: Patrick Kochakji Rarity: Uncommon
Fetish Club Hunting Ground Master Tor. Anti 2 pool
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood from
Hunting Ground cards each turn.
Artist: Mike Dringenberg Rarity: Uncommon
Fire Dance
Action
Requires a ready Priscus, Cardinal, or Archbishop.
This is a +1 stealth action.
Put this card on a Sabbat vampire. Once each combat, the vampire with
this card may change one point of damage from aggravated to normal.
A vampire may have only one Fire Dance.
Artist: David Fooden Rarity: Uncommon
Fire in the Blood Combat Potence 1 blood
Normal: Only usable before range is chosen. This vampire gets +1 hand
damage for the remainder of combat.
Superior: As above, but increase the hand damage by 1 each round for the
remainder of combat (e.g., this vampire will get +2 hand damage on
the next round).
Artist: Ted Naifeh Rarity: Rare
Flamethrower Equipment 4 pool
Weapon. 2R, aggravated, each strike
Artist: Matt Wilson Rarity: Uncommon
Flash Combat Celerity
Normal: Maneuver or press
Superior: Maneuver, with an optional press
Artist: John McCrea Rarity: Common
Fleshcraft Combat Vicissitude
Normal: Strike: 1 damage. Put this card on the opposing minion. The
minion with this card has -1 stealth. He or she may burn this card
as a +1 stealth action.
Superior: As above, but the minion with this card has -2 stealth.
Artist: Pete Venters Rarity: Common
Forced Awakening Reaction
Only usable by a tapped vampire. This reacting vampire can attempt to
block the acting minion and play reaction cards as though untapped. If he
or she fails to block the acting minion, he or she burns an additional
blood.
Artist: Alan Rabinowitz Rarity: Common
Forgotten Labyrinth Action Mod. Obfuscate 1 blood
Normal: +2 stealth, only usable during a non-bleeding action
Superior: +3 stealth, only usable during a non-bleeding action
Artist: Drew Tucker Rarity: Uncommon
Fortitude Master: Discipline
Put this card on a vampire. This vampire has Fortitude; if the vampire
already had Fortitude, he or she now has superior Fortitude. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Fortitude.
Artist: Ron Spencer Rarity: Common
Fractured Armament Combat Potence
Normal: Strike: destroy equipment
Superior: As above, with 1 damage.
Artist: Dave Seeley Rarity: Common
Gang Tactics Action Mod. Nosferatu
Only usable as an action is announced. If the action is blocked the
combat is at close range. Other effects cannot change this; skip the
Establish Range step during that combat.
Artist: Pete Venters Rarity: Rare
Gang Territory Master Bru. Anti 2 pool
UNIQUE LOCATION. During your influence phase, tap to move 1 blood from
the blood bank to one of your uncontrolled Brujah antitribu.
Artist: Fred Harper Rarity: Rare
Gangrel Conspiracy Master:OOT Gan. Anti
Cancel a Blood Hunt vote called on a Gangrel antitribu. You may play
this card during your turn.
Artist: Corey Macourek Rarity: Rare
Gargoyle Slave Ally Tre. Anti 3 pool
Ally with 3 life. 2 hand damage, 0 bleed.
Gargoyle Slave cannot use ranged weapons. Gargoyle prevents one damage
each combat. If Gargoyle has less than 3 life, he or she can gain one
life as a +1 stealth action.
Artist: Alan Rabinowitz Rarity: Uncommon
Gas-Powered Chainsaw Equipment 1 blood
Melee Weapon. The minion with this equipment can inflict 3 damage as a
strike once each combat.
Artist: Randy Gallegos Rarity: Common
Ghouled Street Thug Ally Pander 2 pool
Ally with 2 life. 1R, 0 bleed.
Ghouled Street Thug may play cards requiring basic Potence as a vampire
with a capacity of 2. Any cost in blood is paid with his life. If a card
would give him blood, give him life instead.
Artist: John Scotello Rarity: Rare
Gleam of Red Eyes Combat Protean
Normal: Press
Superior: Maneuver
Artist: Ron Spencer Rarity: Common
Goth Band Ally Tor. Anti 2 pool
UNIQUE ALLY with 2 life. 1 hand damage, 0 bleed.
As a +1 stealth (D) action, the Goth Band may move one counter from any
master card in play to a master card you control that uses counters.
Artist: Matt Wilson Rarity: Uncommon
Guard Dogs Reaction Animalism
Normal: Only usable by a tapped vampire after a bleed has been declared
against you. Untap this reacting vampire.
Superior: As above, with an optional maneuver if this vampire successfully
blocks this bleed and combat occurs.
Artist: Michael Dixon Rarity: Common
Guardian Ghoul Ally Tzimsce 1 pool
Ally with 1 life. 1 hand damage, 0 bleed.
If a card controlled by another Methuselah burns a location you control,
you may burn Guardian Ghoul instead.
Artist: Ted Naifeh Rarity: Rare
Hand of Conrad Equipment 1 pool
The vampire with this equipment has superior Potence. As an action, the
vampire with this equipment may move a vampire from your ash heap to your
inactive region.
Artist: L. A. Williams Rarity: Rare
Hidden Pathways Action Obfuscate 1 blood
Normal: Put this card in play; your vampires cannot attempt this action
if you already have a Hidden Pathways in play. Your minions get +1
stealth when attempting non-bleeding actions directed at your prey.
Any minion may burn this card as a (D) action.
Superior: As above, but playing this card is a +1 stealth action.
Artist: Craig Maher Rarity: Rare
Horrid Form Combat Vicissitude 1 blood
Normal: Only usable before range is chosen. This vampire gets +1 hand
damage for the remainder of combat.
Superior: As above, and this vampire may prevent 1 damage each round for
the remainder of combat.
Artist: Craig Maher Rarity: Uncommon
Hungry Coyote, The Master Sabbat 2 pool
UNIQUE LOCATION. Whenever a Sabbat vampire you control hunts successfully,
he or she gains an additional blood.
Artist: Mike Dringenberg Rarity: Rare
Immortal Grapple Combat Potence
Normal: Only usable at close range before strikes are chosen. Only hand
strikes may be used for the remainder of combat.
