rec.games.trading-cards.jyhad

V:tES quiz - test your skills

40 messages from 13 participants · 18 December 2003 – 31 December 2003
original thread on Google Groups

Tobias

Ladies and Gentlemen, For your amusement, I've devised a Quiz. I was going to have everyone send in their best efforts, but due to the open nature of the medium, I'll just post the questions, and let you have a crack at them. I think I have the 'best' answers to the questions, of course, but if someone figures out something better, more power to you. I've tried to make sure the questions are not to open-ended. 1. Using any card in the game, and with aid from the rest of the table, how many inner circle members could you possibly move from your uncontrolled region to your controlled region in your first turn? (And how?) For all further questions: Using just cards in your own (wierd) deck (no Succubus club trading or help from other methuselahs): 2. Methuselah A has one minion (Minion A, with several cards on it). Methuselah B (prey of A) has a tapped Selma, at full capacity, with one master card on her. Both methuselah's have no further cards, nor the edge. - Minion A bleeds for 1 and plays 1 action modifier. - Selma plays a forced awakening and attempts to block. - Minion A plays an action modifier giving it +1 stealth. - Selma, having top-decked a 2nd, plays it as if tapped, so she untaps and tries to block. - Minion A plays an action modifier, and the block fails. - Methuselah B is bled for one. - Methuselah A ends his turn - During Methuselah B's untap, no cards are played, no pool or blood is moved. Selma burns. - How did this happen? 2. It's been a loooong, loong game. Your prey has just acted really agressively against your grandprey, hurting them lots and gaining the edge in the process. Your grandprey's vision became clouded with red, and he went upstream, burning all your prey's vampires in one fell swoop (except for one, which he just sent to torpor). In the process, your prey played his last card. No more cards in hand. And nothing else on the table. Your turn comes up. You look over to the left, and you see he's only got 7 pool left. And the Edge. Problem is: you only have 5 more cards in hand. And one vampire. And nothing else. Solution: That vampire is Gloria Giovanni, and you happily bleed with Govern the Unaligned, Command of the Beast, and Conditioning - for 7. Nobody plays a card. No-one blocks. But, somehow, your bleed fails. How? 3. your predator has a Muddled Vampire hunter with a flak jacket. Muddles sucesfully rushes one of your vampires, who is at 2 blood, with no equipment or retainers on the vampire. You only have minions in play (no locations, etc.). - Muddles makes his regular strike, since the combat is at close range. - Your vampire plays only one combat card during this whole combat. - Your vampire survives the combat. So does muddles. - Muddles dies immediately after the combat. - How many (significantly distinct) methods can you devise for this scenario to be true? (This one's open ended - I'm searching as well. If I've missed an obivous angle that allows thousands of solutions - my apologies) 4. There's a Tension in the Ranks on the Table that's seriously been upsetting everyone. It's down to a 3 player game. You're in your discard phase, and you've got 1 blood doll in your hand (and no other masters). You're considering what to discard, in the hope to cycle to a master card. Suddenly you realise that your deck only contains 12 masters. You've played or discarded 11 of them already. Your prey offers you 3 pool from a parity shift if you promise to remove the Tension in your upcoming master phase. You agree - and you keep your deal. How? 5. The only things you have are 6 plain minions (at full capacity), besides your hand of 7 cards. Even your library is empty. Your hand contains only 1 card that enhances bleed - a Conditioning. You're in a 1-on-1 situation with your last enemy. He has nothing in play, and no cards in hand. What's the maximum amount you could bleed for? HAve fun Tobias

LSJ

Tobias wrote: > 1. Using any card in the game, and with aid from the rest of the > table, > how many inner circle members could you possibly move from your > uncontrolled region to your controlled region in your first turn? (And > how?) All 7. Malkavian Dementia, Dramatic Upheaval stuff to have the other Methuselahs bring out the 3 IC members that don't start in your uncontrolled region and give you control of them (via, say, Time auction) who are then summarily Banished by Lucian with two skill cards. Meanwhile 11 Honor the Elders are called (filling up the four IC members you start with). On your (eventual) first turn, you bring all 7 out, since they're all already full. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

LSJ

Tobias wrote: > For all further questions: Using just cards in your own (wierd) deck > (no Succubus club trading or help from other methuselahs): > > 2. Methuselah A has one minion (Minion A, with several cards on it). > Methuselah B (prey of A) has a tapped Selma, at full capacity, with > one master card on her. Both methuselah's have no further cards, nor > the edge. > > - Minion A bleeds for 1 and plays 1 action modifier. > - Selma plays a forced awakening and attempts to block. > - Minion A plays an action modifier giving it +1 stealth. > - Selma, having top-decked a 2nd, plays it as if tapped, so she > untaps and tries to block. > - Minion A plays an action modifier, and the block fails. > - Methuselah B is bled for one. > - Methuselah A ends his turn > - During Methuselah B's untap, no cards are played, no pool or blood > is moved. Selma burns. > - How did this happen? The card on her is Society of Leopold. Methuselah B chooses to burn her instead of burning the blood. There's probably some combination of cards that fit the above recipe that lead to her being empty and forcing the "choice" for Society, I'm guessing, or you wouldn't have bothered with the set up. Lessee: 1 for the Forced Awakening 1 for the untap from Second Tradition So that leaves 6 blood to work through: 1 for Giotto (who then turns Camarilla) 1 for Archon 1 for Camarilla Exemplary, (who then turns Sabbat) 1 for Sabbat Priest (who then turns Black Hand) 1 for Dominion 1 for Neutral Guard (as the first modifier) or Tenebrous Form (as the second) [ quoted text not captured ]

