rec.games.trading-cards.jyhad

[Jyhad] Hidden Lurker question

9 messages from 6 participants · 06 August 1997 – 14 August 1997
original thread on Google Groups

James Hamblin

Gwen Morse wrote: > > 'Hidden Lurker' has card text to start new combat with a blocker. It > includes the line 'The first round of this combat, the blocking minion > cannot use any strikes.' > > I say that means other cards can be played (by the blocker being > ambushed) so long as they're not 'strike' cards (a maneuver was the card > in question during a game). My opponent says nothing can be played. > Finally, could a press be played to end combat, since it wouldn't be a > strike? The opposing minion gets no strike. This does not just mean that they cannot play strike cards, but that they simply do not get a strike. So, for example, if the lurked minion has a gun, they may not use it, as they get no strike. Since Maneuvers and Presses are not strikes, they may be played during the appropriate combat phases. James -- James Hamblin je...@cornell.edu

Samuel D. Brown

> 'Hidden Lurker' has card text to start new combat with a blocker. It > includes the line 'The first round of this combat, the blocking minion > > cannot use any strikes.' > > I say that means other cards can be played (by the blocker being > ambushed) so long as they're not 'strike' cards (a maneuver was the > card > in question during a game). My opponent says nothing can be played. > Finally, could a press be played to end combat, since it wouldn't be a > > strike? Of course this means cards other than strikes can be played. If your opponent continues to disagree with you on this point, decapitate him/her. S.

LSJ (VtES Rep)

James Hamblin wrote: > > Gwen Morse wrote: > > > > 'Hidden Lurker' has card text to start new combat with a blocker. It > > includes the line 'The first round of this combat, the blocking minion > > cannot use any strikes.' > > > > I say that means other cards can be played (by the blocker being > > ambushed) so long as they're not 'strike' cards (a maneuver was the card > > in question during a game). My opponent says nothing can be played. > > Finally, could a press be played to end combat, since it wouldn't be a > > strike? > > The opposing minion gets no strike. This does not just mean that they > cannot play strike cards, but that they simply do not get a strike. So, > for example, if the lurked minion has a gun, they may not use it, as > they get no strike. Since Maneuvers and Presses are not strikes, they > may be played during the appropriate combat phases. This is correct. -- L. Scott Johnson (vte...@regency.wizards.com) Official VtES Net.Rep for Wizards of the Coast. (*) - Subject to review by Rules Team

Terry R. Hamblin

[I'm using my brother's account while I'm home... I am James, not Terry] > > > The opposing minion gets no strike. This does not just mean that they > > > cannot play strike cards, but that they simply do not get a strike. So, > > > for example, if the lurked minion has a gun, they may not use it, as > > > they get no strike. Since Maneuvers and Presses are not strikes, they > > > may be played during the appropriate combat phases. I quoted my original response, since I think you missed a small detail. > Okay, I thought I was following this, till I saw the statement "This > does not mean that they cannot play strike card, but that they simply do > not get a strike". I said "This does not just mean that they cannot play strike cards, but that they simply do not get a strike." _just_ > In what sort of situation would you play a strike card, if you do not > get a strike. The *only* thing I can think of is to 'burn' a card in > your hand (IE: if you find there's a 'jam' of cards). Is this what's > being referred to? Is there some other option as far as playing strikes > that I've missed? If you have no strike, you may not play a strike card. But, if you were in a situation where you could not play a strike card (e.g., your Thoughts are Betrayed), you could still have a cardless strike, like a gun or fists. Also, _if_ you play a strike card, that is your strike. Period. You cannot dump strike cards. James -- Reply to: je...@cornell.edu