Superior: As above, with an optional press. If another round of combat
occurs, that round is at close range; skip the establish range step
for that round.
Artist: Clint Langley Rarity: Uncommon
Infamous Warlock Master
Put this card on a Tremere antitribu with a title. The vampire with this
card cannot cast votes.
Artist: James Allen Higgins Rarity: Uncommon
Infernal Familiar Retainer Thaumaturgy 2 blood
Retainer with 2 life.
The vampire with this retainer can play a card that requires a Discipline
he or she does not have as if he or she had the basic level of that
Discipline; if he or she does so, place an investment counter on the
Infernal Familiar. If the number of investment counters on the Familiar
is greater than his controller's capacity, burn the controlling vampire.
Artist: L. A. Williams Rarity: Rare
Infernal Pact Master Tre. Anti 1 pool
UNIQUE MASTER. Put this card on a Tremere antitribu you control. Choose
a Discipline. The vampire with this card can play cards that require
that Discipline as though he or she has the superior version of that
Discipline.
Artist: Ron Spencer Rarity: Rare
Information Highway Master
UNIQUE LOCATION. Gain two additional transfers during your influence phase.
Artist: Sue Ann Harkey Rarity: Uncommon
Innocent Bystander Action Mod. Ven. Anti
Only usable when the acting vampire successfully bleeds a Methuselah.
Remove the top vampire of that Methuselah's crypt from the game.
Artist: Peter Kim Rarity: Rare
Institution Hunting Ground Master Malk. Anti 2 pool
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood from
Hunting Ground cards each turn.
Artist: Greg Loudon Rarity: Uncommon
Intimidation Action Presence
Normal: (D) Bleed with +1 bleed.
Superior: (D) Bleed with +2 bleed.
Artist: Karl Waller Rarity: Rare
Investiture Political Action
Political Card-Worth 1 Vote
Called by any Cardinal as a +1 stealth action
Choose a Sabbat vampire. If this vote is successful, the chosen vampire
is given the title of Priscus. In this vote, each ready Cardinal gets one
extra vote. Camarilla vampires cannot vote during this political action.
Artist: Rick O'Brien Rarity: Rare
Kindred Spirits Action Dementation
Normal: (D) Bleed any Methuselah. Gain 1 pool if successful.
Superior: As above, with +1 bleed.
Artist: Greg Loudon Rarity: Common
Laptop Computer Equipment 1 blood
The minion with this equipment gets +1 bleed on each bleed action. A
minion may have only one Laptop Computer.
Artist: Darryl Elliott Rarity: Common
Leather Jacket Equipment
If a minion successfully equips with Leather Jacket, untap that minion at
the end of the turn. Burn Leather Jacket to prevent the damage from any
strike. A minion can have only one Leather Jacket.
Artist: Tim Bradstreet & Grant GoleashRarity: Common
Legacy of Caine Master
Put this card on a vampire with a capacity above 6 controlled by another
Methuselah. When the vampire with this card hunts, he or she steals 1
blood from another vampire as a (D) action instead of performing the
usual hunting action.
Artist: Harold Arthur McNeill Rarity: Rare
Legacy of Pander Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
If this vote is successful, put this card in play. Each non-titled Pander
has one vote. This card may be burned by a vote called by any Sabbat
vampire as a (D) action.
Artist: Dave Seeley Rarity: Rare
Library Hunting Ground Master Tzimsce 2 Pool
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood from
Hunting Ground cards each turn.
Artist: Mike Weaver Rarity: Uncommon
Lightning Reflexes Combat Celerity 1 blood
Normal: Additional strike
Superior: This vampire may burn X blood to gain X additional strikes.
Artist: Michael Astrachan Rarity: Rare
Living Manse Equip/Loc. Tzimsce 1 blood
This equipment card represents a location, but does not count as an
equipment card while it is in play.
The vampire with this location gets +1 bleed. He or she can burn this card
during combat to end combat. A vampire may have only one Living Manse.
Artist: Mark Tedin Rarity: Rare
Lost in Crowds Action Mod. Obfuscate
Normal: +1 stealth
Superior: +2 stealth
Artist: Drew Tucker Rarity: Common
Lyndhurst Estate, New York Equip/Loc 3 blood
This equipment card represents a unique location and does not count as
equipment when in play.
Once during each political action, the vampire with this location can
burn X blood to gain X additional votes during a political action.
Artist: Mike Dringenberg Rarity: Uncommon
Machine Blitz Combat Thaumaturgy
Choose a weapon possessed by the opposing minion.
Normal: Strike: ranged; X damage, where X is the amount of damage
inflicted by a weapon the opposing minion controls
Superior: As above, with +1R damage.
Artist: Clint Langley Rarity: Rare
Malkavian Derangement: Paranoia Master
Put this card on a Malkavian antitribu. The vampire with this card
cannot attempt actions. This card can be burned by any vampire as a
(D) action.
Artist: Philip Tan Rarity: Uncommon
Malkavian Game Master Malk. Anti
Play Rock/Paper/Scissors with any other Methuselah. The winner gets
2 pool from the loser. Each time you tie, play again, but for an
additional pool.
Artist: Patrick Kochakji Rarity: Uncommon
Manstopper Rounds Combat
Only usable when damage from a gun is being resolved. The minion inflicts
+1 damage each strike with that weapon for the remainder of this combat.
This is an ammo card. No more than one ammo card can be used on a gun
each combat.
Artist: Mike Raabe Rarity: Uncommon
Marked Path Action Mod. Obfuscate
Normal: Only usable after a successful (D) action. Put this card on the
acting vampire. If this vampire attempts a (D) action against the same
Methuselah or his or her minions, this vampire may burn this card to
get +1 stealth.
Superior: As above, but this vampire may burn this card to get +2 stealth.
Artist: Harold Arthur McNeill Rarity: Uncommon
Masochism Action Fortitude
This is a +1 stealth action.
Normal: Put this card on the acting vampire. Whenever damage is
successfully inflicted upon, put X rush counters on this card,
where X is the amount of damage inflicted. Remove any rush counters
in excess of the vampire's capacity. Whenever the vampire plays a
card, you may remove Y rush counters from this card to reduce that
card's blood cost by Y.