Matthew T. Morgan

On 18 Dec 2003, Tobias wrote: > 1. Using any card in the game, and with aid from the rest of the > table, > how many inner circle members could you possibly move from your > uncontrolled region to your controlled region in your first turn? (And > how?) LSJ answered this one, so I don't need to. :) > For all further questions: Using just cards in your own (wierd) deck > (no Succubus club trading or help from other methuselahs): > > 2. Methuselah A has one minion (Minion A, with several cards on it). > Methuselah B (prey of A) has a tapped Selma, at full capacity, with > one master card on her. Both methuselah's have no further cards, nor > the edge. > > - Minion A bleeds for 1 and plays 1 action modifier. > - Selma plays a forced awakening and attempts to block. > - Minion A plays an action modifier giving it +1 stealth. > - Selma, having top-decked a 2nd, plays it as if tapped, so she > untaps and tries to block. > - Minion A plays an action modifier, and the block fails. > - Methuselah B is bled for one. > - Methuselah A ends his turn > - During Methuselah B's untap, no cards are played, no pool or blood > is moved. Selma burns. > - How did this happen? Obviously Selma is being preyed upon by a Society of Leopold. She burned a blood for Forced Awakening and one for 2nd Tradition. But she was at full capacity? Maybe she had previously been beaten up by Violet Tremain all the way down to 2 capacity. Another option: Selma was Nosferatu Justicar and had Fear of Mekhet and Charnas the Imp on her. > 2. It's been a loooong, loong game. > Your prey has just acted really agressively against your grandprey, > hurting them lots and gaining the edge in the process. Your > grandprey's vision became clouded with red, and he went upstream, > burning all your prey's vampires in one fell swoop (except for one, > which he just sent to torpor). In the process, your prey played his > last card. No more cards in hand. And nothing else on the table. > Your turn comes up. You look over to the left, and you see he's only > got 7 pool left. And the Edge. Problem is: you only have 5 more cards > in hand. And one vampire. And nothing else. Solution: That vampire is > Gloria Giovanni, and you happily bleed with Govern the Unaligned, > Command of the Beast, and Conditioning - for 7. > Nobody plays a card. No-one blocks. But, somehow, your bleed fails. > How? Easy. Gloria only had 1 blood. When she plays Conditioning, the Govern fizzles. > 3. your predator has a Muddled Vampire hunter with a flak jacket. > Muddles sucesfully rushes one of your vampires, who is at 2 blood, > with no equipment or retainers on the vampire. You only have minions > in play (no locations, etc.). > - Muddles makes his regular strike, since the combat is at close > range. > - Your vampire plays only one combat card during this whole combat. > - Your vampire survives the combat. So does muddles. > - Muddles dies immediately after the combat. > - How many (significantly distinct) methods can you devise for this > scenario to be true? > (This one's open ended - I'm searching as well. If I've missed an > obivous angle that allows thousands of solutions - my apologies) Catatonic Fear is the easiest way. Another is my vampire is Amelia, the Blood Red Tears and she played Dodge. > 4. There's a Tension in the Ranks on the Table that's seriously been > upsetting everyone. It's down to a 3 player game. You're in your > discard phase, and you've got 1 blood doll in your hand (and no other > masters). You're considering what to discard, in the hope to cycle to > a master card. Suddenly you realise that your deck only contains 12 > masters. You've played or discarded 11 of them already. Your prey > offers you 3 pool from a parity shift if you promise to remove the > Tension in your upcoming master phase. > You agree - and you keep your deal. How? I could tap my Waste Management Operation to put a master on the bottom of my deck, then use Dreams of the Sphinx or Fragment of the Book of Nod to cycle through the last few cards of my library to get that other master. > 5. The only things you have are 6 plain minions (at full capacity), > besides your hand of 7 cards. Even your library is empty. Your hand > contains only 1 card that enhances bleed - a Conditioning. You're in a > 1-on-1 situation with your last enemy. He has nothing in play, and no > cards in hand. What's the maximum amount you could bleed for? Assuming my 6 plain minions (whatever that means) are: Alexandra, who has gone Into the Fire Arika, who has gone Into the Fire Etrius, who has gone Into the Fire Leandro, who has gone Into the Fire Gwnedolyn, who has gone Into the Fire and Miguel Santo Domingo I can bleed for - 4 (Alexandra + Miguel's special) + 7 (Arika + Miguel's special + Conditioning) + 4 (Etrius + Miguel's special) + 4 (Leandro + Miguel's special) + 4 (Gwendolyn + Miguel's special) + 1 (Miguel) = 24 That's assuming "plain minions" means they don't have AUS skill cards with Pulses, aren't Clan Impersonated to Baali and don't have several D'habi Revenants. If I was wrong about that, I change my answer to - 18 (Alexandra + Miguel's special + Pulse + 12 D'habi Revenants) + 20 (Arika + Miguel's special + Pulse + 11 D'habi Revenants + Conditioning) + 17 (Etrius + Miguel's special + Pulse + 11 D'habi Revenants) + 17 (Leandro + Miguel's special + Pulse + 11 D'habi Revenants) + 17 (Gwendolyn + Miguel's special + Pulse + 11 D'habi Revenants) + 14 (Miguel + Pulse + 11 D'habi Revenants) = 103 (My hand at the start of the turn is 1 D'habi Revenant, 1 Conditioning and 5 Into the Fire - someone else called Reinforcements a couple of times) Library of such a deck: Masters (9) 5 Into the Fire 4 Auspex Actions (12) 6 Clan Impersonation 6 Pulse of the Canille Action Modifiers (1) 1 Conditioning Retainers (68) 68 D'habi Revenant Play tips: Make sure you sit as my prey. Matt Morgan I bleed for 103. Do you block?

LSJ

Tobias wrote: > For all further questions: Using just cards in your own (wierd) deck > (no Succubus club trading or help from other methuselahs): > > 2. It's been a loooong, loong game. Two number 2's ? > Your prey has just acted really agressively against your grandprey, > hurting them lots and gaining the edge in the process. Your > grandprey's vision became clouded with red, and he went upstream, > burning all your prey's vampires in one fell swoop (except for one, > which he just sent to torpor). In the process, your prey played his > last card. No more cards in hand. And nothing else on the table. > Your turn comes up. You look over to the left, and you see he's only > got 7 pool left. And the Edge. Problem is: you only have 5 more cards > in hand. And one vampire. And nothing else. Solution: That vampire is > Gloria Giovanni, and you happily bleed with Govern the Unaligned, > Command of the Beast, and Conditioning - for 7. > Nobody plays a card. No-one blocks. But, somehow, your bleed fails. > How? The vampire in torpor is Greta Kircher, and everyone fails to notice the "ready" requirement on her as she burns 7 blood to reduce the bleed to zero. :-) But seriously, the vampire in torpor is Victorine Lafourcade. Your prey burns the edge to make the action fail. [ quoted text not captured ]

Colin McGuigan

Tobias wrote: > 1. Using any card in the game, and with aid from the rest of the > table, > how many inner circle members could you possibly move from your > uncontrolled region to your controlled region in your first turn? (And > how?) All of 'em. I can get four easy, if I have four ICs in my uncontrolled. It's a simple matter of people calling Honor the Elders and Reversal of Fortunes to keep it from being my turn until each IC member has at least 10 blood on it. Taking it a step farther, each IC could all be brought out by someone else (still without me having a turn, due to enough Reversal of Fortunes), transferred to me via Succubus Club, and then banished. Then I could get all seven. > For all further questions: Using just cards in your own (wierd) deck > (no Succubus club trading or help from other methuselahs): > > 2. Methuselah A has one minion (Minion A, with several cards on it). > Methuselah B (prey of A) has a tapped Selma, at full capacity, with > one master card on her. Both methuselah's have no further cards, nor > the edge. > > - Minion A bleeds for 1 and plays 1 action modifier. > - Selma plays a forced awakening and attempts to block. > - Minion A plays an action modifier giving it +1 stealth. > - Selma, having top-decked a 2nd, plays it as if tapped, so she > untaps and tries to block. > - Minion A plays an action modifier, and the block fails. > - Methuselah B is bled for one. > - Methuselah A ends his turn > - During Methuselah B's untap, no cards are played, no pool or blood > is moved. Selma burns. > - How did this happen? Selma's master card is Society of Leopold. She lost 1 blood for the failed force, 1 blood for the 2nd, and then 6 blood from the 6 Camarilla Exemplarys (or Archons) on Minion A. =P > 2. It's been a loooong, loong game. > Your prey has just acted really agressively against your grandprey, > hurting them lots and gaining the edge in the process. Your > grandprey's vision became clouded with red, and he went upstream, > burning all your prey's vampires in one fell swoop (except for one, > which he just sent to torpor). In the process, your prey played his > last card. No more cards in hand. And nothing else on the table. > Your turn comes up. You look over to the left, and you see he's only > got 7 pool left. And the Edge. Problem is: you only have 5 more cards > in hand. And one vampire. And nothing else. Solution: That vampire is > Gloria Giovanni, and you happily bleed with Govern the Unaligned, > Command of the Beast, and Conditioning - for 7. > Nobody plays a card. No-one blocks. But, somehow, your bleed fails. > How? Fails entirely? Aranthebes would make it a bleed for 6, but I don't know if that qualifies. I suspect the real answer is that the vamp in torpor is Victorine Lafourcade. Prey burns the edge, bleed fails. > 3. your predator has a Muddled Vampire hunter with a flak jacket. > Muddles sucesfully rushes one of your vampires, who is at 2 blood, > with no equipment or retainers on the vampire. You only have minions > in play (no locations, etc.). > - Muddles makes his regular strike, since the combat is at close > range. > - Your vampire plays only one combat card during this whole combat. > - Your vampire survives the combat. So does muddles. > - Muddles dies immediately after the combat. > - How many (significantly distinct) methods can you devise for this > scenario to be true? > (This one's open ended - I'm searching as well. If I've missed an > obivous angle that allows thousands of solutions - my apologies) Catatonic fear. Since it's no longer combat, the flak jacket doesn't help. Oubliette. One of your other vampires is Lady Thunder. Tap, combat ends, both take a point of damage. > 4. There's a Tension in the Ranks on the Table that's seriously been > upsetting everyone. It's down to a 3 player game. You're in your > discard phase, and you've got 1 blood doll in your hand (and no other > masters). You're considering what to discard, in the hope to cycle to > a master card. Suddenly you realise that your deck only contains 12 > masters. You've played or discarded 11 of them already. Your prey > offers you 3 pool from a parity shift if you promise to remove the > Tension in your upcoming master phase. > You agree - and you keep your deal. How? Waste Management in play, if your library is small enough. Madness Network in play, and an untapped Malkavian with the Sargon Fragment. > 5. The only things you have are 6 plain minions (at full capacity), > besides your hand of 7 cards. Even your library is empty. Your hand > contains only 1 card that enhances bleed - a Conditioning. You're in a > 1-on-1 situation with your last enemy. He has nothing in play, and no > cards in hand. What's the maximum amount you could bleed for? Master: Heidelburg Castle (1 card, 0 bleed) Cardano Sanguine Instructs Spiridonas in Fortitude, Freaks, bleeds with the Conditioning for 4. (4 cards, 4 bleed) Spiridonas spends all his blood to bleed for 8, plays Daring the Dawn, burns (5 cards, 12 bleed) The Baron Possesses Spiridonas back (Spiridonas has 1 blood), Freaks, bleeds for two (7 cards, 14 bleed) Tap the Heidelburg to fill Spiridonas from Arika. Spiridonas bleeds for 8 (7 cards, 22 bleed) Arika, Alexandra, and Leandro bleed for 9. (7 cards, 31 bleed). ADV Yong-Sun could get a +bleed for as many minions as the opponent had in the heap, but I didn't consider that. Nor a Soul Gem route. =P --Colin McGuigan

