LAS VEGAS STORYLINE TOURNAMENT
FEB. 23, 2002 AT CHEESE BOY COMICS IN LAS VEGAS
Note: This tournament report is VERY LONG, as it provides complete
coverage of the Final Round. I took great pains to write down
*everything* that happened in the final, and I've included some of my
own comments as well. I hope you enjoy reading it as much as I
enjoyed writing it.
Regards,
Keith M. Thompson
Prince of Las Vegas
Storyline Tournament Organizer: Keith M. Thompson, Prince of Las
Vegas
Storyline Tournament Historian: Keith M. Thompson, Prince of Las
Vegas
Storyline Tournament Head Judge: Keith M. Thompson, Prince of Las
Vegas
[NOTE: The Multi-Judge System was used in this tournament to create
two tables of four players. Keith M. Thompson recused himself from
participation in the Final round, thus allowing John Wasson to advance
as the 5th seed.]
Order of finish after 3 rounds of open play:
1. Brad Ward (North Las Vegas; RAVNOS) -- 3 WINS, 10 VP, 180 TP
[included one 4-player sweep]
2. Daniel Pelletier (North Las Vegas; GANGREL) -- 2 WINS, 7 VP, 138
TP [included one 4-player sweep]
3. Steve Munson (Las Vegas; FOLLOWERS OF SET) -- 1 WIN, 5 VP, 156 TP
4. Mike Sanderson (Elko; MALKAVIAN) -- 0 WINS, 2 VP, 114 TP
5. John Wasson (Elko; GANGREL) -- 0 WINS, 0 VP, 74 TP
6. Keith M. Thompson (Las Vegas; ALLIES/TREMERE ANTI-TRIBU) -- 0
WINS, 0 VP, 74 TP
7. Brian Iverson (Elko; TREMERE) -- 0 WINS, 0 VP, 64 TP
8. Norman Wasson (Elko; ASSAMITE) -- 0 WINS, 0 VP, 64 TP
Order of finish after the Final round:
1. Brad Ward -- 0 WINS, 1.5 VP [Brad Ward "wins" the tournament
based on his prior open round record.]
2. Daniel Pelletier -- 0 WINS, 1.5 VP
3. Mike Sanderson -- 0 WINS, 1 VP
4. Steve Munson -- 0 WINS, 0 VP [Steve Munson claims 4th place based
on his prior open round record.]
5. John Wasson -- 0 WINS, 0 VP
RAVNOS SEIZE CONTROL OF BALTIMORE FROM THE VERY "WOLF" CLAWS OF THE
GANGREL
The final round turned out to be a complete "showdown" between the
Ravnos and their hated rivals, the Gangrel. The Gangrel even had the
upper hand, as two Methuselahs attempted to manipulate various Gangrel
to complete their plan and gain control of the city of Baltimore. The
sneaky Malkavians and "snakey" Followers of Set could do little but
watch as the Ravnos ran roughshod over all comers. In the end it was
the Ravnos and the foretold Week of Nightmares that claimed victory in
Baltimore and forced the Gangrel to scurry for cover.
Seating for the Final round:
1. Daniel Pelletier (GANGREL) -- first player
2. Mike Sanderson (MALKAVIAN)
3. Steve Munson (FOLLOWERS OF SET)
4. Brad Ward (RAVNOS)
5. John Wasson (GANGREL)
First Turn:
Dan and Mike play no Master Cards and influence. Steve influences and
reveals Khalil Anvari. Brad just influences. John influences and
reveals Roman Alexander.
Second Turn:
Dan influences and reveals Chandler Hungerford. (A good choice since
his predator is playing Gangrel, and Chandler gets +1 intercept
against any Gangrel.) Mike just influences. Steve plays Presence on
Khalil and has Khalil get a Laptop Computer. (No one can oppose this
move at this time.) Steve then influences and reveals Hadrian
Garrick. Brad influences and reveals Joaquina Amaya. John plays a
Zoo HG. Then he has Roman Alexander attempt to get a Vial of Garou
Blood. Chandler Hungerford is all too eager to block (with his built
in +1 intercept). Combat ensues. Roman shows Claws of the Dead.
Chandler Dodges. John opts not to influence.
Third Turn:
Dan has Chandler Computer Hack his minionless prey and gains the Edge.
Dan then influences and reveals Anastasia Grey. Mike influences and
finally shows TWO vampires--Muriel, Lady Thunder and Zoe. Steve has
Khalil get a Flak Jacket (unopposed), and then influences. (Not much
aggression from the stealth/bleed FoS! Perhaps they made a
non-aggression pact with the Ravnos of which I was unaware.) Brad has
Joaquina Amaya get Ablative Skin (unopposed), and then she Freak
Drives and recruits a Raven Spy (also unopposed). Then Brad
influences. John has Roman attempt Shepherd's Innocence (Whoa! I
didn't see that one coming!) on Joaquina's new Raven Spy. Joaquina
Forces herself Awake and blocks with help from her Raven Spy (+1
intercept). Combat ensues. Joaquina summons more birds, Carrion
Crows, to help her fight the Gangrel Roman Alexander. Both vampires
decide to keep it close, and Roman, once again, reveals deadly Wolf
Claws. Joaquina responds with a simple hand strike (bitch slap?), and
the Crows and hand strike send poor, overly aggressive Roman to
torpor. Meanwhile, Joaquina shrugs off the deadly Wolf Claw strike
with Unflinching Persistence. (Of course, had John remembered to use
his Zoo HG to heal a blood point on Roman Alexander from his last
fight with Chandler, Roman would not have gone to torpor so easily.)
John then thinks the best of it and influences. (At this point,
Daniel raised the issue of which counters represented John's pool,
since Daniel, John, and Brad were all using the same kind of
blood/pool counters, and Daniel stated that he might have been using
John's pool as the bank. I counted up all the costs of cards and
vampires and discovered that John was indeed short one pool. I gave
both John and Daniel a verbal warning to keep their pool completely
separate from each other (especially since they were using the same
kind of counters).)
Fourth Turn:
Dan gains one pool for holding the Edge! Anastasia Grey recruits the
Vagabond Mystic (unopposed). Then Chandler Computer Hacks his prey.
Zoe blocks, but then Chandler "gets wispy" and turns into a Form of
Mist, ending the combat and continuing the Computer Hack bleed at +1
stealth. Zoe Wakes with Evening's Freshness, but failing to have the
requisite +1 intercept, she once again fails to block Chandler. The
Computer Hack bleed succeeds. (In hindsight (of course), Mike's best
play here would have been to have Muriel, Lady Thunder tap to end the
combat before either vampire could declare strikes. This would have
prevented the Form of Mist from taking place. Of course, playing the
Wake without any intercept in hand is nothing more than a mere card
cycle, but even then you can't replace the Wake until your next untap
phase, so it's a restricted card cycle at that.) Dan influences and
reveals Ricki Van Dempsey. Mike plays The Rack and assigns it to
Muriel. Zoe recruits the Muddled Vampire Hunter (unopposed). Then
Mike influences and finishes his turn. Steve has Khalil hunt (since
he's now 4 with the Presence discipline card). Then Steve influences
and reveals Kephamos, High Priest of Marrakesh. (This lack of forward
motion by the Followers of Set is particularly "fishy", especially in
light of Brad playing a Forced Awakening to defend his Raven Spy last
turn. Perhaps a non-aggression pact has been made after all!) Brad
plays a Park HG. Then Joaquina summons forth an Army of Rats
(unopposed). Brad influences and reveals Konstantin, Baro of the
Caravan. John's turn is quick this time. Roman Alexander untaps in
torpor. Then John plays The Backways. (This is illegal since John
has no "ready" Gangrel, but I missed it. Oops!). Then John
influences and Gunther, Beast Lord arrives.
Fifth Turn:
Dan gains another pool for holding the Edge! Dan then plays Society
of Leopold on Muriel, Lady Thunder. (Ouch! Good thing she has the
keys to the bar (The Rack).) The Vagabond Mystic gets a Leather
Jacket. Anastasia Grey gets a Flak Jacket. Ricki Van Dempsey
attempts to Arson The Backways, but Gunther defends the stealth
location. Ricki swings with a Lucky Blow, but Gunther disappears into
the ground with an Earth Meld. Finally, Chandler attempts a straight
bleed, which the Muddled Vampire Hunter blocks. Once again, Chandler
"gets wispy" and turns into Mist continuing the bleed at +1 stealth.
Unlike last time, however, Muriel steps in to block Chandler with a
Spirit's Touch, and combat ensues. Chandler strikes a Lucky Blow with
his Wolf Claws, but Muriel Dodges. Daniel chooses not to influence.
Mike starts his turn, and poor Muriel loses a blood to the Society of
Leopold. Fortunately, The Rack keeps Muriel full of blood. Mike
plays the Asylum HG, and suddenly, things don't look so bad for
Muriel. Mike sends the Muddled Vampire Hunter after Anastasia Grey,
but Ana "gets wispy" (Form of Mist) and dodges the Hunter's 4 strength
first strike. Mike then turns his attention on his prey and bleeds
with Muriel. Hadrian Garrick attempts to block, but Muriel gets Lost
in Crowds (+2 stealth) and easily gets through. Muriel wasn't just
messing around either, as she Conditions the bleed for 4. Mike earns
the Edge! Then Mike influences and reveals Cornelius Octavio. Once
again Steve doesn't play a Master card, and he decides to send
Kephamos over to steal The Rack for himself (unopposed). (An OK move
as The Rack and the Asylum HG can render the Society of Leopold on
Muriel effectively useless. However, the Malkavians are packing lots
of stealth, and the Followers of Set apparently have no intercept, so
the Malkavians could always steal The Rack back.) Then Steve declares
the end of his turn without influencing. (Once again, the Followers
of Set do nothing! Perhaps they are "turtling" so as to better
prepare for Final Death? Stealthy, bleedy Malkavians will surely
finish the job they started!) Brad untaps, and his Army of Rats do
one damage to John's pool. Joaquina recovers one blood point from the
Park HG. No Master Card. Then Brad sends Konstantin over to visit
the Followers of Set whereupon he liberates Khalil of his Laptop
Computer (via Konstantin's special ability). Joaquina follows up by
bleeding her prey for two with a Fata Morgana. Brad gains the Edge!
Brad chooses not to influence. John untaps Gunther, and then has him
call Meddling of Semsith. No one blocks, and then John targets his
prey Dan with the Meddling vote. Strangely, Kephamos, High Priest of
Marrakesh, (John's grand predator) votes two votes against, and the
vote fails. (I guess the Followers of Set wanted to have "some"
affect on the Storyline Final!) John influences and ends his turn.
Sixth Turn:
Dan untaps and then puts Memories of Mortality on Cornelius Octavio.
(Can you smell a Renegade Garou?) Chandler Hungerford attempts to
recruit (what else?) a Renegade Garou. Zoe attempts to block with
Enhanced Senses at superior (+2 intercept). The block succeeds, and
the two vampires "start a fight". In combat, Chandler does what
Chandler does best: Form of Mist. Combat ends, and Chandler
continues to try to recruit the Garou, now at +2 stealth. However,
Zoe has a trick or two up her sleeve, and she Wakes with Evening's
Freshness and reblocks the recruit action (since her +2 intercept
lasts for the duration of the entire recruit action). Combat ensues
once again, and the two vampires hand strike one another. The
Vagabond Mystic gets a Flak Jacket (to go with his Leather Jacket).
Ricki Van Dempsey finds herself the proud owner of a new Sport Bike.
Anastasia gets a Leather Jacket (to go with her Flak Jacket). Then
Anastasia untaps (via Leather Jacket) thus signaling the end of Dan's
turn. Mike untaps and Muriel loses a blood to the Society of Leopold,
but fortunately the Asylum HG puts the blood point back on Muriel.
For his Master Phase action, Mike puts a Blood Doll on Cornelius
Octavio. Then Mike sends Muriel forward to bleed Steve once again.
Hadrian Garrick attempts to block again, but Muriel bleeds during a
Faceless Night, so Hadrian stays tapped while Muriel bleeds for one.
Mike regains the Edge! (Probably) tired of Chandler's "get wispy"
act, Mike commands the Muddled Vampire Hunter to hunt down Chandler.