Superior: As above, but put an additional rush counter on this card at the
end of any round of combat in which this vampire takes damage.
Artist: Will Simpson Rarity: Rare
Meat Cleaver Equipment 1 pool
Melee Weapon. The minion with this equipment inflicts +1 hand damage
with each strike.
Artist: Michael Astrachan Rarity: Uncommon
Media Influence Action Presence 1 blood
Normal: (D) Bleed with +2 bleed.
Superior: Each of your untapped vampires gains 1 blood from the blood
bank.(Remove excess blood.)
Artist: Darryl Elliott Rarity: Common
Melange Reaction Auspex
Normal: +1 intercept
Superior: As above, and if you successfully block the acting minion, put
this card on the acting minion; you still control this card. You may burn
this card to get +1 bleed when this vampire bleeds the controller of the
vampire with this card.
Artist: Harold Arthur McNeill Rarity: Rare
Mind of a Child Action Dementation 3 blood
Normal: (D) Put this card on any vampire. The vampire with this card
cannot play cards that require Disciplines. This card may be burned by
any vampire as a +1 stealth action.
Superior: As above, and the capacity of the vampire with this card is
reduced by 1 (but not below 0). Remove excess blood.
Artist: Michael Astrachan Rarity: Uncommon
Mind Rape Action Dominate 2 blood
Normal: (D) Bleed with +2 bleed.
Superior: (D) Put this card on a younger vampire; you gain control of
that vampire. Put two ego counters on this card. Each untap phase, burn
one ego counter on this card. Burn this card when the last counter on
it is removed.
Artist: Scott M. Bakal Rarity: Rare
Mind Tricks Action Mod. Dementation 1 blood
Normal: +1 stealth
Superior: As above, with an optional maneuver or press if combat occurs.
Artist: Eric LaCombe Rarity: Common
Mistaken Identity Reaction 1 blood
Requires a ready vampire.
Play during a hunting action attempted by a Ventrue antitribu. This
action is considered blocked, and the acting vampire goes into torpor.
Artist: Brian Horton Rarity: Uncommon
Mob Connections Master
UNIQUE MASTER. Tap to give a press, only usable to continue combat, to
a vampire you control. Any minion may burn this card as a (D) action.
Artist: Greg Simanson Rarity: Uncommon
Monomancy Action Sabbat
This is a +1 stealth action.
(D) Enter combat with a Sabbat vampire. That vampire may end the combat
before range is chosen during the first round of combat. If he or she
does so, put this card on him or her; that vampire gets -1 bleed.
Artist: Corey Macourek Rarity: Uncommon
My Enemy's Enemy Reaction Auspex
Normal: +1 intercept
Superior: Only usable when a minion controlled by your predator attempts
to bleed you. Tap this reacting vampire. The minion is now bleeding
your predator's predator.
Artist: Dave Seeley Rarity: Rare
Nephandus (Mage) Ally Tre. Anti 2 Pool
Ally with 2 life. 1R damage, 1 bleed.
Nephandus gets an optional press each combat. Opposing minions inflict
-1 damage to her during combat. As a (D) action, Nephandus may burn a
vampire in torpor to gain an additional life.
Artist: Larry Snelly Rarity: Rare
Night Moves Action Obfuscate
Normal: (D) Bleed your predator or prey at +3 stealth. If more than
1 pool is bled with this action, ignore the excess.
Superior: (D) As above, but bleed at +6 stealth.
Artist: Jason Alexander Behnke Rarity: Uncommon
Nosferatu Kingdom Master Nos. Anti 2 pool
UNIQUE LOCATION. During your influence phase, tap to move 1 blood from
the blood bank to one of your uncontrolled Nosferatu antitribu.
Artist: Richard Thomas Rarity: Rare
Obedience Reaction Dominate
Normal: Only usable when this reacting vampire is about to enter combat
with an acting younger vampire. Untap the acting vampire. The acting
vampire is blocked, and he or she cannot attempt the same action
again this turn.
Superior: As above, but do not untap the acting vampire.
Artist: L. A. Williams Rarity: Uncommon
Obfuscate Master: Discipline
Put this card on a vampire. This vampire has Obfuscate; if the vampire
already had Obfuscate, he or she now has superior Obfuscate. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Obfuscate.
Artist: Larry Snelly Rarity: Common
Obsession Master 2 pool
Put this card on a ready Toreador antitribu. The vampire with this card
does not untap as normal during his or her controller's untap phase; he
or she burns 1 blood to untap or is burned. If the vampire cannot burn
blood in this way, he or she is burned. If the vampire goes into torpor,
this card is burned.
Artist: Mark Tedin Rarity: Uncommon
Obtenebration Master: Discipline
Put this card on a vampire. This vampire has Obtenebration; if the vampire
already had Obtenebration, he or she now has superior Obtenebration.
Capacity increases by 1: the vampire is one generation older. Cannot
be played on a vampire with superior Obtenebration.
Artist: Alan Rabinowitz Rarity: Common
Orgy of Blood Combat Sabbat
Only usable when a minion you control burns an ally controlled by
another Methuselah. Each of your vampires gains X blood from the blood
bank, where X is the recruitment cost of the ally. (Remove excess blood.)
Artist: Harold Arthur McNeill Rarity: Rare
Out of Control Master 2 pool
Burn a Brujah antitribu with capacity below 6. Only one Out of Control
can be played during a game.
Artist: Greg Loudon Rarity: Uncommon
Pack Tactics Reaction 1 blood
Do not replace until after combat.
Only usable after a bleed is declared against you. This reacting vampire
gets +2 intercept. A vampire cannot play Pack Tactics and Elder
Intervention during the same action.
Artist: Patrick Kochakji Rarity: Common
Palla Grande Master Tor. Anti
UNIQUE MASTER. Put this card in play; put 3 debauchery counters on this
card. Each Toreador antitribu gets +1 bleed when attempting a bleed
action. Remove a debauchery counter from this card at the end of each
of your turns. Burn this card when you remove the last debauchery counter.
Artist: Diana Vick Rarity: Rare
Passion Action Dementation
Normal: (D) Tap a minion controlled by your prey.