LSJ

Matthew T. Morgan wrote: > On 18 Dec 2003, Tobias wrote: >>For all further questions: Using just cards in your own (wierd) deck >>(no Succubus club trading or help from other methuselahs): >> >>2. Methuselah A has one minion (Minion A, with several cards on it). >>Methuselah B (prey of A) has a tapped Selma, at full capacity, with >>one master card on her. Both methuselah's have no further cards, nor >>the edge. >> > Another option: Selma was Nosferatu Justicar and had Fear of Mekhet and > Charnas the Imp on her. Nah. She has only the single master card on her, by the problem statement. >>2. It's been a loooong, loong game. >>Gloria Giovanni, and you happily bleed with Govern the Unaligned, >>Command of the Beast, and Conditioning - for 7. >>Nobody plays a card. No-one blocks. But, somehow, your bleed fails. >>How? > > Easy. Gloria only had 1 blood. When she plays Conditioning, the Govern > fizzles. Doh! Missed that out. >>3. your predator has a Muddled Vampire hunter with a flak jacket. >>Muddles sucesfully rushes one of your vampires, who is at 2 blood, >>with no equipment or retainers on the vampire. You only have minions >>in play (no locations, etc.). >>- Muddles makes his regular strike, since the combat is at close >>range. >>- Your vampire plays only one combat card during this whole combat. >>- Your vampire survives the combat. So does muddles. >>- Muddles dies immediately after the combat. >>- How many (significantly distinct) methods can you devise for this >>scenario to be true? >>(This one's open ended - I'm searching as well. If I've missed an >>obivous angle that allows thousands of solutions - my apologies) > > Catatonic Fear is the easiest way. Another is my vampire is Amelia, the > Blood Red Tears and she played Dodge. Oubliette would also work. >>4. There's a Tension in the Ranks on the Table that's seriously been >>upsetting everyone. It's down to a 3 player game. You're in your >>discard phase, and you've got 1 blood doll in your hand (and no other >>masters). You're considering what to discard, in the hope to cycle to >>a master card. Suddenly you realise that your deck only contains 12 >>masters. You've played or discarded 11 of them already. Your prey >>offers you 3 pool from a parity shift if you promise to remove the >>Tension in your upcoming master phase. >>You agree - and you keep your deal. How? > > I could tap my Waste Management Operation to put a master on the bottom of > my deck, then use Dreams of the Sphinx or Fragment of the Book of Nod to > cycle through the last few cards of my library to get that other master. Your prey could also precede the Parity Shift with a Reinforcements and allow you to cycle into the newly-restored master cards during the Prity Shift referendum. Your prey could also use Imogen or Jara Drory to retrieve the card for you. Or your Carlotta has gone Malkavian and retrieves the master during a Madness Network action before your next master phase. (Substitue any Malkavian with Nec playing a Whispers of the Dead or using the Sargon Fragment, as well.) Pochtli going Malk or a Malk using Summon Soul are less suitable options, since you'd then still have to cycle into the restored master card as per the first suggestion. >>5. The only things you have are 6 plain minions (at full capacity), >>besides your hand of 7 cards. Even your library is empty. Your hand >>contains only 1 card that enhances bleed - a Conditioning. You're in a >>1-on-1 situation with your last enemy. He has nothing in play, and no >>cards in hand. What's the maximum amount you could bleed for? > > Assuming my 6 plain minions (whatever that means) are: Plain Minion: minion with no cards on him. [ quoted text not captured ]

Colin Riggs

"Matthew T. Morgan" <far...@eris.io.com> wrote in message news:Pine.LNX.4.44.031218...@eris.io.com... > On 18 Dec 2003, Tobias wrote: > > 5. The only things you have are 6 plain minions (at full capacity), > > besides your hand of 7 cards. Even your library is empty. Your hand > > contains only 1 card that enhances bleed - a Conditioning. You're in a > > 1-on-1 situation with your last enemy. He has nothing in play, and no > > cards in hand. What's the maximum amount you could bleed for? > > Assuming my 6 plain minions (whatever that means) are: I think that means nothing on them... > > 4 (Alexandra + Miguel's special) + > 7 (Arika + Miguel's special + Conditioning) + > 4 (Etrius + Miguel's special) + > 4 (Leandro + Miguel's special) + > 4 (Gwendolyn + Miguel's special) + > 1 (Miguel) = > 24 > You could also have, Spiridonas Matthias 3 ICs Huitzipochtli Hand consists of: 1 Possession 1 Renewed Vigor 1 Conditioning Fortitude Master Daring the Dawn Freak Drive Necromancy Master Matthias gets NEC. Spiridonas gets fortitude bleeds for 10 with Conditioning, and burns with Daring the Dawn. Matthias Possesses Spiridonas, Freak Drives, Renews the vigor of Spiridonas. Spiridonas bleeds for 8. The ICs bleed for 9. Huiztzi bleeds for 2. 29 Bleed. Colin Riggs

Matthew T. Morgan

On Thu, 18 Dec 2003, Colin Riggs wrote: > > > 5. The only things you have are 6 plain minions (at full capacity), > > > besides your hand of 7 cards. Even your library is empty. Your hand > > > contains only 1 card that enhances bleed - a Conditioning. You're in a > > > 1-on-1 situation with your last enemy. He has nothing in play, and no > > > cards in hand. What's the maximum amount you could bleed for? > > > > Assuming my 6 plain minions (whatever that means) are: > > I think that means nothing on them... Ah. I get it. [ quoted text not captured ] Yeah, the Spiridonas does his thing twice idea is pretty good. I suppose you could also go for some kind of Soul Gem combo thing, too. You still benefit from Miguel, assuming all your vamps have gone Into the Fire in previous turns. This card isn't put in play, so your minions are still "plain." If you swap an IC member for Miguel, you get: -2 bleed (Miguel bleeds for 1 only) +1 bleed (Spirodonas' first bleed) +2 bleed (2 ICs who have gone Into the Fire) +1 bleed (Huitzilopotchli) Net gain of 2 bleed. Miguel is the greatest! Matt Morgan

John Flournoy

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > Ladies and Gentlemen, > > For your amusement, I've devised a Quiz. > > For all further questions: Using just cards in your own (wierd) deck > (no Succubus club trading or help from other methuselahs): > > 5. The only things you have are 6 plain minions (at full capacity), > besides your hand of 7 cards. Even your library is empty. Your hand > contains only 1 card that enhances bleed - a Conditioning. You're in a > 1-on-1 situation with your last enemy. He has nothing in play, and no > cards in hand. What's the maximum amount you could bleed for? I can generate 33 points of bleed with those restrictions. Your vampires: Spiridonas, Unre (or the Baron), Matthias, Arika and Stanislava (either can be replaced with Etrius), Harrod (or any remaining Inner Circle member). Your hand: Fortitude, Conditioning, Daring the Dawn, Possession, Freak Drive, Renewed Vigor, Summon the Soul. Play a Fortitude master on Spiridonas. Arika bleeds for 3, playing Conditioning for +3 bleed. Bleed resolves for 6. Total bleed: 6. Spiridonas bleeds for 1, playing a Daring the Dawn at inferior, burning 9 blood for +7 bleed. Bleed resolves for 8. Total bleed: 14. Spiridonas burns from Daring the Dawn. Unre plays Possession at Superior on Spiridonas, bringing him back into play with one blood. Plays Freak Drive and untaps. Unre plays Summon Soul at superior, putting Freak Drive and Conditioning back into the empty library (which immediately brings them back into the hand.) Unre plays Freak Drive and untaps. Unre bleeds for 2. Total bleed: 16. Matthias plays Renewed Vigor at Superior on Spiridonas, filling him with blood. Spiridonas bleeds for 1, burning all 9 of his blood for +7 bleed. Bleed resolves for 8. Total bleed: 24. Stanislava bleeds for 3, playing Conditioning for +3 bleed. Resolves for 6. Total bleed: 30. Harrod bleeds for 3. Total bleed: 33. > Tobias -John Flournoy

