Mari#
Hi all,
In a recent game, we had the following situation occur:
Meth A has an empty Brachah (5 cap with CEL, PRE, for) with Anathema
on her. On Meth A's turn, she hunts successfully and Meth A uses her
to play a FOW and Day Op.
Does Brachah burn or go to torpor empty?
I have included the relevant card text as well as a ruling from
November 2002. If the ruling from November 2002 still stands, then
she would have burned (I think). If the ruling is different, can
someone please clarify what the new ruling is?
Thanks
Mari
Portland, OR
Portla...@yahoogroups.com
---------------------------------
Relevant Card Text
Force of Will
Fortitude
Cost: 1 Blood
Only usable by a tapped vampire.
(f)(D) Bleed with +1 bleed. This vampire takes 2 points of aggravated
damage (damage not preventable), even if the action is blocked. Damage
occurs after the action or combat is resolved.
(F)As above, but the (D) bleed is at +2 bleed and the acting vampire
takes 1 point of aggravated damage (damage not preventable).
Day Operation
Fortitude
Cost: 1 Blood
Only usable as the action is announced.
(f)Vampires cannot block this action. The acting vampire goes to
torpor when the action resolves.
(F)As above, but usable in response to an attempt to block.
------------------------------------
From: LSJ (vte...@white-wolf.com)
Subject: Re: LSJ and friends: Qs
Newsgroups: rec.games.trading-cards.jyhad
Date: 2002-11-15 07:48:16 PST
Joshua Duffin wrote:
>
> "LSJ" <vte...@white-wolf.com> wrote in message
> news:3DD4EF5C...@white-wolf.com...
> > GP41 wrote:
> >
> > > 1) Will a vamp with 1 blood that plays Force of Will and then pays 1
> > > blood to play Earth Control go to torpor, even if the Force of Will
> > > fizzle due to lack of blood?
> >
> > Yes. Card text indicates that the damage is not part of the successful
> > resolution of the action.
>
> Doesn't the Force of Will/Change of Target interaction suggest the
> opposite?
It used to.
It doesn't any more (post-CE).
> I thought that ruling was based on the interpretation
> that the action has to end by being blocked or resolving for the
> damage to take place, eg canceling the action doesn't do it.
When the action is canceled, sure.
If you DI the FoW, for instance, no damage will be taken.
The fizzled action wasn't canceled in the example, however.
> It seems like a fizzling action also shouldn't do it, unless that's
> considered "the action resolving", just for no effect?
Right. It doesn't actually "fizzle" until it gets to resolution.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
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