Superior: As above, with +1 stealth.
Artist: Thea Maia Rarity: Common
Peace Treaty Political Action
Political Card-Worth 1 Vote
Called by any vampire at +1 stealth
Successful vote burns all weapons. A Methuselah may keep any of his or
her minions' weapons by repaying their cost to equip.
Artist: Michael Astrachan Rarity: Common
Pentex(TM) Loves You! Master 2 pool
UNIQUE LOCATION. Tap this card and choose a Sabbat vampire. Once during
this turn, the chosen vampire may burn 1 blood for +1 bleed.
Artist: Mike Weaver Rarity: Uncommon
Plasmic Form Act.Mod/Combat Vicissitude 1 blood
This card may be used as an action modifier or a combat card.
Normal: +1 stealth
Superior: Strike: dodge
Artist: Pete Venters Rarity: Common
Political Antagonist Ally Ven. Anti 2 pool
Ally with 1 life. 1 hand damage, 1 bleed.
Tap to give +1 intercept to a Ventrue antitribu who is attempting to
block a political action.
Artist: Brian Ashmore Rarity: Rare
Political Hunting Ground Master Lasombra 2 Pool
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood from
Hunting Ground cards each turn.
Artist: John Scotello Rarity: Uncommon
Political Seizure Master Lasombra 2 pool
Choose a location. This card contests that location as though it were
the same card, even if the other location is not unique. When the last
copy of that location is yielded, burn this card; the other card comes
into play under your control untapped instead of being burned.
Artist: Fred Harper Rarity: Uncommon
Political Stranglehold Political Action
Political Card-Worth 1 Vote
Called by any vampire at +1 stealth
Successful vote means each Methuselah gains 3 pool for each vampire he
or she controls with capacity above 7. Only one Political Stranglehold
can be played during a game.
Artist: Brian Ashmore Rarity: Uncommon
Political Struggle Action Lasombra
This is a +1 stealth action.
(D) Put this card on a ready vampire. The acting vampire may enter
combat with the vampire with this card as a +1 stealth (D) action. If
the vampire with this card is burned or sent into torpor, the acting
vampire gains X votes, where X is the number of non-contested votes the
vampire with this card has; burn this card afterwards.
Artist: Patrick Kochakji Rarity: Rare
Potence Master: Discipline
Put this card on a vampire. This vampire has Potence; if the vampire
already had Potence, he or she now has superior Potence. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Potence.
Artist: Randy Gallegos Rarity: Common
Power Structure Master
UNIQUE MASTER. Tap to give each Lasombra you control one additional
vote for the current political action.
Artist: Patrick Kochackji Rarity: Rare
Powerbase: Mexico City Master 2 pool
UNIQUE LOCATION. Put 5 blood on this card when it is played. During each
of your untap phases, move 1 blood from this card to your pool. Any
Sabbat vampire may take a (D) action to move all the blood on the 'base
to his or her controller's pool. Burn this card when the last blood
counter on it is removed.
Artist: Fred Harper Rarity: Uncommon
Powerbase: New York Master 1 pool
UNIQUE LOCATION. As a master phase action, you may burn 1 pool to move
3 blood counters from the blood bank to this card or move one blood
counter from this card to your pool. Any Sabbat vampire controlled by
another Methuselah can take a (D) action to move all the blood on the
'base to his or her controller's blood pool. Burn this card when the
last blood counter on it is removed.
Artist: Ted Naifeh Rarity: Uncommon
Precognition Reaction Auspex
Normal: +1 intercept
Superior: As above, and if combat occurs, prevent 1 damage during the
first round of combat.
Artist: Eric LaCombe Rarity: Common
Presence Master: Discipline
Put this card on a vampire. This vampire has Presence; if the vampire
already had Presence, he or she now has superior Presence. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Presence.
Artist: Mike Dringenberg Rarity: Common
Preternatural Evasion Combat Celerity
Normal: Strike: dodge
Superior: Strike: combat ends if this vampire burns 1 blood
Artist: Jeff Miracola Rarity: Common
Primal Instincts Combat Auspex 1 blood
Normal: Strike: dodge
Superior: Only usable by the acting vampire after the opposing minion
has chosen his or her strike. Cancel this vampire's strike and choose
a new one.
Artist: Kevin McCann Rarity: Common
Propaganda Combat Presence 2 blood
Normal: (D) Bleed with +1 bleed. Vampires with titles cannot block this
action.
Superior: As above, and the Methuselah you are bleeding taps one of his
or her ready minions.
Artist: Ken Meyer, Jr. Rarity: Uncommon
Protean Master: Discipline
Put this card on a vampire. This vampire has Protean; if the vampire
already had Protean, he or she now has superior Protean. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Protean.
Artist: Joe Ziolkowski Rarity: Common
Pulse of the Canaille Action Auspex 3 blood
This is a +1 stealth action.
Normal: For the remainder of this turn, you may look at any Methuselahs'
hand.
Superior: Put this card on the acting vampire. The vampire with this
card gets +2 bleed on each bleed action. A vampire can have only
one Pulse of the Canaille.
Artist: Hannibal King Rarity: Uncommon
Pursuit Combat Celerity
Normal: Maneuver
Superior: Additional strike
Artist: Kevin McCann Rarity: Common
Pushing the Limit Combat Potence 1 blood
Normal: Strike: use your hand or melee weapon at +2 damage
Superior: Strike: use your hand or melee weapon at +3 damage
Artist: John McCrea Rarity: Common
Quick Exit Combat Obfuscate
Normal: Press, only usable to end combat
Superior: Strike: dodge
Artist: Jeff Miracola Rarity: Common
Quick Meld Combat Protean
Normal: Maneuver
Superior: As above, and once this round, this vampire may burn 1 blood
for an additional optional maneuver.
Artist: Randy Gallegos Rarity: Common
Quickness Combat Celerity 1 blood
Normal: Additional strike
Superior: As above, but this strike does not count against this vampire's
additional strikes for this round. A vampire may only play one
Quickness each round.
Artist: Craig Maher Rarity: Uncommon
Rapid Change Act.Mod/Combat Protean 1 blood
This card can be played as an action modifier or a combat card.