Anastasia blocks the Hunter, however, and with her newly acquired
Leather Jacket, the Hunter decides it's best to Dodge (with First
Strike! yeah!). Mike then ends his turn. Steve continues his Master
Card drought and steps right to the Minion Phase. The "mighty" Khalil
Enchants Kindred at superior (unopposed). Then Kephamos takes the
"unlikely" action to Social Charm his prey. (The Followers of Set
finally go forward!) Joaquina Forces Awake and blocks Kephamos.
Joaquina once again summons Carrion Crows to help her in combat, but
Kephamos just Stares Joaquina Down and dodges her hand strike (but not
the Crows, which do two points of damage to Kephamos). Hadrian
Garrick stays untapped to guard. Steve then pulls back the two blood
from the Enchant Kindred and bolsters his pool. Brad untaps and his
Army of Rats does its second point of damage to John. He then plays
Mob Connections as his Master Card. Brad, sensing an opening against
his prey, sends Konstantin forward to bleed for two with his newly
acquired Laptop Computer. John responds with a Rats' Warning and
untaps Gunther, who attempts to block. Brad wants no part of Gunther
right now, so he plays Fata Morgana to increase Konstantin's bleed by
one and give Konstantin +1 stealth. However, John seemed prepared for
this, as he plays Elder Intervention on Gunther giving ol' Gunther +2
intercept against the bleed. Combat ensues. Konstantin opens with a
Zip Gun, but chooses to keep it close to see what Gunther has in mind.
Konstantin strikes with his hands, as does Gunther, but Gunther's
hands are actually Wolf Claws! Undeterred, Konstanin taps his reserve
of Hidden Strength and prevents the aggravated Wolf Claw strike.
Then, Konstantin presses the combat for another round with his Hidden
Strength. Gunther, wanting no more of Konstantin, attempts to back
out by pressing to end with his Rats' Warning. Konstantin is
determined to press the combat forward, however, and he calls upon his
Mob Connections to force round two. The two vampires exchange hand
strikes, Konstantin uses Unflinching Persistence to prevent Gunther's
hand strike, and then Konstantin Freak Drives to untap. Joaquina then
follows Konstantin's lead and successfully bleeds for two with a Fata
Morgana. Brad reclaims the Edge! John untaps and wisely uses the Zoo
HG to give Gunther a blood point back. Then he plays Anarch
Troublemaker as his Master Card. Gunther finally makes the effort to
try to rescue Roman from torpor. Joaquina Wakes with Evening's
Freshness and attempts to block the rescue attempt (+1 intercept from
a Raven Spy). Gunther employs Earth Control to get an additional +1
stealth. Joaquina counters with Cats' Guidance for an additional +1
intercept. Gunther then makes use of The Backways and successfully
rescues Roman Alexander from torpor. However, Roman is hungry from
being in torpor so long, so he immediately proceeds to hunt to regain
some "strength". Joaquina, making great use of her Raven Spy, Wakes
with Evening's Freshness and blocks Roman's hunt. (Poor, overly
aggressive Roman must face combat with the "bird woman" once again!)
Joaquina proceeds to pull out a Zip Gun, but no matter: Roman goes
back to the earth and Earth Melds to end the combat. John then
influences and reveals Bear Paw.
Seventh Turn:
Dan untaps and continues his assault on Muriel, Lady Thunder, this
time giving her Vampiric Disease! Anastasia Grey attempts to bleed
but is blocked by Cornelius Octavio. In the ensuing combat, both
vampires just hand strike each other for one, which would be
unremarkable except that Anastasia then burns her Leather Jacket to
prevent Cornelius's hand strike. (Using the Flak Jacket would have
been a better option, in my opinion.) The meaning of this then
becomes clear as Anastasia Pulls Cornelius's Fangs. (Ouch!) Ricki
Van Dempsey then takes the Leather Jacket and Flak Jacket from the
Vagabond Mystic. (An argument broke out about whether Ricki would
untap at the end of the turn after taking the Leather Jacket from the
Vagabond Mystic. I said no, but Brad wanted to argue the point. I
emphatically told him my answer was "No, Ricki does not untap."
However, I agreed to refer the issue to L. Scott Johnson for future
clarification. I also told Brad to stop arguing with me. Any future
dissent of such a volatile nature would be grounds for a warning or
worse!) Chandler remains vigilant (untapped) against a Gangrel
predator. Mike untaps and poor Muriel suffers two damage (one from
Vampiric Disease and another from the Society of Leopold). (I wonder
if Mike knows the Society of Leopold can be "moved" to another
vampire.) Mike then moves a blood point to Cornelius via the Asylum
HG, and then moves a blood from Cornelius to his pool (thereby
entering the Master Phase). Mike then plays Madness Network as his
Master Card. Ever relentless, Mike commands the Muddled Vampire
Hunter to hunt down Anastasia Grey (sans Leather Jacket, oops!).
Seeing no more use for him, Daniel throws the Vagabond Mystic in the
Hunter's path. Suffice to say, the Vagabond Mystic died quickly!
Then Mike sends Cornelius Octavio forward at Steve with a Dominate
Kine bleed. (Note: I didn't catch this at the time, but Cornelius
cannot do this action as he doesn't have dominate! (Probably due to
the whole "Leather Jacket" argument that occurred just before this.)
Sorry, Steve. This was a major error on my part.) Steve has no
intercept, so he takes a bleed of four at +1 stealth. (Cornelius
Octavio bleeds Steve for 3 because Steve is playing with Independent
vampires.) Mike recovers the Edge! Steve untaps, and Kephamos
recovers two blood points from The Rack. But once again, Steve has no
Master Card to play. Steve sends Kephamos forward to bleed with
Social Charm, but he is blocked by Konstantin. Konstantin reveals
another Zip Gun, and Kephamos simply Stares Konstantin Down and
dodges. As combat is ending, Konstantin plays a Cats' Guidance and
untaps. Hadrian Garrick gets a Leather Jacket (unopposed). Khalil
Anvari recruits a Priestess of Sekhmet (which appears to be a card
cycle at this point). Brad untaps, uses his Park HG on Konstantin,
and the Army of Rats do their third point of damage to John. Brad
then puts Powerbase: Montreal into play. Brad then commands
Konstantin to go forth and bleed his prey. Bear Paw blocks. Combat
ensues. Konstantin summons Carrion Crows and pulls out a second Zip
Gun. Konstantin then goes to long range with one of his Zip Guns.
Bear Paw can only watch. Konstantin rips Bear Paw with his Zip Gun,
while the Carrion Crows do another two points of damage. Then,
Konstantin uses Hidden Strength to prevent his own Zip Gun damage and
to press the combat for another round. Konstantin then switches to
the second Zip Gun, maneuvers to long range once again, and blasts
Bear Paw for another three points of damage (with the Carrion Crows).
Bear Paw goes straight to torpor. Joaquina then gets Masochism. Brad
uses the Powerbase and then ends his turn. John untaps and uses the
Zoo HG to give Roman Alexander a much needed blood point. John then
uses the Anarch Troublemaker to tap Chandler Hungerford. Gunther
bleeds for one. Then Roman Alexander Computer Hacks for two! John
gets the Edge! Low on pool, John does not influence.
Eighth Turn:
Dan untaps (and wonders where his Renegade Garou are hiding!). He
plays Eco-Terrorists (for pool gain). Anastasia Grey gets another
Leather Jacket (to replace the last one). Ricki Van Dempsey opts to
take out the Madness Network. Muriel, Lady Thunder blocks. Ricki and
Muriel keep it close so Ricki becomes infected with Vampiric Disease.
Ricki socks Muriel with a Lucky Blow. Muriel responds with a hand
strike. Then Ricki Pulls Muriel's Fangs. (Double ouch!!) Chandler
tries once again to recruit a Renegade Garou, and Zoe, once again,
attempts to stop him with a Spirit's Touch. Combat ensues. Chandler,
being Chandler, "gets wispy" again and successfully recruits the
Garou. (Daniel quietly rejoices!) Dan tries to use Eco-Terrorists
after he's already discarded, but I tell him no, the Influence Phase
occurs PRIOR to the Discard Phase. Dan is non-plussed but accepts the
ruling. Mike untaps and Muriel has an interesting untap phase.
Muriel has one blood on her, so Mike chooses to resolve the Society of
Leopold first. Then Mike resolves the Vampiric Disease. (Muriel
loses nothing to Vampiric Disease since she has no blood to lose in
the first place.) Then, Mike chooses to use the Asylum HG to give
Muriel one blood. (Because of Muriel's Pulled Fangs, she needs this
blood, or else she will go straight to torpor.) (Sadly, another
argument broke out at this point regarding the "timing" of various
cards like Vampiric Disease. Brad and Daniel were both adamant that
their interpretation was the correct one (of course), and I knew we
were in trouble when they started reaching for their "little"
rulebooks. However, I KNOW all affects during an
untap/master/influence/discard/end phase, even Palacial Estate,
despite its wording that it occur "first" in the Master Phase, can be
ordered in whatever order the active Methuselah decides. I overruled
Brad and Dan and gave Brad a stern warning not to argue with the Judge
anymore!) Mike then has Cornelius Octavio bleed Steve with Govern the
Unaligned (a bleed of 5). Steve is down to 6 pool, so he has to try
to stop it. Hadrian Garrick tries to block. Cornelius then gets +1
stealth from Swallowed by the Night, and he gets through . . . EXCEPT
I look more carefully at Cornelius and realize that he doesn't have
dominate! (which I should have caught last round!) We back up the
action, replace cards to the Library, and start over. (I also give
Mike two verbal warnings for misrepresentation and revealing cards.)
He then has Muriel (with one blood at this point) bleed Steve with
Govern the Unaligned. Steve contemplates blocking, but then declines!
(Steve knew Mike had a Swallowed by the Night in his hand, so why he
didn't try to block is beyond me!) Muriel successfully bleeds for
three. Mike gets the Edge! Then Cornelius Octavio bleeds for three
(naturally), Hadrian Garrick tries to block, and then Cornelius gets
Swallowed by the Night (+1 stealth) and successfully takes Steve
Munson out of the game. (It's too bad Mike couldn't steal The Rack
back for Muriel before Steve died!) With 6 fresh pool, Mike decides
to influence. Brad untaps and once again his Army of Rats does its
thing to John (4 damage now). Brad then plays Dreams of the Sphinx.
John is down to 2 pool at this point, so Brad has Joaquina bleed John
Wasson out with Fata Morgana. Brad gets the Edge and 6 pool!
Konstantin gets Masochism, then Freak Drives to untap. Brad uses the
Powerbase: Montreal and Dreams of the Sphinx during his influence
phase. (He chooses to horde pool against a stealthy Malkavian
predator--good thinking!)
Ninth Turn:
Dan untaps, Ricki loses a blood to Vampiric Disease, and Dan uses the
Anarch Troublemaker (from John) to tap Zoe. (The Anarch Troublemaker
cannot tap allies, so the Muddled Vampire Hunter remains untapped.)
Dan then plays Memories of Mortality on Konstantin. Anastasia
attempts to Computer Hack her prey, but she is blocked by the Muddled
Vampire Hunter. Anastasia swings with her hands, and the Muddled
Vampire Hunter responds with a Dodge. (Once again, Anastasia is
spared by the mere "threat" of her Leather Jacket.) Chandler then
Computer Hacks for two and is successful. Dan gains the Edge!