John Flournoy

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > Ladies and Gentlemen, > > For your amusement, I've devised a Quiz. > 5. The only things you have are 6 plain minions (at full capacity), > besides your hand of 7 cards. Even your library is empty. Your hand > contains only 1 card that enhances bleed - a Conditioning. You're in a > 1-on-1 situation with your last enemy. He has nothing in play, and no > cards in hand. What's the maximum amount you could bleed for? Doh. Did I say 33? Meant 35. Minions: Spiridonas, Unre/Baron, Huitzopotchli, Arika&Leandro(or Etrius for either), Harrod (or any other IC). Hand: Heidleburg Castle, Fortitude, Possession, Conditioning, Summon the Soul, Freak Drive, Daring the Dawn. Play Fortitude on Spiridonas. Pay a pool for Huitz's ability, play Heidleburg. Arika bleeds with conditioning for 6. (Total: 6) Spiridonas bleeds burning all his blood for 8, playing Daring the Dawn at inferior and burning. (Total: 14) Unre plays Possession on Spiridonas at superior. Plays Freak Drive. Unre plays Summon the Soul returning Freak Drive and Conditioning to library (and to hand.) Plays the Freak Drive and bleeds for 2. (Total: 16) Huitz bleeds for 2. (Total: 18) Leandro bleeds with conditioning for 6. (Total: 24) Heidleburg is tapped to fill Spiridonas with blood off of any IC member (or Huitz). Spiridonas bleeds for 8. (Total: 32) Harrod bleeds for 3. Total: 35. (Though this way means you're paying 3 pool for the last 2 points of bleed. 33 bleed at no pool cost to you is pretty spiffy.) > Tobias -John Flournoy

John Flournoy

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > Ladies and Gentlemen, > > For your amusement, I've devised a Quiz. > 5. The only things you have are 6 plain minions (at full capacity), > besides your hand of 7 cards. Even your library is empty. Your hand > contains only 1 card that enhances bleed - a Conditioning. You're in a > 1-on-1 situation with your last enemy. He has nothing in play, and no > cards in hand. What's the maximum amount you could bleed for? Doh. Did I say 33? Meant 35. Doh DOH - mistyped. Minions: Spiridonas, Unre/Baron, Huitzopotchli, Arika&Stanislava(or Etrius for either), Harrod (or any other IC). Hand: Heidleburg Castle, Fortitude, Possession, Conditioning, Summon the Soul, Freak Drive, Daring the Dawn. Play Fortitude on Spiridonas. Pay a pool for Huitz's ability, play Heidleburg. Arika bleeds with conditioning for 6. (Total: 6) Spiridonas bleeds burning all his blood for 8, playing Daring the Dawn at inferior and burning. (Total: 14) Unre plays Possession on Spiridonas at superior. Plays Freak Drive. Unre plays Summon the Soul returning Freak Drive and Conditioning to library (and to hand.) Plays the Freak Drive and bleeds for 2. (Total: 16) Huitz bleeds for 2. (Total: 18) Stanislava bleeds with conditioning for 6. (Total: 24) [ quoted text not captured ]

John Flournoy

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > Ladies and Gentlemen, > > For your amusement, I've devised a Quiz. > 4. There's a Tension in the Ranks on the Table that's seriously been > upsetting everyone. It's down to a 3 player game. You're in your > discard phase, and you've got 1 blood doll in your hand (and no other > masters). You're considering what to discard, in the hope to cycle to > a master card. Suddenly you realise that your deck only contains 12 > masters. You've played or discarded 11 of them already. Your prey > offers you 3 pool from a parity shift if you promise to remove the > Tension in your upcoming master phase. > You agree - and you keep your deal. How? Aside from LSJ's mentioned Waste Management issue, you could also do it with a combination of Malkavian Madness Network and any minion of yours that counts as a Malk with necromancy (including clan impersonated necromancers) taking an action to Whispers of the Dead (or a Malk with the Sargon Fragment using its action) to get another Master back. Summon Soul and/or Reinforcementswon't guarantee that you'll get a master in time unless you also use a Malk to Scrounge with. There's also lots of ways to mix Summon Soul/Reinforcements with hand-size alterers like Jan or Meddlings going in and out of play. > HAve fun > Tobias -John Flournoy

Eric Simon

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > Ladies and Gentlemen, > > For your amusement, I've devised a Quiz. > 2. Methuselah A has one minion (Minion A, with several cards on it). > Methuselah B (prey of A) has a tapped Selma, at full capacity, with > one master card on her. Both methuselah's have no further cards, nor > the edge. > > - Minion A bleeds for 1 and plays 1 action modifier. > - Selma plays a forced awakening and attempts to block. > - Minion A plays an action modifier giving it +1 stealth. > - Selma, having top-decked a 2nd, plays it as if tapped, so she > untaps and tries to block. > - Minion A plays an action modifier, and the block fails. > - Methuselah B is bled for one. > - Methuselah A ends his turn > - During Methuselah B's untap, no cards are played, no pool or blood > is moved. Selma burns. > - How did this happen? Selma has (of course) Society of Leopold on her Marcus Vitel has Camarilla Exemplary, Archon, Into the Fire, Blooding, Dominion, and Sabbat Priest (acquired in approximately that order) Marcus bleeds and plays Neutral Guard at the outferior Selma pays 5 after Forced Awakening to attempt to block Marcus plays Tenebrous Form Selma (foolishly) pays to untap with 2nd and pays to attempt to block Marcus plays Elder Impersonation, block fails Selma pays for failing to block after Forced Awakening (though she is untapped) During her untap phase, Selma burns from Society of Leopold Note that the same effect can be achieved if Marcus is allowed to have played a Regarhagan's Hold on Selma's 2nd Traditions. This allows for Selma to not be as stupid as the stated scenario requires and yet still burn. > 2. It's been a loooong, loong game. > Your prey has just acted really agressively against your grandprey, > hurting them lots and gaining the edge in the process. Your > grandprey's vision became clouded with red, and he went upstream, > burning all your prey's vampires in one fell swoop (except for one, > which he just sent to torpor). In the process, your prey played his > last card. No more cards in hand. And nothing else on the table. > Your turn comes up. You look over to the left, and you see he's only > got 7 pool left. And the Edge. Problem is: you only have 5 more cards > in hand. And one vampire. And nothing else. Solution: That vampire is > Gloria Giovanni, and you happily bleed with Govern the Unaligned, > Command of the Beast, and Conditioning - for 7. > Nobody plays a card. No-one blocks. But, somehow, your bleed fails. > How? Obviously the vampire in torpor is Victorine Lafourcade. > 3. your predator has a Muddled Vampire hunter with a flak jacket. > Muddles sucesfully rushes one of your vampires, who is at 2 blood, > with no equipment or retainers on the vampire. You only have minions > in play (no locations, etc.). > - Muddles makes his regular strike, since the combat is at close > range. > - Your vampire plays only one combat card during this whole combat. > - Your vampire survives the combat. So does muddles. > - Muddles dies immediately after the combat. > - How many (significantly distinct) methods can you devise for this > scenario to be true? > (This one's open ended - I'm searching as well. If I've missed an > obivous angle that allows thousands of solutions - my apologies) Amelia dodges Anybody plays Catatonic Fear at superior Those are the only two things I can think of that specifically fit your very narrow scenario. > 5. The only things you have are 6 plain minions (at full capacity), > besides your hand of 7 cards. Even your library is empty. Your hand > contains only 1 card that enhances bleed - a Conditioning. You're in a > 1-on-1 situation with your last enemy. He has nothing in play, and no > cards in hand. What's the maximum amount you could bleed for? With 6 non-plain minions I can get up to 77, more if I'm allowed to have cards in play that aren't on the minions themselves. However, since you have specified that my minions are currently "plain" and I only have one card that ENHANCES bleed (not "modifies"), then it is the only card I can consider in this respect, which makes the exercise purely a test to see if you can guess the right minions. I can only get to 25 in this particular scenario. Eric Simon Prince of Chicago Writer of the Official Anarchs Newsletter