Normal: +1 stealth
Superior: Strike: combat ends
Artist: Craig Maher Rarity: Common
Rapid Thought Combat Celerity
Normal: Maneuver or press
Superior: Only usable during the Choose Strike step, and only if this
vampire would choose his or her strike first. Instead, the
opposing minion chooses his or her strike before this vampire.
Artist: Clint Langley Rarity: Uncommon
Raptor Retainer Animalism 2 blood
Retainer with 1 life.
Normal: The minion with this retainer gets +1 intercept.
Superior: As above, and when the minion controlling this retainer is in
combat, the opposing minion's controller's hand size is reduced
by one.
Artist: Ron Spencer Rarity: Uncommon
Recruiting Party Action Ven. Anti
Each Ventrue antitribu in your inactive region gains 1 blood.
Artist: Brian Ashmore Rarity: Rare
Recruitment Master 2 pool
Search your crypt for a vampire. Show it to all players and place it
face down in your inactive region. Reshuffle your crypt afterwards.
Artist: Diana Vick Rarity: Common
Redirection Reaction Dominate
Normal: Only usable when a younger vampire is attempting to bleed you.
Tap this reacting vampire. Choose a Methuselah other than the
acting vampire's controller. That acting vampire is now attempting
to bleed the chosen Methuselah.
Superior: As above, but the acting vampire can be the same age or older.
Artist: Clint Langley Rarity: Common
Reform Body Combat/Reaction Vicissitude
Normal: Only usable when this reacting vampire is burned; he or she is
sent into torpor instead.
Superior: As above, but the vampire gains 2 blood from the blood bank.
Artist: L. A. Williams Rarity: Rare
Regaining the Upper Hand Political Action
Political Card-Worth 1 Vote
Called by any vampire at +1 stealth
Choose a Methuselah. Successful vote means the chosen Methuselah gets
the Edge.
Artist: Will Simpson Rarity: Common
Regeneration Action Fortitude
This is a +1 stealth action.
Normal: Only usable by a vampire in torpor. The acting vampire gains
4 blood from the blood bank. (Remove excess blood.) If this
action is successfully blocked by a vampire, that vampire may
diablerize the acting vampire.
Superior: As above, but the acting vampire gains 5 blood from the
blood bank.
Artist: Max Shade Fellwalker Rarity: Common
Resilience Combat Fortitude
Normal: Prevent 1 damage.
Superior: Prevent 3 non-aggravated damage.
Artist: Karl Waller Rarity: Uncommon
Restoration Action Fortitude
This is a +1 stealth action.
Normal: The acting vampire gains 2 blood from the blood bank.(Remove
excess blood.)
Superior: The acting vampire gains 3 blood from the blood bank.(Remove
excess blood.)
Artist: Ash Arnett Rarity: Common
Revelations Action Auspex 1 blood
This is a +1 stealth action.
Normal: (D) Look at your prey's hand. He or she discards one card of
your choice.
Superior: Put this card in play. Your prey plays with an open hand.
This card can be burned by any minion as a (D) action.
Artist: Ash Arnett Rarity: Uncommon
Revenant Retainer Tzimsce 1 blood
Retainer with 2 life.
The minion with this retainer gets +1 intercept.
Artist: Pete Venters Rarity: Uncommon
Rolling with the Punches Combat Fortitude
Normal: Prevent 1 damage.
Superior: This vampire burns 1 blood to prevent all damage from strikes
inflicted by the opposing minion during this round of combat.
Artist: Lee Carter Rarity: Common
Rumor Mill, Tabloid Newspaper, The Master 1 pool
UNIQUE LOCATION. Tap this card and choose a vampire. Once during the
current action, the chosen vampire may burn 1 blood to get +1 intercept.
Artist: Peter Kim Rarity: Uncommon
Sabbat Inquisitor Political Action
Political Card-Worth 1 Vote
Called by any Archbishop or Cardinal at +1 stealth
Choose any Sabbat vampire who is not an Inquisitor. Successful vote means
that vampire is an Inquisitor; put this card on that vampire. He or she
gets +1 bleed on each bleed action. As a (D) action, he or she may look
at the top vampire of any Methuselah's crypt; if that vampire has
Thaumaturgy, burn that card. This card can be burned with a successful
vote called by any Sabbat vampire at +1 stealth.
Artist: Ken Meyer, Jr. Rarity: Uncommon
Sabbat Priest Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire at +1 stealth
Choose a ready Sabbat vampire. Successful vote means that for the
remainder of the game, any vampire attempting to block the chosen
vampire burns 1 blood.
Artist: Larry Snelly Rarity: Common
Sacrament of Carnage Combat Potence 1 blood
Normal: Strike: 2R damage
Superior Strike: 3R damage
Artist: Clint Langley Rarity: Common
Sacrifice Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire with capacity above 7 at +1 stealth
Choose a vampire with a capacity below 7 who belongs to the same clan as
the acting vampire. Successful vote burns the chosen vampire.
Artist: Clint Langley Rarity: Uncommon
Scouting Mission Action Dominate
Normal: maneuver or press with weapons.
Superior: This action is at +1 stealth. A younger, uncontrolled vampire
gains 2 blood from the blood bank.
Artist: Scott Fischer Rarity: Common
Screw the Masquerade! Political Action
Political Action-Worth 1 Vote
Called by any vampire at +1 stealth
Choose a Methuselah. Successful vote means each Methuselah burns 1 pool
and the chosen Methuselah burns an additional pool.
Artist: Mark Poole Rarity: Common
Scrying of Secrets Action Mod. Auspex 1 blood
Normal: Only usable when this vampire successfully bleeds a Methuselah.
Look at the next seven cards in that Methuselah's library.
Superior: As above, and if any of those cards are action cards
that can be used to bleed, that Methuselah discards one of those cards.
Artist: Jeff Klimek Rarity: Uncommon
Secret Horde Master X pool
Move 2X blood from the blood bank to this card. You may use a master
phase action to move 1 blood from this card to your blood pool. Burn
this card when the last blood counter on it is removed.
Artist: Michael Astrachan Rarity: Common
Sermon of Caine Master
Move any amount of blood from one of your ready vampires to any
combination of your other ready vampires.