Sensing Mike is out of "Wakes", Dan commands the Renegade Garou to go
after Cornelius Octavio. Cornelius is utterly defenseless against the
Garou, and the Garou quickly puts Cornelius in torpor. (Cornelius
couldn't even hurt the "Big Dog" because of the Memories of
Mortality.) This time Dan uses the Eco-Terrorists properly, pulls the
blood back to his pool and ends his turn. Mike untaps and Muriel has
another interesting untap phase. Mike resolves Vampiric Disease first
since Muriel is out of blood at this point. (She had to pay one blood
for the Govern the Unaligned bleed last turn.) Then Mike assigns one
blood point to Muriel courtesy of the Asylum HG. Mike then uses the
blood on Muriel to "satisfy" the Society of Leopold and prevent
Muriel's destruction. Finally, Mike uses the Anarch Troublemaker to
tap Konstantin. (Whew! One long untap phase! In my opinion, Mike
should have kept the Anarch Troublemaker, though.) Mike then Minion
Taps Muriel for 0 blood. Because Muriel is out of blood, she can only
hunt this turn, but since Muriel's Fangs are Pulled, she cannot hunt,
and instead she must go to torpor (untapped). (Muriel is a lost cause
at this point, so attempting to save her is pointless. I think a
better move for the HG blood would have been to give it to Zoe, who
was short one.) Zoe and the Muddled Vampire Hunter remain untapped to
block. Mike influences and reveals Ozmo. Brad untaps and his Army of
Rats do another point of damage, this time to Dan. Brad then uses the
Anarch Troublemaker to destroy Ricki's brand new (and never used)
Sport Bike. The Rack sees play once again, this time controlled by
Joaquina. Joaquina then gets a second Raven Spy (unopposed).
Konstantin steals Ricki's Flak Jacket, which succeeds because Dan's
only intercept has been destroyed. Brad influences (using Powerbase:
Montreal and Dreams of the Sphinx) and reveals Sarisha Veliku.
Tenth Turn:
Dan untaps and Ricki loses another blood to Vampiric Disease. Dan
then declares Zoe is Famous (Fame). Dan then sends Chandler forward
to bleed. Mike doesn't block but calmly plays Telepathic Counter
through Zoe. The bleed is unsuccessful. Dan then sends the Garou
forth to smash Zoe, but Ozmo intercepts with a Spirit's Touch. Ozmo
tries to maneuver away from the Garou (with Spirit's Touch), but the
Garou closes up the gap (with his built in optional maneuver). The
Garou crushes Ozmo with a Lucky Blow. Ozmo responds with a mere hand
strike. The Garou swings again (second strike) with (*gasp*) another
Lucky Blow! Ozmo is stunned; he has no blood left on him. Then,
horror of all horrors, the Garou Pulls Ozmo's Fangs!!! Ozmo goes
spiraling into torpor. The Garou licks Ozmo's entrails from his
fingers and then lights a cigarette! (Brutal!) Anastasia
successfully bleeds for one (all those "Jackets" certainly help).
Then Ricki Van Dempsey attempts to bleed. The Muddled Vampire Hunter
attempts to block (licking his own chops no doubt), but Ricki dives
into the earth (Earth Control) and sneaks by the Hunter. Dan's minion
phase ends. Then Zoe, using the Madness Network, attempts to rescue
poor Ozmo from torpor paying her last two blood to do so. The rescue
succeeds! Dan uses the Eco-Terrorists for pool gain and ends his
turn. Mike untaps and wisely uses the Asylum HG to give Ozmo a blood
point (lest he go to torpor with Pulled Fangs). Then Mike plays the
Metro Underground. The "Famous" Zoe, being fresh out of blood, has to
hunt. Mike's prey Brad declines to block. Mike's predator Dan
declines to block. (Zoe hunts at 0 stealth, remember.) Then, Dan,
realizing Zoe hunts at 0 stealth, attempts to play a Wake with
Evening's Freshness on Anastasia Grey. I tell him playing the Wake is
fine, but he can't block Zoe's hunt with Anastasia because he already
declined to block. He argues that he didn't decline to block yet,
despite several observers who confirmed that he did, in fact, declare
his intentions not to block. I tell him, sorry, but the opportunity
has passed, and the Wake was played. Dan then argues that since Mike
already put a blood on Zoe, he couldn't legally play his Wake when he
did. I tell him that's fine, put the Wake back in your hand, and you
get a warning for revealing cards. (Brad and Dan both accumulated a
lot of warnings in this tournament! Next time I'll be even stricter!)
"Famous" Zoe hunts successfully. Ozmo tries to bleed. Joaquina
Forces herself Awake and attempts to block with +2 intercept (from the
two Raven Spies). Ozmo tries to get Lost in Crowds (+1 stealth at
minor), but this is not enough to get past "The Bird Lady". Mike
plays a Bonding to cycle for stealth (Ozmo has minor dominate), but he
fails to find any more stealth for Ozmo. Combat ensues. Joaquina,
true to form, summons more Carrion Crows to her aid. Ozmo maneuvers
long with a Behind You! Joaquina closes the gap with an Unflinching
Persistence. Ozmo takes three damage (one from Joaquina's hand strike
and two from the Carrion Crows) and goes to torpor. Ever persistent
in his duties, the Muddled Vampire Hunter once again attempts to
"stake" a Gangrel, this time Chandler. Unfortunately, because Dan
successfully argued to keep his Wake with Evening's Freshness, he
plays it on Anastasia, who blocks the Hunter. Anastasia absorbs the 4
point hand strike with her Leather Jacket, and then simply smacks the
Hunter to oblivion. Brad untaps and his Army of Rats does a second
point of damage to Dan.(6 points of damage altogether!) Brad fills
Joaquina with The Rack, uses his HG on Konstantin, and then plays Week
of Nightmares. Joaquina successfully bleeds for two (with the Week of
Nightmares). Konstantin then steals Anastasia Grey's Flak Jacket,
Freak Drives, and then bleeds for three (with the Laptop and WoN).
Sarisha follows suit with a bleed for two. Brad most certainly gains
the Edge!
Eleventh Turn:
Dan untaps and Ricki, having no more blood to lose, doesn't lose any
blood to Vampiric Disease. Dan plays Memories of Mortality on
Joaquina. Ricki hunts but gains no blood due to the Vampiric Disease.
However, Ricki finally loses the Disease counter. The Garou rushes
Zoe and puts her in torpor. Mike was at 4 pool just before this, so
the "Famous" Zoe costs him 3 pool when she "takes a dirt nap".
Chandler and Anastasia both get Leather Jackets. Dan uses the
Eco-Terrorists and ends his turn. Mike untaps and with no ready
minions and no way to stay alive, Mike Sanderson dies to the "Famous"
Zoe. Dan gains 6 fresh pool. (Time is winding down at this point as
the 5 minute warning went off during Dan's turn.) Brad untaps, and
the trusty Army of Rats does its third point of damage to Dan. (7
points of damage altogether! Wow!) Brad is rushed, so he forgets the
Edge and the Park HG. Konstantin attempts to bleed, but he is blocked
by Chandler. Konstantin adds a Fata Morgana to the bleed to skirt
past Chandler and bleed for 4. Then he Freak Drives to remain
untapped. Joaquina attempts to bleed, but she is blocked by Chandler.
Combat ensues. Joaquina reveals a Zip Gun and summons (what else?)
Carrion Crows. She decides to keep it close. Joaquina strikes with a
hand strike and her trusty Crows. Chandler hits back for one.
Chandler burns the Leather Jacket to prevent the Carrion Crows damage,
but he goes to torpor anyway--Chandler only had one blood at this
point--because Dan forgot that Joaquina's hand strikes did two damage
now because of the Week of Nightmares. Sarisha bleeds, but she is
blocked by Anastasia Grey. Another combat ensues much like the
previous one, and Anastasia Grey also ends up in torpor. Then, as
Konstantin takes one last action to Deprive the Garou of all his
Senses, time runs out and the game ends.
Brad Ward and his Masochistic Ravnos take Baltimore. Brad's winning
decklist is below:
Title, Masochistic Ravnos
4 Joquina Aamaya 6 ANI CHI FOR
3 Kostantin 9 ANI cel CHI dom FOR
3 Sarisha 6 ANI chi dom FOR
2 Vaclav 6 ANI CHI for pot
Library: (90 cards)
Master (12 cards)
1 Rumor Mill Tabloid Newspaper
2 Dreams of the Sphinx
1 Giants Blood
2 Mob Connections
1 Park Hunting Ground
2 Powerbase: Montreal
2 Rack, The
1 Week of Nightmares
Minion (74 cards)
(30)
2 Ablative Skin
8 Freak Drive
6 Hidden Strength
2 Kiss of Ra, The
6 Masochism
6 Unflinching Persistence
(23)
2 Tier of souls
2 Army of Rats
8 Carrion Crows
8 Cats Guidance
2 Raven Spy
1 Murder of Crows
(11)
5 Fata Morgana
4 Mass Reality
1 Sensory Deprivation
1 Draba
(14)
4 Forced Awakening
4 Wake with Evening's Freshness
6 Zip Gun
>Note: This tournament report is VERY LONG, as it provides complete
>coverage of the Final Round. I took great pains to write down
>*everything* that happened in the final, and I've included some of my
>own comments as well. I hope you enjoy reading it as much as I
>enjoyed writing it.
Hmmm....the game sounded *dreadfully* ugly. I really liked the tournament
report and enjoyed reading it but the final seemed to be so full of dissention.
Is it always like that in Las Vegas, or maybe just because you recorded
everything so meticulously?
>6. Keith M. Thompson (Las Vegas; ALLIES/TREMERE ANTI-TRIBU) -- 0
>WINS, 0 VP, 74 TP
>7. Brian Iverson (Elko; TREMERE) -- 0 WINS, 0 VP, 64 TP
How could you have passed on entering finals??? The Tremere Antitribu needed
you! Still, 6th place is good. And 7th place Tremere is good too I guess. They
seem to be consistently around there.
>Combat ensues. Roman shows Claws of the Dead.
>Chandler Dodges.
BTW: What's up with all the agg modifiers *before* having it dodged? Unless he
really wanted to cycle, he should have just struck with hands and not wasted
the Claws if the strike was dodged.
>Mike then turns his attention on his prey and bleeds
>with Muriel.
Nit-pick: It's Mariel. Muriel is a !Malk with extra strength. Just got annoyed
at seeing all of the Muriel mentions! =P
>icki
>Van Dempsey then takes the Leather Jacket and Flak Jacket from the
>Vagabond Mystic. (An argument broke out about whether Ricki would
>untap at the end of the turn after taking the Leather Jacket from the
>Vagabond Mystic. I said no, but Brad wanted to argue the point. I
>emphatically told him my answer was "No, Ricki does not untap."
>However, I agreed to refer the issue to L. Scott Johnson for future
>clarification. I also told Brad to stop arguing with me. Any future
>dissent of such a volatile nature would be grounds for a warning or
>worse!)
He would untap. I have to admit that I'd be pretty annoyed if the judge ruled
against this since it would mean another bleed for one on my prey. But exactly
how "volatile" was he?
>Mike untaps and Muriel has an interesting untap phase.
>Muriel has one blood on her, so Mike chooses to resolve the Society of
>Leopold first. Then Mike resolves the Vampiric Disease. (Muriel
>loses nothing to Vampiric Disease since she has no blood to lose in
>the first place.) Then, Mike chooses to use the Asylum HG to give
>Muriel one blood.
So I take it she's no longer Diseased after this?
> (Sadly, another
>argument broke out at this point regarding the "timing" of various
>cards like Vampiric Disease. Brad and Daniel were both adamant that
>their interpretation was the correct one (of course), and I knew we
>were in trouble when they started reaching for their "little"
>rulebooks. However, I KNOW all affects during an
>untap/master/influence/discard/end phase, even Palacial Estate,
>despite its wording that it occur "first" in the Master Phase, can be
>ordered in whatever order the active Methuselah decides. I overruled
>Brad and Dan and gave Brad a stern warning not to argue with the Judge
>anymore!)
You were right. You can order them as you want. (Maybe people got confused
because in Magic, you can't use something during the upkeep phase before you
paid it's upkeep?)
>Mike then has Cornelius Octavio bleed Steve with Govern the
>Unaligned (a bleed of 5). Steve is down to 6 pool, so he has to try
>to stop it. Hadrian Garrick tries to block. Cornelius then gets +1
>stealth from Swallowed by the Night, and he gets through . . . EXCEPT
>I look more carefully at Cornelius and realize that he doesn't have
>dominate! (which I should have caught last round!) We back up the
>action, replace cards to the Library, and start over. (I also give
>Mike two verbal warnings for misrepresentation and revealing cards.)
Ouch! I would've been pretty pissed about last turn's bleed for 4 at +1
stealth. Was that all you could do? I don't suppose you could have retro'ed
some of the lost pool back? What should happen in such a situation? Personally,
I don't think just two warnings would be enough for last turn's mistake.
