rec.games.trading-cards.jyhad

hidden lurker - retainer strike

12 messages from 9 participants · 18 March 1995 – 27 March 1995
original thread on Google Groups

Paul Schaaf

If someone uses a Hidden Lurker to deny Joe Shmoe (who has recruited a Wolf Companion or other retainer with a strike) his strike, can the retainer still strike? It kind of surprised me when this came up in a game and I hadn't seen it before. I love it when that happens! --------- Paul Schaaf sch...@u.washington.edu

L. Scott Johnson

Paul Schaaf <sch...@u.washington.edu> writes: >If someone uses a Hidden Lurker to deny Joe Shmoe (who has recruited a >Wolf Companion or other retainer with a strike) his strike, can the >retainer still strike? It kind of surprised me when this came up in a >game and I hadn't seen it before. I love it when that happens! Since the retainer's damage is not a strike, yes - the retainer still does damage (assuming the round is at close range in the case of the Wolf Companion, of course.

Jon Ferro

Paul Schaaf <sch...@u.washington.edu> writes: If someone uses a Hidden Lurker to deny Joe Shmoe (who has recruited a Wolf Companion or other retainer with a strike) his strike, can the retainer still strike? It kind of surprised me when this came up in a game and I hadn't seen it before. I love it when that happens! The question is simply answered by paying attention to your terminology. Wolf Companion, Murder of Crows, et al, do NOT HAVE STRIKES; they simply do extra damage during combat. Therefore, that damage is done regardless of whether the controlling minion is allowed to strike. P.S. We also play with a house rule that the Wolf Companion damage only occurs at close range. Comments? -- -- Jon Ferro Einsprachigkeit ist heilbar.

Shane Hamish William Travis

Jon Ferro (fe...@chem.cmu.edu) wrote: : P.S. We also play with a house rule that the Wolf Companion damage only : occurs at close range. Comments? Your house ruling follows exactly the ruling of the DT on this card. Wolf Companion only does its extra damage at close range, according to the official word. This card is in every way identical to Murder of Crows, except that MoC can also be used at long range. Shane Travis | A fanatic is someone who can't change his sht...@duke.usask.ca | mind and won't change the subject. Saskatoon, Saskatchewan | -- Winston Churchill

Bob Ellison

> If someone uses a Hidden Lurker to deny Joe Shmoe (who has recruited a > Wolf Companion or other retainer with a strike) his strike, can the > retainer still strike? It kind of surprised me when this came up in a > game and I hadn't seen it before. I love it when that happens! Wolf Companion and Murder of Crows do not have strikes. They simply do damage. This damage cannot be dodged (as you can only dodge strikes). It can be prevented, though, with normal damage prevention cards. So, yes, the Wolf Companion or the Murder of Crows do damage to Hidden Lurkers. I'm not sure about the Ghoul Retainer; but I believe his damage is done by strike, and as such cannot be used against a Hidden Lurker on the first round. papillo the phonetic

Aaron Mandelbaum

Jon Ferro <fe...@chem.cmu.edu> writes: >P.S. We also play with a house rule that the Wolf Companion damage only >occurs at close range. Comments? Seems silly, since aid from wolves is ranged. I assume he runs up and bites the vamp while he's shooting you. :) -- Aaron Mandelbaum

Aaron Mandelbaum

cr...@Ra.MsState.Edu (Charles Richard Robb) writes: >Wolf COmpanion ONLY does its damage at close range. It has been ruled that the >damage is not ranged. The card says nothing about being ranged either, I meant canine horde, BTW. You know, strike: 1R. So what's the explanation for making Wolf Companion short range? Nothing in the card text, for 'reality', or in the interest of game balance suggests that it should be. You're making this up, aren't you. -- Aaron Mandelbaum

Charles Richard Robb

Aaron Mandelbaum (ad...@po.cwru.edu) wrote: : Jon Ferro <fe...@chem.cmu.edu> writes: [ quoted text not captured ] Wolf COmpanion ONLY does its damage at close range. It has been ruled that the [ quoted text not captured ]

Shane Hamish William Travis

Aaron Mandelbaum (ad...@po.cwru.edu) wrote: : cr...@Ra.MsState.Edu (Charles Richard Robb) writes: : >Wolf COmpanion ONLY does its damage at close range. It has been ruled that the : >damage is not ranged. The card says nothing about being ranged either, : I meant canine horde, BTW. You know, strike: 1R. : So what's the explanation for making Wolf Companion short range? : Nothing in the card text, for 'reality', or in the interest of game : balance suggests that it should be. ALL strikes only take effect at close range, UNLESS the card specifically says so otherwise (in words, or by putting R after the damage.) Besides that, there has been a specific ruling that Aid from Crows and Wolf Companion are identical in all respects, EXCEPT that Aid from Crows can be used at long range and Wolf Companion may only be used at close. Look it up in the DTRs if you don[t believe me, or see L. Scott Johnson's Card Rulings file (posted to this group less than a week ago) which re-quotes the DTR in its entirety. [ quoted text not captured ]

Daniel Hoffman

In article <adm4.1515...@po.cwru.edu> ad...@po.cwru.edu (Aaron Mandelbaum) writes: >From: ad...@po.cwru.edu (Aaron Mandelbaum) >Subject: Re: hidden lurker - retainer strike >Date: Mon, 27 Mar 1995 02:32:48 GMT [ quoted text not captured ] The card doesn't have an R on it so the damage is ineffective at range just like a hand strike does 1 damage but there is no R so it doesn't do anything at range. Murder of Crow reads the same as Wolf Comp. but there is an R after the 1.

CurtAdams

Aaron Mandelbaum >So what's the explanation for making Wolf Companion short range? >Nothing in the card text, for 'reality', or in the interest of game >balance suggests that it should be. >You're making this up, aren't you. The most telling explaination is the card Murder of Crows. This card is almost identical to Wolf Companion - except that the crows have less life, and their damage is listed as 1R. Curt Adams (curt...@aol.com)

Aaron Mandelbaum

In article <3l5c4h$b...@tribune.usask.ca> sht...@duke.usask.ca (Shane Hamish William Travis) writes: >: So what's the explanation for making Wolf Companion short range? >: Nothing in the card text, for 'reality', or in the interest of game >: balance suggests that it should be. >ALL strikes only take effect at close range, UNLESS the card specifically >says so otherwise (in words, or by putting R after the damage.) But it's not a strike. It's damage done during damage resolution. As it's worded, dodge, for example, would do nothing against it. >Besides that, there has been a specific ruling that Aid from Crows and >Wolf Companion are identical in all respects, EXCEPT that Aid from Crows >can be used at long range and Wolf Companion may only be used at close. Okay, then, there's a good reason: there's another card identical, which says it can be used at long range (I assume it *does* say that, I've never actually seen one). Which means that they should have had 'if at close range' on the card, but that's just errata. If you'd said "It was supposed to say 'only useable at close range' on the card, but they left it off", then I would have believed you. Instead, you (or whoever) said the *interpretation* was 'only at close range', which makes no sense. -- Aaron Mandelbaum