Artist: Dave Seeley Rarity: Common
Shade Retainer Obtenebration 1 blood
Retainer with 2 life.
When the minion with this retainer is in combat, the opposing minion
takes 1 damage during strike resolution.
Artist: Stuart Beel Rarity: Uncommon
Shadow Body Combat Obtenebration 1 blood
Normal: Strike: combat ends
Superior: As above, and if this vampire was blocked while attempting
an action other than a political action or bleeding, the action
continues as if unblocked.
Artist: Mike Dringenberg Rarity: Common
Shadow Court Satyr (Changeling) Ally Gan. Anti 3 pool
Ally with 3 life. 1 hand damage, 1 bleed.
When Shadow Court Satyr comes into play, you may put a combat card from
your hand on him. During combat, Satyr may use the ability of that card
as if that card had been played from your hand. If the card has a cost,
he pays its cost in life to use its ability. If the card requires a
Discipline, he may only use the basic ability of that card. If the
ability would give him blood, give him life instead.
Artist: Ken Meyer, Jr. Rarity: Rare
Shadow of the Beast Action Protean 1 blood
Normal: Put this card on the acting vampire. The vampire with this card
gets one optional maneuver each combat. A vampire may have only one
Shadow of the Beast.
Superior: As above, and this vampire gets an optional press each combat.
Artist: Craig Maher Rarity: Uncommon
Shadow Play Action Mod. Obtenebration 1 blood
Normal: +1 stealth
Superior: +2 stealth
Artist: Stuart Beel Rarity: Common
Shadow Step Combat Obtenebration
Normal: Maneuver
Superior: Only usable at the beginning of a round. This vampire burns
2 blood to set the range for that round. If he or she does so,
skip the Establish Range step for this round.
Artist: Richard Thomas Rarity: Uncommon
Shanty Town Hunting Ground Master Nos. Anti 2 pool
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood from
Hunting Ground cards each turn.
Artist: Mike Weaver Rarity: Uncommon
Short-Term Investment Master 1 pool
Move 3 blood from the blood bank to this card. You may use a master
phase action to move 1 blood from this card to your blood pool. Burn
this card when the last blood counter on it is removed.
Artist: Drew Tucker Rarity: Common
Shotgun Ritual Combat Thaumaturgy 2 blood
Normal: Only usable at the beginning of combat. Any strike requiring
Thaumaturgy that is not usable during the first round of combat
can be played by this vampire during the first round.
Superior: As above, with an optional press to continue.
Artist: Hannibal King Rarity: Uncommon
Shroud of Night Action Mod. Obtenebration
Normal: +1 stealth, only usable for a non-bleeding action
Superior: +1 stealth
Artist: Jason Alexander Behnke Rarity: Common
Side Strike Combat Celerity
Normal: Strike: dodge
Superior: Additional strike
Artist: Dave Seeley Rarity: Common
Skin of Rock Combat Fortitude
Normal: Prevent 1 damage.
Superior: Prevent 2 damage.
Artist: Clint Langley Rarity: Common
Slaughtering the Herd Action Dominate 2 blood
Normal: (D) Bleed at +2 bleed. Allies cannot block this action.
Superior: (D) Put this card on a vampire controlled by your predator.
Each time that vampire attempts an action, he or she moves 1 blood
to this acting vampire. That vampire may burn this card by burning
4 blood during his or her controller's minion phase. Burn this card
if this acting vampire is sent to torpor or burned.
Artist: Randy Gallegos Rarity: Uncommon
Slave Auction Master 1 pool
UNIQUE MASTER. Put this card in play. Move an amount of blood equal to
the number of Methuselahs in the game from the blood bank to this card.
As a master phase action, you may move a blood counter from this card
to your pool. Burn this card when you remove the last blood counter.
Artist: Fred Harper Rarity: Rare
Sleeping Mind, The Action Mod. Dominate 1 blood
Normal: Only usable when the acting vampire's action is announced.
Choose a tapped vampire. The chosen vampire cannot attempt to block
this action.
Superior: Only usable when the acting vampire's action is announced.
Minions cannot untap during this action, and tapped minions cannot
block this action.
Artist: Greg Simanson Rarity: Common
Social Charm Action Presence
Normal: (D) Bleed with +1 bleed.
Superior: (D) As above, and gain 1 pool if the bleed is successful.
Artist: Mike Dringenberg Rarity: Common
Song in the Dark Combat Animalism 2 blood
Normal: Strike: 2 damage
Superior: Strike: 2 aggravated damage
Artist: Stuart Beel Rarity: Rare
Song of Serenity Combat Animalism
Normal: Only usable before range is chosen. Opposing minion gets -1 hand
damage for the first round of combat. A vampire can only play one
Song of Serenity each combat.
Superior: As above, but for the duration of combat.
Artist: Michael Astrachan Rarity: Common
Soul Burn Combat Thaumaturgy 1 blood
Combat
Thaumaturgy
Normal: Strike: 1R damage. This damage cannot be prevented by cards that
require Fortitude. For the remainder of this round, the opposing
minion cannot inflict damage with weapons.
Superior: As above, but for 2R damage.
Artist: Craig Maher Rarity: Common
Speed of Thought Action Celerity 1 blood
Normal: (D) Bleed your prey for 1 pool. If more than 1 pool is bled with
this action, ignore the excess. Minions without Celerity cannot
block this action.
Superior: As above, but minions without superior Celerity cannot block
this action.
Artist: Will Simpson Rarity: Rare
Spirit Summoning Chamber Master Tre. Anti 2 pool
UNIQUE LOCATION. Tap this card and burn 1 blood from a ready Tremere
antitribu you control to search your library for a minion card that
requires Thaumaturgy. Reveal that card to all players and put it in
your hand. Reshuffle your library afterwards and discard down to your
maximum hand size.
Artist: Mike Weaver Rarity: Uncommon
Spirit's Touch Reaction Auspex
Normal: This reacting vampire gets +1 intercept.
Superior: As above, with an optional maneuver if combat occurs.