>Mike untaps and Muriel has
>another interesting untap phase. Mike resolves Vampiric Disease first
>since Muriel is out of blood at this point. (She had to pay one blood
>for the Govern the Unaligned bleed last turn.)
Not that it would've mattered, but wouldn't the Disease have went away *last
turn*?
>The "Famous" Zoe, being fresh out of blood, has to
>hunt. Mike's prey Brad declines to block. Mike's predator Dan
>declines to block. (Zoe hunts at 0 stealth, remember.)
Once again, this is the murky issue of: who's job it is to remember that Zoe
hunts at -1 stealth. Did he say that Zoe was hunting at 0-stealth, or just that
Zoe was hunting? Similarly, I take it that if I had bled with Muaziz and my
prey had waked (w/o intercept) because he forgot about Muaziz's stealth, you
wouldn't have let him take back the wake, right? Just double-checking.
>Joaquina strikes with a
>hand strike and her trusty Crows. Chandler hits back for one.
>Chandler burns the Leather Jacket to prevent the Carrion Crows damage,
>but he goes to torpor anyway--Chandler only had one blood at this
>point--because Dan forgot that Joaquina's hand strikes did two damage
>now because of the Week of Nightmares.
Actually, Leather Jacket can only prevent strike damage, not Crow
(environmental) damage.
BTW: I'm surprised that no one ever got around to doing any of the (D) actions
that all of Brad's stuff had. Army of Rats (burnable), Mob Connections
(burnable), The Rack (stealable), and Powerbase: Montreal (stealable). IMHO, it
would have been well worth the effort to spend a turn taking out all of these
resources...
Once again thanks for the report!
Halcyan 2
halc...@aol.com (Halcyan 2) wrote in message news:<20020301213345...@mb-ba.aol.com>...
> Hmmm....the game sounded *dreadfully* ugly. I really liked the tournament
> report and enjoyed reading it but the final seemed to be so full of dissention.
> Is it always like that in Las Vegas, or maybe just because you recorded
> everything so meticulously?
Dissention is part of life in Las Vegas. Brad Ward, Prince of North
Las Vegas, and I (Keith M. Thompson, Prince of Las Vegas) do not see
eye to eye on much of anything. In the words of Kurt Vonnegut, "So it
goes . . ."
> >6. Keith M. Thompson (Las Vegas; ALLIES/TREMERE ANTI-TRIBU) -- 0
> >WINS, 0 VP, 74 TP
> >7. Brian Iverson (Elko; TREMERE) -- 0 WINS, 0 VP, 64 TP
>
> How could you have passed on entering finals??? The Tremere Antitribu needed
> you! Still, 6th place is good. And 7th place Tremere is good too I guess. They
> seem to be consistently around there.
I announced up front before we started the tournament that I would not
participate in the Final Round if I were to qualify. I didn't even
plan to play in the Storyline Tournament, but I only had (*crap*) 7
players, so I decided to play to make it a nice, table-balanced
8-player tournament. My deck was pretty crappy, but I had fun playing
it! (I tried playing it without any vampires (i.e. using Jake
Washington (Hunter) to kick things off), and in my first game I
managed to *successfully* play an entire hour before I influenced up
my first vampire!)
> >Combat ensues. Roman shows Claws of the Dead.
> >Chandler Dodges.
>
> BTW: What's up with all the agg modifiers *before* having it dodged? Unless he
> really wanted to cycle, he should have just struck with hands and not wasted
> the Claws if the strike was dodged.
Isn't it obvious? This was a Storyline Tournament, and five of the
eight players were effectively "new" players. The "up front Claws"
were played just that way by, you guessed it, a new player.
> >Mike then turns his attention on his prey and bleeds
> >with Muriel.
>
> Nit-pick: It's Mariel. Muriel is a !Malk with extra strength. Just got annoyed
> at seeing all of the Muriel mentions! =P
Sorry. I should have confirmed the spelling. I'm usually quite anal
about things like that, but I missed this one. :-) Thanks for
pointing it out, Halcyon 2.
> >Ricki> >Van Dempsey then takes the Leather Jacket and Flak Jacket from the
> >Vagabond Mystic. (An argument broke out about whether Ricki would
> >untap at the end of the turn after taking the Leather Jacket from the
> >Vagabond Mystic. I said no, but Brad wanted to argue the point. I
> >emphatically told him my answer was "No, Ricki does not untap."
> >However, I agreed to refer the issue to L. Scott Johnson for future
> >clarification. I also told Brad to stop arguing with me. Any future
> >dissent of such a volatile nature would be grounds for a warning or
> >worse!)
>
> He would untap. I have to admit that I'd be pretty annoyed if the judge ruled
> against this since it would mean another bleed for one on my prey. But exactly
> how "volatile" was he?
I must admit, I wasn't aware of this "untap effect" by taking a
Leather Jacket from another minion. Still, I was the judge for the
Finals, and although I made a mistake here, I know I'm not the only
judge who's ever made a mistake! Such is life. Brad was "volatile"
in the sense that he clearly raised his voice and tried to belittle me
in front of all concerned. He didn't cuss, but he did hold the game
up for two or three minutes, and the ruling in question didn't even
(directly) affect his minions or his board position.
> >Mike untaps and Muriel has an interesting untap phase.
> >Muriel has one blood on her, so Mike chooses to resolve the Society of
> >Leopold first. Then Mike resolves the Vampiric Disease. (Muriel
> >loses nothing to Vampiric Disease since she has no blood to lose in
> >the first place.) Then, Mike chooses to use the Asylum HG to give
> >Muriel one blood.
>
> So I take it she's no longer Diseased after this?
Yes, you are correct. I believe I lost track of this fact during this
round. However, whether or not she lost the Disease at this point had
absolutely no bearing on this or any future round (in hindsight, of
course). I'm sure you'll agree with me, though, that there were a lot
of things to keep track of in this game, and with four "new" players
in the finals, I had to do a lot of "policing". (Like, no Daniel you
can't use your Eco-Terrorists after you discard, etc.)
> > (Sadly, another
> >argument broke out at this point regarding the "timing" of various
> >cards like Vampiric Disease. Brad and Daniel were both adamant that
> >their interpretation was the correct one (of course), and I knew we
> >were in trouble when they started reaching for their "little"
> >rulebooks. However, I KNOW all affects during an
> >untap/master/influence/discard/end phase, even Palacial Estate,
> >despite its wording that it occur "first" in the Master Phase, can be
> >ordered in whatever order the active Methuselah decides. I overruled
> >Brad and Dan and gave Brad a stern warning not to argue with the Judge
> >anymore!)
>
> You were right. You can order them as you want. (Maybe people got confused
> because in Magic, you can't use something during the upkeep phase before you
> paid it's upkeep?)
Thank you. I knew I was right about this situation. However, even in
Magic you can use something *before* paying upkeep. (Like using a
Masticore to kill a Llanowar Elf, and then letting the Masticore die
by not discarding a card to pay its upkeep. In Magic, it's all about
THE STACK!) As you can probably infer, I play A LOT of Magic as well.
> >Mike then has Cornelius Octavio bleed Steve with Govern the
> >Unaligned (a bleed of 5). Steve is down to 6 pool, so he has to try
> >to stop it. Hadrian Garrick tries to block. Cornelius then gets +1
> >stealth from Swallowed by the Night, and he gets through . . . EXCEPT
> >I look more carefully at Cornelius and realize that he doesn't have
> >dominate! (which I should have caught last round!) We back up the
> >action, replace cards to the Library, and start over. (I also give
> >Mike two verbal warnings for misrepresentation and revealing cards.)
>
> Ouch! I would've been pretty pissed about last turn's bleed for 4 at +1
> stealth. Was that all you could do? I don't suppose you could have retro'ed
> some of the lost pool back? What should happen in such a situation?
> Personally, I don't think just two warnings would be enough for last turn's
> mistake.
Well . . . considering Cornelius Octavio bleeds a Follower of Set prey
for 3 anyway, and considering he has superior Obfuscate, I think he
would have bled for 3 anyway (maybe more). In any event, an ENTIRE
ROUND had gone by, so it was truly too late to do anything about the
mistake the round before (i.e. too many things had happened to "go
back"). What does one (judge) do in this situation? Nothing.
Except, of course, realize the error and make DAMN SURE it never
happens again! It's too late to "go back" and try to rectify the
situation--too many subsequent decisions have been made (by various
players) based on the successful resolution of an "illegal" but
"accepted" action. Ultimately, it is the players themselves who are
responsible for "catching" such "mistakes"; the judge is there
primarily to resolve disputes and settle rules questions. I did not
slap Mike with anything harsher than verbal warnings because in my
opinion, he was not deliberately trying to cheat by pulling off this
"illegal" action. He was a "new" player, who assumed that Cornelius
had dominate. (Not a totally misguided, albeit incorrect,
assumption.) Considering last round when Cornelius had successfully
"pulled off" a Dominate Kine bleed, it would stand to reason that a
player like Mike would assume that Cornelius had dominate. It was
Mike's fault for misrepresenting Cornelius's disciplines (without
forethought or malice, in my opinion), it was Steve Munson's (also a
"new" player) fault for not noticing the misrepresentation, and it was
my fault as the Judge for not spotting the misrepresentation. Whoops!
There it is.
> >Mike untaps and Muriel has
> >another interesting untap phase. Mike resolves Vampiric Disease first
> >since Muriel is out of blood at this point. (She had to pay one blood
> >for the Govern the Unaligned bleed last turn.)
>
> Not that it would've mattered, but wouldn't the Disease have went away *last
> turn*?
Yes, it should have. I lost track of this (as I've stated
previously).
> >The "Famous" Zoe, being fresh out of blood, has to
> >hunt. Mike's prey Brad declines to block. Mike's predator Dan
> >declines to block. (Zoe hunts at 0 stealth, remember.)
>
> Once again, this is the murky issue of: who's job it is to remember that Zoe
> hunts at -1 stealth. Did he say that Zoe was hunting at 0-stealth, or just that
> Zoe was hunting? Similarly, I take it that if I had bled with Muaziz and my
> prey had waked (w/o intercept) because he forgot about Muaziz's stealth, you
> wouldn't have let him take back the wake, right? Just double-checking.
Correction: Zoe hunts at 0 stealth, or more properly, Zoe does not get
the usual +1 stealth for hunting. Zoe does not hunt at -1 stealth,
which is a different thing entirely. Strictly speaking, a player
doesn't have to say anything more than "Zoe hunts." It falls to the
players to remember that she hunts at 0 stealth. However, I believe
it was even announced that Zoe was hunting at 0 stealth. In your
example with Muaziz, I would NEVER allow that player to return the
Wake to his hand. In the situation with Zoe's hunt, Daniel argued
that he played his Wake too late. Since Mike had already resolved
Zoe's hunt and was in the process of moving on to his next minion, I
accepted Daniel's argument, warned him for revealing a card from his
hand, and let him put his Wake back in his hand. Now, why Mike didn't
act on that information (that Daniel had a Wake) and restrain the
Muddled Vampire Hunter from attacking Chandler is beyond me.
(Anastasia Grey used the Wake, blocked the Hunter, burned a Leather
Jacket to prevent the Hunter's hand strike, and then killed the
Hunter.)
> >Joaquina strikes with a
> >hand strike and her trusty Crows. Chandler hits back for one.
> >Chandler burns the Leather Jacket to prevent the Carrion Crows damage,
> >but he goes to torpor anyway--Chandler only had one blood at this
> >point--because Dan forgot that Joaquina's hand strikes did two damage
> >now because of the Week of Nightmares.
>
> Actually, Leather Jacket can only prevent strike damage, not Crow
> (environmental) damage.
I stand corrected. However, it was also getting late in the
tournament (and I was getting tired), so I may have recorded a few
things incorrectly. (Two hour games can do that to a person!)
> BTW: I'm surprised that no one ever got around to doing any of the (D) actions
> that all of Brad's stuff had. Army of Rats (burnable), Mob Connections
> (burnable), The Rack (stealable), and Powerbase: Montreal (stealable). IMHO, it
> would have been well worth the effort to spend a turn taking out all of these
> resources...
