rec.games.trading-cards.jyhad

Saulot + Enkil Cog [LSJ]

10 messages from 8 participants · 04 December 2008 – 05 December 2008
original thread on Google Groups

jbr...@gmail.com

Hi. I was trying to figure out if this would work. Player A controls Saulot equiped with an Enkil Cog. Saulot taps the Cog during Player B's turn and plays Spirit Marionette at OBE. After the action resolves, Player A is about to lose control of the borrowed minion and plays The Diamond Thunderbolt to retain control permanently. Is this a legal play? Here is the card text: Spirit Marionette [BL:C2, LoB:C] Cardtype: Action Discipline: Obeah/Dominate [dom] (D) Bleed at +1 bleed. [obe] (D) Bleed at +1 bleed and tap a ready minion controlled by your prey (even if the target of the bleed is changed). [OBE] +1 stealth action. (D) Take control of a ready untapped minion until the end of the next action. That minion must bleed your prey unless he or she must hunt. The Diamond Thunderbolt [Gehenna:C] Cardtype: Master Master: out-of-turn. Only usable when control of a vampire you control is about to change or when a vampire you control is about to enter combat. Control of that vampire does not change, and that vampire gains 1 blood. Enkil Cog [KoT:R] Cardtype: Action Modifier Requires a vampire of capacity 10 or more. Unique. Only usable when this vampire successfully bleeds your prey (play after resolution). Put this card on this vampire. During any Methuselah's minion phase, this vampire may tap this card to attempt an action. This vampire has +1 bleed. Thanks, Jeff

Darby Keeney

On Dec 4, 11:06 am, jbra...@gmail.com wrote: > Hi. I was trying to figure out if this would work. > > Player A controls Saulot equiped with an Enkil Cog. > Saulot taps the Cog during Player B's turn and plays Spirit Marionette > at OBE. > After the action resolves, Player A is about to lose control of the > borrowed minion and plays The Diamond Thunderbolt to retain control > permanently. The play of the cards is legal. It doesn't do want you want. The temporary control effect is "still expired" - so the minion returns to it's original controller after a very brief glance at the Diamond Thunderbolt. Search for Thunderbolt Spirit author: LSJ

LSJ

jbr...@gmail.com wrote: > Hi. I was trying to figure out if this would work. > > Player A controls Saulot equiped with an Enkil Cog. > Saulot taps the Cog during Player B's turn and plays Spirit Marionette > at OBE. > After the action resolves, Player A is about to lose control of the > borrowed minion and plays The Diamond Thunderbolt to retain control > permanently. > > Is this a legal play? Diamond Thunderbolt cannot stop a expiring temporary control effect from expiring. You can play it, but the temporary control effect as still expired, and there's no effect remaining that gives you control of the minion. So the minion (after gaining a blood from DT) is still controlled by his previous (read: permanent) controller. http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/b909a8e3ece85f24 (Answer to question 7B) And see further clarification in that thread: http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/e392fab20b826407

Ben Swainbank

On Dec 4, 1:06 pm, jbra...@gmail.com wrote: > Hi. I was trying to figure out if this would work. > > Player A controls Saulot equiped with an Enkil Cog. > Saulot taps the Cog during Player B's turn and plays Spirit Marionette > at OBE. > After the action resolves, Player A is about to lose control of the > borrowed minion and plays The Diamond Thunderbolt to retain control > permanently. > > Is this a legal play? > Here is the card text: Diamond Thunderbolt won't' help you. But, if you play Spirit Marionette during your predator's turn, your new minon can't act. Assuming your predator has no minions left to take that "next action", you'll still have the vampire during your master phase for a Minion Tap and/or Golconda. -Ben Swainbank

Johannes Walch

Ben Swainbank schrieb: [ quoted text not captured ] But I can´t act with Enkil Cog unless my Predator passes the initiative, right? So if he *wants* to tap all his guys to prevent me from playing Spirit Marionette he can do so, right? -- If playing against Cock all you need to remember is: Don´t get caught by Cock.

Chris Berger

[ quoted text not captured ] Yes, he can either tap *all* of his guys to prevent you from playing Spirit Marionette, or he can leave 2 guys untapped, so that if you Spirit Marionette one of them, he can still act with the 2nd guy and get the Marionetted guy back.

Blooded Sand

[ quoted text not captured ] So maybe using OBF and Faceless night? Tap the 2nd bloke when he attempts to block? What happens if the target attempts to block and Faceless taps him after action resolution?

Ben Swainbank

On Dec 5, 8:39 am, Chris Berger <ark...@ugcs.caltech.edu> wrote: > > > Ben Swainbank schrieb: > > > > On Dec 4, 1:06 pm, jbra...@gmail.com wrote: > > >> Hi. I was trying to figure out if this would work. > > > >> Player A controls Saulot equiped with an Enkil Cog. > > >> Saulot taps the Cog during Player B's turn and plays Spirit Marionette > > >> at OBE. > But, if you play Spirit > > > Marionette during your predator's turn, your new minon can't act. > > > Assuming your predator has no minions left to take that "next action", > > > you'll still have the vampire during your master phase for a Minion > > > Tap and/or Golconda. > > > Yes, he can either tap *all* of his guys to prevent you from playing > Spirit Marionette, or he can leave 2 guys untapped, so that if you > Spirit Marionette one of them, he can still act with the 2nd guy and > get the Marionetted guy back. > Yes. If your predator leaves 1 vampire untapped, take it. If he taps out, take the vampire from your prey. If he leaves 2 minions untapped, that's a problem... -Ben Swainbank

witness1

On Dec 5, 9:41 am, Ben Swainbank <bswainb...@hotmail.com> wrote: > > But, if you play Spirit > > > > Marionette during your predator's turn, your new minon can't act. > > > > Assuming your predator has no minions left to take that "next action", > > > > you'll still have the vampire during your master phase for a Minion > > > > Tap and/or Golconda. > > > Yes, he can either tap *all* of his guys to prevent you from playing > > Spirit Marionette, or he can leave 2 guys untapped, so that if you > > Spirit Marionette one of them, he can still act with the 2nd guy and > > get the Marionetted guy back. > > Yes. If your predator leaves 1 vampire untapped, take it. If he taps > out, take the vampire from your prey. If he leaves 2 minions untapped, > that's a problem... If he leaves two minions untapped, bleed your prey. -witness1

Chris Berger

[ quoted text not captured ] On the other hand, having your predator constantly leaving 2 minions untapped is kind of the opposite of a problem. ;)