Darky

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > Ladies and Gentlemen, > > For your amusement, I've devised a Quiz. > > I was going to have everyone send in their best efforts, but due to > the open nature of the medium, I'll just post the questions, and let > you have a crack at them. > > I think I have the 'best' answers to the questions, of course, but if > someone figures out something better, more power to you. I've tried to > make sure the questions are not to open-ended. > > 1. Using any card in the game, and with aid from the rest of the > table, > how many inner circle members could you possibly move from your > uncontrolled region to your controlled region in your first turn? (And > how?) 7. (you're P5, game goes in order from P1-P5) I'm too lazy to write exact game order down, but P1 and P4 call reversal of fortune on each of their turns, P2 gets 11 vampires, calls a rumors of gehenna on you, gets a parthenon, trades his vampires and parthenon to you in his untap. Your turn: 3 effective management, all 7 IC's in your crypt. your 11 vampires play 11 honor the elders. in your influence phase all 7 IC members pop into play. > For all further questions: Using just cards in your own (wierd) deck > (no Succubus club trading or help from other methuselahs): > > 2. Methuselah A has one minion (Minion A, with several cards on it). > Methuselah B (prey of A) has a tapped Selma, at full capacity, with > one master card on her. Both methuselah's have no further cards, nor > the edge. > > - Minion A bleeds for 1 and plays 1 action modifier. > - Selma plays a forced awakening and attempts to block. > - Minion A plays an action modifier giving it +1 stealth. > - Selma, having top-decked a 2nd, plays it as if tapped, so she > untaps and tries to block. > - Minion A plays an action modifier, and the block fails. > - Methuselah B is bled for one. > - Methuselah A ends his turn > - During Methuselah B's untap, no cards are played, no pool or blood > is moved. Selma burns. > - How did this happen? Selma had 7 blood to start with, now 6, the master card on Selma was a Society of Leopold. Meth B decides to burn Selma. (or the second put Selma on 0 and he had to, but he can choose anyway :P) > 2. It's been a loooong, loong game. > Your prey has just acted really agressively against your grandprey, > hurting them lots and gaining the edge in the process. Your > grandprey's vision became clouded with red, and he went upstream, > burning all your prey's vampires in one fell swoop (except for one, > which he just sent to torpor). In the process, your prey played his > last card. No more cards in hand. And nothing else on the table. > Your turn comes up. You look over to the left, and you see he's only > got 7 pool left. And the Edge. Problem is: you only have 5 more cards > in hand. And one vampire. And nothing else. Solution: That vampire is > Gloria Giovanni, and you happily bleed with Govern the Unaligned, > Command of the Beast, and Conditioning - for 7. > Nobody plays a card. No-one blocks. But, somehow, your bleed fails. > How? His vampire was Greta Kircher who burned a blood. > 3. your predator has a Muddled Vampire hunter with a flak jacket. > Muddles sucesfully rushes one of your vampires, who is at 2 blood, > with no equipment or retainers on the vampire. You only have minions > in play (no locations, etc.). > - Muddles makes his regular strike, since the combat is at close > range. > - Your vampire plays only one combat card during this whole combat. > - Your vampire survives the combat. So does muddles. > - Muddles dies immediately after the combat. > - How many (significantly distinct) methods can you devise for this > scenario to be true? > (This one's open ended - I'm searching as well. If I've missed an > obivous angle that allows thousands of solutions - my apologies) Two: You can play Catatonic Fear - Muddles has an erosion. Muddles strikes for 0 and presses with a dead-end ally. You riposte on the next turn > 4. There's a Tension in the Ranks on the Table that's seriously been > upsetting everyone. It's down to a 3 player game. You're in your > discard phase, and you've got 1 blood doll in your hand (and no other > masters). You're considering what to discard, in the hope to cycle to > a master card. Suddenly you realise that your deck only contains 12 > masters. You've played or discarded 11 of them already. Your prey > offers you 3 pool from a parity shift if you promise to remove the > Tension in your upcoming master phase. > You agree - and you keep your deal. How? With your malkavian madness network, you take a sargon fragment action to pick a master back up. you discard those 2 masters in your next untap phase. > 5. The only things you have are 6 plain minions (at full capacity), > besides your hand of 7 cards. Even your library is empty. Your hand > contains only 1 card that enhances bleed - a Conditioning. You're in a > 1-on-1 situation with your last enemy. He has nothing in play, and no > cards in hand. What's the maximum amount you could bleed for? Unlimited, he has a guy with a blood doll who hunts, you bleed him for 1 for an unlimited amount of turns. Assuming all in 1 turn Unlimited, you have Young Sun Advanced, he has an unlimited amount of guys in his ashheap -Bram vink

AePpLeT

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > Ladies and Gentlemen, > > For your amusement, I've devised a Quiz. > > I was going to have everyone send in their best efforts, but due to > the open nature of the medium, I'll just post the questions, and let > you have a crack at them. > > I think I have the 'best' answers to the questions, of course, but if > someone figures out something better, more power to you. I've tried to > make sure the questions are not to open-ended. > > 1. Using any card in the game, and with aid from the rest of the > table, > how many inner circle members could you possibly move from your > uncontrolled region to your controlled region in your first turn? (And > how?) > I have some ideas, but none make the cut! > For all further questions: Using just cards in your own (wierd) deck > (no Succubus club trading or help from other methuselahs): > > 2. Methuselah A has one minion (Minion A, with several cards on it). > Methuselah B (prey of A) has a tapped Selma, at full capacity, with > one master card on her. Both methuselah's have no further cards, nor > the edge. > > - Minion A bleeds for 1 and plays 1 action modifier. > - Selma plays a forced awakening and attempts to block. > - Minion A plays an action modifier giving it +1 stealth. > - Selma, having top-decked a 2nd, plays it as if tapped, so she > untaps and tries to block. > - Minion A plays an action modifier, and the block fails. > - Methuselah B is bled for one. > - Methuselah A ends his turn > - During Methuselah B's untap, no cards are played, no pool or blood > is moved. Selma burns. > - How did this happen? > Either she got caught by Leopold and his gang or Charnas ate her. (she had 0 blood left) > 2. It's been a loooong, loong game. > Your prey has just acted really agressively against your grandprey, > hurting them lots and gaining the edge in the process. Your > grandprey's vision became clouded with red, and he went upstream, > burning all your prey's vampires in one fell swoop (except for one, > which he just sent to torpor). In the process, your prey played his > last card. No more cards in hand. And nothing else on the table. > Your turn comes up. You look over to the left, and you see he's only > got 7 pool left. And the Edge. Problem is: you only have 5 more cards > in hand. And one vampire. And nothing else. Solution: That vampire is > Gloria Giovanni, and you happily bleed with Govern the Unaligned, > Command of the Beast, and Conditioning - for 7. > Nobody plays a card. No-one blocks. But, somehow, your bleed fails. > How? > How do you mean fail? If you mean fail altogether then I have no clue, butif you mean fail as in failing to oust your prey I could think of Protected Resources or Dummy Corp. > 3. your predator has a Muddled Vampire hunter with a flak jacket. > Muddles sucesfully rushes one of your vampires, who is at 2 blood, > with no equipment or retainers on the vampire. You only have minions > in play (no locations, etc.). > - Muddles makes his regular strike, since the combat is at close > range. > - Your vampire plays only one combat card during this whole combat. > - Your vampire survives the combat. So does muddles. > - Muddles dies immediately after the combat. > - How many (significantly distinct) methods can you devise for this > scenario to be true? > (This one's open ended - I'm searching as well. If I've missed an > obivous angle that allows thousands of solutions - my apologies) I was thinking of Amelia playing a Gemini's Mirror. Too lazy to think of another one =) > > 4. There's a Tension in the Ranks on the Table that's seriously been > upsetting everyone. It's down to a 3 player game. You're in your > discard phase, and you've got 1 blood doll in your hand (and no other > masters). You're considering what to discard, in the hope to cycle to > a master card. Suddenly you realise that your deck only contains 12 > masters. You've played or discarded 11 of them already. Your prey > offers you 3 pool from a parity shift if you promise to remove the > Tension in your upcoming master phase. > You agree - and you keep your deal. How? My only guess is to use the Path Of Death And Soul and find a discipline card in your ash heap that all your minions already have at superior. But I don't know if you can keep the card in your hand... > > 5. The only things you have are 6 plain minions (at full capacity), > besides your hand of 7 cards. Even your library is empty. Your hand > contains only 1 card that enhances bleed - a Conditioning. You're in a > 1-on-1 situation with your last enemy. He has nothing in play, and no > cards in hand. What's the maximum amount you could bleed for? > Either this is ultra-simple, or I don't understand the question =) > HAve fun > Tobias