I repeat, there were four "new" players in the final, and the one
experienced player with all these "toys" was Brad Ward himself.
Believe me, if I were in the final, I would have gone after all of
these things!
> Once again thanks for the report!
You're welcome! I'm glad SOMEBODY read it!
[ quoted text not captured ]
Keith Thompson skrev i meddelandet
<946af913.0203...@posting.google.com>...
>halc...@aol.com (Halcyan 2) wrote in message
news:<20020301213345...@mb-ba.aol.com>...
>[ quoted text not captured ]
Actually, this is illegal play, players were right. If a vampire is affected
by Vampiric Disease and Society of Leopold, the Disease resolves first, as
that happens when the vampire untaps, which happens first in the untapphase.
What should have happen is: Mariel untaps, loses a blood, get's one from HG,
then burns one from Leopold (or resolve Leopold before HG if the player
want's Mariel burned). Then Mariel hunts, gets no blood as she's diseased...
--
/Henrik Isaksson
Prins av Halmstad
I just wanted to publicly thank Keith for running a great storyline
tournament!
Myself and three others from Elko traveled the 450 miles to Las Vegas to
participate. It was the first VTES tournament any of us had ever been
too. I have played VTES for several years, but the other three have only
played for a couple of months. I was very proud of Mike who managed to
take 3rd place! John was just as happy to be 5th! They even took
pictures of the scribbled 3rd and 5th place pieces of paper which Keith
had with their prize packages. Kind of like ribbons from a State Fair!
haha. Mike had a S&B Malk deck, John was playing a Gangrel toolbox, and
Norm had the Assamite preconstructed deck.
I admit, I was a little disappointed in how my Tremere/Gargoyle faired
in the tourney. It was a S&B deck with the Gargoyles for defense and
blocked bleeds. Unfortunately, the only Gargoyle to show up was Fidus,
and he came up in all three rounds! Poor ole Fidus only had normal
Visceratika so he could only hold off my predator for so long instead of
taking them out. AND, it didn't help that I had Brad as my predator
twice in a row. I nearly had two VP in both of those rounds. I had
John's Gangrel all torporized and nearly bled out the 1st round but then
Brad started getting his predator's gangrel out of torpor just as his
Week of Nightmares took effect. Keith, my predator, was finished off and
it didn't take long for little ole Fidus and the Tremere to be riddled
with 3 damage Mass Realitied zipguns and increased bleeds. Again, in the
2nd round I nearly had the Followers of Set bled to zero when Brad
started giving his grandprey intercept to block the stealthy Tremere.
Zipguns, Mass Reality, and Week of Nightmares once again prevailed. The
third round was a little different with the Renegade Garou deck as my
predator. My prey, the Malks, just bounced my bleeds around as my
perfect clarities never appeared. The Malks quickly took out the
Assamites who were already devastated by the war with the Garous. Then
the Garous, three of them by this time, torporized all the Malks. Before
I could bleed out the bloated Malks though, the Garous torporized Fidus
and my last Tremere.
All in all it was a good learning experience for the four of us. I only
forgot to take my 1 blood for having the Edge once! Boy, talk about
getting your hand slapped for forgetting! Keith helped me understand how
the scoring goes so that I can do it correctly when we start having our
own tournaments in Elko. Everyone got some more cards for their
collections, thank you Keith, Steve, and Brad for the great trades.
Needless to say, I didn't leave Keith with anymore unopened original
Sabbat boosters! But he was most ecstatic at getting a Nephandus Mage
from the last pack we opened!! hahaha
All the guys, and gal, back in Elko enjoyed hearing how we fared in Las
Vegas. Keith even sent some promos along with me to pass out to the
them. Everyone is excited about having our first tournament in Elko,
hopefully in the next couple of months. My first WW supported demo is
this Saturday, and it sounds like even more new players will be showing
up. Looks like VTES has been established as a thriving community in
Elko. I look forward to attending more tourneys elsewhere, and I hope
that some of you could bless us with your Presence, in Elko, Nevada, in
the days to come.
Brian Iverson
Prince of Elko
--
Posted via Mailgate.ORG Server - http://www.Mailgate.ORG
> >Thank you. I knew I was right about this situation. However, even in_______> >Magic you can use something *before* paying upkeep. (Like using
a___________
> >Masticore to kill a Llanowar Elf, and then letting the Masticore
die_________
> >by not discarding a card to pay its upkeep. In Magic, it's all
about________
> >THE STACK!) As you can probably infer, I play A LOT of Magic as
well._______
> >_____________________________________________________________________________
> ______________________________________________________________________________
> ______________________________________________________________________________> Actually, this is illegal play, players were right. If a vampire
is affected__
> by Vampiric Disease and Society of Leopold, the Disease resolves
first, as____
> that happens when the vampire untaps, which happens first in the
untapphase.__
> ______________________________________________________________________________> What should have happen is: Mariel untaps, loses a blood, get's
one from HG,__
> then burns one from Leopold (or resolve Leopold before HG if the
player_______
> want's Mariel burned). Then Mariel hunts, gets no blood as she's
diseased...__
I dissented when Keith made the two bad calls in the final. I was a
seconday Judge after all since we used the multi-judge system so keith
could play. Even though I pointed out in the rulebook that an equip
action takes a card from your hand or from another minion. I was only
trying to defend the newer players since the call didn't do anything
for my situation in the game. The Bad call where keith let Mariel
untap without losing a blood to Vampiric Disease astounded me. Even
though I explained how the untap phase worked (first untap, then order
as you wish) he persisted that his calls are final. I didn't make a
big stink about it, just took enough time to show keith the rulebook,
errata or clarification on his bad call. I said "bad call keith,
here's the rules right here in the rule book". I did say "bad call" a
few more times during play but nothing that really slowed down the
game.
I was kind of dissapointed that keith would'nt even correct the call
when It was pointed out to him by us showing him the rule book or
errata. I even had to deal with allies stopping Carrion Crows with
memories of mortality when it was pointed out in writing that Carrion
Crows are treated as retainer based damage.
Ah well, I still had fun at the tourney and helped Ravnos rack up
their number of tourney wins!
-Brad Ward
Prince of North Las Vegas
In message <e5b93701.02030...@posting.google.com>, Brad Ward
<wa...@nevada.edu> writes:
>I even had to deal with allies stopping Carrion Crows with
>memories of mortality when it was pointed out in writing that Carrion
>Crows are treated as retainer based damage.
Pedantry: Environmental damage.
--
James Coupe Oh, the poor folks hate the rich folks,
PGP 0x5D623D5D And the rich folks hate the poor folks.
EBD690ECD7A1FB457CA2 All of my folks hate all of your folks,
13D7E668C3695D623D5D It's American as apple pie.
> I was kind of dissapointed that keith would'nt even correct the call
> when It was pointed out to him by us showing him the rule book or
> errata. I even had to deal with allies stopping Carrion Crows with
> memories of mortality when it was pointed out in writing that Carrion
> Crows are treated as retainer based damage.
>
It is actually treated as environmental damage not retainer damage.
Comments Welcome,
Norman S. Brown, Jr.
XZealot
Archon of the Swamp
>> >Thank you. I knew I was right about this situation. However, even>in_______
> > >Magic you can use something *before* paying upkeep. (Like using
>a___________
> > >Masticore to kill a Llanowar Elf, and then letting the Masticore
>die_________
> > >by not discarding a card to pay its upkeep. In Magic, it's all
>about________
> > >THE STACK!) As you can probably infer, I play A LOT of Magic as
>well._______
Really? I guess they must have changed the rules a while back then.
I'm pretty sure that for a while, you couldn't use something during the upkeep
phase before paying for the upkeep. (But then again, that was also in the days
when Artifacts were only active while untapped...).
>I dissented when Keith made the two bad calls in the final. I was a
>seconday Judge after all since we used the multi-judge system so keith
>could play. Even though I pointed out in the rulebook that an equip
>action takes a card from your hand or from another minion. I was only
>trying to defend the newer players since the call didn't do anything
>for my situation in the game.
As I said earlier, I agree with you here.
>The Bad call where keith let Mariel
>untap without losing a blood to Vampiric Disease astounded me. Even
>though I explained how the untap phase worked (first untap, then order
>as you wish) he persisted that his calls are final. I didn't make a
>big stink about it, just took enough time to show keith the rulebook,
>errata or clarification on his bad call. I said "bad call keith,
>here's the rules right here in the rule book". I did say "bad call" a
>few more times during play but nothing that really slowed down the
>game.
>I was kind of dissapointed that keith would'nt even correct the call
>when It was pointed out to him by us showing him the rule book or
>errata.
Oops! I take back what I said earlier. It's been a while since I've seen a
Vampiric Disease (haven't played my weenie THA Cryptic Mission deck in ages!)
so I forgot the exact wording. You're right Brad. Mariel loses the blood to the
Disease from untapping. Then she could get the HG blood and then burn it for
the Society.
For those interested, here's an old ruling:
From: LSJ (vte...@white-wolf.com)
Subject: Re: Disease counter + society of leopold
Newsgroups: rec.games.trading-cards.jyhad
View: Complete Thread (6 articles) | Original Format
Date: 2000-11-09 11:05:23 PST
/Arnaud Clavel wrote:
>
> What happens to a diseased vampire with 1 blood under society of leopold
> ?
Assuming you mean Vampiric Disease and not Disease, the vampire victim
has to do two things during the untap phase:
1) Untap (and burn a blood for being infected "when [he] untaps")
This must be done first. [4]
2) Burn a blood or be burned "during the untap phase" for Leopold.
> Can his controller choose the order of effects or does he have to deal
> with his counter first (because the untap phase starts by untapping the
> minions) then burn the vampire (society) because he has no blood left
> ?
The latter.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/>I even had to deal with allies stopping Carrion Crows with
>memories of mortality when it was pointed out in writing that Carrion
>Crows are treated as retainer based damage.
I'd be annoyed by this as well.
But then again, as the organizer already explained, the problem was aggravated
since most of the players were newbies.
Even though you were hurt by a few bad calls Brad, you really did benefit from
their inexperience IMHO. For example, as I noted earlier, no one bothered to do
any of the (D) actions on your various cards (Army of Rats, Mob Connections,
PB: Montreal, The Rack) and I'm guessing that Mariel's controller didn't really
know or understand the (D) action for Society of Leopold.
>Ah well, I still had fun at the tourney and helped Ravnos rack up
>their number of tourney wins!
Evil, evil Ravnos! Though I suppose I'd rather see the gypsy thieves win than
the annoying, whiny little Lasombra!!!!! (Oh look, I can create shadows! Aren't
I so cool???) =P
Halcyan 2
wa...@nevada.edu (Brad Ward) wrote in message
>
> I dissented when Keith made the two bad calls in the final. I was a
> seconday Judge after all since we used the multi-judge system so keith
> could play. Even though I pointed out in the rulebook that an equip
> action takes a card from your hand or from another minion. I was only
> trying to defend the newer players since the call didn't do anything
> for my situation in the game.
I only made ONE bad call in the final THAT YOU PROTESTED! (You didn't
even mention the entire Cornelius Octavio using dominate
screw-up--again, my fault! How "specific" you are in your
accusations!) The only bad call I made was the action involving
Ricki's taking of a Leather Jacket (and Flak Jacket). You're right;
Ricki should have untapped at the end of the turn due to the text on
Leather Jacket. MY MISTAKE. The other "so-called" bad call is
absolutely wrong. Read on, poor illiterate student . . .
> The Bad call where keith let Mariel
> untap without losing a blood to Vampiric Disease astounded me. Even
> though I explained how the untap phase worked (first untap, then order
> as you wish) he persisted that his calls are final. I didn't make a
> big stink about it, just took enough time to show keith the rulebook,
> errata or clarification on his bad call. I said "bad call keith,
> here's the rules right here in the rule book". I did say "bad call" a
> few more times during play but nothing that really slowed down the
> game.
> I was kind of dissapointed that keith would'nt even correct the call
> when It was pointed out to him by us showing him the rule book or
> errata.