Artist: Hannibal King Rarity: Common
Sport Bike Equipment 1 pool
Vehicle. The minion with this equipment gets +1 intercept. A minion may
have only one vehicle.
Artist: Ken Meyer, Jr. Rarity: Uncommon
Staredown Combat Presence
Normal: Strike: dodge
Superior: Strike: combat ends
Artist: Kevin McCann Rarity: Common
Steam Tunnels Master Nos. Anti
UNIQUE LOCATION. Tap this card during your master phase to look at the
top three cards in your prey's library.
Artist: Dave Seeley Rarity: Uncommon
Submachine Gun Equipment 4 pool
Weapon, Gun. 3R each strike, with an optional maneuver each combat
Artist: Dave Seeley Rarity: Uncommon
Succubus Ally Tre. Anti 4 pool
Ally with 3 life. 1 aggravated damage, 0 bleed.
As a +1 stealth (D) action, Succubus may steal 1 blood from a vampire or
1 life from an ally to gain 1 additional life. Once each turn, she may
burn 1 life to get +1 bleed.
Artist: Ken Meyer, Jr. Rarity: Rare
Sudden Reversal Master:OOT
Burn a master card played by another Methuselah as that card is played.
That card has no effect, but any pool burned for that card is retrieved
from the blood bank by that Methuselah.
Artist: Harold Arthur McNeill Rarity: Uncommon
Summon the Abyss Action Obtenebration 3 blood
Normal: (D) Each ready vampire controlled by your prey burns 1 blood.
Superior: As above, but this action is at +1 stealth.
Artist: David Ho Rarity: Rare
Sunrise Service Action
Requires a ready Sabbat vampire.
This is a +1 stealth action.
Put this card on the acting vampire; he or she takes one point of
aggravated damage (not preventable). You may burn this card when this
vampire declares an action to make that action unblockable.
Artist: Alan Rabinowitz Rarity: Rare
Superior Mettle Combat Fortitude 1 blood
Normal: Prevent all damage from one strike.
Superior: As above, and each round of this combat, this vampire may burn
1 blood to prevent all damage from the opposing minion's first
strike for that round.
Artist: Tim Bradstreet & Grant GoleashRarity: Common
Surprise Influence Reaction
Requires a ready vampire.
Only usable during a political action. This reacting vampire gains 2 votes.
Artist: David Fooden Rarity: Common
Survivalist Ally Bru. Anti 2 pool
Ally with 1 life. 2R, 0 bleed.
Tap to give a Brujah antitribu you control one maneuver.
Artist: Drew Tucker Rarity: Uncommon
Swallowed by the Night Act.Mod/Combat Obfuscate
This card may be used as an action modifier card or a combat card.
Normal: +1 stealth
Superior: Maneuver
Artist: Thea Maia Rarity: Common
Sword of Judgment Equipment Bru. Anti 2 pool
UNIQUE MELEE WEAPON. The Brujah antitribu with this equipment gets +1
hand damage with each strike; he or she gains an optional additional
strike each round of combat.
Artist: Richard Thomas Rarity: Rare
Telepathic Counter Reaction Auspex
Normal: Reduce a bleed against you by 1.
Superior: As above, but reduce the bleed by 2.
Artist: Darryl Elliott Rarity: Common
Terror Frenzy Combat Animalism 1 blood
Normal: Only usable before range is determined on the first round.
During this combat, the opposing minion can only use maneuvers to
set the combat at long range, can only use presses to end combat,
and cannot use equipment.
Superior: Only usable before range is determined. Opposing minion pays
an additional blood when playing combat cards this combat.
Artist: Jeff Klimek Rarity: Uncommon
Thanks for the Donation Action Dominate
This is a +1 stealth action.
Put this card on a card you are contesting with another Methuselah; not
usable on a card that bestows a title. Your cost to avoid yielding the
contested card is now paid by your prey. (You still decide whether you
will yield.) This card may be burned by any minion as a (D) action.
Artist: Clint Langley Rarity: Rare
Thaumaturgy Master: Discipline
Put this card on a vampire. This vampire has Thaumaturgy; if the vampire
already had Thaumaturgy, he or she now has superior Thaumaturgy. Capacity
increases by 1: the vampire is one generation older. Cannot be played
on a vampire with superior Thaumaturgy.
Artist: Ash Arnett Rarity: Common
Theft of Vitae Combat Thaumaturgy
Normal: Strike: steal 1 blood. Usable at long range.
Superior: Strike: steal 2 blood. Usable at long range.
Artist: Michael Astrachan Rarity: Common
Threats Action Mod. Dominate
After playing this card, you cannot play another action modifier to
further increase the bleed for this action.
Normal: +1 bleed
Superior: +2 bleed
Artist: Matt Wilson Rarity: Common
Thrown Gate Combat Potence
Normal: Strike: 1R, with an optional maneuver
Superior: Strike: 2R, with an optional maneuver
Artist: Ron Spencer Rarity: Common
Tier of Souls Action Animalism
Normal: (D) Move 1 blood from a minion controlled by your prey to this
vampire.
Superior: As above, and put this card on the acting vampire. This vampire
gets +1 bleed when attempting to bleed your prey. A vampire may
have only one Tier of Souls. Any minion may burn this card as a
(D) action.
Artist: Harold Arthur McNeill Rarity: Rare
Tithings Political Action
Political Card-Worth 1 Vote
Called by any Sabbat vampire with a capacity above 6 at +1 stealth
Successful vote means you gain 1 pool from each Methuselah who does not
a control a vampire with a capacity above 6.
Artist: James Allen Higgins Rarity: Rare
Transfer of Power Political Action
Political Card-Worth 1 Vote
Called by any vampire at +1 stealth
Successful vote means you gain 1 pool from each Methuselah who has more
pool than you do.
Artist: Matt Cavotta Rarity: Rare
Trap Combat
Only usable before range is determined on the first round of combat.
Each round of combat has a press, only usable to continue combat.
This continues until 3 rounds of combat pass with no cards played.
Artist: Peter Kim Rarity: Common
Tribute to the Master Master
Move 1 blood from each of your ready vampires to your pool.
Artist: Jeremy C. Bills Rarity: Common
Twisted Forest Master Gan. Anti 2 pool
UNIQUE LOCATION. Tap to give a Gangrel antitribu you control +1 stealth.