salem

On Thu, 18 Dec 2003 12:52:28 -0500, LSJ <vte...@white-wolf.com> scrawled: [snip] >1 for Camarilla Exemplary, "Political Card-Worth 1 Vote. Called by any Camarilla vampire at +1 stealth. Choose a controlled Camarilla vampire. Successful referendum means that for the remainder of the game, any vampire attempting to block that vampire burns 1 blood." So....wouldn't it be easier to just have, say, 6 camarilla exemplaries all having chosen the one acting vampire? salem domain:canberra http://www.geocities.com/salem_christ.geo/vtes.htm

salem

On Thu, 18 Dec 2003 13:02:26 -0500, LSJ <vte...@white-wolf.com> scrawled: >The vampire in torpor is Greta Kircher, and everyone fails to notice the >"ready" requirement on her as she burns 7 blood to reduce the bleed to >zero. :-) isn't also kind of a during x do y type phrasing on her ability? "Sabbat: If Greta is ready and you are being bled by an ally or a younger vampire, Greta may burn a blood to reduce the bleed amount by one." if you can do it repeatedly on one action, i know someone's deck that just got a lot better.....and it's not mine. :( [ quoted text not captured ]

Tobias

LSJ <vte...@white-wolf.com> wrote in message news:<3FE1DB1...@white-wolf.com>... > Tobias wrote: > > 1. Using any card in the game, and with aid from the rest of the > > table, > > how many inner circle members could you possibly move from your > > uncontrolled region to your controlled region in your first turn? (And > > how?) > > All 7. Malkavian Dementia, Dramatic Upheaval stuff to have the other Methuselahs > bring out the 3 IC members that don't start in your uncontrolled region and > give you control of them (via, say, Time auction) who are then summarily > Banished by Lucian with two skill cards. Meanwhile 11 Honor the Elders are > called (filling up the four IC members you start with). > > On your (eventual) first turn, you bring all 7 out, since they're all already > full. This is indeed the answer I was thinking of (in general lines, 'cause there's bound to be more than one solution to this type of thing). -- Tobias Deventer

Tobias

LSJ <vte...@white-wolf.com> wrote in message news:<3FE1E95C...@white-wolf.com>... [ quoted text not captured ] Almost correct. The example I use has 3 action modifiers, which would've been neutral guard, Tenebrous Form, and Psychomachia (Giotto is a 9-cap from the 2 obtenebration masters.) Again, some slight permutations are possible here. -- Tobias Deventer

Tobias

"Matthew T. Morgan" <far...@eris.io.com> wrote in message news:<Pine.LNX.4.44.031218...@eris.io.com>... <snip> > Another option: Selma was Nosferatu Justicar and had Fear of Mekhet and > Charnas the Imp on her. Funny. I thought of Justicar/Fear of Mekhet things when biking home after the workday. > > 2. It's been a loooong, loong game. > > Your prey has just acted really agressively against your grandprey, > > hurting them lots and gaining the edge in the process. Your > > grandprey's vision became clouded with red, and he went upstream, > > burning all your prey's vampires in one fell swoop (except for one, > > which he just sent to torpor). In the process, your prey played his > > last card. No more cards in hand. And nothing else on the table. > > Your turn comes up. You look over to the left, and you see he's only > > got 7 pool left. And the Edge. Problem is: you only have 5 more cards > > in hand. And one vampire. And nothing else. Solution: That vampire is > > Gloria Giovanni, and you happily bleed with Govern the Unaligned, > > Command of the Beast, and Conditioning - for 7. > > Nobody plays a card. No-one blocks. But, somehow, your bleed fails. > > How? > > Easy. Gloria only had 1 blood. When she plays Conditioning, the Govern > fizzles. Good one. The Victorine Lafourcade answer is the one I was looking for. The Greta Kircher one will save the prey as well, but won't make the bleed fail. Aranthebes was also mentioned, and I now see I didn't explicitly exclude further cards (which was my intention) for my prey, but aranthebes, or dummy corporation, for that matter, won't make the bleed fail. Same for Protected Resources, for instance. > > 3. your predator has a Muddled Vampire hunter with a flak jacket. > > Muddles sucesfully rushes one of your vampires, who is at 2 blood, > > with no equipment or retainers on the vampire. You only have minions > > in play (no locations, etc.). > > - Muddles makes his regular strike, since the combat is at close > > range. > > - Your vampire plays only one combat card during this whole combat. > > - Your vampire survives the combat. So does muddles. > > - Muddles dies immediately after the combat. > > - How many (significantly distinct) methods can you devise for this > > scenario to be true? > > (This one's open ended - I'm searching as well. If I've missed an > > obivous angle that allows thousands of solutions - my apologies) > > Catatonic Fear is the easiest way. Another is my vampire is Amelia, the > Blood Red Tears and she played Dodge. Yes. Further examples found (that I thought of): Oubliette Mariel, Lady Thunder An example I didn't think of (by Darky): Muddles has erosion. strikes for 0, presses, opposing minion plays riposte. (I didn't explicitly exclude other cards, which could've been a 'mistake', since I have no clue how many extra options are generated by this). > > 4. There's a Tension in the Ranks on the Table that's seriously been > > upsetting everyone. It's down to a 3 player game. You're in your > > discard phase, and you've got 1 blood doll in your hand (and no other > > masters). You're considering what to discard, in the hope to cycle to > > a master card. Suddenly you realise that your deck only contains 12 > > masters. You've played or discarded 11 of them already. Your prey > > offers you 3 pool from a parity shift if you promise to remove the > > Tension in your upcoming master phase. > > You agree - and you keep your deal. How? > > I could tap my Waste Management Operation to put a master on the bottom of > my deck, then use Dreams of the Sphinx or Fragment of the Book of Nod to > cycle through the last few cards of my library to get that other master. Correct. A lot people also came up with madness network and necromancy tricks. Let me tighten the scenario: 1. Your library still contains 30 cards. 2. No minion actions are taken other than the parity shift. I'll skip on answering the 'bleeding minions' for now, since we might get higher. -- Tobias Deventer

Tobias

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... <snip> Everyone, thanks for your anwers. I've replied to the first 'solutions' that were offered to a question (chronologically), sometimes incorporating possible other answers. So if you don't see me reply to everyone - be sure I've read and liked them all. -- Tobias Deventer

Tobias

LSJ <vte...@white-wolf.com> wrote in message news:<3FE1EBB2...@white-wolf.com>... > Tobias wrote: > > For all further questions: Using just cards in your own (wierd) deck > > (no Succubus club trading or help from other methuselahs): > > > > 2. It's been a loooong, loong game. > > Two number 2's ? Like I said, it's been looooooon, loong game. :) Silly me. -- Tobias Deventer

Tobias

flou...@rcn.com (John Flournoy) wrote in message news:<57327a82.03121...@posting.google.com>... > tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > > Ladies and Gentlemen, > > > > For your amusement, I've devised a Quiz. > > 5. The only things you have are 6 plain minions (at full capacity), > > besides your hand of 7 cards. Even your library is empty. Your hand > > contains only 1 card that enhances bleed - a Conditioning. You're in a > > 1-on-1 situation with your last enemy. He has nothing in play, and no > > cards in hand. What's the maximum amount you could bleed for? > > Doh. Did I say 33? Meant 35. <snip> > -John Flournoy I also get to 35, but in a different way: Spiridonas Agaitas Augustus Arika Francois Villon Alexandra Vial of Elder Vitae Force Of will Posession Reinforcements Rave Heidelberg Conditioning - play heidelberg - Arika Bleeds with conditioning (6) - Spiridonas gets a Vial of Elder Vitae - Burn vial for fortitude - Bleed, burning 8 blood, with Force of Will, for 8 bleed - Spiridonas burns - Agaitas Posesses Spiridonas - Villon raves his blood to Spiridonas - Alexandra untaps Villon - Villon reinforcements the Force of Will, Vial and conditioning back - Spiridonas gets vial burns vial, Bleeds with force of will, for 8 bleed - Augustus brings back spiridonas with in-built action - tap heidelberg for pool from arika to spiridonas - Spiridonas bleeds for 10 with conditioning - Alexandra bleeds for 3 Total bleed 6 + 8 + 8 + 10 + 3 = 35 Shame the prey is out of cards, or Agaitas' ability might've been handy. I'm also wondering if Pochtli's retrieve cards special might not be handy. And, in case you use Reinforcements instead of summon the soul, whether you can get a higher bleed out there. And, of course (barring Young-Sun advanced), if we can get a higher bleed in general. If we were allowed to use more bleed-enhancing cards, we wouldn't get a much higher 'straight' bleed, though. 6 ICs, using Gtu/Govern/Aire etc. won't get much higher than this. -- Tobias Deventer