Directly from L. Scott himself in a private e-mail communication (so I
need not say anything further):
ME: Re: Vampiric Disease. Can its effects be "ordered" in a stack of
untap effects? Or must it resolve "first" as the vampire inflicted
with Vampiric Disease untaps (since the untapping of all minions and
all other cards that are allowed to untap MUST be untapped first
before anything else can occur)?
LSJ: Untapping cannot be ordered - it happens first. Other effects
that happen when the vampire untaps (Charnas, VD, etc.) happen at that
time (but can be ordered amongst themselves).
There you have it! Vampiric Disease is just one of many cards with
untap phase effects that can be "ordered" in any way a player chooses
(after untapping all cards in play allowed to be untapped, of course).
For further clarification of "ordering effects" I present the
following (same private e-mail communication):
ME: Re: Palacial Estate. Am I correct in my assessment of Palacial
Estate that although the P.E. card says it occurs "at the beginning of
each of your Master Phases", it, too, can still be "ordered" in a
stack of Master Phase effects (i.e. it doesn't *have* to go first)?
Follow-up Question: Can a vampire ever get more than one blood from a
P.E. in one turn? Assuming you have Anson or The Parthenon or
something similar, do these grant you additional Master Phases or
additional Master Phase Actions? Or is there a distinction?
LSJ: Yes. No. MPAs. There is a distinction.
> I even had to deal with allies stopping Carrion Crows with
> memories of mortality when it was pointed out in writing that Carrion
> Crows are treated as retainer based damage.
Yes, you did. I had forgotten how cards like Carrion Crows worked
with respect to Memories of Mortality. However, your argument was
ultimately accepted (and correct). I didn't argue with you about
this! For the record, there is no such thing as "retainer-based
damage". Damage originating from retainers is considered
"environmental", just like Weather Control damage, "side-effect
damage" from Zip Guns and Burst of Sunlight, "reflected" damage from
King of the Mountain and Blood of Acid, and so on. Or, in short,
damage is either "inflicted" by the minion itself (ally or vampire) or
"caused" by an "environmental" source. That's it. There are only two
categories of damage origination.
> Ah well, I still had fun at the tourney and helped Ravnos rack up
> their number of tourney wins!
Kudos!
[ quoted text not captured ]
"Prince of Elko" <iverso...@citlink.net> wrote in message news:<dd77c0ba214cc2d57fb...@mygate.mailgate.org>...
> I just wanted to publicly thank Keith for running a great storyline
> tournament!
Thank you.
[snip lots of stuff]
> AND, it didn't help that I had Brad as my predator
> twice in a row.
Correction: Brad was your *immediate* predator only in round 2. Brad
*became* your predator in round 1 after he rolled through me!
[snip other stuff]
> The Malks quickly took out the
> Assamites who were already devastated by the war with the Garous. Then
> the Garous, three of them by this time, torporized all the Malks. Before
> I could bleed out the bloated Malks though, the Garous torporized Fidus
> and my last Tremere.
It was a very violent and bloody tournament, indeed!
[snip snip]
> But he was most ecstatic at getting a Nephandus Mage
> from the last pack we opened!! hahaha
YESSSS!!! I now own 4 of the little boogers!
> All the guys, and gal, back in Elko enjoyed hearing how we fared in Las
> Vegas. Keith even sent some promos along with me to pass out to the
> them. Everyone is excited about having our first tournament in Elko,
> hopefully in the next couple of months. My first WW supported demo is
> this Saturday, and it sounds like even more new players will be showing
> up. Looks like VTES has been established as a thriving community in
> Elko. I look forward to attending more tourneys elsewhere, and I hope
> that some of you could bless us with your Presence, in Elko, Nevada, in
> the days to come.
Brian, I'm glad everyone had such a good time, and I hope everyone
enjoys their Dan Murdocks! I look forward to trekking up to Elko in
the near future. (I looked Elko up on a map of Nevada today, and it
seems about as far from Las Vegas as Winnemucca. Believe it or not,
I've BEEN to Winnemucca. Elko shouldn't be so bad!)
[ quoted text not captured ]
>Directly from L. Scott himself in a private e-mail communication (so I
>need not say anything further):
>
>ME: Re: Vampiric Disease. Can its effects be "ordered" in a stack of
>untap effects? Or must it resolve "first" as the vampire inflicted
>with Vampiric Disease untaps (since the untapping of all minions and
>all other cards that are allowed to untap MUST be untapped first
>before anything else can occur)?
>
>LSJ: Untapping cannot be ordered - it happens first. Other effects
>that happen when the vampire untaps (Charnas, VD, etc.) happen at that
>time (but can be ordered amongst themselves).
This seems to imply that Vampiric Disease still has to happen before Society of
Leopold, though Vampiric Disease can be ordered as you choose with say, Charnas
or the Treatment.
>There you have it! Vampiric Disease is just one of many cards with
>untap phase effects that can be "ordered" in any way a player chooses
>(after untapping all cards in play allowed to be untapped, of course).
> For further clarification of "ordering effects" I present the
>following (same private e-mail communication):
But LSJ seems to say that you still have to finish all of the effects that
occur when things untap before you move on. Or at least, in combination with
the other ruling I posted earlier, it seems to indicate so.
Consider an analagous situation with action modifiers that need to be played
when the action is announced:
I declare/play an action
(I untap)
I can play action modifiers that are played when the action is announced such
as Seduction, Perfect Clarity, Walk of Caine (inf), Grandest Trick. However, I
can order these however I want (Perfect Clarity before Grandest Trick).
(I can order effects that occur when I untap as I want, such as Charnas,
Treatment, and Vampiric Disease)
I can play other action modifiers such as Conditioning, Daring the Dawn, The
Missing Voice, etc. I can order these effects as I choose.
(Other effects that occur "during the untap phase" happen, though I can order
these as I want).
Or...I could be missing the big picture... =)
Halcyan 2
In message <20020305030224...@mb-cu.aol.com>, Halcyan 2
<halc...@aol.com> writes:
>>LSJ: Untapping cannot be ordered - it happens first. Other effects
>>that happen when the vampire untaps (Charnas, VD, etc.) happen at that
>>time (but can be ordered amongst themselves).>
>
>This seems to imply that Vampiric Disease still has to happen before Society of
>Leopold, though Vampiric Disease can be ordered as you choose with say, Charnas
>or the Treatment.
It does.
If something happens as a vampire untaps, it happens as they untap -
tying itself to that event.
Cards which say "At the start of the untap phase" are meaningless, since
nothing can precede untapping vampires (though a number of things can
happen simultaneously with it).
Other untap phase effects can then be ordered however you desire.
[ quoted text not captured ]
<SNIP>
> ME: Re: Vampiric Disease. Can its effects be "ordered" in a stack of
> untap effects? Or must it resolve "first" as the vampire inflicted
> with Vampiric Disease untaps (since the untapping of all minions and
> all other cards that are allowed to untap MUST be untapped first
> before anything else can occur)?
>
> LSJ: Untapping cannot be ordered - it happens first. Other effects
> that happen when the vampire untaps (Charnas, VD, etc.) happen at that
> time (but can be ordered amongst themselves).
>
> There you have it! Vampiric Disease is just one of many cards with
> untap phase effects that can be "ordered" in any way a player chooses
> (after untapping all cards in play allowed to be untapped, of course).
> For further clarification of "ordering effects" I present the
> following (same private e-mail communication):
>
> ME: Re: Palacial Estate. Am I correct in my assessment of Palacial
> Estate that although the P.E. card says it occurs "at the beginning of
> each of your Master Phases", it, too, can still be "ordered" in a
> stack of Master Phase effects (i.e. it doesn't *have* to go first)?
> Follow-up Question: Can a vampire ever get more than one blood from a
> P.E. in one turn? Assuming you have Anson or The Parthenon or
> something similar, do these grant you additional Master Phases or
> additional Master Phase Actions? Or is there a distinction?
>
> LSJ: Yes. No. MPAs. There is a distinction.
<SNIP>
> Keith M. Thompson
> Prince of Las Vegas
Look, Prince or not, you quite clearly don't understand what's what
here. Untap phase - the VERY FIRST THING you MUST (!) do in the untap
phase is UNTAP!!! Therefore, VD takes effect before any 'during the
untap phase' effects - as does Charnas the Imp. What you can decide
is which order these 'when you untap' effects happen. I.E. you could
decide to take the 1 damage from Charnas AND THEN burn the one blood
for the VD. After this, all other 'untap phase' effects will have to
be resolved (in whatever order the acting player likes).
And as a side note, environmental damage cannot be prevented with
'prevent damage from a strike' card (Leather Jacket, Superior Mettle
etc.) and if you match the little symbols on the cards with the little
symbols on the vampires, this shows what you can and can't use. No
wonder there was a lot of arguments/warnings.
And for the record, I think it was a bad call too! :)
Halcyan 2 wrote:
> >ME: Re: Vampiric Disease. Can its effects be "ordered" in a stack of
> >untap effects? Or must it resolve "first" as the vampire inflicted
> >with Vampiric Disease untaps (since the untapping of all minions and
> >all other cards that are allowed to untap MUST be untapped first
> >before anything else can occur)?
> >
> >LSJ: Untapping cannot be ordered - it happens first. Other effects
> >that happen when the vampire untaps (Charnas, VD, etc.) happen at that
> >time (but can be ordered amongst themselves).
>
> This seems to imply that Vampiric Disease still has to happen before Society of
> Leopold, though Vampiric Disease can be ordered as you choose with say, Charnas
> or the Treatment.
Correct.
> >There you have it! Vampiric Disease is just one of many cards with
> >untap phase effects that can be "ordered" in any way a player chooses
> >(after untapping all cards in play allowed to be untapped, of course).
> > For further clarification of "ordering effects" I present the
> >following (same private e-mail communication):
>
> But LSJ seems to say that you still have to finish all of the effects that
> occur when things untap before you move on. Or at least, in combination with
> the other ruling I posted earlier, it seems to indicate so.
Right. Things that happen when the vampire untaps occur first in the
untap phase (which is when the vampire untaps). They also occur
when the vampire untaps at other times (via Second Tradition, Derange,
or Metro Underground, for example).
> Consider an analagous situation with action modifiers that need to be played
> when the action is announced:
>
> I declare/play an action
> (I untap)
>
> I can play action modifiers that are played when the action is announced such
> as Seduction, Perfect Clarity, Walk of Caine (inf), Grandest Trick. However, I
> can order these however I want (Perfect Clarity before Grandest Trick).
> (I can order effects that occur when I untap as I want, such as Charnas,
> Treatment, and Vampiric Disease)
>
> I can play other action modifiers such as Conditioning, Daring the Dawn, The
> Missing Voice, etc. I can order these effects as I choose.
> (Other effects that occur "during the untap phase" happen, though I can order
> these as I want).
Correct.
[ quoted text not captured ]
getd...@earthlink.net (Keith Thompson) wrote in message news:<946af913.02030...@posting.google.com>...
> I only made ONE bad call in the final THAT YOU PROTESTED! (You didn't________
> even mention the entire Cornelius Octavio using dominate______________________
> screw-up--again, my fault! How "specific" you are in your____________________
> accusations!)
Keith, I protested the two bad calls you made. The first was you not
letting Ricki untap after equiping a leather jacket. I felt bad about
this one becuase I suggested it to the newbie because it would leave
him with an armored defender. The second was clearly when you let
Murial untap without losing a blood to Vampiric Disease then later in
the untap phase reorder things that are supposed to happen when you
untap with things that happen during the untap phase.
Allowing Cornelius Octavio to use dominate was not a call on your
part, infact your the one that discovered he couldn't use Dominate.
that was a good call, not a bad call. I was too far away to see his
skills and just assumed he had at least dom.
> The other "so-called" bad call is_____________________________________________> absolutely wrong. Read on, poor illiterate student
Um, ok I guess your just going to feel even more foolish when you
finally realize your still wrong about the untap timing and effects.
You asked LSJ a question that was not specific to what happened in
game. He answered your question correctly and you misinterpreted his
answer. I wouldn't call you illiterate for that mistake, you are just
not well versed in thinking logically.
> Directly from L. Scott himself in a private e-mail communication (so I________
> need not say anything further):_______________________________________________
Just read the rest of this thread on others citing LSJ's ruling
specifically on this case (Vampiric Disease and Society of Leopold
together). Hopfully you will see the error of you ways.