Gwen Morse

LSJ (VtES Rep) wrote: > > James Hamblin wrote: > > > > Gwen Morse wrote: > > > > > > 'Hidden Lurker' has card text to start new combat with a blocker. It > > > includes the line 'The first round of this combat, the blocking minion > > > cannot use any strikes.' > > > > > > I say that means other cards can be played (by the blocker being > > > ambushed) so long as they're not 'strike' cards (a maneuver was the card > > > in question during a game). My opponent says nothing can be played. > > > Finally, could a press be played to end combat, since it wouldn't be a > > > strike? > > > > The opposing minion gets no strike. This does not just mean that they > > cannot play strike cards, but that they simply do not get a strike. So, > > for example, if the lurked minion has a gun, they may not use it, as > > they get no strike. Since Maneuvers and Presses are not strikes, they > > may be played during the appropriate combat phases. > > This is correct. Okay, I thought I was following this, till I saw the statement "This does not mean that they cannot play strike card, but that they simply do not get a strike". In what sort of situation would you play a strike card, if you do not [ quoted text not captured ]

Judith Cookson Grunberger

In article <33F2ED...@regency.wizards.com>, LSJ (VtES Rep) <vte...@regency.wizards.com> wrote: >You can't play a strike card if you don't have a strike. > >The statement "This does not mean..." was meant to extend the original >poster's incorrectly stated restriction (if I understand James Hamblin >correctly). > >"Cannot strike" is strictly more restrictive than "Cannot play strike >cards". The latter allows hand strikes, the former does not. > >Hidden Lurker does not "only" prevent the victim from playing strike >cards, but actually prevents him from striking at all. > >This restriction has the side effect of preventing him from playing >strike cards, but it also prevents him from striking with hands (or >any other innate strike) as well. So here's the confusion: While you're the victim of Hidden Lurker can you or can you not burn Blur, etc. to no effect? I say you can't. Am I right? --Judy -- *-------------------------------* Judith Grunberger jcoo...@mccabe.com http://www.glue.umd.edu/~jcookson

LSJ (VtES Rep)

Judith Cookson Grunberger wrote: > While you're the victim of Hidden Lurker can you or can you not burn Blur, > etc. to no effect? > > I say you can't. Am I right? Hidden Lurker prevents teh victim from striking. The victim is still free to do whatever else he wants - including maneuvering, pressing, gaining additional strikes, playing pre-range cards, etc. So, yes, you can play Blur. [ quoted text not captured ]

Gwen Morse

Terry R. Hamblin wrote: > I quoted my original response, since I think you missed a small detail. > > > Okay, I thought I was following this, till I saw the statement "This > > does not mean that they cannot play strike card, but that they simply do > > not get a strike". > > I said "This does not just mean that they cannot play strike cards, but > that they simply do not get a strike." _just_ Okay, now that you pointed that out (that my eyes skipped over the word 'just'), it makes a great deal more sense :). I did not previously think you could just burn strike cards in your hand, it was only the misunderstanding of misinterpreting your statement that gave me the momentary idea it might be possible. In any case, I appreciate your and the other people on the list responses to all the various questions I have asked. I am the only one in my local circle of players (up to about 4 + me) who asks questions online to settle disputes. Gwen

LSJ (VtES Rep)

Gwen Morse wrote: > Okay, I thought I was following this, till I saw the statement "This > does not mean that they cannot play strike card, but that they simply do > not get a strike". > > In what sort of situation would you play a strike card, if you do not > get a strike. The *only* thing I can think of is to 'burn' a card in > your hand (IE: if you find there's a 'jam' of cards). Is this what's > being referred to? Is there some other option as far as playing strikes > that I've missed? You can't play a strike card if you don't have a strike. The statement "This does not mean..." was meant to extend the original poster's incorrectly stated restriction (if I understand James Hamblin correctly). "Cannot strike" is strictly more restrictive than "Cannot play strike cards". The latter allows hand strikes, the former does not. Hidden Lurker does not "only" prevent the victim from playing strike cards, but actually prevents him from striking at all. This restriction has the side effect of preventing him from playing strike cards, but it also prevents him from striking with hands (or any other innate strike) as well. -- [ quoted text not captured ]