Artist: Ken Meyer, Jr. Rarity: Rare
Twisting the Knife Combat Potence 1 blood
Normal: Only usable as damage from a hand or melee weapon is resolved;
only usable if this vampire inflicts 3 or more hand damage. He or
she inflicts an additional point of damage. Only one Twisting the
Knife may be played by a vampire during a strike phase.
Superior: As above, with an optional press.
Artist: Scott Fischer Rarity: Rare
Unacceptable Appearance Master
Put this card on a Nosferatu antitribu. The vampire with this card is
no longer considered to be a Nosferatu antitribu. He or she is now a
Pander, and any Nosferatu antitribu may enter combat with him or her as
a (D) action. The vampire with this card may burn it as a (D) action
that costs 2 blood.
Artist: Pete Venters Rarity: Uncommon
Undead Persistence Combat Fortitude
Normal: Prevent this vampire from going into torpor. This vampire gets
an optional press. When combat ends, or if 3 rounds of combat
pass with no cards played, this vampire is sent into torpor.
Superior: Prevent 2 damage.
Artist: Clint Langley Rarity: Uncommon
Undead Strength Combat Potence
Normal: Strike: use your hand or melee weapon at +1 damage
Superior: Strike: use your hand or melee weapon at +2 damage
Artist: Will Simpson Rarity: Common
University Hunting Ground Master Tre. Anti 2 Pool
UNIQUE LOCATION. During your untap phase, a ready vampire you control
gains 1 blood from the blood bank. A vampire can only gain 1 blood from
Hunting Ground cards each turn.
Artist: Mike Raabe Rarity: Uncommon
Unnatural Disaster Master 2 pool
Burn a location.
Artist: Ted Naifeh Rarity: Uncommon
Up Yours! Combat 1 blood
Only usable at close range. Choose a weapon possessed by the opposing
minion.Strike: X damage, where X is the cost of the chosen weapon
Artist: David Fooden Rarity: Rare
Using the Advantage Master Nos. Anti 1 pool
If you control the Edge at the beginning of your turn, you may tap this
card to gain 1 pool.
Artist: Matt Wilson Rarity: Rare
Vaulderie Action
Requires a ready Priscus, Cardinal, or Archbishop.
This is a +1 stealth action.
Put this card on the acting vampire. You may burn this card when a
Sabbat vampire attempts to block the vampire with this card. That
blocking attempt fails; continue with the action as normal.
Artist: Philip Tan Rarity: Uncommon
Ventrue Investment Master Ven. Anti
Move one blood counter from the blood bank to this card for each Ventrue
antitribu you control. You may use a master phase action to move 1 blood
from this card to your pool. Burn this card when the last blood counter
on it is removed.
Artist: Greg Loudon Rarity: Uncommon
Vicissitude Master: Discipline
Put this card on a vampire. This vampire has Vicissitude; if the vampire
already had Vicissitude, he or she now has superior Vicissitude.
Capacity increases by 1: the vampire is one generation older. Cannot be
played on a vampire with superior Vicissitude.
Artist: Alan Rabinowitz Rarity: Common
Vicissitude Poisoning Master
Put this card on a Tzimisce. Put a poison counter on this card each time
this vampire plays a card that requires Vicissitude. If the number of
poison counters on this card is greater than the capacity of the vampire,
burn him or her at the end of the current action or combat.
Artist: Ron Spencer Rarity: Uncommon
Voter Captivation Action Mod. Presence
Normal: Only usable after a successful vote. The acting vampire gains
X blood from the blood bank, where X is the number of votes by
which the motion passed.
Superior: As above, but move up to 2 of those blood counters to your pool.
Artist: Tom Gianni Rarity: Uncommon
Walk of Flame Combat Thaumaturgy
Normal: Strike: 1R, aggravated. Not usable first round.
Superior: Strike: 2R, aggravated. Not usable first round.
Artist: Scott Fischer Rarity: Uncommon
Walk through Arcadia Action Mod. Malkavian 1 blood
Flip a coin. If it comes up heads, this action is unblockable. If it
comes up tails, the Malkavian takes one damage. This damage is not
preventable.
Artist: Brian Ashmore Rarity: Rare
War Ghoul Ally Tzimsce 3 pool
Ally with 5 life. 4 hand damage, 0 bleed.
When War Ghoul enters play, burn an ally or retainer you control. She
can attack any vampire as a (D) action. She may prevent 1 damage each
round. Tap and burn War Ghoul to burn any location; you cannot use this
ability during combat.
Artist: Mark Tedin Rarity: Rare
War Party Action Sabbat
Requires an Archbishop or Cardinal.
This is a +1 stealth action.
(D) Put this card on a vampire who is not an Archbishop, Priscus,
or Cardinal. Any vampire may enter combat with that vampire as a
+1 stealth (D) action.
Artist: Tom Gianni Rarity: Uncommon
Wave of Insanity Action Dementation
This is a +1 stealth action.
Normal: (D) Tap an ally.
Superior: Tap all allies.
Artist: Drew Tucker Rarity: Rare
White Phosphorus Grenade Equipment 1 pool
Weapon 2R, aggravated, each strike; if White Phosphorus Grenade inflicts
damage at close range, the minion with this equipment takes 1
aggravated damage. Burn after either use.
Artist: Scott Fischer Rarity: Uncommon
Wolf Claws Combat Protean 1 blood
Normal: For the remainder of the round, this vampire's hand damage is
aggravated.
Superior: Press
Artist: Ron Spencer Rarity: Common
Wolf Companion Retainer Animalism 1 Blood
Normal: Retainer with 2 life. When the minion with this retainer is in
combat, the opposing minion takes 1 damage during strike resolution.
Superior: As above, but Wolf Companion has 3 life.
Artist: Zina Saunders Rarity: Uncommon
--
L. Scott Johnson (sjoh...@math.sc.edu) | Politician: n. [<Gk. polus, many
http://www.math.sc.edu/cgi-bin/sjohnson/home | + Amer. tick, blood-sucker tek
Graphics Specialist and V:tES Rulemonger. | + OFr. ian, one of]