> > I even had to deal with allies stopping Carrion Crows with> > memories of mortality when it was pointed out in writing that Carrion_______
> > Crows are treated as retainer based damage._________________________________> Yes, you did. I had forgotten how cards like Carrion Crows worked
> with respect to Memories of Mortality. However, your argument was> this! For the record, there is no such thing as "retainer-based_> damage". Damage originating from retainers is considered> "environmental", just like Weather Control damage, "side-effect____________
> damage" from Zip Guns and Burst of Sunlight, "reflected" damage from_________> King of the Mountain and Blood of Acid, and so on. Or, in short,> damage is either "inflicted" by the minion itself (ally or vampire) or_
> "caused" by an "environmental" source. That's it. There are only two______
> categories of damage origination.
I immediately pointed out that Carrion Crows was Enviornmental damage.
You then disagreed, we looked up on someones Palm Pilot Errata
Database that Carrion Crow damage is treated as retainer based damage.
therefore Carrion Crows is enviornmental damage. Just another lesson
in logic (If all dogs are mammals, and spot is a dog, then spot is a
mammal).
I only suggest that next tourney you try to actually find the correct
answer instead of making one up.
[ quoted text not captured ]
Would you two take this to private emails. You two ought to be embarassed
about putting your differences with each other on a worldwide forum.
[ quoted text not captured ]
martin.c...@southbeds.gov.uk (Marty) wrote in message news:<a1d15b7.02030...@posting.google.com>...
> <SNIP>> Look, Prince or not, you quite clearly don't understand what's what
> here. Untap phase - the VERY FIRST THING you MUST (!) do in the untap
> phase is UNTAP!!! Therefore, VD takes effect before any 'during the
> untap phase' effects - as does Charnas the Imp. What you can decide
> is which order these 'when you untap' effects happen. I.E. you could
> decide to take the 1 damage from Charnas AND THEN burn the one blood
> for the VD. After this, all other 'untap phase' effects will have to
> be resolved (in whatever order the acting player likes).
> And as a side note, environmental damage cannot be prevented with
> 'prevent damage from a strike' card (Leather Jacket, Superior Mettle
> etc.) and if you match the little symbols on the cards with the little
> symbols on the vampires, this shows what you can and can't use. No
> wonder there was a lot of arguments/warnings.
> And for the record, I think it was a bad call too! :)
Thank you for your considerable input, Marty. But next time, I'll
just listen to Mr. Coupe or LSJ himself! I'm sure YOU NEVER, EVER
made any mistakes EVER in any game you've EVER played in or judged.
At least I've got the cajones to fess up to my own mistakes regardless
how BAD they may be!
wa...@nevada.edu (Brad Ward) wrote in message news:<e5b93701.02030...@posting.google.com>...
> getd...@earthlink.net (Keith Thompson) wrote in message news:<946af913.02030...@posting.google.com>...
[snip redundant text]
> Um, ok I guess your just going to feel even more foolish when you
> finally realize your still wrong about the untap timing and effects.
Not really. I misunderstood the damn "timing" rules of VTES. (And
who, among the population of VTES players can honestly say they
*completely* understand the timing rules in VTES?) Let's add into the
mix that I play at least four other CCG's competitively, and so I'm
not above making a mistake or two! Honestly, mountains out of mole
hills, here, Brad. A Leather Jacket incident that probably helped out
Dan (the "victim Methuselah") more than hurt, and a "timing error"
regarding everyone's favorite "burning" card VD (Vampiric Disease).
Yes, my BAD call allowed Mariel to bleed for 3 (with a Govern the
Unaligned), effectively earning Mike (the "controlling" Methuselah) a
VP for ousting his prey Steve. However, I don't think this action had
a tremendous impact on the game, and in hindsight, it probably helped
you out, Brad. Steve was dead-to-rights because he had no defense--I
repeat NO DEFENSE--against a stealth bleeder, and Cornelius Octavio,
with a base 3 bleed against Steve's FoS, would have "closed the deal"
on Steve next turn anyway. That is, unless you, Brad, "allowed" Steve
to Social Charm bleed you with Khalil (w/ superior Presence), thereby
allowing Steve to gain a pool. (Steve had no other blood recursion on
the table at this point.) Yes, Steve could have *maybe* hung on for a
turn or two, but then again, he might have gone forward with a
vengeance! Anyway you look at it, Brad, having Steve gone as your
predator was good for you (unless, of course, you struck some kind of
deal with Steve at the beginning of the game). Bad Call: Yes. Effect
on the Game: Minor. (Not quite like the 2001 NAC Pacific Qualifiers
where Robert Goudie died to a Fame that should have disappeared when
its "controller" was ousted! Ouch! Now that's a major effect on a
game.)
> You asked LSJ a question that was not specific to what happened in
> game. He answered your question correctly and you misinterpreted his
> answer. I wouldn't call you illiterate for that mistake, you are just
> not well versed in thinking logically.
Actually, I'm very well versed in logic. I understand conditional
statements, inverses, contrapositives, and the like. I am quite good
at math, and I teach it to boot. I simply misunderstood LSJ's
response. He was trying to be brief and succinct ("brevity is
excellence"), and I read it too quickly. My fault. I understand it
now. You, however, are still illiterate, in my opinion, since you
refuse to (or can't) capitalize proper names, write sentences with
consistent grammatical structure, or spell very well. Do you ever
review what you've written, or do you just peck away at your keyboard
without any care as to what you've written? I suspect the latter.
[snip]
> I immediately pointed out that Carrion Crows was Enviornmental damage.
> You then disagreed, we looked up on someones Palm Pilot Errata
> Database that Carrion Crow damage is treated as retainer based damage.
> therefore Carrion Crows is enviornmental damage. Just another lesson
> in logic (If all dogs are mammals, and spot is a dog, then spot is a
> mammal).
It's environmental [spelling]. Thanks for the "logic" lesson
illustrating the transitive property. I accepted the decision, now,
didn't I? I'll remember it forever. And you can quote me on that!
> I only suggest that next tourney you try to actually find the correct
> answer instead of making one up.
So, Brad, now you're calling me a "liar"? Now I "make things up", do
I? I have never sunk so low as to resort to name-calling and
bad-mouthing. Not once have I impeached your "character" by calling
you a "liar", but now you insist on doing so to me! What, are you
still sore because you showed up on the wrong day of the Final Nights
Pre-Release, despite at least two e-mails from me telling you it was
Saturday instead of Sunday? Just what *kind* of a "Prince" (and I use
the term loosely) are you? No wonder Carl Pilhatsch has begun an
"Archon Investigation" into your affairs. Do us BOTH a favor and
"choose not" to attend my events!!!
[ quoted text not captured ]
"X_Zealot" <x_ze...@bellsouth.net> wrote in message news:<l8bh8.13628$sK.2...@e3500-atl2.usenetserver.com>...
[ quoted text not captured ]
It's *already* public knowledge. But I'm done with the thread (after
my last post).
Keith M. Thompson
Prince of Las Vegas
P.S. By the way, Norm, when is the hot sauce coming? I've been
waiting for it since November, when you promised it to me.
getd...@earthlink.net (Keith Thompson) wrote in message news:<946af913.02030...@posting.google.com>...
> wa...@nevada.edu (Brad Ward) wrote in message news:<e5b93701.02030...@posting.google.com>...
> > getd...@earthlink.net (Keith Thompson) wrote in message news:<946af913.02030...@posting.google.com>...
>> Bad Call: Yes. Effect
> on the Game: Minor. (Not quite like the 2001 NAC Pacific Qualifiers
> where Robert Goudie died to a Fame that should have disappeared when
> its "controller" was ousted! Ouch! Now that's a major effect on a
> game.)
I'm curious, what transpired in the NAC Pacific Qualifier?
>
> > You asked LSJ a question that was not specific to what happened in
> > game. He answered your question correctly and you misinterpreted his
> > answer. I wouldn't call you illiterate for that mistake, you are just
> > not well versed in thinking logically.
>
> Actually, I'm very well versed in logic. I understand conditional
> statements, inverses, contrapositives, and the like. I am quite good
> at math, and I teach it to boot. I simply misunderstood LSJ's
> response. He was trying to be brief and succinct ("brevity is
> excellence"), and I read it too quickly. My fault. I understand it
> now. You, however, are still illiterate, in my opinion, since you
> refuse to (or can't) capitalize proper names, write sentences with
> consistent grammatical structure, or spell very well. Do you ever
> review what you've written, or do you just peck away at your keyboard
> without any care as to what you've written? I suspect the latter.
Ok, stop this now. This is *extremely* embarrassing! :(
(snip)
> No wonder Carl Pilhatsch has begun an
> "Archon Investigation" into your affairs. Do us BOTH a favor and
> "choose not" to attend my events!!!
The internal department of Archonical Investigations on Vampiric
Things (AIVT) officially denies any claims by third parties that any
"being" is currently under surveillance. Please refrain from further
statements that could bring innocent bystanders into heavy trouble,
otherwise the option to declared Anathema will be looked into closely.
>
> Keith M. Thompson
> Prince of Las Vegas
Now, please, can you two not go along together? This really sucks.
Stop hostilities and try to spread the word of VTES in your cities!
*That* should be on your minds... ;)
Carl
getd...@earthlink.net (Keith Thompson) wrote in message news:<946af913.02030...@posting.google.com>...
[ quoted text not captured ]
Keith Thompson - Ranking 200th
Martin Cubberley - Ranking 15th
Obviously not as many as you have :)
On a less bitchy note, I really liked the turn-by-turn report, gives
you a good idea of what went on. But, what the hell were you lot
doing in Las Vegas and not gambling/drinking/messing about with table
dancers.... The mind boggles! I know which one I'd rather be
doing!!!
Martin
Marty wrote:
> getd...@earthlink.net (Keith Thompson) wrote in message> > Thank you for your considerable input, Marty. But next time, I'll
> > just listen to Mr. Coupe or LSJ himself! I'm sure YOU NEVER, EVER
> > made any mistakes EVER in any game you've EVER played in or judged.
> > At least I've got the cajones to fess up to my own mistakes regardless
> > how BAD they may be!
>
> Keith Thompson - Ranking 200th
> Martin Cubberley - Ranking 15th
>
> Obviously not as many as you have :)
One should not equate poor (legal) play with mistaken (illegal) play.
L. Scott Johnson - Ranking 152nd
I'm of the opinion that ranking is more related to deckbuiling and
gameplaying ability (and luck of draw and seating etc.) than it is
to rules judging ability or depth of rules knowledge.
(At least, I hope so :-)
[ quoted text not captured ]
carl.pi...@chello.at (Carl Pilhatsch) wrote in message news:<e7883b0c.0203...@posting.google.com>...
<snip various events>
> > Actually, I'm very well versed in logic. I understand conditional
> > statements, inverses, contrapositives, and the like. I am quite good
> > at math, and I teach it to boot. I simply misunderstood LSJ's
> > response. He was trying to be brief and succinct ("brevity is
> > excellence"), and I read it too quickly. My fault. I understand it
> > now. You, however, are still illiterate, in my opinion, since you
> > refuse to (or can't) capitalize proper names, write sentences with
> > consistent grammatical structure, or spell very well. Do you ever
> > review what you've written, or do you just peck away at your keyboard
> > without any care as to what you've written? I suspect the latter.
>
> Ok, stop this now. This is *extremely* embarrassing! :(
Seconded.
<snip>
> Now, please, can you two not go along together? This really sucks.
> Stop hostilities and try to spread the word of VTES in your cities!
> *That* should be on your minds... ;)
Seconded.
If you want constructive criticism: place yourself above the playing
field and this argument, and have the players from your respective
cities slug out the highly dramatic tension between your geographical
regions. Only enforce rulings from on high if you unanimously agree,
otherwise, let the table decide themselves.
(There is, I find, in general, plenty of reference information
available. See also the recent unofficial word document compilation.)
Anything to keep this off the newsgroups and away from ad hominim
attacks.