Tobias

flou...@rcn.com (John Flournoy) wrote in message news:<57327a82.03121...@posting.google.com>... > tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > > Ladies and Gentlemen, > > > > For your amusement, I've devised a Quiz. > > 5. The only things you have are 6 plain minions (at full capacity), > > besides your hand of 7 cards. Even your library is empty. Your hand > > contains only 1 card that enhances bleed - a Conditioning. You're in a > > 1-on-1 situation with your last enemy. He has nothing in play, and no > > cards in hand. What's the maximum amount you could bleed for? > > Doh. Did I say 33? Meant 35. <snipped again> Even better: Spiridonas Etrius Stanislava Henry Lavenant Unre Arika Hand: 1 The Art of Memory 1 Conditioning vial force of will posession heidelberg 1 reinforcements Henri Lav bleeds for 4 w. conditioning and art of memory conditioning returned to hand Spiridonas gets vial, bleeds with force of will for 8 and burns unre posesses him Heidelberg from arika to spiridonas Spiridonas bleeds for 8 Etrius bleeds for 6 with conditioning Arika Calls reinforcements - retrieves force of will, conditioning, and vial Stanislava bleeds for 6 w. conditioning Arika bleeds for 5 with force of will 4 + 8 + 8 + 6 +6 + 5 = 37 -- Tobias Deventer

LSJ

salem wrote: > On Thu, 18 Dec 2003 12:52:28 -0500, LSJ <vte...@white-wolf.com> > scrawled: > > [snip] > >>1 for Camarilla Exemplary, > > > "Political Card-Worth 1 Vote. Called by any Camarilla vampire at +1 > stealth. Choose a controlled Camarilla vampire. Successful referendum > means that for the remainder of the game, any vampire attempting to > block that vampire burns 1 blood." > > So....wouldn't it be easier to just have, say, 6 camarilla exemplaries > all having chosen the one acting vampire? If you want easier, you skip the Camarilla Exemplaries altogether and just burn the non-empty vampire to Society of Leopold. Once ease is dispensed with, you go for the bigger entertainment value. :-) [ quoted text not captured ]

LSJ

Tobias wrote: >>>2. It's been a loooong, loong game. >>>Your prey has just acted really agressively against your grandprey, >>>hurting them lots and gaining the edge in the process. Your >>>grandprey's vision became clouded with red, and he went upstream, >>>burning all your prey's vampires in one fell swoop (except for one, >>>which he just sent to torpor). In the process, your prey played his >>>last card. No more cards in hand. And nothing else on the table. >>>Your turn comes up. You look over to the left, and you see he's only >>>got 7 pool left. And the Edge. Problem is: you only have 5 more cards >>>in hand. And one vampire. And nothing else. Solution: That vampire is >>>Gloria Giovanni, and you happily bleed with Govern the Unaligned, >>>Command of the Beast, and Conditioning - for 7. >>>Nobody plays a card. No-one blocks. But, somehow, your bleed fails. >>>How? >> >>Easy. Gloria only had 1 blood. When she plays Conditioning, the Govern >>fizzles. > > Good one. The Victorine Lafourcade answer is the one I was looking > for. The Greta Kircher one will save the prey as well, but won't make Greta doesn't work from torpor. > the bleed fail. Aranthebes was also mentioned, and I now see I didn't > explicitly exclude further cards (which was my intention) for my prey, Yes, you did. "And nothing else on the table." explicitly excludes further cards. > but aranthebes, or dummy corporation, for that matter, won't make the > bleed fail. Same for Protected Resources, for instance. >>>3. your predator has a Muddled Vampire hunter with a flak jacket. >>>Muddles sucesfully rushes one of your vampires, who is at 2 blood, >>>with no equipment or retainers on the vampire. You only have minions >>>in play (no locations, etc.). >>>- Muddles makes his regular strike, since the combat is at close >>>range. >>>- Your vampire plays only one combat card during this whole combat. >>>- Your vampire survives the combat. So does muddles. >>>- Muddles dies immediately after the combat. >>>- How many (significantly distinct) methods can you devise for this >>>scenario to be true? >>>(This one's open ended - I'm searching as well. If I've missed an >>>obivous angle that allows thousands of solutions - my apologies) >> >>Catatonic Fear is the easiest way. Another is my vampire is Amelia, the >>Blood Red Tears and she played Dodge. > > Yes. > > Further examples found (that I thought of): > > Oubliette > Mariel, Lady Thunder Mariel can only be used before range, so doesn't fit the set-up (in which the Muddled Vampire Hunter "makes his regular strike, since combat is at close range"). [ quoted text not captured ]

LSJ

salem wrote: > On Thu, 18 Dec 2003 13:02:26 -0500, LSJ <vte...@white-wolf.com> > scrawled: > > >>The vampire in torpor is Greta Kircher, and everyone fails to notice the >>"ready" requirement on her as she burns 7 blood to reduce the bleed to >>zero. :-) > > > isn't also kind of a during x do y type phrasing on her ability? > "Sabbat: If Greta is ready and you are being bled by an ally or a > younger vampire, Greta may burn a blood to reduce the bleed amount by > one." Sorry, right. It has been ruled to be once per action. But as long as we're overlooking the "ready" requirement, we may as well misremember the ruling as well, right. :-) [ quoted text not captured ]

Tobias

flou...@rcn.com (John Flournoy) wrote in message news:<57327a82.03121...@posting.google.com>... > tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > > Ladies and Gentlemen, > > > > For your amusement, I've devised a Quiz. > > 5. The only things you have are 6 plain minions (at full capacity), > > besides your hand of 7 cards. Even your library is empty. Your hand > > contains only 1 card that enhances bleed - a Conditioning. You're in a > > 1-on-1 situation with your last enemy. He has nothing in play, and no > > cards in hand. What's the maximum amount you could bleed for? > > Doh. Did I say 33? Meant 35. > > Doh DOH - mistyped. Oopsie daisy... as was rightly pointed out to me on the vekn.de site, that force of will breaks my own 'bleed enhancer' rules. Interestingly enough, if we relax the 'no bleed enhancer rule', this version may still be better than straight-up maximal bleed modifier bleed. Also, on the vekn.de site is an interesting version that doesn't break my 'no bleed enhancer' rule, that gets up to 36. Using a Great Beast, nonetheless. :) -- Tobias Deventer

LSJ

Tobias wrote: > LSJ <vte...@white-wolf.com> wrote in message news:<3FE1E95C...@white-wolf.com>... >>Lessee: >>1 for the Forced Awakening >>1 for the untap from Second Tradition >> >>So that leaves 6 blood to work through: >>1 for Giotto >>(who then turns Camarilla) >>1 for Archon >>1 for Camarilla Exemplary, >>(who then turns Sabbat) >>1 for Sabbat Priest >>(who then turns Black Hand) >>1 for Dominion >>1 for Neutral Guard (as the first modifier) or Tenebrous Form (as the second) > > Almost correct. The example I use has 3 action modifiers, which > would've been neutral guard, Tenebrous Form, and Psychomachia (Giotto > is a 9-cap from the 2 obtenebration masters.) Psychomachia isn't usable until the block succeeds, meaning that Forced Awakening won't exact a blood. The blood loss from damage from superior Psychomachia will balance out, though. But that's as good as not playing it in the first place. http://groups.google.com/groups?selm=3F4DECB8.9000403%40white-wolf.com [ quoted text not captured ]