Tobias
Deventer
In message <3C86297C...@white-wolf.com>, LSJ <vtesrep@white-
wolf.com> writes:
>I'm of the opinion that ranking is more related to deckbuiling and
>gameplaying ability (and luck of draw and seating etc.) than it is
>to rules judging ability or depth of rules knowledge.
>
>(At least, I hope so :-)
You and me both. (#243 and I can't remember the last time I actually
got to sit down and play a game.)
[ quoted text not captured ]
LSJ wrote:
>
> I'm of the opinion that ranking is more related to deckbuiling and
> gameplaying ability (and luck of draw and seating etc.) than it is
> to rules judging ability or depth of rules knowledge.
(snort) With the current ranking system, I think it has more to do with
the alignment of the stars than anything else...
Fred
[ quoted text not captured ]
Can't see how; don't see smilie. It obviously depends more on (for
instance) the player's performance in her most recent game than the
alignment of the stars.
At any rate, when comparing the things being compared in my
original statement, the original statement holds, regardless
of one's desire to deflect the topic into a rant about the
rating system and the rankings derived therefrom.
[ quoted text not captured ]
getd...@earthlink.net (Keith Thompson) wrote in message news:<946af913.02030...@posting.google.com>...
> wa...@nevada.edu (Brad Ward) wrote in message news:<e5b93701.02030...@posting.google.com>...
> > getd...@earthlink.net (Keith Thompson) wrote in message news:<946af913.02030...@posting.google.com>...
>
> [snip redundant text]
>
> > Um, ok I guess your just going to feel even more foolish when you
> > finally realize your still wrong about the untap timing and effects.
>
> Not really. I misunderstood the damn "timing" rules of VTES. (And
> who, among the population of VTES players can honestly say they
> *completely* understand the timing rules in VTES?) Let's add into the
That's all I wanted keith, was for you to realize that you indeed made
some bad calls. Next time the players show you some rules in the
rulebook perhaps you will correct a future "bad call".
> regarding everyone's favorite "burning" card VD (Vampiric Disease).
> Yes, my BAD call allowed Mariel to bleed for 3 (with a Govern the
> Unaligned), effectively earning Mike (the "controlling" Methuselah) a
> VP for ousting his prey Steve. However, I don't think this action had
> a tremendous impact on the game, and in hindsight, it probably helped
> you out, Brad. Steve was dead-to-rights because he had no defense--I
> repeat NO DEFENSE--against a stealth bleeder, and Cornelius Octavio,
> with a base 3 bleed against Steve's FoS, would have "closed the deal"
> on Steve next turn anyway. That is, unless you, Brad, "allowed" Steve
> to Social Charm bleed you with Khalil (w/ superior Presence), thereby
> allowing Steve to gain a pool. (Steve had no other blood recursion on
> the table at this point.) Yes, Steve could have *maybe* hung on for a
> turn or two, but then again, he might have gone forward with a
> vengeance! Anyway you look at it, Brad, having Steve gone as your
> predator was good for you (unless, of course, you struck some kind of
> deal with Steve at the beginning of the game). Bad Call: Yes. Effect
After sweeping the previous 3 rounds, I never had a doubt that I
wasn't going to win the final. For some reason you think I was
worried about the bad calls you made because they were going make me
lose. That never was the case.
> > You asked LSJ a question that was not specific to what happened in
> > game. He answered your question correctly and you misinterpreted his
> > answer. I wouldn't call you illiterate for that mistake, you are just
> > not well versed in thinking logically.
>
> Actually, I'm very well versed in logic. I understand conditional
> statements, inverses, contrapositives, and the like. I am quite good
> at math, and I teach it to boot. I simply misunderstood LSJ's
> response. He was trying to be brief and succinct ("brevity is
> excellence"), and I read it too quickly. My fault. I understand it
> now. You, however, are still illiterate, in my opinion, since you
> refuse to (or can't) capitalize proper names, write sentences with
> consistent grammatical structure, or spell very well. Do you ever
> review what you've written, or do you just peck away at your keyboard
> without any care as to what you've written? I suspect the latter.
kieth, I'm surprised you noticed that I specifically don't capitalize
your name. It's just my little way of showing that I don't respect
you enough to capitalize it.
> > I immediately pointed out that Carrion Crows was Enviornmental damage.
> > You then disagreed, we looked up on someones Palm Pilot Errata
> > Database that Carrion Crow damage is treated as retainer based damage.
> > therefore Carrion Crows is enviornmental damage. Just another lesson
> > in logic (If all dogs are mammals, and spot is a dog, then spot is a
> > mammal).
>
> It's environmental [spelling]. Thanks for the "logic" lesson
> illustrating the transitive property. I accepted the decision, now,
> didn't I? I'll remember it forever. And you can quote me on that!
>
> > I only suggest that next tourney you try to actually find the correct
> > answer instead of making one up.
>
> So, Brad, now you're calling me a "liar"? Now I "make things up", do
> I? I have never sunk so low as to resort to name-calling and
> bad-mouthing. Not once have I impeached your "character" by calling
> you a "liar", but now you insist on doing so to me! What, are you
> still sore because you showed up on the wrong day of the Final Nights
> Pre-Release, despite at least two e-mails from me telling you it was
> Saturday instead of Sunday? Just what *kind* of a "Prince" (and I use
> the term loosely) are you? No wonder Carl Pilhatsch has begun an
> "Archon Investigation" into your affairs. Do us BOTH a favor and
> "choose not" to attend my events!!!
Well, you have called me illiterate because I won't capitalize your
name. That aside, you did make rulings up that weren't correct. If
you didn't make up those rules who did? I wouldn't say that makes you
a liar. I guess you thought it was your job as a Judge to make up a
rule and go with it, even when the players object and point out the
correct rule. Sometimes as a Judge you have to make a ruling where
the rules aren't specific or clear. You however, were making bad
rulings where the rules are very clear and shown to you.
-Brad Ward
LSJ wrote:
>
> Frederick Scott wrote:
> >
> > LSJ wrote:
> > >
> > > I'm of the opinion that ranking is more related to deckbuiling and
> > > gameplaying ability (and luck of draw and seating etc.) than it is
> > > to rules judging ability or depth of rules knowledge.
> >
> > (snort) With the current ranking system, I think it has more to do with
> > the alignment of the stars than anything else...
>
> Can't see how; don't see smilie. It obviously depends more on (for
> instance) the player's performance in her most recent game than the
> alignment of the stars.
>
> At any rate, when comparing the things being compared in my
> original statement, the original statement holds, regardless
> of one's desire to deflect the topic into a rant about the
> rating system and the rankings derived therefrom.
I guess the point I was trying to make was the your rating has to do with
your performance in so few games (the most very recent ones) that it has a
lot more to do with the current date than your ability. Is it March 6th - in
which case your rating might be 3250 - a very good one? Or is it two weeks
ago, February 20th - in which case it have been 3025, a rather mediocre one?
The date determines your rating more so than skill.
And to figure out what the current date is, we might look at...
Fred
[ quoted text not captured ]
Not true. Your peformance in your most recent game has an impact.
The time elapsed since your most recent game has no impact (except in
your ranking, as opposed to rating, as other players' (who are playing)
move about you).
[ quoted text not captured ]
LSJ wrote:
>
> Frederick Scott wrote:
> > I guess the point I was trying to make was the your rating has to do with
> > your performance in so few games (the most very recent ones) that it has a
> > lot more to do with the current date than your ability. Is it March 6th - in
> > which case your rating might be 3250 - a very good one? Or is it two weeks
> > ago, February 20th - in which case it have been 3025, a rather mediocre one?
> > The date determines your rating more so than skill.
>
> Not true. Your peformance in your most recent game has an impact.
> The time elapsed since your most recent game has no impact
(on your ratings)
Quibble noted. I think my point is still fairly apparently: that ratings readily
vary by so much that it matters more after which tournament you choose to take
your peek at it than how good you are. Or, to steal a common phrase about the
weather in various places, "If you don't like your current Jyhad rating, just
wait a minute!"
Fred
On 6 Mar 2002, Brad Ward wrote:
> Well, you have called me illiterate because I won't capitalize your
> name. That aside, you did make rulings up that weren't correct. If
> you didn't make up those rules who did? I wouldn't say that makes you
> a liar. I guess you thought it was your job as a Judge to make up a
> rule and go with it, even when the players object and point out the
> correct rule. Sometimes as a Judge you have to make a ruling where
> the rules aren't specific or clear. You however, were making bad
> rulings where the rules are very clear and shown to you.
This topic is of some interest to me, since I'll be judging my first
tournement soon, hopefully. I think I'm in the 95 percentile range on
rules-knowledge, but I'm worried that upper 5 percent is going to bite me
in the ass. I'm just giving you some background information so you'll
know I'm not just jumping in here to nitpick.
And because, god forbid, you deem me not respectable enough to capatalize
my name. It really, really hurts my feelings when people write my name as
"david." I like "David." Mmm'kay?
I doubt Keith "made rulings up." Certainly, if he did, then he would be a
"bad guy" and you would get to be the "good guy." More likely, he
proceeded in a chain of reasoning that included some false premises, and
so arrived at a false conclusion. This is not "making things up." Making
things up would be something like "Anybody who's name is 'brad' and who is
world-famous for being an obnoxious little prick only gets to start the
game with twenty pool."
Keith was the judge of this event. His word, even if he's wrong, is
final. If you can't understand this basic fact (which, IIRC, is in the
Tournement rules), what right do you have to even claim the title of
Prince?
David Cherryholmes
Prince of Durham
Rating: Low. I mean really, really low.
On Fri, 8 Mar 2002 15:03:00 -0500, David Cherryholmes
<d...@petsparc.mc.duke.edu> wrote:
>This topic is of some interest to me, since I'll be judging my first
>tournement soon, hopefully. I think I'm in the 95 percentile range on
>rules-knowledge, but I'm worried that upper 5 percent is going to bite me
>in the ass. I'm just giving you some background information so you'll
>know I'm not just jumping in here to nitpick.
Good question.
So what are those hidden 5% rulings that would most likely bite the
good judge in the posterior?
Enquiring minds want to know.
T
[ quoted text not captured ]
In my experience, these vary considerably from judge to judge.
My inability to give a correct ruling on Scorpion Sting when it crops up
online is legendary, for instance.
What you also have to bear in mind is that tricky rulings often occur
from cards that just don't turn up much in a given play-group. (And so
someone has gone off to find an obscure (for their metagame) card to
exploit.) This will necessarily make things problematic.
However, in terms of tricky rulings, the ones I find I have to make most
often which people disagree with:
- what you can actually do in a Blood Hunt referendum
- how Compel the Spirit works
- vote replenishment and political action card playing
Betrayer is a bastard, simply because there is a lot of text to plough
through in the rulings. It's never come up, that I recall, however.
[ quoted text not captured ]
James Coupe wrote:
> Talonz51 wrote:
> >So what are those hidden 5% rulings that would most likely bite the
> >good judge in the posterior?
>
> In my experience, these vary considerably from judge to judge.> However, in terms of tricky rulings, the ones I find I have to make most
> often which people disagree with:
>
> - what you can actually do in a Blood Hunt referendum
> - how Compel the Spirit works
> - vote replenishment and political action card playing
>
> Betrayer is a bastard, simply because there is a lot of text to plough
> through in the rulings. It's never come up, that I recall, however.
For me, it's not so much the card rulings as it is rulings on
procedural errors. Figuring out what to do when someone's screwed
up the playing of a card, especially when it's noticed after the
fact, can be a pain in the neck.
- Ben Peal, Prince of Boston
fu...@mindstorm.com
In message <bf72a12e.02030...@posting.google.com>, Ben Peal
<fu...@optical.mindstorm.com> writes:
>> In my experience, these vary considerably from judge to judge.
>> However, in terms of tricky rulings, the ones I find I have to make most
>> often which people disagree with:
>>
>> - what you can actually do in a Blood Hunt referendum
>> - how Compel the Spirit works
>> - vote replenishment and political action card playing
>>
>> Betrayer is a bastard, simply because there is a lot of text to plough
>> through in the rulings. It's never come up, that I recall, however.>
> For me, it's not so much the card rulings as it is rulings on
> procedural errors.
Very true, these can be arses.
I forgot Hidden Lurker, however.
[ quoted text not captured ]