Wouter Kuyper

> > 2. Methuselah A has one minion (Minion A, with several cards on it). > Methuselah B (prey of A) has a tapped Selma, at full capacity, with > one master card on her. Both methuselah's have no further cards, nor > the edge. > > - Minion A bleeds for 1 and plays 1 action modifier. > - Selma plays a forced awakening and attempts to block. > - Minion A plays an action modifier giving it +1 stealth. > - Selma, having top-decked a 2nd, plays it as if tapped, so she > untaps and tries to block. > - Minion A plays an action modifier, and the block fails. > - Methuselah B is bled for one. > - Methuselah A ends his turn > - During Methuselah B's untap, no cards are played, no pool or blood > is moved. Selma burns. > - How did this happen? most things i came up with are already mentioned so these are basically a bit boring or not sure if within the rules of the contest could someone else have a antediluvian awakening? or does this count as outside help? > > 2. It's been a loooong, loong game. > Your prey has just acted really agressively against your grandprey, > hurting them lots and gaining the edge in the process. Your > grandprey's vision became clouded with red, and he went upstream, > burning all your prey's vampires in one fell swoop (except for one, > which he just sent to torpor). In the process, your prey played his > last card. No more cards in hand. And nothing else on the table. > Your turn comes up. You look over to the left, and you see he's only > got 7 pool left. And the Edge. Problem is: you only have 5 more cards > in hand. And one vampire. And nothing else. Solution: That vampire is > Gloria Giovanni, and you happily bleed with Govern the Unaligned, > Command of the Beast, and Conditioning - for 7. > Nobody plays a card. No-one blocks. But, somehow, your bleed fails. > How? A Major Boon? it doesn't mean your bleed fails, but... > > 3. your predator has a Muddled Vampire hunter with a flak jacket. > Muddles sucesfully rushes one of your vampires, who is at 2 blood, > with no equipment or retainers on the vampire. You only have minions > in play (no locations, etc.). > - Muddles makes his regular strike, since the combat is at close > range. > - Your vampire plays only one combat card during this whole combat. > - Your vampire survives the combat. So does muddles. > - Muddles dies immediately after the combat. > - How many (significantly distinct) methods can you devise for this > scenario to be true? > (This one's open ended - I'm searching as well. If I've missed an > obivous angle that allows thousands of solutions - my apologies) > > 4. There's a Tension in the Ranks on the Table that's seriously been > upsetting everyone. It's down to a 3 player game. You're in your > discard phase, and you've got 1 blood doll in your hand (and no other > masters). You're considering what to discard, in the hope to cycle to > a master card. Suddenly you realise that your deck only contains 12 > masters. You've played or discarded 11 of them already. Your prey > offers you 3 pool from a parity shift if you promise to remove the > Tension in your upcoming master phase. > You agree - and you keep your deal. How? are there ways of ousting your prey in your masterphase, while not playing a master? You could oust your prey in your untapphase ofcourse, with Gambit accepted or Army of Rats (but he is probably not the one with the Tension, though it doesn't say that) >

Eric Simon

[ quoted text not captured ] [snip] Ahem. You said no "Bleed enhancing cards". Force of Will is certainly a bleed-enhancing card. If you are allowing bleed action cards and not bleed mods, I can get much higher. [ quoted text not captured ]

John Flournoy

[ quoted text not captured ] *exact method snipped* I considered Force of Will a bleed-enhancer, since it lets you bleed for bonus bleed as an action. -John Flournoy

John Flournoy

LSJ <vte...@white-wolf.com> wrote in message news:<3FE1E95C...@white-wolf.com>... > There's probably some combination of cards that fit the above > recipe that lead to her being empty and forcing the "choice" for > Society, I'm guessing, or you wouldn't have bothered with the set up. *snip* > 1 for Camarilla Exemplary, > (who then turns Sabbat) > 1 for Sabbat Priest > (who then turns Black Hand) > 1 for Dominion > 1 for Neutral Guard (as the first modifier) or Tenebrous Form (as the second) Here's a question for LSJ: The acting minion is a Camarilla Exemplary, and plays Neutral Guard at [for] (Or a Sabbat priest uses superior Tenebrous form, either way). Can a minion with 1 blood attempt block this action? Which effect must resolve first, paying a blood to attempt to block, or burning a blood to attempt to block? Or can the reacting minion's controller order the two as he sees fit? -John Flournoy

LSJ

John Flournoy wrote: > The acting minion is a Camarilla Exemplary, and plays Neutral Guard at > [for] (Or a Sabbat priest uses superior Tenebrous form, either way). > > Can a minion with 1 blood attempt block this action? Which effect must > resolve first, paying a blood to attempt to block, or burning a blood > to attempt to block? Or can the reacting minion's controller order the > two as he sees fit? It has to be resolved cost first, which means that the minion can attempt to block by paying 1 blood (and then burning 1 blood that he doesn't have). [ quoted text not captured ]

Andrea

> There's probably some combination of cards that fit the above > recipe that lead to her being empty and forcing the "choice" for > Society, I'm guessing, or you wouldn't have bothered with the set up. > > Lessee: > 1 for the Forced Awakening > 1 for the untap from Second Tradition > > So that leaves 6 blood to work through: > 1 for Giotto > (who then turns Camarilla) > 1 for Archon > 1 for Camarilla Exemplary, > (who then turns Sabbat) > 1 for Sabbat Priest > (who then turns Black Hand) > 1 for Dominion > 1 for Neutral Guard (as the first modifier) or Tenebrous Form (as the second) wait a minute, please... reading the texts of camarilla exemplary and sabbat priest, and the texts of dominion and tenebrous form i've noticed a difference that i'm sure will affect this answer (and my game as well) the political cards say something like: any vamp attempting to block burns one blood the BH cards says: any vamp must pay one blood TO attempt to block is't there any difference? shouldn't the camarilla exemplaried (or sabbat priested) vampire be effectively blocked to trigger the burn blood effect? or the blockers burn the blood regardless of the success of the block? (I'm trying a deck relying on dominion and tenebrous form: if sabbat priest works the same regardless of the wording I'm going to use it as well) Regards Andrea

LSJ

Andrea wrote: > reading the texts of camarilla exemplary and sabbat priest, and the > texts of dominion and tenebrous form i've noticed a difference that > i'm sure will affect this answer (and my game as well) > > the political cards say something like: any vamp attempting to block > burns one blood > > the BH cards says: any vamp must pay one blood TO attempt to block > > is't there any difference? shouldn't the camarilla exemplaried (or > sabbat priested) vampire be effectively blocked to trigger the burn > blood effect? > or the blockers burn the blood regardless of the success of the block? The blockers burn a blood for having attempted a block. The difference between "to attempt" and "attempting to" is that the former requires a blood be burned in order to make the attempt. The latter merely applies a "burn blood" effect when the attempt is made (and will blithely allow the attempt even if the vampire is empty, by simply failing to burn a blood when the time comes). [ quoted text not captured ]

Colin McGuigan

Andrea wrote: > wait a minute, please... > reading the texts of camarilla exemplary and sabbat priest, and the > texts of dominion and tenebrous form i've noticed a difference that > i'm sure will affect this answer (and my game as well) > > the political cards say something like: any vamp attempting to block > burns one blood > > the BH cards says: any vamp must pay one blood TO attempt to block > > is't there any difference? shouldn't the camarilla exemplaried (or > sabbat priested) vampire be effectively blocked to trigger the burn > blood effect? > or the blockers burn the blood regardless of the success of the block? Regardless. Notice the word "attempt". So when a vampire attempts (declares) a block, they burn a blood right there, even if it's not successful. --Colin McGuigan

Emmit Svenson

tobiasop...@hotmail.com (Tobias) wrote in message news:<8aa6db00.03121...@posting.google.com>... > > > 5. The only things you have are 6 plain minions (at full capacity), > > > besides your hand of 7 cards. Even your library is empty. Your hand > > > contains only 1 card that enhances bleed - a Conditioning. You're in a > > > 1-on-1 situation with your last enemy. He has nothing in play, and no > > > cards in hand. What's the maximum amount you could bleed for? > [ quoted text not captured ] Hah. I can do many thousands of times better with an EMPTY hand, and just one minon... Yong-Sun, Advanced. The bleed can be the number of crypt cards in existance - 11.

Darky

> Hah. I can do many thousands of times better with an EMPTY hand, and > just one minon... > > Yong-Sun, Advanced. > > The bleed can be the number of crypt cards in existance - 11. You're about 12 days late :) Btw, IIRC, young sun was mentioned to be banned from this Q, after he came up in the answer. -Bram Vink